QUOTE (MaxHunter @ Jul 23 2008, 02:53 PM)

Hi there! One of my players wants to buy one or two "attack dogs" to pet and sometimes bring along as increased power.
His group has recently been owned by a parasecurity expert and a couple barghests, so I think it's kinda logical his recent interest in pets and all.
Some of the responses have been very interesting, but the thread seems to be drifting off track.
"His group has recently been owned by a parasecurity expert and a couple barghests"
Deal with that!What are the relative advantages and disadvantages of "attack dogs",enhanced or otherwise, compared to drones and weapons?
DogStill regarded as man's best friend, domesticated canines fulfill a regular role in society, particularly in security situations, where their enhanced smell and natural predatory instincts can serve them well. The statistics listed below represent an above-average to large dog typically encountered by runners as opposition (for example, German shepherds, rottweilers, and Doberman pinschers).
B A R S C I L W EDG ESS Init IP
2 3 3 2 3 3 1 3 3 6 6 1
Movement: 10/45
Skills: Intimidation 2, Perception 2, Tracking 2, Unarmed Combat 3
Powers: Enhanced Senses (Smell), Natural Weapon (Claws/Bite: DV 2P, AP 0)
BarghestThe barghest resembles an oversized mastiff , either pure white or pure black. Its short fur lies flat on its body, creating the impression that its hide is naked, and spines protrude the length of its back. Its eyes shine red, and its teeth glow slightly in the dark because of luminescent bacteria in its saliva. It hunts alone or in pairs during breeding season; at other times it hunts in packs of twelve or more. Various corps have attempted to domesticate the barghest as a guard animal, but results so far have been hit-or-miss.
Natural Habitat: North America and northern Europe, with particular concentration in the northern British Isles. Barghests have also been spotted in urbanized areas that were formerly part of the British Empire, such as Australia, Hong Kong, and Nairobi.
B A R S C I L W EDG ESS M Init IP
7 5 6 5 3 3 1 3 4 6 4 9 2
Movement: 15/50
Skills: Intimidation 4, Perception 3, Tracking 3, Unarmed Combat 3
Powers: Dual Natured, Enhanced Senses (Sonar), Fear, Natural Weapon (Bite: DV 5P, AP 0), Paralyzing Howl
GM-Nissan Doberman: The Doberman is a perimeter patrol crawler drone equally effective during daytime or nighttime
conditions. Comes equipped with one weapon (LMG or smaller) and Clearsight 3 and Targeting 3 autosofts.
Handling Accel Speed Pilot Body Armor Sensor Avail Cost
0 10/25 100 3 3 2 3 6 2,000¥
Choose your dog!