QUOTE (Dashifen) |
I've run into this gripe a lot. Especially when the Johnson gets 5 net successes on his/her negotiations test and the final negotiated price is supposed to modified by 25% in the players' disfavor. I've never, from an intellectual standpoint, truly understood how anyone would end up negotiating to a negative gain. Johnson: Your pay is 10,000 nuyen. Face: My god man! That's insane. We won't do it for a cent above 7,500! Johnson: Uhm .... okay. Edit: re-reading my post, it's much funnier if the Face is played by William Shatner. |
QUOTE (Kagetenshi) |
That's the problem. Nearly everyone, myself included, does this wrong. It shouldn't be that the J tables a price and then you roll negotiations, the negotiations roll should occur before the GM sets a hard price. ~J |
QUOTE (Dashifen) | ||
What's the basis for roleplaying the negotiations then? Since it doesn't make a lot of sense to allow many negotiations rolls, and that first roll determines the final price, it seems like it cuts out all the fun of those nitty gritty negotiation session for the Face player. You're right, it intellectually makes a lot more sense to roll-play first rather than role-play, but it by rolling first it seems to all but remove role-ing entirely. |
QUOTE (Demonseed Elite @ Sep 3 2004, 03:52 PM) |
I'm iffy on the idea of social adepts, but not because of any fears about them replacing mundane faces. Just depends on how it is handled. An adept ability that worked vaguely like magical pheremones would make sense, but an ability that is explained as "You are magical, and therefore this ability increases your social skills" is weak. There are ways to balance out the concern of social adepts stealing the limelight from mundane faces. Mundanes are still a "non-threatening" factor to very nearly every social group you could deal with. There are a lot of people that would be suspicious to the idea of meeting and dealing with an adept they suspect of using magical abilities to manipulate them. Reputation is damn near everything in the shadowrunning world, and if your group gets the reputation of using magical manipulation when negotiating with people, it could hurt. |
QUOTE (Lucyfersam) |
2 new powers, Photographic Memory (which is exactly what it sounds like), and 3d Spatial Memory or something like that, which allows you go through an area and memorize it perfectly. They also expanded the Improved Ability table to include social and technical skills. All in all, it looks like it will be a very cool expansion for adepts, and if the rest of the book is of similar quality, it will be a great expansion that most character types can benefit from. |