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#51
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 ![]() |
I have linguist+mnemonic enhancer+something else.
I get the first language for free, and +4 to all my linguistic rolls. |
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#52
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
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#53
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 ![]() |
@James McMurray Yeah there is nothing better than beeing searched for several millions counts of murder. When the thread degrades to "nuh-uh, my guy is better because <insert cherry picked scenario here>" I get to cherry pick my own scenarios too, and in mine I left no trace. Even if I did, I still win the "whose imaginary testicles are bigger" battle before the corporate court comes after me. (IMG:style_emoticons/default/biggrin.gif) QUOTE (And how much damage does a thor shot actually do?) I believe the answer is "enough." (IMG:style_emoticons/default/biggrin.gif) IIRC it's in WAR!, but I don't have it handy. If that's not enough, I nuked instead (and bought the GM dinner so he'd let it go off). (IMG:style_emoticons/default/wink.gif) Basically, arguments like this are pointless exercises in cherry picking scenarios and ego one-ups-manship. Eventually the GM wins by telling everyone to shut up and dropping anti-cty weaponry on them to make sure it happens. That is, if these scenarios ever came up in a real game, which they don't. |
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#54
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
Can't find it. It is in the Errata for Arsenal. Yes, they have an Errata for Arsenal. QUOTE Well, I guess thats true. But it gets difficult if you want him to have good and not so good skills. If he is best with Rifles (and rifle is 6) than everything else has to be 5 or lower. You could always go to a 7, at least in one skill. Legendary is hard to beat. |
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#55
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
I believe the answer is "enough." (IMG:style_emoticons/default/biggrin.gif) IIRC it's in WAR!, but I don't have it handy. If that's not enough, I nuked instead (and bought the GM dinner so he'd let it go off). (IMG:style_emoticons/default/wink.gif) I think it's "if you're within 200m: dead. Beyond 200m it has a base value of (130?) -1 DV/100m" |
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#56
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
Also, Concealment does not hide your Signal Rating. I believe that Concealment does not hide your commlink's Signal Rating, you'd have a Signal Rating if you were the commlink. I do think that Concealment hides from Radar - so long as it uses the Perception skill, Concealment works against that. While Radar ignores Improved Invis which only affects vision, it would not and should not ignore a similar multi-sensory Illusion spell. |
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#57
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
I believe that Concealment does not hide your commlink's Signal Rating, you'd have a Signal Rating if you were the commlink. Thank You... (IMG:style_emoticons/default/smile.gif) QUOTE I do think that Concealment hides from Radar - so long as it uses the Perception skill, Concealment works against that. While Radar ignores Improved Invis which only affects vision, it would not and should not ignore a similar multi-sensory Illusion spell. Not sure that I would agree here. Again, YOU ARE STILL there... therfore you have a radar reflection. That is one of the reasons that Invisibility does not work, because of the Radar Reflection. Could you design a Spell to be invisible to Radar? Sure, but one does not exist yet in canon, as far as I can remember. |
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#58
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 ![]() |
@Tymeaus Jalynsfein
QUOTE Again, YOU ARE STILL there... therfore you have a radar reflection. Same is true for light, sound, smell, etc. etc. |
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#59
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
@Tymeaus Jalynsfein Same is true for light, sound, smell, etc. etc. And yet, that Invisibility does not work against Radar, now does it? Because Light is not Radar Waves... Duh... (IMG:style_emoticons/default/smile.gif) Nor does it work against Sound, Smell, or anything else... |
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#60
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 ![]() |
And yet, that Invisibility does not work against Radar, now does it? Because Light is not Radar Waves... Duh... (IMG:style_emoticons/default/smile.gif) Nor does it work against Sound, Smell, or anything else... Invisibility != Concealment Invisibility does not work against radar because it specifically states that it works against visual senses and radar ain't one of 'em. Concealment applies a penalty to all Perception rolls. If the radar is using Perception, it is affected. A house rule certainly isn't unwarranted. Concelament as written is very powerful, too powerful for some campaigns. But the RAW is very clear. |
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#61
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
Invisibility != Concealment Invisibility does not work against radar because it specifically states that it works against visual senses and radar ain't one of 'em. Concealment applies a penalty to all Perception rolls. If the radar is using Perception, it is affected. A house rule certainly isn't unwarranted. Concelament as written is very powerful, too powerful for some campaigns. But the RAW is very clear. I get it, Really, I do... (IMG:style_emoticons/default/wobble.gif) Concealment is TOO powerful for Most if not ALL games when your average Mage has a Magic of 15+ (That stupidly epic 2000 Karma Game mentioned somewhere above comes to mind). In Sane games, it is not so bad. Concealment is never really a problem in any game I have played. I still have issues with it, however, because purely mechanical devices should not be affected by it, much like the aforementioned Radar. High Powerd Mage Magic does not work against it, why should Pixie Magic do so? (IMG:style_emoticons/default/smile.gif) Additionally, The way it is worded seems to imply that it is no good unless the user is actively being stealthy. Your Mileage may Vary, of course. Anyways. |
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#62
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
I still have issues with it, however, because purely mechanical devices should not be affected by it, much like the aforementioned Radar. High Powerd Mage Magic does not work against it, why should Pixie Magic do so? (IMG:style_emoticons/default/smile.gif) High powered mage magic should, when appropriate (multisensory spell, normal Concealment), work against it, so why should pixie magic not do so? |
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#63
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 ![]() |
@Tymeaus Jalynsfein
QUOTE And yet, that Invisibility does not work against Radar, now does it? Because Light is not Radar Waves... Duh... Silent does not work against visiual perception. So invisibility should not work against visiual perception. QUOTE I still have issues with it, however, because purely mechanical devices should not be affected by it, much like the aforementioned Radar. Or a camera or a microphone. QUOTE In Sane games, it is not so bad. Concealment is never really a problem in any game I have played. With a chamelion suite and magic 6 it just adds up to 10 dices. (And in a "normal" game not everyone is going to have around 20 dices for perception) |
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#64
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
High powered mage magic should, when appropriate (multisensory spell, normal Concealment), work against it, so why should pixie magic not do so? By Canon, it does not, as there is no spell that does so. You could, of course, add one in for that purpose. Concealment IS the Pixie magic to which I referred. (IMG:style_emoticons/default/wobble.gif) It's just a pet peeve of mine, that's all... Anyways... |
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#65
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
@Tymeaus Jalynsfein With a chamelion suite and magic 6 it just adds up to 10 dices. (And in a "normal" game not everyone is going to have around 20 dices for perception) It is so stupidly easy to get a high Perception Dice Pool that I often have to consiously work to not go that route. (IMG:style_emoticons/default/wobble.gif) As for the reference to my character, it made sense, in that normal game, to have such a high dice pool. A Cyberlogician is nothing but observant. (IMG:style_emoticons/default/smile.gif) |
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#66
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
By Canon, it does not, as there is no spell that does so. You could, of course, add one in for that purpose. Concealment IS the Pixie magic to which I referred. (IMG:style_emoticons/default/wobble.gif) By canon, there is no multisensory Illusion spell that does what Imp Invis does for vision based Perception, yes. But by canon also, Concealment does work against radar, as long as the skill being used is Perception. Concealment isn't a multisensory version of Improved Invis, just because Improved Invis doesn't work against radar and no canon spell fulfills this specific function doesn't mean that Concealment doesn't work against radar. |
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#67
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
By canon, there is no multisensory Illusion spell that does what Imp Invis does for vision based Perception, yes. But by canon also, Concealment does work against radar, as long as the skill being used is Perception. Concealment isn't a multisensory version of Improved Invis, just because Improved Invis doesn't work against radar and no canon spell fulfills this specific function doesn't mean that Concealment doesn't work against radar. I agree with what you wrote. I disagree with the rationale for it however. Besides, Drones do not roll perception, they roll a Sensor Check which is Pilot + Sensor. So Purely Mechanical Devices should not be fooled by Concealment. Which is what I said earlier. |
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#68
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 ![]() |
QUOTE Besides, Drones do not roll perception, they roll a Sensor Check which is Pilot + Sensor. So Purely Mechanical Devices should not be fooled by Concealment. Which is what I said earlier. I would not go down that road. I guess if you follow through to the and drones wouldn't be able to see anything. (Because to see something you have to make a Perception test, a Perception test ist defined by having perception as part of the dice pool (your axiom), drones do not have perception so they don't see anything.) |
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#69
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
I would not go down that road. I guess if you follow through to the and drones wouldn't be able to see anything. (Because to see something you have to make a Perception test, a Perception test ist defined by having perception as part of the dice pool (your axiom), drones do not have perception so they don't see anything.) Obviously, Common Sense is not. There is Perception, and then there is perception. Drones do not have the Skill, but they can still perceive. They just use different abilities. So your argument fails, since teh books say to use Pilot + Sensor to make that roll, not Perception + Sensor (which is what a Rigger would use if HE was perceiving). Ergo, Since Concealment only applies to Perception Rolls (The Skill), Machines are immune to it. Pretty simple really. Do I buy that line of reaasoning? Maybe. It makes a good argument, and brings Concealment into line with the rest of the magic system. Afterall, even Ruthenium Polymers and Sneak Suits, which Concealment is magically mimicing, can be seen with Radar. (IMG:style_emoticons/default/wobble.gif) |
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#70
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 ![]() |
@Tymeaus Jalynsfein
My argument was meant to fail. Out of the same reason yours fails. You do not need perception to make a perception test. QUOTE Afterall, even Ruthenium Polymers and Sneak Suits, which Concealment is magically mimicing, can be seen with Radar. Well, radar is something I dislike a bit anyway because there are no visibility rules. (So it is not even said a pixie can be picked up with rader) |
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#71
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
@Tymeaus Jalynsfein My argument was meant to fail. Out of the same reason yours fails. You do not need perception to make a perception test. Well, radar is something I dislike a bit anyway because there are no visibility rules. (So it is not even said a pixie can be picked up with rader) I disagree. Concealment only subtracts from Perception Tests (Note the Capitalization). It Does not subtract from Sensor Tests. Sorry that you dislike them, but why would they not? They are corporeal. Therefore they have a Radar Return. Thus they can be seen. (IMG:style_emoticons/default/wobble.gif) |
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#72
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,179 Joined: 10-June 10 From: St. Louis, UCAS/CAS Border Member No.: 18,688 ![]() |
I don't know about anyone else, but the majority of my characters are unplayable out of chargen. (IMG:style_emoticons/default/wink.gif)
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#73
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 ![]() |
@Tymeaus Jalynsfein
Well radar ain't radar. Different radars have totally different properties. |
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#74
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
@Tymeaus Jalynsfein Well radar ain't radar. Different radars have totally different properties. Irrelevant. Per the game, they work. Don't really care about yhte differing vagaries of the differing Radar Systems. (IMG:style_emoticons/default/wobble.gif) And we both know we are discussing Ultra-Wide band Radar, and the Vehicle Radar. |
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#75
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 ![]() |
@Tymeaus Jalynsfein
Well, you have to at some point. Is it possible to tell female from male? Is it possible to tell strong from fat? Is it possible to tell human from orc? Is it possible to tell pidgeon from pixie. I would go with no to every question. But how is it supposed to be? |
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