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Yerameyahu
post Nov 10 2010, 09:45 PM
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You can look up the Intercept Traffic question yourself. It describes nodes and routing. You can't *intercept* a walkie-talkie, but you can *capture* it. Intercept doesn't mean 'picked up'; that's Capture. I was very clear about this earlier, I believe?

Micro-Trans's *are* more secure. They're also more limited: they're limited to Signal range (commlinks are global), they're limited to audio (commlinks are full VR/AR/whatever), and they're limited to audio communication (commlinks are computers, trids, cameras, etc.).
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sabs
post Nov 10 2010, 09:47 PM
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commlinks+datajack or trodes = telepathy
micro-trans have that silly subvoc touch hand to neck thing.
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Fauxknight
post Nov 10 2010, 09:48 PM
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QUOTE (Karoline @ Nov 10 2010, 04:43 PM) *
Except that it isn't a laser communication device, it is a wireless (EM waves) communication device, which means that it can be picked up by intercept traffic by the very nature of how it communicates.


Thats not pretending very well now is it. My walkman doesn't pick up and play TV signals.
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sabs
post Nov 10 2010, 09:53 PM
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Your walkman also can't process sensory input into fully immersive VR. It doesn't hold the entirety of the Library of Congress, and it can't do any of the other 7 billion things a commlink can.
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Yerameyahu
post Nov 10 2010, 09:57 PM
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Technically, a commlink can't pick up TV signals either, if they existed. It's not a tricorder, it's a Matrix device. It's just that nearly everything *is* on/via the Matrix.
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Karoline
post Nov 10 2010, 09:58 PM
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QUOTE (Yerameyahu @ Nov 10 2010, 04:45 PM) *
You can look up the Intercept Traffic question yourself. It describes nodes and routing. You can't *intercept* a walkie-talkie, but you can *capture* it. Intercept doesn't mean 'picked up'; that's Capture. I was very clear about this earlier, I believe?

Oh, right, got intercept and capture mixed up. Thought they were the same thing actually.
QUOTE
Micro-Trans's *are* more secure. They're also more limited: they're limited to Signal range (commlinks are global), they're limited to audio (commlinks are full VR/AR/whatever), and they're limited to audio communication (commlinks are computers, trids, cameras, etc.).

I don't know that they're that much more secure. The only real difference between this and a commlink would be that a commlink can (but doesn't have to) go through other devices that a hacker can use to intercept. Of course, I'm still not convinced that a micro-transceiver can't use the matrix.

But, I'll certainly give you that they generally would be used for direct communication, and thus require the hacker to capture instead of intercept, though the two are highly similar.

QUOTE
Thats not pretending very well now is it. My walkman doesn't pick up and play TV signals.

That's a really really bad comparison. A better comparison is that your Radio set to 101.1 doesn't pick up signals at 100.1, but it can.
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Yerameyahu
post Nov 10 2010, 10:02 PM
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But his radio can't pick up signals at 201.1. (IMG:style_emoticons/default/smile.gif)
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Karoline
post Nov 10 2010, 10:09 PM
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QUOTE (Yerameyahu @ Nov 10 2010, 05:02 PM) *
But his radio can't pick up signals at 201.1. (IMG:style_emoticons/default/smile.gif)

Yeah, but another radio couldn't send at 201.1 either. And in this case we have commlink and a device very similar to a commlink both sending out the signal. I find it exceedingly hard to believe that a commlink couldn't pick up a micro-transceiver's signal.

Like I said before though, I do agree that you'd need to capture, not intercept. Still not convinced that the micro-transceiver can't network through the matrix, or that it is unhackable.
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Yerameyahu
post Nov 10 2010, 10:12 PM
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It's *not* very similar to a commlink. And it's unhackable because it's not a computer.
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Karoline
post Nov 10 2010, 10:17 PM
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QUOTE (Yerameyahu @ Nov 10 2010, 05:12 PM) *
It's *not* very similar to a commlink. And it's unhackable because it's not a computer.

Says who?

Edit: If my toaster is a hackable computer, a micro-transceiver should be as well.
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Yerameyahu
post Nov 10 2010, 10:20 PM
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Your toaster is a Peripheral Node, because you put it on the Matrix. Your electric razor *isn't*… unless you bought one with Matrix access. (IMG:style_emoticons/default/smile.gif)

The Micro-Trans is from SR3. It's a walkie-talkie (two-way radio).
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scarius
post Nov 11 2010, 03:17 PM
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hey everyone, thanks for the help and the talk about teh commlinks... so i have returned from the drawing board and this is what i now have

soilder

human

body: 3
agility: 6
reaction: 6
strength: 3
charisma: 3
intuition: 4
logic: 3
willpower: 4
edge: 5
initiative: 10
initiative pass: 3
essence: 1.70

skills
athletics (group): 3
outdoors (group): 3
automatics: 4, aussalt rifles: 2
dodge: 3
etiquette: 1, military: 2
fist aid: 3
heavy weapons: 3
pistols: 3
throwing weapons: 2
unarmed combat: 2

knowledge skills
safe houses: 3
corporate security: 4
corporate security tactics: 4
military tactics: 5
small unit tactics: 4

language skills
english: n
japanese: 4

contacts
fixer: loyalty: 2, connection: 3
street doc: loyalty: 2, connection: 3
military buddy: loyalty: 4, connection: 3

negative qualities
SINner (standard): -5
simsense vertigo: -10
scorched: -5
sensitive neural structure: -5

cyber/bio ware
wired reflexes: 2
muscle toner: 2
dermal plating: 2
platelet factories

gear
knife

yamaha pulsar
5x spare clips
20x stick-n-shock

ares preditor 4
quick draw holster
5x spare clips
silencer
80x explosive rounds

ares alpha
sling
6x spare clips
250x regular ammo
6x high explosive grenade launcher grenades

4x flash bangs
4x fragmentation grenades

regular clothing
armour vest
nonconductivity: 6
lined coat
nonconductivity: 6

sun glasses
low light vision
flare compensation
smart link

commlink
erika elite
iris orb
basic user program
subvocal mic
earbuds: 3
audio enhancement: 2
sound select filter: 1

4x fake licenses: 4
2x fake sins: 4
reppeling gloves
microwire rope
climbing gear
micro flare launcher
micro flares
gecko tape gloves
medkit: 4
basic doc wagon
4x months low


i feel that this is a bit of a better character then what i first put up, thanks again for all of your help
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sabs
post Nov 11 2010, 03:23 PM
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can you wear an armored vest AND a lined coat with only a 3 body?
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Fauxknight
post Nov 11 2010, 06:42 PM
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Once you have unarmed and athletics you don't really need the dodge skill. Unarmed replaces your ability to avoid melee attacks and gymnastics can be used the same as dodge agaisnt ranged attacks. Use the points saved to beef other skills up rather than picking up a new one, the fewer higher-rated skills you start with the more karma you save in the long run.

Again Simsense Vertigo is bad for your smartlinked weapons. If you keep the quality move to non-smartlink based bonuses like laser sights or tracer rounds.

The Yamaha Pulsar doesn't use stick-n-shock ammo, it uses 'taser darts' (at the bottom of the ammo list) which do the same thing for cheaper. It also doesn't have a detachable magazine, clip by SR terminology, which means you can't buy spare clips for it, you have to load every round by hand directly into the weapon.

Other than that it looks pretty solid. I like the short and sweet cyber/bio list that still covers all the basics. Body/Armor total is a tad low for a soldier, but your decent reaction some of your cyber/bio help in that area.

QUOTE (sabs @ Nov 11 2010, 10:23 AM) *
can you wear an armored vest AND a lined coat with only a 3 body?


My guess is its an either or thing. The lined coat to hide stuff under or the armored vest to have somewhat hidden armor
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Nifft
post Nov 11 2010, 07:46 PM
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QUOTE (scarius @ Nov 11 2010, 11:17 AM) *
agility: 6
reaction: 6
Does this mean augmented, or unaugmented?

QUOTE (scarius @ Nov 11 2010, 11:17 AM) *
negative qualities
SINner (standard): -5
simsense vertigo: -10
scorched: -5
sensitive neural structure: -5
Simsense Vertigo means you can't benefit from a Smartlink, which is usually the cheapest extra 2 gun dice in the game.

QUOTE (scarius @ Nov 11 2010, 11:17 AM) *
yamaha pulsar
5x spare clips
20x stick-n-shock
Tasers don't shoot stick-n-shock.

QUOTE (scarius @ Nov 11 2010, 11:17 AM) *
armour vest
nonconductivity: 6
lined coat
nonconductivity: 6
Why both?
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Yerameyahu
post Nov 11 2010, 08:14 PM
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Simsense Vertigo is important for more than Smartlinks. AR is *everything* in SR4. (IMG:style_emoticons/default/smile.gif)
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Fauxknight
post Nov 11 2010, 08:38 PM
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QUOTE (Yerameyahu @ Nov 11 2010, 03:14 PM) *
Simsense Vertigo is important for more than Smartlinks. AR is *everything* in SR4. (IMG:style_emoticons/default/smile.gif)


Right because

AR is your map at the mall.
AR is your menu at the restaurant.
AR is your 'Warning this is a secure zone!' mesage.

Everything the normal person does at normal places is aimed at AR users.

That doesn't mean a character can't get away with this particular negative quality, just that it negatively affects a street samurai who is likely using AR to manage his PAN (which can include his gun, his cyber, and his gadgets) far worse than the rat shaman who doesn't even know how to use a commlink.
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klinktastic
post Nov 11 2010, 08:39 PM
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I like prejudice (specific, moderate) to add some flavor. Pick something like technomancers, Trolls, or whatever else tickles your fancy.
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sabs
post Nov 11 2010, 09:31 PM
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I like to pick up two Prejudice (specific, moderate)
People who hate people for their culture.
The Dutch.
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scarius
post Nov 13 2010, 05:56 AM
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thanks again for the help.

i have dropped simsense vertigo and added actively prejudiced to hackers.
i have also dropped dodge and made my automatics: 5, pistols: 4, unarmed combat: 3, throwing weapons 3.
i added the last point to make my fixer more loyal.

i was also thinking of dropping a point from my cha, to put some where else just dont know yet.

but i do have one more question though, whats is this skinlink that people have been saying to get, also what does it cost/do?

This post has been edited by scarius: Nov 13 2010, 05:57 AM
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Yerameyahu
post Nov 13 2010, 07:25 AM
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What counts as a 'hacker'?

Skinlink is 50¥ per device. It's wires without wires.
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Thanee
post Nov 13 2010, 09:47 AM
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QUOTE (scarius @ Nov 11 2010, 04:17 PM) *
body: 3


That's a bit low for a combat character. You should at least have a 4 there. As it also limits your armor, higher Body pays off twice.

QUOTE
negative qualities
SINner (standard): -5
simsense vertigo: -10
scorched: -5
sensitive neural structure: -5


In general it is better to find some more interesting negative qualities, not just stuff that does not seem to affect you much for free points. (IMG:style_emoticons/default/wink.gif)

Negative qualities are a great way to define some character flaws, which make the character as a whole more fun in play.

Bye
Thanee
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Tymeaus Jalynsfe...
post Nov 15 2010, 03:32 AM
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QUOTE (sabs @ Nov 11 2010, 08:23 AM) *
can you wear an armored vest AND a lined coat with only a 3 body?


Indeed you can, but why would you want to do so? (IMG:style_emoticons/default/wobble.gif)
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Karoline
post Nov 15 2010, 03:38 AM
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QUOTE (Tymeaus Jalynsfein @ Nov 14 2010, 10:32 PM) *
Indeed you can, but why would you want to do so? (IMG:style_emoticons/default/wobble.gif)

Doesn't the encumbrance stack? Would be a rather huge penalty.
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Thanee
post Nov 15 2010, 10:11 AM
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Actually no. Only the highest armor rating applies, and this is also used to calculate encumbrance.

Bye
Thanee
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