https://www.youtube.com/watch?v=I9doea7SAkQ
For those who are not familiar, Dracula In London is an old shareware roguelike that plays like a board game. It's based on Stoker's Dracula. All the major characters and plot elements are there, but the outcomes are kind of like a randomized pastiche of crazy possibilities that could have happened in Stoker's novel, all based on how you play the game. There are also randomized epilogues for each character based on how well or poorly the game went. I have long felt the game to be a real gem in the rough.
In this playthrough, Renfield randomly kills like half the characters, so Quincy and Mina end up assaulting Castle Dracula alone. It seems like a suicide mission but Quincy gets this ultra-unlikely one shot kill on Dracula, thus winning the game. It shows how when you don't save scrum and let the dice fall as they may, you get amazing and stories from games. It's why I'm against the idea of fudging rolls in RPGs.
EDIT: Apparently, you can try it here without needing to install DOSBox on your computer: https://classicreload.com/dracula-in-london.html