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Fortinbras
post Dec 13 2010, 08:29 AM
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KP pretty much said it all, but if I might throw in some intermediate role playing knowledge in the mix...

Both the sammy and you are going to hide behind the idea that "I'm just playing my character."
That means a lot of things. No character worth playing is so one dimensional that they only have one option, and few people's first and only option to things they don't like is to kill it. This is ego bating from role players, each of whom think they can take down the other.

The best example is if you're playing a Humanis Policlub character and the runners have to escort an ork to jail. You could just gak the ork in the middle of the night and blame it on "playing your character", but you had other options. Baiting the ork into attacking you, teasing him while shackled, planting more evidence on him to put him in jail or... having a character arc in which you learn to stop hating orks.

No good shall come from PKing someone and blaming it on an inflexible series of decisions you decided to make.
You have options, you just don't want to take them because, let's be honest, being able to say my character can beat up your character is fun as hell.


Also, I'm not sure how you would "lock him in VR"
Why would a street sam even have a sim-rig?
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Tanegar
post Dec 13 2010, 08:34 AM
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This is a little bit stronger than just "I don't like that character." The street sam threatened to off the guy's sister. Sure, the player can talk to the GM about the problem of intraparty firefights, and investigate the possibility of getting the Vory to shorten the giant's leash, but at the end of the day either the sammy backs down or the OP throws down.
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Neraph
post Dec 13 2010, 08:57 AM
Post #103


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... How much cyber/bio does the troll sammy have? I have a dirty, dirty thought... I'm sure many of the rest of you can see where I'm going with this.

Oh, and Karoline/OP: Clubs should be spec'd for Parrying, since that's what you'll be using them for, and I highly suggest another "Rank" in Firefight and possibly one for Krav Maga so you don't just have your remaining 'In Melee' penalty offset the 'Point Blank' bonus.

Other than that, some good Adept abilities are Combat Sense (been mentioned before - I'm casting my vote on it also) and possibly Improved Reflexes. Depending on how "dysfunctional," "street," and "dystopic" you want your little family to be there, your sister could, rather than Improved Reflexes, use Cram or Jazz for an extra IP, and Betameth, Overdrive, and Kamikaze for the fight (and P4MO if you can afford it). Heck, some of those drugs may have addictions accounted for in those blanketed 35 negative BPs there.
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Dakka Dakka
post Dec 13 2010, 09:00 AM
Post #104


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I'd recommend Combat Sense at 3 or more or not at all. 1 extra die on surprise tests and defense isn't that much.
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Dahrken
post Dec 13 2010, 10:49 AM
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QUOTE (WhiskeyJohnny @ Dec 13 2010, 05:06 AM) *
I'm going to need to find the money to pay him off within the next couple of in-game days, or else violence is likely to ensue.

Have you considered borrowing some (IMG:style_emoticons/default/nuyen.gif) from other PCs in ordrer to repay a significative part of your debt and decrease your monthly payment ?

Unless you are a real jerk they are likely to propose you better terms than the Vory.
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Ascalaphus
post Dec 13 2010, 11:33 AM
Post #106


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Anyone who seriously threatens your family is an enemy for life. The real question is how much of a hurry to kill him. But you will, eventually. Fact.

I think the Vory understands that collecting debts from Shadowrunners isn't the same as collecting debts from John Doe. Certainly, they'll make an example of either one if they default. But the difference is that Shadowrunners can fight back. WILL fight back, if the Vory just suddenly try to change the terms of the loan. So it's smart mobstering not to change the terms as long as the 'runner is paying his monthly installments.

That said, is the PC who's threatening your sister acting under Vory orders or his own ideas? In the former case, you have a problem. Apparently the local Vory have gone bonkers (and your GM is to blame). That's very very bad. Killing their enforcer might bring them to their senses (as long as you promise to continue regular payments), but it's probably best just to leave town permanently. After killing some of their enforcers to encourage them to consider you a bad debt.



However, if it's just the PC acting on his own initiative, you have better options. First, you did record his threats to you, right? If not, get him to repeat them while your commlink/cyberears/earbuds and eyes are set to record.

Next, complain to his superiors. Note how you've been keeping your end of the deal so far. It's important they know their enforcer is the aggressor.

Then, tell the PC that if he goes after your sister, you will kill him. That if he touches your sister, it'll be to the death between him and you, and that if you die, he'll never get the money. It's important the player is focusing on you as the one who tries to kill you. Actually, he might wisen up and back off. (He's still on the permanent enemy list of course, but the emergency is past.)



However, the actual killing will be done by your sister. Sure, she's a gunslinger, but she's also young. It's unlikely she could gun him down; dude's got 30+ armor after all. That's not target practice. That's an engineering problem. I'm sure your sister is clever, understands the use of ambushes and traps. So use Demolitions and Engineering.

Your sister is waiting for him in a place with one logical access route for the troll. When he takes that route, the floor is blown out from under him, and he falls down a few floors into a large pool of wet concrete, in which he's submerged. Of course, this is Shadowrun Futuristic Super Fast-Hardening Plastocrete, and within second of pressing a button, an electrical current triggers a chemical reaction that hardens the entire pool, permanently burying the fool. (Death by suffocation.) Make sure you've got a jammer so he can't DNI-call for help.

Afterwards, tell the player you warned him. Show the Vory your recording of warning him not to violate the original terms. And have your sister go on a holiday for a while. Continue regular debt payments.



The nice thing is that his death is entirely depending on his actually being so stupid as to go after his sister. You told him not to; he did; he died.
Of course, if he doesn't go after your sister, you'll still wait until he's in an S-K lab before notifying S-K security they've got a break-in, because he threatened your sister. But there's no need to warn him beforehand.
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Dakka Dakka
post Dec 13 2010, 01:22 PM
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Combine the concrete grave with a dose of DMSOed Shade and you may not even need the concrete of the future™. At least one hour of de facto paralysis and unresisted 10S do come in handy for that plan.
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Dahrken
post Dec 13 2010, 03:56 PM
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I don't know what the density/viscosity of the material is, but he may splat and float rather than sinking to the bottom and being submerged.

Also creating a pool large and deep enough to submerge a 3 meter tall giant (or even a standard troll) is far from a trivial task - you will need to mix and pour several tons of whatever you plan to dunk him into...
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Dakka Dakka
post Dec 13 2010, 03:59 PM
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QUOTE (Dahrken @ Dec 13 2010, 04:56 PM) *
I don't know what the density/viscosity of the material is, but he may splat and float rather than sinking to the bottom and being submerged.
I doubt trolls are any less dense than humans, and humans tend to sink in cement.

QUOTE (Dahrken @ Dec 13 2010, 04:56 PM) *
Also creating a pool large and deep enough to submerge a 3 meter tall giant (or even a standard troll) is far from a trivial task - you will need to mix and pour several tons of whatever you plan to dunk him into...
That's why you want to incapacitate him for instance with shade.
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sabs
post Dec 13 2010, 04:04 PM
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setup an escape route that has monofilament wiires strung across it at about 6' of height. She can run through it full sprint without having to worry. And the Troll will slice himself open running after her.

problem solved.
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Dahrken
post Dec 13 2010, 04:05 PM
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If a troll can swin in water, I think he can float in concrete that is at least twice the density... Sure he will sink somewhat, but not completely.

If I had to dispose of a body using concrete, I'd not try to sink it into freshly poured concrete, but rather to dig a hole the planned concrete layer, put the body int it, fill back the hole and then pour the concrete over it.
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Elvaron
post Dec 13 2010, 04:10 PM
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Why with the concrete? Making a 350kg troll into a 1 ton concrete block doesnt help with "dumping the body". Not unless you also intend to steal every jackhammer that Lone Star has. Just behead him and deliver the head to whoever sent him. As for the beheading, that's fairly easy. Set up a trap (or a bunch of traps... now that I think of it, kind of like the first of three 'challenges' in the indiana jones movie... only that trolls can hardly kneel down before god fast enough) with monowire added to the blade, maybe even as a monochainsaw, then mount it on a mechanic/pneumatic/hydraulic arm that has a thousand times as much force as a human (seen many times on mythbusters, practically everytime they go "okay humans cant do this, but lets see how much it takes"). If he doesnt hold up one of those AR16 tanks as a shield, he should be in pieces. If not, well, the trap of a hundred flamethrowers is always a good one....

Or, you know... just pay someone to have him taken out with extreme force...
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Mardrax
post Dec 13 2010, 04:44 PM
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Extreme force? Like having him killed by a 435 BP minmaxed, dual wielding gunslinger adept?
Don't pay a man to do what you can do yourself. Deniability doesn't come into play when witnesses don't live.
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Ramaloke
post Dec 13 2010, 04:53 PM
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You could always pay a mage to have a good illusion of the sister put up in the house and then just watch for him to come around the block. Wait with your finger on the trigger button for the bricks of high explosive you placed under the couch.
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Neraph
post Dec 13 2010, 05:04 PM
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QUOTE (Neraph @ Dec 13 2010, 02:57 AM) *
... How much cyber/bio does the troll sammy have? I have a dirty, dirty thought...

I can't believe no-one else saw this, so I'm quoting myself.

The answer is quite easy: kill the bodyguard, part him out to settle your debt (cyber/bio and normal parts), and lie to the vory claiming you never saw him.
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Elvaron
post Dec 13 2010, 05:13 PM
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QUOTE (Neraph @ Dec 13 2010, 06:04 PM) *
I can't believe no-one else saw this, so I'm quoting myself.

The answer is quite easy: kill the bodyguard, part him out to settle your debt (cyber/bio and normal parts), and lie to the vory claiming you never saw him.


You dont even have to kill him for that. Turn to goo, pick the cyber and bodyware, pay off the debt, drop the spell and if he doesnt die due to the missing parts, the hit is being called off anyways?

Well, of course the guy will go for you nevertheless... Since you stole his parts... But what you do with the goo is your problem either way.
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Neraph
post Dec 13 2010, 05:18 PM
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That'd work... if either of the people in question were mages. Neither are, and moreso it's against his character concept, so advising anything of the sort is actually quite counterproductive.
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Elvaron
post Dec 13 2010, 05:21 PM
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QUOTE (Neraph @ Dec 13 2010, 06:18 PM) *
That'd work... if either of the people in question were mages. Neither are, and moreso it's against his character concept, so advising anything of the sort is actually quite counterproductive.


If she's an adept she could just be combo with like MAG6 and 5 of that spent on adept points, one spent for magic... and the single spell turn to goo.... but I admit, it's a wild shot.
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Ascalaphus
post Dec 13 2010, 05:23 PM
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QUOTE (Elvaron @ Dec 13 2010, 07:21 PM) *
If she's an adept she could just be combo with like MAG6 and 5 of that spent on adept points, one spent for magic... and the single spell turn to goo.... but I admit, it's a wild shot.


You need sufficient Force to overcome resistance.
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Neraph
post Dec 13 2010, 05:25 PM
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QUOTE (Ascalaphus @ Dec 13 2010, 11:23 AM) *
You need sufficient Force to overcome resistance.

True true... A Magic 1 for spellcasting means Overcasting to Force 2, which is, I think, far lower than the Target in Question's Body.
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Elvaron
post Dec 13 2010, 05:27 PM
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Gnah... true. Alright, you guys blow seattle up to smithereens while I take my outlandish peaceful solutions elsewhere (IMG:style_emoticons/default/biggrin.gif)
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Mäx
post Dec 13 2010, 05:53 PM
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QUOTE (Neraph @ Dec 13 2010, 07:25 PM) *
True true... A Magic 1 for spellcasting means Overcasting to Force 2, which is, I think, far lower than the Target in Question's Body.

Except that the max force is calculated from the full magic, nomatter how much the FAQ try to claim otherwise.
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Karoline
post Dec 13 2010, 06:20 PM
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QUOTE (Mardrax @ Dec 13 2010, 11:44 AM) *
Extreme force? Like having him killed by a 435 BP minmaxed, dual wielding gunslinger adept?

People seem to throw around that term waaay too loosely. The character is simply competent, not minmaxed.
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Karoline
post Dec 13 2010, 06:28 PM
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QUOTE (Ramaloke @ Dec 13 2010, 11:53 AM) *
You could always pay a mage to have a good illusion of the sister put up in the house and then just watch for him to come around the block. Wait with your finger on the trigger button for the bricks of high explosive you placed under the couch.

Because blowing up your own house is totally the best option to avoid debt collectors when you're strapped for money.
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Ramaloke
post Dec 13 2010, 06:37 PM
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QUOTE (Karoline @ Dec 13 2010, 06:28 PM) *
Because blowing up your own house is totally the best option to avoid debt collectors when you're strapped for money.


Alright, thats a good point, but at least then if you provide two similarly sized metahuman corpses you could get away with 8000 Yen worth of new Fake SINS.
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