QUOTE (Neraph @ Apr 12 2009, 12:36 AM)

You know that Exotic Ranged Weapon was intended for Elemental Attack? And you need to take Exotic Ranged Weapon multiple times for multiple Exotic Weapons?
If your GM allowed you to do that he was not upholding the spirit (no pun intended) of the rules (although RAW it's possibly legal).
You make a good point.
Although a GM allowing it might not be breaking the spirit of the rules that much, as Guardian's don't actually have Elemental Attack standard - whereas they always have Exotic Ranged.
There's also a precedent for choosing what skills you want them to have when you choose a Combat Skill in place of an optional power.
Then again, I'm not sure if the original intent was for summoned spirits to be firing a laser, but when you choose a Combat Skill as an optional power, there is no restriction against laser weapons.
Personally, if I want them to shoot lasers (since they are resisted by half impact armor), I'd just choose Elemental Attack: Light (Street Magic, pg. 164 sidebar). It costs you nothing (unlike the price of laser weapons), requires no power supply/ammo, can never be lost if you need to sacrifice the Spirit (or use it to get away) and lastly the Guardian can go astral, come back and still be equipped with a laser.
The only real loss is that the DV is restricted to the Spirit's force, but I couldn't see myself ponying up 30,000 nuyen to equip a spirit with an Ares Heavy MP Laser anyway.