Lucyfersam
Mar 21 2005, 10:40 PM
With System Failure and 4e looming in the future, the question of what will happen to the otaku as a result of all this has come up several time, and along with it the debate over exactly what they are. This thread is for the discussion of the latter question.
When I read the first rules for the Otaku in VR 2.0, my first thoughts were: matrix based magicians, that's kinda neat, don't know how playable they are though. Since that, through their development in various books and having people play them in my games, my opinion has changed somewhat.
First off, despite all the implications on the subject, otaku really don't seem like they are awakened. I know there has been lots of stuff put in that makes it seem like they might be, but there are a few things that seem to make this impossible. One, their abilities are not affected in any way by their essence. So far this has been universal amongst the awakened, so it would be a radical shift that would completely change the concept of "awakened" to have otaku be awakened. Two, their abilities seem to fade. No other awakened being undergoes such a phenomenon. Three, AI seem to be able to make people otaku, while this could just be them finding those with the potential and somehow awakening them, I think this phenomenon better supports another theory.
So, if not awakened, what are they? My opinion is that they are individuals who have had their brains hacked by either an AI or the mysterious entities known as the Resonance and dissonance. The Resonance created the first otaku with some unknown goal in mind, hacking the brains of children because they were easy to influence. However, it put a safety on the original otaku, not wanting them to cause problems once they became harder to influence, so it created them with the Fading built into the programming (I say this because there are examples of non-fading otaku (Red Wraith) and the logic presented for the fading in Matrix is bloody stupid). Deus and other AI either studied the original otaku or somehow worked out the process for themselves, and created their own otaku (to my knowledge no AI otaku have faded yet, so it is unknown if Deus set his otaku up to fade). The Dissonance, capitalizing on the safety measure of the Resonance, makes an offer to certain otaku to help them avoid the fading in exchange for service.
I'm not going to speculate here on what this would mean as far as otaku surviving System Failure, as that's not why I created this thread. Any other thoughts on what the Otaku are?
Crimsondude 2.0
Mar 21 2005, 11:39 PM
1. The Otaku are not magical. It makes for convenient mechanics when Submerging, but other than that the very idea is absurd.
2. Red Wraith is not a non-Fading Otaku. He's an adult who was turned into an Otaku by an AI, but unlike Deus-created Otaku, functions as one in the Matrix.
Lucyfersam
Mar 22 2005, 12:08 AM
I'm aware that Red Wraith was made an otaku by an AI, but he is still over the age of 21 and showing no signs of fading.
The submersion rules are one point that people have pointed to in saying otaku are awakened, and I agree that it was a matter of a convenient rule set to use rather than trying to imply they were magical in nature. (Given the desire to streamline the rules sets, it makes perfect sense to use the same rules for both, even though they have nothing to do with each other).
The strongest argument for Otaku being magical in nature is the fact that they can not have any magic (well, that was the way it was in 2nd ed, I don't know that I've ever bothered to check in 3rd ed), which strongly implies that something about their nature focuses any magical ability into their matrix abilities, or at least that the 2 are related in some way. I don't know the reason for doing this originally, but it does make them seem connected. I don't really like the idea of otaku being magical, thus the theory I presented, but this is the one sticking point I can't get past. If anyone has an in game explanation for this other than otaku are magical (i.e. not game balance), I'd love to hear it.
Crimsondude 2.0
Mar 22 2005, 12:37 AM
They can SURGE.
As for the Submersion rules, I think it was a matter of the guys who created the rules finding the most convenient analog in the existing Initiation rules. Once the developers got ahold of it, it was pretty much cut & pasted. I have no idea why they felt the need for Submersion and Fading, but I do know that they reject the idea of Otaku being magical.
Eyeless Blond
Mar 22 2005, 12:51 AM
Well, my theory goes that otaku were children who *tried* to Awaken, but got lost somewhere along the way. The thing about that is, *everyone* has a little magic in them, or is at least somewhat magical in nature. This is why people have auras that you can assense, can be affected by mana spells (which don't affect things unconnected with the astral plane like metal), stuff like that. As I see it, when you Awaken your body/mind/soul/whatever reaches out to the astral plane(s) and forges a stronger connection with it/them, essecially in a grab for power, which is why many children first awaken under stressful conditions (MitS p.

.
The Otaku, however, had a different experience. Having spent so much of their time in the Matrix at such young ages, their fragile little minds began to mistake the world of the Matrix for the astral plane. So when they tried to Awaken, instead of reacing for power into the astral they reached into the Matrix instead.
In short, Otaku are *weird*.

(Edit): Btw, there's also the cyberadept/technoshaman thing giving confusion.
Crimsondude 2.0
Mar 22 2005, 01:22 AM
Wow.
Eyeless Blond
Mar 22 2005, 03:10 AM
Wow that's brilliant? Wow that's obvious? Wow that's the stupidest thing you ever heard? Wow Visine can remove redness and has an ingredient to moisturize? Throw me a bone here.
Lucyfersam
Mar 22 2005, 04:26 AM
Hmm, I like the theory, although it doesn't explain how AIs create otaku, why they fade, or why all of the early otaku spoke of what seems to be a consistent entity (the Resonance). Does a brilliant job of explaining the magic like qualities though.
hyzmarca
Mar 22 2005, 04:53 AM
The Otaku seem to touch on the metaphysical side of cyberpunk. Life is information. Information is life. The physical world, the Astral plane, and the matrix are all worlds of information. The only differance is the form that that information takes. In astral it is mana, shaped and aspected by life and by the will of magicians. In the physical world it is atoms and molecules bound together by physical forces. In the Matrix it is pure math stored as pulses of light or clusters of electrons.
The matrix is no mor or less valid than the physical or the astral. As it grows it becomes equivilant to the astral in relation to the physical. The resonance and disonance are to the matrix which the manasphere is to the Astral plane. As the manashpere is an effect that is promoted by life so is the Resonence and the Disonance. Everyone who interacts with the matrix contributs to them in some way.
Eyeless Blond
Mar 22 2005, 04:59 AM
Well it *can*, though I'm essentially building castles out of air at this point. Answered in reverse order (as it makes more sense that way)
Why all of the early otaku spoke of what seems to be a consistent entity (the Resonance): Well, I freely admit I don't know much about the Deep Resonance and such, but from what I read it sounds more like an experience than a person. "Experiencing the Deep Resonance" for Otaku is like Awakening is for mages. In fact, the resonance well otaku use to submerge looks and acts to similar to the magical link for magical groups.
How AIs create otaku (but obviously can't make people Awaken): Experiencing the Deep Resonance is fundamentally different from experiencing Awakening, as the entirety of the experience, the reaching-and-linking of the mind onto something greater than it, is completely physical in nature. This makes it possible for an AI to, unlike
Why they fade: Well, eventually the human mind rejects Maxtrixspace as defintately not being he astral plane. Basically this means yo burn ot or save..
Anyway, how are those for preliminary answers?
BishopMcQ
Mar 22 2005, 05:11 AM
Eyeless--I'll throw my hat in the brilliant and creative circle.
Lucyfersam
Mar 22 2005, 05:41 AM
The Resonance is a bit murky, and I would guess this is in part because it has been thought of in different ways by different developers. On the one hand, there ins the concept of "Experiencing the Deep Resonance," and on the other it seems to also act as guiding force, if not something that gives direct instructions. From VR 2.0 "Technoshamans report ... they encounter a being, or beings who give them the seed knowledge that grows into their ability in the Matrix" "Sometimes they enter enter these states again and when they return they have gained new abilities or received a mission which the must carry out." These imply some active influence and agenda, especially with another quote (again from VR 2.0) that I like as far as my brain hacking theory "Often, otaku on a mission seem devoid of anything a human would recognize as compassion. But in the main, otaku missions turn out to be for the benefit of liberty and humanity at large... as if they were dictated by some source that perceives the interplay of seemingly unrelated, even trivial, events..."
Matrix actually explicitly calls the Deep Resonance an entity, pp 134 "Most otaku are create through contact with the mysterious Matrix entity called the Deep Resonance." I just noted that the above quotes for VR 2.0 are repeated in Matrix, also on pp 134 under the heading The Deep Resonance.
Eyeless Blond
Mar 22 2005, 12:47 PM
Hm, that's a good point. The Deep Resonance could easily be just another AI, one that just likes to keep a low profile and has a different sort of God-complex than Deus and the rest. Either way, though, I like the idea of the otaku somehow having the Awakening effect of an astral self subverted, rather than it "just" being some AI low-level formatting their brains. The later just makes it too easy to duplicate, really; adding magic into the equation just makes it more unique.
Demosthenes
Mar 22 2005, 01:15 PM
Just extrapolating on that EB: how does the Deep Resonance interact with the Otaku magically?
I mean, fundamentally, the "matrix" is not a place, nor is it a level of reality: it's just a collection of data and data-transactions.
Do the Otaku, in attempting to "awaken" and reach out to the Matrix instead of the Astral, somehow reformat their own minds and brains to deal with the matrix as they do? If this is the case, how do they interact with the Deep Resonance, and why are their abilities unharmed by cyberware?
It's an interesting idea, but I'm not altogether convinced that it holds together.
Shadowrun posits all kinds of, interesting... questions about consciousness, technology and magic and how they interact. I guess I just think about it too much.
See
here about halfway down the page for something vaguely, distantly, possibly relevant.
It's a cool idea though.
Demonseed Elite
Mar 22 2005, 02:20 PM
Interesting theories!
I personally find this part much more interesting than if we'd come out and said how otaku work. I like that there are threads discussing and debating it and coming up with theories I wouldn't have thought of myself. Also, there's the fact that I don't even know for sure how otaku work!
I can answer a few things though. Don't make the automatic link that because they use a similar system for Submersion as magicians do for Initiation, otaku are magical. I'm a long-time fan of the idea of streamlined Shadowrun rules, and when I spoke to other freelancers and then finally sat down to write the otaku chapter in Matrix, I decided that otaku really shouldn't have an entirely different system and mechanics. There was no really good reason for me to write one up. The system for Initiation already worked and did what I wanted to accomplish with Submersion.
Fading. I'm not sure where to start with Fading. I mean, I can already hear the teeth gnashing, "If you thought otaku shouldn't have different mechanics, what's up with Fading?" Well, possibly a bad choice of mine. The problem with otaku is that they were developed originally to be played as NPCs, not PCs, and then we added optional rules for them to be PCs. So when writing for them, I was stuck between developing them along the lines to be PC-friendly (simple to make, balanced, etc.) and developing them as source material (cool NPC and plot elements).
The original otaku were children. Dirty, weird, tribal street urchins and isolated, handicapped, genius kids. It is a great and unusual element to the setting, a post-cyberpunk twist on Peter Pan's Lost Boys and other fae-myths. But it was also vanishing as players rushed to make adult otaku "shadowrunners" and as the novels introduced more and more adult otaku. Fading was an effort to retain that element, give a motivation to all otaku (how can we stop Fading?), develop their tribal societies (how do we associate with the Faded?) and stem a rush of potentially unbalanced otaku PCs, all in one, while still fitting in the spirit of otaku.
The idea in my mind (not necessarily the single "Truth"), is that the Matrix is an ever-evolving layer of information; new technologies are constantly coming out which rewrite the way things work. New computing languages, new system architectures, new hardware developments, etc. It's similar to learning a language, but imagine the language changing significantly ever few years, far more rapidly than languages tend to evolve. My thought was that children (especially otaku children) have still-developing brains capable of adjusting to these changes. As their brains fixate in their development as they age (and most human brains are pretty fixated in development by your 20s), they have trouble adapting to these constant changes. They don't lose their abilities overnight, but they find themselves unable to keep up. Eventually, the underlying language of the Matrix is foreign to them, and they, like other deckers, require computer assistance to help them interpret it.
Eyeless Blond
Mar 22 2005, 02:34 PM
QUOTE (Demosthenes) |
Just extrapolating on that EB: how does the Deep Resonance interact with the Otaku magically? |
I didn't say it did. All I'm saying is that the mechanism that Awakened use to forge that connection to the astral may well be the same that otaku use to forge their connection to the Matrix. It's not just their physical brain that's experiencing this Deep Resonance; it's also some part of their soul, or whatever it is that forges a connection with and draws power from the astral with the Awakened.
As for how otaku interact with the Deep Resonance, and how some interpret it as an entity and others interpret it as personal empowerment: the same is true of shamans, who interpret their abilities as gifts and interaction with a totem, and mages, who view their abilities as personal empowerment.
QUOTE |
I mean, fundamentally, the "matrix" is not a place, nor is it a level of reality: it's just a collection of data and data-transactions. |
The same, it could be argued, is true of astral space. In fact, I've always held the view that the astral plane is nothing more or less than the collective unconscious mind of everyone on the planet. Mages interacting with this mind can't, obviously, interpret and use the whole thing, so they create a natural filter for it, tied to location. But this is a whole different whako theory, and thus a whole different argument.

QUOTE |
Do the Otaku, in attempting to "awaken" and reach out to the Matrix instead of the Astral, somehow reformat their own minds and brains to deal with the matrix as they do? If this is the case, how do they interact with the Deep Resonance, and why are their abilities unharmed by cyberware? |
Because the nature of the otaku's connection is different from the Awakened's connection with the Matrix is different from the Awakened's connection to the Astral. More on this later, if I have the time and the inclination.

Btw, most of this theory I cooked up in like five minutes in the shower. I don't expect it to be complete, but so far it seems at least logically consistent.
Eyeless Blond
Mar 22 2005, 02:31 PM
QUOTE (Demonseed Elite) |
The idea in my mind (not necessarily the single "Truth"), is that the Matrix is an ever-evolving layer of information; new technologies are constantly coming out which rewrite the way things work. New computing languages, new system architectures, new hardware developments, etc. It's similar to learning a language, but imagine the language changing significantly ever few years, far more rapidly than languages tend to evolve. My thought was that children (especially otaku children) have still-developing brains capable of adjusting to these changes. As their brains fixate in their development as they age (and most human brains are pretty fixated in development by your 20s), they have trouble adapting to these constant changes. They don't lose their abilities overnight, but they find themselves unable to keep up. Eventually, the underlying language of the Matrix is foreign to them, and they, like other deckers, require computer assistance to help them interpret it. |
This just brought to mind a very odd idea: would it be possible, then, instead of getting a full-blown deck for an otaku to have something like a reality filter that simply "translates" the Matrix to something they can understand, while still allowing them to use their innate processing abilities and such?
Lindt
Mar 22 2005, 03:04 PM
Its a matter of... how to say this. Flexability. Someone around here has a .sig that runs something like "Adults dont tell children dragons exist. Children allready know the exist, adults tell them they can be killed." Whom ever that is, pardon my butchery.
My point is they fade (IMO) because the devolpe too much of a rigid mental state. You dont find 20 year olds running around the park shooting the air with sticks, fighting off the invading Azi army.
That being said, E Blond, I LOVE the discription you gave for what otaku actually are. Lets hope that holds true for 4e. Big changes and whatnot.
Demonseed Elite
Mar 22 2005, 03:23 PM
QUOTE |
This just brought to mind a very odd idea: would it be possible, then, instead of getting a full-blown deck for an otaku to have something like a reality filter that simply "translates" the Matrix to something they can understand, while still allowing them to use their innate processing abilities and such? |
Well, a reality filter-like device would help them in interpreting the Matrix, but it wouldn't help their outdated methods for affecting the Matrix. Just as they have trouble interpreting the changes in the Matrix intuitively, they have trouble adjusting their Channels and developing their Complex Forms around the changes. Which is why most of them end up eventually using cyberdecks and utilities.
Granted, this is all subject to possibly change in SR4!
Demosthenes
Mar 22 2005, 03:36 PM
QUOTE (Eyeless Blond) |
QUOTE | I mean, fundamentally, the "matrix" is not a place, nor is it a level of reality: it's just a collection of data and data-transactions. |
The same, it could be argued, is true of astral space. In fact, I've always held the view that the astral plane is nothing more or less than the collective unconscious mind of everyone on the planet. Mages interacting with this mind can't, obviously, interpret and use the whole thing, so they create a natural filter for it, tied to location. But this is a whole different whako theory, and thus a whole different argument.  |
'S cool.
But if the Astral is not another "plane of existence", but the collective unconscious...astral perception is a point of view, not seeing another level of reality laid over what we interact with daily, etc, etc, etc, we arrive at the following:
Problem: where do spirits go when they are not materialised, but are manifest upon the astral plane? Do they dissolve into the collective unconscious? Where are they? If the Astral = collective unconscious, then how do you deal with Free spirits, who are apparently capable of existing as independent entities? Do they need a Collective Unconscious as an environment in which to exist? (To rephrase this question: if you killed all the conscious/unconscious beings on the planet without turning it into a mana warp, would it be possible for a Free Spirit to exist? That's the kind of question I'm talking about...)
The problem with perceiving the astral as a conceptual space with no physical traits is that its nature is affected by the physical circumstances of the world (ie Background Count, Mana Warps, etc) - and all background counts in the Astral correspond precisely to a physical location...
Thus, even if it is all based in the universal unconscious, it is in no way perceptually different from the a level of reality that is laid over the physical world (or parallel to it, if you prefer). Scientifically, a difference that makes no difference, is no difference. Therefore, this distinction is not relevant. It just screws with your head. (This is how I've thought it through in a five minute coffee break between translations. YMMV).
The Matrix on the other hand is contingent upon discrete, identifiable, physical processes and artefacts. If you switch off all the computers in the world (not likely to happen, but it's a valid example), then the matrix no longer exists. If you switch off all the computers in the world but Joe Shadowrunner's cyberdeck, then the matrix is still gone.
But if you kill everyone in the world except for Bob the shaman, the Astral is still there... I'm sure this is relevant somehow.

More coffee.
Demosthenes
Mar 22 2005, 04:01 PM
QUOTE (Demonseed Elite) |
QUOTE | This just brought to mind a very odd idea: would it be possible, then, instead of getting a full-blown deck for an otaku to have something like a reality filter that simply "translates" the Matrix to something they can understand, while still allowing them to use their innate processing abilities and such? |
Well, a reality filter-like device would help them in interpreting the Matrix, but it wouldn't help their outdated methods for affecting the Matrix. Just as they have trouble interpreting the changes in the Matrix intuitively, they have trouble adjusting their Channels and developing their Complex Forms around the changes. Which is why most of them end up eventually using cyberdecks and utilities.
Granted, this is all subject to possibly change in SR4!
|
Well, that explains the fading phenomenon pretty well...I like it. I can see a couple of problems with it, but that's because I have an unfortunate tendency to extrapolate rules and setting information according to what the would/could mean in-game.
And this is a bad idea if you're dealing with rules imposed for balance rather than on the basis of creating a consistent and logical game-world (consistent and logical in the scientific sense, rather than the narrative/atmospheric sense, is what I mean here).
If the "reality filter-like device" was designed/programmed by a non-faded Otaku, though, you might be able to make a case for it working pretty well...(with great difficulty, though)...which in turn makes for a great case for keeping Otaku in their tribes...
Dissonance
Mar 22 2005, 04:48 PM
My number-one-question actually doesn't have anything to do with whether or not they're magical.
What will happen to the little guys during the next crash?
Demonseed Elite
Mar 22 2005, 04:47 PM
I can't say anything about that though. Which is why I didn't touch it.
Dissonance
Mar 22 2005, 04:58 PM
In the future, there will be cyberears that have short-range satellite dish capability.
Demosthenes
Mar 22 2005, 04:59 PM
QUOTE (Dissonance) |
In the future, there will be cyberears that have short-range satellite dish capability. |
Now there's a reason to be an Elf poser....
Lucyfersam
Mar 22 2005, 05:07 PM
I understand the reason for fading from a game balance pov, as otaku on a time course of many years become absurdly powerful. I also did like it when they were kind of crazy NPC children, I like the Peter Pan stuff. On the other hand, I don't really buy any of the reasons of fading, as from a neurological perspective they just don't work. The massively increased placticity of childrens brains (there ability to learn some things like languages faster) disappears between age 7 and 10. If Fading were to occur due to that, it should happen no later than puberty and event that may be pushing a bit. As far as the developing too rigid of a mental state, that doesn't really work either. Not everyone actually does develop the supposedly rigid state we define as "adult," maintaining a more childlike view of the world to various degrees. Further the nature of the otaku does not lend itself to forming this the adult mindset, as they have massive evidence that their way is correct, and they have fairly little contact with adults to convince them otherwise.
Beyond that, there is the fact that at least some AI otaku, like Red Wraith, don't fade, and that the Dissonance seems to allow fading otaku to not fade. These things are what lead me to the programed fading of their abilities. The Resonance grants the ability, and it takes it away. I do kind of like the thought that undergoing the Resonance warps any latent magical ability they may have by view the matrix as astral space making it impossible for them to truly awaken. I don't know that I consider undergoing the Resonance a warped awakening, but it's very nature warps their minds in such a way that they can not awaken normally (I'd imagine they still could with active training, esspecially given that one of the Immortal Rule-breakers, err elves learned the otaku abilities, iirc).
Shockwave_IIc
Mar 22 2005, 06:35 PM
QUOTE (Demonseed Elite) |
Fading. I'm not sure where to start with Fading. I mean, I can already hear the teeth gnashing, "If you thought otaku shouldn't have different mechanics, what's up with Fading?" Well, possibly a bad choice of mine. The problem with otaku is that they were developed originally to be played as NPCs, not PCs, and then we added optional rules for them to be PCs. So when writing for them, I was stuck between developing them along the lines to be PC-friendly (simple to make, balanced, etc.) and developing them as source material (cool NPC and plot elements). |
So you wanted a game mechanic to make them less then ideal as Pc's but still an option if one weanted to play one??
QUOTE |
But it was also vanishing as players rushed to make adult otaku "shadowrunners" and as the novels introduced more and more adult otaku. |
This is one thing about Otaku that does annoy me, most people that want to play one, but aren't will to have any of the disadvantages that come with being a child. Come On!! the fact your a child is a MAJOR part of the character. I've seen many games with the GM saying i'm wanting Otaku, but the youngest is 15.
QUOTE |
The idea in my mind (not necessarily the single "Truth"), is that the Matrix is an ever-evolving layer of information; new technologies are constantly coming out which rewrite the way things work. New computing languages, new system architectures, new hardware developments, etc. It's similar to learning a language, but imagine the language changing significantly ever few years, far more rapidly than languages tend to evolve. My thought was that children (especially otaku children) have still-developing brains capable of adjusting to these changes. As their brains fixate in their development as they age (and most human brains are pretty fixated in development by your 20s), they have trouble adapting to these constant changes. They don't lose their abilities overnight, but they find themselves unable to keep up. Eventually, the underlying language of the Matrix is foreign to them, and they, like other deckers, require computer assistance to help them interpret it. |
Though this makes perfect sense as to the reason why i can't help but think that it's unfair. After all the amount of karma and effort you've put into the character only to have start losing it after a period of time is unfair. You wouldn't ask a person playing a mage to start losing abilities after X amount of years game time would you?
However, I do also see that if you play an Otaku thats is in fact a child then the fading is itself a very distant thing, and by then you should have enough submirssion grades to beat it off for a long while.. But it's the possibility thats gets to me.
lorthazar
Mar 22 2005, 06:52 PM
I would just go with a simple manner of making the Otaku keep with SOTA with a minor Karma expenditure, some studying, and some expenditure of money. The Karma would be negligible becuase it is Karma that keeps the character going. Studying/practicin g would be anything form reading the latest computer theories to practice runs. The money would be for paying for deckers and othe Otaku to have "safe" matrix fights, paying for special sim time, and setting up practice runs.
Demonseed Elite
Mar 22 2005, 06:58 PM
QUOTE |
So you wanted a game mechanic to make them less then ideal as Pc's but still an option if one weanted to play one?? |
More like a game mechanic to make them adhere to the spirit of what the otaku were, namely children.
QUOTE |
However, I do also see that if you play an Otaku thats is in fact a child then the fading is itself a very distant thing, and by then you should have enough submirssion grades to beat it off for a long while.. But it's the possibility thats gets to me. |
Yeah, the idea was that player otaku wouldn't really be experiencing the Fading much, since if they were actually played as children, the Fading would be pretty far off (which is another reason why it starts much later than say, puberty).
But yes, if otaku were a base player type (instead of an optional rule), I would be fully in favor of a better system.
Eyeless Blond
Mar 22 2005, 06:57 PM
Indeed, I kinda like lorthazar's idea for a system. A consequence of it is that you can--and probably should--lower the costs of Submersion, as currently it costs as much as a mage's non-ordeal group initiation but with fewer benefits.
Shanshu Freeman
Mar 22 2005, 07:12 PM
QUOTE (Eyeless Blond @ Mar 22 2005, 04:59 AM) |
"Experiencing the Deep Resonance" for Otaku is like Awakening is for mages. |
or perhaps for a main stream Christian today being "Born Again," or "Touching God."
show me on the doll!
QUOTE |
The later just makes it too easy to duplicate, really; adding magic into the equation just makes it more unique. |
can you imagine? once corps find the appropriate carrots and sticks to influence an AI, they'd have their own Otaku factory.
Demosthenes, I like your name... did its use in Card's books prompt your adoption of it?
In response to your questions on the Matrix as being a place or reality, I would say it's very much a plane of existance parallel to the meat world, the astral plane, and any others we might find. Communication professors insist that through communication we construct our reality, that is connotative meanings vs denotative, and mutually agreed upon terms, establishment of identity and so forth. When we hold conversations, they don't take place in the real world. You can't observe the thoughts or ideas we discuss, rather reality is a shared delusion for us because we can aggree for the sake of discussion that up means up and green causes us to both picture the same color. In short reality is what we make of it, hence the phrase "Perception defines reality." A mind is the the vital component, the medium is incidental. Meat, metal, electrons, astral ether... nevertheless "Cogito ergo sum." Our own brains do not need grey matter for the neural network to function... it operates in other conditions, such as saline.
As for where spirits would go or if they exist if our Awakened were neither there to percieve them or collectively and unconsiously day dream them or their envirionment...
People can log on or off of the matrix, spirits can be summoned or materialise... even humans can, well...
ever hear that popular message board insult "log off life?"
As for your analogy in turning off matrix computers but leaving one decker to leaving one shaman... that's not parallel. The matrix is the medium as astral space is the medium. Shutting down computers that construct it is not analogus to removing all but one Awakened. Removing all other deckers *is* analogus to removing all other Awakened.
Eyeless Blond
Mar 22 2005, 07:31 PM
Well not necessarily. I contend that, at least in the astral world, the things that use astral space and the things that give astral space are one and the same. But this is rather far afield from the original topic, so let's move it elsewhere, hm?
(Edit): Actually, on further consideration this can't be true. If it were then there'd be no mana cycle, so there must be some outside factor keeping astral space accessible. I suppose one could make the argument that the earth itself is alive and intelligent, and therefore contributing to the existence of astral space or something, but that's getting a little far-fetched without any real evidence. I don't suppose Earthdawn makes some mention of the planet itself having self-awareness, does it?
Shockwave_IIc
Mar 22 2005, 07:55 PM
Now you going into Spirits Within and the Gaia Theory
Eyeless Blond
Mar 22 2005, 08:08 PM
Never. Mention. That. Movie. AGAIN.
*heads off to stab brain with a toothpick*
Bandwidthoracle
Mar 22 2005, 08:54 PM
QUOTE (Shockwave_IIc) |
This is one thing about Otaku that does annoy me, most people that want to play one, but aren't will to have any of the disadvantages that come with being a child. Come On!! the fact your a child is a MAJOR part of the character. I've seen many games with the GM saying i'm wanting Otaku, but the youngest is 15. |
We've had a twelve year old otaku in our game, lots of problems, from transport, to bouncers not wanting to let him in, to employers not taking him seriously until he pulls some "Data divination", at this point he's made good friends with the adult decker on the team, and the decker speeks for him.
Halabis
Mar 23 2005, 04:43 AM
I was rather a fan of the otaku being magical in nature. I seem to recall in one novel a shaman looking at an otaku on the astral as he decked in and his aura flowerd out of his body and up the data cable as he logged on. I thought it was realy a neat concept, and internaly consistent with the game universe.
Lucyfersam
Mar 23 2005, 04:56 AM
@Halabis
If you could extend on why you think otaku as magical in nature is internally consistent, I would love to hear it. I wouldn't be totally opposed to them being magical if it didn't seem so out of sync with every other magical thing in the world. Initially, before I really thought it through carefully I liked the idea of them being mages of the machine and the Resonance being a Great Spirit of the machine, but I just can't see the consistency in it.
Eyeless Blond
Mar 23 2005, 05:17 AM
QUOTE (Halabis) |
I was rather a fan of the otaku being magical in nature. I seem to recall in one novel a shaman looking at an otaku on the astral as he decked in and his aura flowerd out of his body and up the data cable as he logged on. I thought it was realy a neat concept, and internaly consistent with the game universe. |
Actually this kinda supports *my* idea more, that the otaku are kids who tried to awaken, but instead of reaching to the astral and becoming a mage they reached out to the Matrix and became otaku instead.
Cynic project
Mar 23 2005, 05:14 AM
I would say hands down the oldest Otaku is dodger. Now he is clearly an AI made Otaku, but damn
Lindt
Mar 23 2005, 05:26 AM
Dodger is a decker. He has an insanly powerfull AI following him around like a lost puppy. Do not screw with dodger.
Shockwave_IIc
Mar 23 2005, 05:34 AM
Backing Lindt up on this one. Dodger is a decker. Ronin is an AI created Otaku thats on the old side along with Red Wraith.
The oldest none AI created Otaku that I'm aware of is Syzygy though Amor is also a posibility and there both fading.
@ Eyeless
I didn't think it was a bad film, but then i never played any of the games.
Tal
Mar 23 2005, 06:36 AM
Which of the Hacker House admins are Otaku? I know Syzygy is, but weren't there two others? They'd have to be getting on in years by now.
Shockwave_IIc
Mar 23 2005, 06:49 AM
QUOTE (Tal) |
Which of the Hacker House admins are Otaku? I know Syzygy is, but weren't there two others? They'd have to be getting on in years by now. |
Where you get that? As i don't remember it in Target:Matrix (I've just done a quick re-scan) It mentions Grid Reaper whos a ghoul Decker (or is that Hacker??

) but not Syzygy.
If by Admins your meaning the creators. None are (as far as i can tell) as they were all employed corp programmers before they started hacker house.
I'm not saying your wrong just like to know where you've read it.
Demosthenes
Mar 23 2005, 08:35 AM
QUOTE (Shanshu Freeman) |
Demosthenes, I like your name... did its use in Card's books prompt your adoption of it?<snip>
|
Actually, I just picked it because I was in a hurry, my preferred handle wasn't available, and it popped into my head. It helps that it contains, at least in part, my preferred username (which is Stheno, for those who want to know).
QUOTE |
In response to your questions on the Matrix as being a place or reality, I would say it's very much a plane of existance parallel to the meat world, the astral plane, and any others we might find. People can log on or off of the matrix, spirits can be summoned or materialise... even humans can, well... ever hear that popular message board insult "log off life?"<more snippage>
|
But the thing is, that when you log off the matrix, you're still here. Where do spirits go when they aren't here? The matrix, and everything within it, is contingent and dependent upon the existence of and interaction with another "reality". It's existence is not independent of human or technological agency, is more or less what I was trying to get at.
My analogy was flawed, I'll grant, but that's what happens when you try to think complex thoughts in the middle of a coffee break... I think I may have been trying to shove two separate points into one...
(Enough with the OT stuff for now, methinks).
[/Blatant thread hijack]
As to Otaku being magical...I just don't like that idea. The human brain can adapt to all kinds of weird things. The idea that something in the net can effect complex changes to the brain (even a prepared one) over a short period of time, using only data and a datajack, is a bit of a can of worms though...
Shanshu Freeman
Mar 23 2005, 08:58 AM
QUOTE (Eyeless Blond @ Mar 22 2005, 07:31 PM) |
Well not necessarily. I contend that, at least in the astral world, the things that use astral space and the things that give astral space are one and the same. But this is rather far afield from the original topic, so let's move it elsewhere, hm?
(Edit): Actually, on further consideration this can't be true. If it were then there'd be no mana cycle, so there must be some outside factor keeping astral space accessible. I suppose one could make the argument that the earth itself is alive and intelligent, and therefore contributing to the existence of astral space or something, but that's getting a little far-fetched without any real evidence. I don't suppose Earthdawn makes some mention of the planet itself having self-awareness, does it? |
what's not necessarily so exactly? if you're refering to my rant about the collective construction of reality that's true enough, it's not necessarily so. but by that same token, no conjecture here is necessarily so. ( unless someone here is sitting behind a desk in an office behind a door that says "Shadowrun Fourth Edition Editor," which given this devious group of miscreants isn't hard to imagine)
</tinfoil hat>
Anyway, forgive the deviation, but I don't think a rabbit trail here or there will lead to message board anarchy.

rather it can encourage more organic discussion.
As to the manacycle concern, it doesn't necessarily preclude the rest of what you suggest. The Factors that create and use astral space could be as complex as the worlds within worlds idea, a la Men In Black. Think Plato's Theory of Forms. The collective life forms on earth perhaps can maintain X level of mana for Y amount of time, then they need to rest. Hence the dip in mana levels. In addition to this, external factors may influence our Manasphere the way the way our scientists can manipulate a single celled organism.
For the record, speaking as someone with no experience with the game and who treated the movie as an entirely different entity, I found Final Fantasy Spirits Within to be an interesting film. Remember how contraversial it was at the time? Actors and unions were freaking out about how they might be replaced by digital actors... there was a stigma at the time amongst the elite against those big names that voiced the project. The indy folks were excited to see this because it could mean the limitations and boundaries falsely imposed upon the creativity of the smalltime filmaker by feasability, budget and studios were removed. So far it hasn't happened, but it was the begining of a dream.
Shanshu Freeman
Mar 23 2005, 09:04 AM
QUOTE (Demosthenes) |
QUOTE (Shanshu Freeman) | Demosthenes, I like your name... did its use in Card's books prompt your adoption of it?<snip>
|
Actually, I just picked it because I was in a hurry, my preferred handle wasn't available, and it popped into my head. It helps that it contains, at least in part, my preferred username (which is Stheno, for those who want to know).
QUOTE | In response to your questions on the Matrix as being a place or reality, I would say it's very much a plane of existance parallel to the meat world, the astral plane, and any others we might find. People can log on or off of the matrix, spirits can be summoned or materialise... even humans can, well... ever hear that popular message board insult "log off life?"<more snippage>
|
But the thing is, that when you log off the matrix, you're still here. Where do spirits go when they aren't here? The matrix, and everything within it, is contingent and dependent upon the existence of and interaction with another "reality". It's existence is not independent of human or technological agency, is more or less what I was trying to get at.
My analogy was flawed, I'll grant, but that's what happens when you try to think complex thoughts in the middle of a coffee break... I think I may have been trying to shove two separate points into one... (Enough with the OT stuff for now, methinks).
[/Blatant thread hijack] As to Otaku being magical...I just don't like that idea. The human brain can adapt to all kinds of weird things. The idea that something in the net can effect complex changes to the brain (even a prepared one) over a short period of time, using only data and a datajack, is a bit of a can of worms though...
|
mmk, thanks for the clarification on the name.
I'm not overly knowledgable about this stuff, but is the question "Where do spirits go when they aren't here?" unanswerable? Where do they come from originally?
What about this, if I were to sit plugged into the Matrix and I watch someone log on and speed around for a bit, then they log off or take some dumpshock when their connection is severed, they dissapear from my perspective. Where did he go? Unless he's dead, I presume the Decker or Otaku is out in our "Real World" somewhere. Cannot the same be true of spirits in their own way?
So maybe these planes of existance are layered. The same way Matrix is dependant upon our technology, perhaps ( or certainly?) the Astral is dependant upon forces we don't yet fully understand.
I guess what I'm dancing around is the anthropic principal, the idea that what we observe is influence by the fact that we are present to observe it. I don't want to be so arrogant as to assume our reality experience with the matrix is unique simply because we can observe and describe it first hand.
I contend that your analogy may not be flawed.
</thread jacking>
as to the concern about affecting a brain drastically over a data line ... I tend to agree with you, however the problem you describe reminds me of how the Dixie Flatline and Case in Gibson's books ( for those familiar with them) have their hearts stopped and their minds written to/from by AI. If this were any kind of a similar situation, (and it wouldn't be the first thing borrowed from Gibson,) it is concievable.
</idle speculation>
Demosthenes
Mar 23 2005, 11:00 AM
@Shanshu (With apologies to everyone else for more shameless thread-jacking):
Spirits come from the metaplanes, and can return their more or less at their convenience. The only real definition one can find of a metaplane is that it is a weird, story-like place that is Not Here - ie, it does not seem to correspond with our physical reality in any normal way. Works really well as a kind of "Otherworld"...
My question was rhetorical, intended to draw upon the point that there is more to what exists than can necessarily be immediately perceived (in SR Canon, at least).
To protect the innocent:
[ Spoiler ]
Can we agree, for the purposes of this discussion at least, to presuppose that the universe and its constituent entities possess an existence that is independent of the subjective observer? This isn't quite an agreement to avoid the anthropic principle, so much as to avoid getting lost in philosophical tangents about the nature of reality and perception. ("I refute it thus!" Now, bang your toe...

)
As to the Anthropic Principle and the matrix...well, the matrix is one of those places where the anthropic principle can and must apply: not only does the matrix only exist because humanity exists, it only exists because humanity
built the whole ball of wax.
As to the Gibsonian Black IC can of worms: the reason I raise it is essentially as follows-> We have evidence of at least one, if not more AIs, that can cause complex modifications in the functioning of the human brain - modifications that correspond at least in part to "learned behaviour", ie you can practice and improve upon these abilities (channels, forms, etc).
We also have Psychoactive IC, which influences your behaviour.
This means that, by the sole agency of a datajack and simsense, it is possible to alter someone's mind and teach them stuff.
This does not mean that I think it should be possible to jack into a virtual tutor programme, and suddenly "I know kung fu", but that the technological implications of canon phenomena are that this may someday be possible...
This however is an issue of the underlying assumptions that influence what "reality" is in the canon game setting and their consistency: a lot of what turns up in novels, adventures and sourcebooks is there because it's cool, not necessarily because the author thought its implications for the game world all the way through. Otaku (especially 'artificial' otaku and adult otaku), Black IC, and psychoactive Black IC, all imply that the Datajack and simsense are capable of doing all kinds of interesting things to a human brain...
I haven't seen a lot of this creeping into canon lately, but I haven't been looking too hard the last few months, to be honest.
Both this area of research, and the somewhat-related area of "Why do people keep thinking even when they're turned to goo by magic" are going to be on the cutting edge of Corp R&D in my next SR game...
That, and the corps who use psychoactive IC to turn violent offenders into pacifists instead of imprisoning them...
Eyeless Blond
Mar 23 2005, 01:54 PM
QUOTE (Shanshu Freeman) |
As to the manacycle concern, it doesn't necessarily preclude the rest of what you suggest. The Factors that create and use astral space could be as complex as the worlds within worlds idea, a la Men In Black. Think Plato's Theory of Forms. The collective life forms on earth perhaps can maintain X level of mana for Y amount of time, then they need to rest. Hence the dip in mana levels. In addition to this, external factors may influence our Manasphere the way the way our scientists can manipulate a single celled organism. |
That's a good point. Unfortunately the very existence of *any* external factors kinda invalidates the idea that astral space exists solely in the collective minds/souls of intelligent life. But nothing says that the astral isn't at least *partly* subjective in nature; in fact the existence of background count ((Edit): and the extremely subjective and impressionistic nature of the metaplanes) seem to indicate that the collective mind can influence and is possibly contributes to or defines the nature of astral space on a basic level.
QUOTE |
For the record, speaking as someone with no experience with the game and who treated the movie as an entirely different entity, I found Final Fantasy Spirits Within to be an interesting film. Remember how contraversial it was at the time? Actors and unions were freaking out about how they might be replaced by digital actors... there was a stigma at the time amongst the elite against those big names that voiced the project. The indy folks were excited to see this because it could mean the limitations and boundaries falsely imposed upon the creativity of the smalltime filmaker by feasability, budget and studios were removed. So far it hasn't happened, but it was the begining of a dream. |
Well I agree it was controversial and revolutionary in terms of the technology and all of that, but the plot just stunk to high heaven. "Oh no! The soul of the woolly mammoth is killing us for being mean to the planet! Quick, we have to go on a scavenger hunt to find the six chosen ferns and combine them in a genetic scanner to save us all!"

I find it somewhat telling that somewhere between 25-50% of the polygons used in that movie were used to model the lead female's hair.

As for assuming the (strong) Anthropic Principle is or isn't true... well that's the whole point os this whole tangent, isn't it?

Discussing whether or not the the observability and manipulation of astral space relies on and is constrained by the existence of intelligent life? In the case of the metaplanes and spirits, the Anthropic Principle actually seems *more* appropriate due to the subjectivity of the whole thing. People trying to map the metaplanes, for instance, seem to be unable to do so because only in the rarest of occasions are any two observations alike. It seems to me that the metaplanes are more likely to be seperate layers of the collective unconscious, where all the thoughts and ideas surrounding a particular larger concept (say the abstract elemental ideal of Fire) are collected and stored.
As for the nature of spirits, those seem to make more sense to me as collections of thoughts and impressions surrounding either a place (nature spirits), an abstract ideal (elementals, Loa, spirits of the elements), or even a specific person (Ancestor Spirits). The practise of Conjuring gathers these thoughts and impressions together, normally nothing more than stray mental and emotional flotsam buried on more fundamental levels of the collective unconscious (aka the metaplanes), and gives it an (astral) form using bits of the caster's own life energy (being damaged by Drain), or bits of energy gleaned from astral space (successfully resisting Drain). This is why nature spirits, being tied to impressions of a particular place (Domain), cannot leave it, unless the astral form is made particularly strong (Invoking). Elementals and other spirits can, however, because the thoughts and impressions that give them existence are tied to an ideal or person rather than a place. Watchers and thought forms, btw, I see more as the caster's own independent thoughts being given life and existence, thus why they are so weak.
Demosthenes
Mar 23 2005, 02:11 PM
QUOTE (Eyeless Blond) |
As for the nature of spirits, those seem to make more sense to me as collections of thoughts and impressions surrounding either a place (nature spirits), an abstract ideal (elementals, Loa, spirits of the elements), or even a specific person (Ancestor Spirits). The practise of Conjuring gathers these thoughts and impressions together, normally nothing more than stray mental and emotional flotsam buried on more fundamental levels of the collective unconscious (aka the metaplanes), and gives it an (astral) form using bits of the caster's own life energy (being damaged by Drain), or bits of energy gleaned from astral space (successfully resisting Drain). This is why nature spirits, being tied to impressions of a particular place (Domain), cannot leave it, unless the astral form is made particularly strong (Invoking). Elementals and other spirits can, however, because the thoughts and impressions that give them existence are tied to an ideal or person rather than a place. Watchers and thought forms, btw, I see more as the caster's own independent thoughts being given life and existence, thus why they are so weak. |
This leaves only one little question: how does this definition of "spirit" deal with spontaneous manifestations (referred to somewhere in MiTS, iirc) and Free Spirits?
Or Insect Spirits for that matter? (here I'm referring to the "Alien" nature of the spirits...since their nature is completely alien to our own, it's kind of difficult to justify their nature as being somehow contingent upon the human subconscious, is it not?
[Nothing to see here. Just more threadjacking...]
Eyeless Blond
Mar 23 2005, 02:25 PM
QUOTE (Demosthenes) |
This leaves only one little question: how does this definition of "spirit" deal with spontaneous manifestations (referred to somewhere in MiTS, iirc) and Free Spirits? |
Well, spontaneus manifestation is a bit of a wrinkle, I suppose. I may have to come back to this one, but for now all I can think of is that it may be some sort of "mob summoning," where the collective unconscious mind itself Conjures the spirit on its own.
Free Spirits are just what happens when a mage loses control over the spirit, and instead of ditching the astral form that the mage so thoughtfully provided and sinking back into the metaplanes the spirit decides to keep it and hang out for awhile.

QUOTE |
Or Insect Spirits for that matter? (here I'm referring to the "Alien" nature of the spirits...since their nature is completely alien to our own, it's kind of difficult to justify their nature as being somehow contingent upon the human subconscious, is it not? |
What, you didn't think humans are the only things that contributed to the manasphere, did you? There are about a million insects for every human being on the planet; no matter how much more intelligent and multifaceted we are there's no reason to suppose that insects won't have their own collective unconsciousness, or perhaps contribute to it, in the same way that humans do. They may even have their own metaplanes, for all we know.