So this was a little project born of the "weakness of Char gen" thread, and one was regarding contacts, so i made this. What it allows you to do is input numbers for four categories that your contacts can have, to give you and your GM an idea as to how competant they are in those areas, and then generates the cost that person should be.
I worked on the assumption, for now, that costs listed in the BBB for contact levels are the highest a contact of that level would make, therefore, you can make a level 1 contact, for less than 5K by spending few than 5 points, or a level 2 contact for less than 10K by spending 6-9 points.
Over 10 points gives you a level 3 contact, but again, at variable ratings.
The four ratings are Knowledge, Loyalty,Availability and Merchantry in all cases a higher number is "better" or more advantageous to you. Knowledge represents how well the contact collects or knows the info they're supposed to know. Loyalty is just that, the higher this rating, the less likely the contact will give up your information when the star comes knocking. Availability is a concept of how much free time that have, and thus how available they are when you come knocking. Merchantry was just the best word i could come up with for the contacts ability to come up with the goods in a timely manner, and more of before he starts catching heat for collecting and accquiring this stuff.
By clicking "final cost" you get the price of the contact as well as the total number of points spent. Finally, the archtype is there for future versions where i might be able to save and generate an HTML file from this. Some day.
And since it's working for me, i present the Shadowrun contact generator for your pleasure http://www.geocities.com/daherm3610/contact.html