QUOTE (Paul @ Sep 30 2011, 09:36 PM)

Not to derail the thread but you clarify for me, here. I think I've been running something wrong.
OP: Sorry for the derailing...
QUOTE (SR4 p149-150)
Calling a shot means that the character is aiming at a vulnerable portion of a target, such as a person’s head...
And
QUOTE
When a shot is called, either of the following may occur, at the player’s choice and with the gamemaster’s agreement.
• Target an area not protected by armor. The attacking character receives a negative dice pool modifier equal to the target’s armor (better armor is more difficult to bypass). If the attack hits, the target’s armor is ignored for the damage resistance test; the target rolls only Body.
• The gamemaster may also allow other specific effects for called shots if he chooses. For example, you could use called shots to knock an opponent over a ledge, shoot out a tire, temporarily blind an opponent, etc.
These are the relevant quotes to my comment. "Shooting someone in the face" is a called shot, normally for bonus damage (rules found in the same location) or for one of the above in the case of the dart round. Normally when someone is trained to shoot (at people especially) they are trained to shoot for "center mass". Shooting anywhere else is a called shot. Smaller locations are harder to hit. I'm reminded of an old quote:
QUOTE
Shoot small, miss small.
-D
P.S.
Sorry for the SR4 reference, I haven't paid for the printed errata (SR4a).
*edited to reflect correct original quote*