ting-bu-dong
Nov 14 2003, 08:09 AM
Hi,
when designing runs I often have problems with creating interesting corporate and similar facilities and their security which you would consider "normal".
When you design such a facility, what is their security like? What would a realistic office building contain (except for lots of offices)? How large is the average corp. facility? What is the exact difference between an office building in or near downtown Seattle and a more "suburb"-like environment?
tbd
Dvalin
Nov 14 2003, 08:16 AM
..and, perhaps even better, are there any good sites you'd all recommend that have generalized floorplans readily available for our use?
ting-bu-dong
Nov 14 2003, 08:24 AM
Hi,
there are some floorplans on the
German Shadowrun site at the page called "Material" and there under "Bodenpläne". But my problem is that I can use a floor plan only a few times until it becomes boring for me and the players.
tbd
Rock-Steady
Nov 14 2003, 12:53 PM
QUOTE |
When you design such a facility, what is their security like?
|
Depends on the corp.
QUOTE |
What would a realistic office building contain (except for lots of offices)?
|
A lot of cameras (obvious on the outside "We see you and want you to know it" and concealed inside "Haha we can see you and you didnt noticed")
Maglocks, Motion Sensors, Trip Beams of course.
QUOTE |
How large is the average corp. facility?
|
No idea here.
QUOTE |
What is the exact difference between an office building in or near downtown Seattle and a more "suburb"-like environment?
|
The downtown facility uses more technology to keep intruders out. The suburb facility can use natural barriers if applicable (like lakes, hills, rivers, etc., etc.).
Talia Invierno
Nov 17 2003, 08:28 PM
Don't forget astral security: the type and extent of which will vary drastically depending upon how frequent magic, foci, quickened spells, astral projection, and dual-natured or astral beasties are in your game. Some basic possibilities include karma'ed wards of various sizes and strengths, the ever popular Awakened ivy, FAB bacteria and other living barriers, and patrolling watchers and elementals. The first two would be virtually unnoticeable to the average passerby - part of the landscape, is all.
In fact, the more centrally located the corporate facility, the more likely that its external and standard internal security measures will be of the "socially invisible" type. (Koa ponds and aesthetically pleasing rock gardens and waterfalls make for a particularly irritating moat ... especially if the corporation chooses to appropriately populate them.) It's only as you get into the more tightly secured areas of a building, and into buildings in the middle of nowhere, that the big security guns really come out.
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