![]() |
![]() ![]() |
![]() |
![]()
Post
#101
|
|
Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
1) Troll bows are cooler. (IMG:style_emoticons/default/cool.gif)
2) Bows are much more legal than sniper rifles, and are thus easier to slip past security. If you say your bow is polycarbonate, it might not even trip a metal detector at all. 3) Bows aren't as delicate as sniper rifles. Bang a sniper rifle a little too hard, and your sights go out of whack, causing you all kinds of penalties. Bow's don't have that problem. |
|
|
![]()
Post
#102
|
|
Moving Target ![]() ![]() Group: Members Posts: 772 Joined: 12-December 07 From: Fort Worth, Texas Member No.: 14,589 ![]() |
So if you don't mind me asking, why not get an elf with a sniper rifle and EX Explosive bullets? I just convinced myself to make a new character. Let's assume the elf in question has his Agility maxed out at 12( one could do 15, but I don't know if we want to get into that yet) and the Troll has his Agility maxed at 10. We'll assume the skill is the same. That means the Elf has 2/3rds or a better hit than the Troll. Nothing to write home about, but nothing to be ignored. The elf is firing a Barrett at 10P for -5AP. The troll is shooting at 15P for no AP. The Barrett has twice the range of the bow and shoots twice, but can't be used in close quarters combat, and is 18F vs. 2. Brass tax, 15P is usually better than 10P regardless of the armor penetration. So unless you plan on making a lot of shots from 1,500 meters away, I'd say if you want to play a troll you aren't giving up that much in the combat department. If all you want is to make a min/maxed character, then I suggesting getting out your calculator, making the most bad-ass, damage dealing character you can and putting that sheet in a drawer somewhere never to be played. Playing a concept is ever so much more rewarding than playing a set on numbers. |
|
|
![]()
Post
#103
|
|
Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
Ease up on him, Fortinbras.
All characters are collections of numbers. You can gimp a character, or min/max it all to hell, it doesn't make a difference. What matters is that you enjoy playing your character, and that you can roleplay it well. If he wants to make a damage dealer, that's fine. That doesn't tell us a whit about the rest of his character: what concepts he might have that he's not telling us about, or what kind of roleplay skills he brings to the table. He might end up being the best roleplayer at the table. That's all a matter of personal ability, not character. |
|
|
![]()
Post
#104
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
And to think, I really liked Hood when I first read about him...
|
|
|
![]()
Post
#105
|
|
Moving Target ![]() ![]() Group: Members Posts: 772 Joined: 12-December 07 From: Fort Worth, Texas Member No.: 14,589 ![]() |
Ease up on him, Fortinbras. All characters are collections of numbers. You can gimp a character, or min/max it all to hell, it doesn't make a difference. What matters is that you enjoy playing your character, and that you can roleplay it well. If he wants to make a damage dealer, that's fine. That doesn't tell us a whit about the rest of his character: what concepts he might have that he's not telling us about, or what kind of roleplay skills he brings to the table. He might end up being the best roleplayer at the table. That's all a matter of personal ability, not character. Too true, too true. I just hate to see players who have a neat character in mind and get psyched about an idea, then abandon it, and in turn that enthusiasm, because they feel they need to make a "better" character. All I was trying to convey was that if the kid was psyched to play a trollerblader, play the heck out of that trollerblader. Yield not to mechanical wisdom, but to your baser instincts. Plus, one of the first things I do when I get a new system or game on the horizon is make the most min/maxed character I can just to prove I can and the put it in a drawer never to see the light of day. It gets all the power gaming out of my system so my creativity can flourish. There is an elf street sammy with a 15 Agility sitting in my drawer right now whom I shall never play, but it's relieving to know I can. |
|
|
![]()
Post
#106
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 ![]() |
one of the first things I do when I get a new system or game on the horizon is make the most min/maxed character I can just to prove I can and the put it in a drawer never to see the light of day. Impressive. I generally need to play a meet or two before I get a good enough grasp of the game style (and the primary element: the GM's style) before I feel that I can make an effective character. As for Fortinbras, there are a few things I should mention. I'm talking about a starting/near starting character. A rating 12 bow is a feasible buy early in the game, but I learned from DnD to make my character blossom at early levels, rather than building for level 20. That said, my DV estimation was off for the rifle. I was thinking of a combo of the DV of the PJSS Elephant Rifle and the AP of the Walter MA-2100, both of which are available at character creation. Another key point was the lack of need for strength. Since STR is the stat used for bow DV, it makes sense to make that the one I max out (assuming DV > dice pool). However the elf is guaranteed 7+ DV with a sniper rifle. Thus I can max AGI, and have a boatload of extra points to make my character "balanced" (IMG:style_emoticons/default/grinbig.gif) . "Brass tax, 15P is usually better than 10P regardless of the armor penetration" Strong point, and I would agree with you, but my point was that I could make two of these weaker attacks per pass. That does increase the number of shots my target gets to resist the damage, but that is where the AP comes into play. Even without that, the opportunity to spread my damage out rather than getting 15 points overkill on one target is a great strategic move. I liked Cain's #1 point above that, but as for 2 and 3, I don't think our GM plays with that sort of detail, and even if he gave me a penalty for a crit glitch, he would probably let me negate the penalty by fixing my weapon after combat. Like that one time I intentionally crit glitched while rollerblading around the parking lot outside Saeder Krupp's branch office. I healed my damage with a 24 hour extended heal check, and the large troll shaped dent in our van buffed right out with a proper whack. "If all you want is to make a min/maxed character" Not quite. I do have a sense of aesthetics. For example, it sounds like mages are heavy hitters in this game, but I prefer to play a physical damage dealing glass cannon. You have no idea how put off I was by the troll's bonus to body. All in all guys, don't worry. I've kind of grown attached to my troll, and I do like his simplicity. Then again, I really want a character that I can fit with an alias like "Hard Quail" |
|
|
![]()
Post
#107
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Because an Elf with high agility may be good with shooting guns, but not with much of anything else.
A Troll with high STR ALSO gets a good Body to go with that and thus becomes capable of taking hits without caring. Furthermore, he can lose his weapons and simply use his fists to deal some good enough Damage still. Also, you can make him into a breaking and entering Troll too, because climbing is based on strength, if i remember correctly. And he can carry other people around like they were nothing. And he can be a ladder for other people by standing somewhere and lifting them up. Most important Reason for going with the Trollerskates and Trollbow? IT'S NOT A FRAGGING ELF! |
|
|
![]()
Post
#108
|
|
Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
Shadowrun is way different than level-based systems. You shouldn't plan for level 20, because you're going to start near there anyway. In a level-based system, you start off weak and rapidly go up in power. In Shadowrun, you start off strong and slowly become stronger. You should build up the most effective starting character you can, and then roleplay the hell out of him. This is not as hard as you think: an Uncouth troll should be grabbing platefuls of hors d'ouvres and pouring them into his mouth all at once, because that's what the character would do.
As far as #3 goes, the rules for damaging sniper rifles should be in the equipment section. You really can unalign your scope fairly easily, which is an advantage for a bow. As for the points Stahlsteele made, you should consider that an elf shooter can only shoot. A troll archer is also a formidable melee combatant. He's also capable of taking more damage, and dishing out punishment as well as taking it. His bow will be useful in close quarters as well as long range, and you can do more than just sit there waiting for a shot that never comes. I personally discourage players from running primary snipers: there's just not always enough to keep them occupied. Close combat plus a sniper skill usually makes up for that adequately enough. |
|
|
![]()
Post
#109
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 ![]() |
"I personally discourage players from running primary snipers: there's just not always enough to keep them occupied. Close combat plus a sniper skill usually makes up for that adequately enough. "
Yeah, I experienced that when we had a day completely made up of diplomacy and socializing. Honestly though, the body and unarmed combat aren't my cup o' tea. I seriously considered lowering my body below 5 even though I wouldn't get any points for it. Something I did do was buy subpar armor and no helmet, even though I could get better stuff for less. Again, I adore the ranged glass cannon approach. "Also, you can make him into a breaking and entering Troll too, because climbing is based on strength, if i remember correctly. And he can carry other people around like they were nothing. And he can be a ladder for other people by standing somewhere and lifting them up." This, I concede. I've found myself doing random things like this every once in a while, and that may be why I grew attached to my troll. I still gotta say the elf does heaps more damage though. |
|
|
![]()
Post
#110
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
CQB for a Troll Bowman facing an Elf Bowman: Pick the Elf up and use him like a club against his chummers. (IMG:style_emoticons/default/nyahnyah.gif)
|
|
|
![]()
Post
#111
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
"I personally discourage players from running primary snipers: there's just not always enough to keep them occupied. Close combat plus a sniper skill usually makes up for that adequately enough. " Yeah, I experienced that when we had a day completely made up of diplomacy and socializing. Honestly though, the body and unarmed combat aren't my cup o' tea. I seriously considered lowering my body below 5 even though I wouldn't get any points for it. Something I did do was buy subpar armor and no helmet, even though I could get better stuff for less. Again, I adore the ranged glass cannon approach. "Also, you can make him into a breaking and entering Troll too, because climbing is based on strength, if i remember correctly. And he can carry other people around like they were nothing. And he can be a ladder for other people by standing somewhere and lifting them up." This, I concede. I've found myself doing random things like this every once in a while, and that may be why I grew attached to my troll. I still gotta say the elf does heaps more damage though. Depends on wether or not you allow for wargear to be used by your waghboss . . er, Troll-Ballista. MRSI(Mercy)Software. Double Dipping Damage from Bow and Arrow . . |
|
|
![]()
Post
#112
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 ![]() |
CQB for a Troll Bowman facing an Elf Bowman: Pick the Elf up and use him like a club against his chummers. (IMG:style_emoticons/default/nyahnyah.gif) Lol. I'll try that one sometime, even though the GM might have some trouble coming up with rules for it. P.S. I don't think the troll has enough health to get into CQB with the elf. That is, as long as the elf gets a turn before the troll closes in. |
|
|
![]()
Post
#113
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Isn't that what you have the Trollerblades for?
Also, there are rules for this sort of thing. At least for thrown weapons, there was metahuman in SR3 . . |
|
|
![]()
Post
#114
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 ![]() |
Depends on wether or not you allow for wargear to be used by your waghboss . . er, Troll-Ballista. MRSI(Mercy)Software. Double Dipping Damage from Bow and Arrow . . Is waghboss another term for trollbow? Also, MRSI would only be a valid option for a SURGED human with shiva arms (whatever those're called) since it takes two shots. Then again, I could pump his strength to 10 for a DV 24 attack every turn. Flipping it about once again, I don't think my GM likes SURGED stuff, and I don't want to argue if there's so much else I can do without raising issues. |
|
|
![]()
Post
#115
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 ![]() |
Isn't that what you have the Trollerblades for? Also, there are rules for this sort of thing. At least for thrown weapons, there was metahuman in SR3 . . Oh that's rich. Throwing people at eachother. Do both target and projectile take the same damage? Anyway, I picked up the blades just for kicks. I like rollerblading, and I was amazed to find support for it in this game. |
|
|
![]()
Post
#116
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
MRSI works with one single Bow too, as far as i understand . .
Use a ballistic arc for the first arrow, then shoot the second arrow on a lower arc. And no, waaghboss comes from WH40k. It's basically a 3 to 4m tall Muscle-Machine. And i only used it because i used the term, because i used wargear shortly after. Wargear is something you can give your doods in WH40K. And it can also describe gear for/from War!. It was a play on words really. Throwing People works exactly like you imagine. Both take Damage on the basis of the OTHERS Body. Minus their worn impact armor. So if a Troll chucks a Dwarf with Body 8 (B2/I3) at an Elf with Body 3(B1/I2) Armor: The Elf Takes 8 Stun Damage minus the 2 from his impact armor. While the Dwarf takes 3 Stun Damage minus the 3 from HIS impact armor. So the Elf has some serious problems while the Dwarf is disgruntled. |
|
|
![]()
Post
#117
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
Lol. I'll try that one sometime, even though the GM might have some trouble coming up with rules for it. SR4A, Page 158, Sidebar, "Metahuman Body", done. One of my group's favorite contacts, Krunch and Klub, were designed off of someone glancing at this table and going, "METAHUMAN BODY?". |
|
|
![]()
Post
#118
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
*nods* we did that too once . .
And we are all huge(not only in body) Nerds. So of course we went with a Mix between MasterBlaster and the Fastball Special. |
|
|
![]()
Post
#119
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 ![]() |
MRSI works with one single Bow too, as far as i understand . . Use a ballistic arc for the first arrow, then shoot the second arrow on a lower arc. And no, waaghboss comes from WH40k. It's basically a 3 to 4m tall Muscle-Machine. And i only used it because i used the term, because i used wargear shortly after. Wargear is something you can give your doods in WH40K. And it can also describe gear for/from War!. It was a play on words really. Thanks for the jokes. Yeah, MRSI will work with one bow, but it works out better when you can package all your attacks into one initiative pass. |
|
|
![]()
Post
#120
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
*shrugs*
eh, just needs a bit more creative tinkering with the rules/the character then ^^ As for the joke, no problem, it's what i am. |
|
|
![]()
Post
#121
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 ![]() |
*shrugs* eh, just needs a bit more creative tinkering with the rules/the character then ^^ As for the joke, no problem, it's what i am. Oh, to get a troll that can attack once per pass with MRSI? Maybe that could be done with spellcasting, but I wouldn't really know since I avoid the magic aspect of these games. |
|
|
![]()
Post
#122
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
for example.
yeah, i'm not too big on the magic side either . . if i do get to play, it's stil SR3, and then i usually do what's needed in the group. and usually, that's the big bad combat troll that keeps the style characters alive. |
|
|
![]()
Post
#123
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 ![]() |
for example. yeah, i'm not too big on the magic side either . . if i do get to play, it's stil SR3, and then i usually do what's needed in the group. and usually, that's the big bad combat troll that keeps the style characters alive. Sounds like primarily melee combat. How do you manage that? I learned my lesson about the cover system when I popped my head up into a full auto burst. |
|
|
![]()
Post
#124
|
|
Moving Target ![]() ![]() Group: Dumpshocked Posts: 963 Joined: 15-February 11 From: Tir Tairngire Member No.: 21,972 ![]() |
I liked Cain's #1 point above that, but as for 2 and 3, I don't think our GM plays with that sort of detail, and even if he gave me a penalty for a crit glitch, he would probably let me negate the penalty by fixing my weapon after combat. Like that one time I intentionally crit glitched while rollerblading around the parking lot outside Saeder Krupp's branch office. I healed my damage with a 24 hour extended heal check, and the large troll shaped dent in our van buffed right out with a proper whack. You just haven't been in a situation where legality has mattered. Is waghboss another term for trollbow? Also, MRSI would only be a valid option for a SURGED human with shiva arms (whatever those're called) since it takes two shots. Then again, I could pump his strength to 10 for a DV 24 attack every turn. Flipping it about once again, I don't think my GM likes SURGED stuff, and I don't want to argue if there's so much else I can do without raising issues. I don't like the SURGEd stuff because they're too weird and rare in the fluff. SURGEd folks stick out like a sore thumb in any company, are easily recognizable, super hated by large numbers of racist groups, and often kidnapped for mind control brothels. You'd simply attract too much attention as many of the SURGEd types, more so than a one charisma troll would in most situations other than a boardroom. There's a reason that they don't take you inside for meets. That would double if you were a SURGEd type with a bounty on it. That and I'm afraid of what you do with four arms. and I don't own a copy of Runner's Companion. |
|
|
![]()
Post
#125
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 ![]() |
You just haven't been in a situation where legality has mattered. I don't like the SURGEd stuff because they're too weird and rare in the fluff. SURGEd folks stick out like a sore thumb in any company, are easily recognizable, super hated by large numbers of racist groups, and often kidnapped for mind control brothels. You'd simply attract too much attention as many of the SURGEd types, more so than a one charisma troll would in most situations other than a boardroom. There's a reason that they don't take you inside for meets. That would double if you were a SURGEd type with a bounty on it. That and I'm afraid of what you do with four arms. and I don't own a copy of Runner's Companion. I wouldn't do much. just figure out a way to pump out attacks with force exceeding that of any weapon in any book 3 times combat turn. Ooh, I'm starting to... oh yes. how does a DV 30 bow sound to you? Yes, I mean DV 30. Before hits added. BTW: bwahahaha! P.S. I think I would have to give up on cyberware (IMG:style_emoticons/default/frown.gif) . |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 5th June 2025 - 09:26 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.