Honestly, I was just trying to see if there's anything I missed. The idea of invasive surgery 'for upgrades' is kind of abhors me, and even though bioware is somewhat different than cyber in a sense, you're still removing 'you' when you put it in...
I have noted (or had it pointed out to me, that is) that Increased Reflexes as an Adept Power is grossly inefficient. For the cost of 1 Essence you can get 2 extra IPs via bioware (synaptic boosters, right?) and although your Magic drops by 1 (we could assume 5 to 4), you don't have to spend 2.5 pps on Increased Reflexes 2. That leaves you 1.5 more power points net to spend on other Adept Powers.
Mages, of course, don't have to have terrible things done to their bodies to get extra IPs, but without that Sustaining Focus you're running at a -2 to everything whereas everyone else isn't. Then again, if all you had to do was get a spell and be off to the races scot-free (yes there is drain, but you can usually ensure you're able to on average accommodate the drain roll with enough hits), I think it would be unfair to the other options.
Problem with Synaptic Boosters (if I'm calling them the appropriate thing), is their cost: 160,000

, if I'm not mistaken. That's 32 BP at chargen, if you want to start the game with those extra IPs. That's a lot of money, and also severely limits your ability to buy other gear since you're approaching your spending limit at chargen.
While I do have a pretty strong aversion to weird bio-therapy or invasive surgery as well as the 'cost to your soul' aspect of it, any character I would make would tend to have a rather practical outlook on things and probably not be too weirded out by bioware as opposed to straight cyber. So I guess I was trying to things through a balanced, in-character or in-universe perspective of: a) you need extra IPs to survive/have a good chance in combat, b) I would prefer not to do heinous things to my body to get them, and c) what is going to be overall most effective without having me lose my entire 'soul' (being that this char will most likely be a mage or an adept).
I'm not looking to get into a huge debate of how OP mages or hackers or street sams are, just kind of trying to say, "Alright, you're in the Sixth World, and if you get into a gunfight or significant fight of any kind and are 1/3 as capable of acting as your enemies, you're a dead man. How do we fix this?"
Particular regard to being an Adept or Mage of some kind would be great, although at the same time I don't want to exclude the conversation from the perspective of a mundane--not everyone gets to be awakened, and they still need to stay competitive, too.
References to ease of obtaining these extra IPs in chargen are of course good for consideration, as well. Perhaps maybe someone would just want to stay alive long enough to scrape together the nuyen to get the job done later and if so, does that make other options more attractive, ie, synaptic boosters not so much of a concern if you're just spending nuyen (as opposed to BP)?