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> OoC Evolution, Out of Character - Epoch, Survival, Revolution Campaigns
Bastard
post May 4 2011, 03:06 AM
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QUOTE (galenbd @ May 3 2011, 10:06 AM) *
My kit does not need to tie in. My dataline tap needs to. The kit would be used to attempt that.

Galen


Does the dataline tap work on all information lines? Old phone, dsl, hdmi, etc?

Where are the rules for this?
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Kliko
post May 4 2011, 05:18 AM
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They only diversify between fiberoptic cables and datalines.
Don't think they diversify in the rules.

Gameplay-wise I'd say it goes, alternatively we can ask same on the OC forum?
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galenbd
post May 4 2011, 01:45 PM
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I suspect the game designers didn't want to tie the description of a dataline into reality.

On page 51 of Matrix, I found the effect on the decker when they try to hack an archaic system. It has no description of how to connect in to an archaic system.

Interestingly, I also found instructions for installing a dataline tap on page 33. It's Electronics B/R (4).

Please recall that Jamie is an insertion decker. She does what she is doing for a living. According to her background she's an old hand at this. I would assume she would have the adapters needed to interface with almost any system she runs across. Cult of the Dragon is not that old as an organization, though the building very well could be.

Galen
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Bastard
post May 4 2011, 10:38 PM
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I would not automatically assume that a kit would be stocked with everything needed to interface with equipment that is out of date by over 30-40 years, and basically obsolete for the past 20-30. If you varied an adapter, connection and/or converter for every electrical, video, audio and data, you would have a very heavy bag. Even so, the matrix generally does not run through these cables, though I would assume with the right converters it could at a slow rate.

Also remember the descriptions I have given of the building, area, and three camera, along with the research/legwork. This is an old warehouse built over a century ago that is in the industrial district. The CotD just purchased, or possibly leased the space.

Throughout my IC posts I told of the buildings age, along with certain things that were out of date. Some of it was just fluff to give you guys a feel, while some fluff actually included some important details (well not important detail, but maybe a hint, or lets call it useful fluff).

My ruling is that I do not believe you would have an adapter on hand, though Jamie sounds resourceful enough that you are welcome to give a try with some USE (unit-specific-engineering, aka jury-rigging).
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galenbd
post May 5 2011, 02:32 AM
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QUOTE (Bastard @ May 4 2011, 06:38 PM) *
USE (unit-specific-engineering, aka jury-rigging).

I love this term. Did you enjoy making that up?

Ok, I posted to disassemble the camera. Was I successful?

Galen
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Bastard
post May 5 2011, 12:07 PM
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I didnt see a post.

I use it at work all the time, because jury-rigging is a big no-no, so I tell them it isn't jury-rigged, it's unit specifically engineered (and it wouldn't have to be if they didnt delete my work order 3 times).

My other slogan at work, when they won't fix something, or do something the way it should be is, "Safety second, then?"
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galenbd
post May 5 2011, 01:55 PM
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QUOTE (Bastard @ May 5 2011, 08:07 AM) *
I didnt see a post.

The last line of my last post has an imbedded Electronic B/R roll to remove the camera case.

Galen
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galenbd
post May 6 2011, 02:27 PM
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I added another Electronic B/R roll into my recent post. The light blue is a bit of a pain to see. I'm really just trying to see if it's connected and if I can cobble together enough to install my dataline tap. Call it USE if you like. (IMG:style_emoticons/default/smile.gif)

My Electronic B/R rolls have been good so far, but I don't expect my luck to last.

Galen
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Bastard
post May 6 2011, 09:16 PM
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There is no matrix connection. But it is data, so you were able to enter-somewhat, are you able to jack out safely?
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galenbd
post May 7 2011, 01:45 AM
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I should be able to Jack Out as a Free Action. There's no test for it unless I am being attacked by Black IC. I'll try it in the IC thread and post a roll here for Dump Shock just in case.

I had intended to check to make sure the dataline was interpreting the signal appropriately before jacking in, but this way may just save us some time.

If the maglock or the door is alarmed, I may be able to use that as a jackpoint. It should just be another slave node.

Galen
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galenbd
post May 7 2011, 01:45 AM
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I should be able to Jack Out as a Free Action. There's no test for it unless I am being attacked by Black IC. I'll try it in the IC thread and post a roll here for Dump Shock just in case.

I had intended to check to make sure the dataline was interpreting the signal appropriately before jacking in, but this way may just save us some time.

If the maglock or the door is alarmed, I may be able to use that as a jackpoint. It should just be another slave node.

Galen
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galenbd
post May 7 2011, 02:03 AM
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Dump Shock roll
10,3,2,2

Galen
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Bastard
post May 7 2011, 12:20 PM
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There is no maglock on this door. It is an old steel fire proof door that only opens from the inside. You would need a heavy duty slim jim and/or crow bar.

QUOTE (Bastard @ Apr 1 2011, 03:29 PM) *
19:36:26 Thursday, 6 April 2062 - UCAS Safe House - UCAS Sector, Denver

"From my aerial recon," Corsair interjects, "it looks like there is a stairwell access on the roof. There looked to be an camera similar to the one on the side door, old and stationary. If you use that as your insertion point, you may want to bring some heavy duty B&E tools. Many of those doors on old buildings like this don't open from the outside."

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galenbd
post May 8 2011, 03:08 AM
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QUOTE (Bastard @ Mar 22 2011, 12:11 AM) *
Yeah, I think I only mentioned the outside ones before.

Outside:
Bubble above front door
One on each corner in the back
Old stationary cam over the canteen/side door

Inside Each of the following have bubbles:
Middle of foyer
Far corner of lounge (against outside wall)
Near corner of lounge (against outside wall)
Hallway by elevator/stair door
Canteen
Old stationary cams in each corner of warehouse


Jamie should know this, but don't recall us asking. Are the cameras in the back at roof height?

Galen
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Bastard
post May 8 2011, 04:55 AM
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Yep, a little lower than roof height. They are in darkened bubbles, so you cannot see which way they are pointing.
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galenbd
post May 9 2011, 12:31 AM
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I added two rolls in my latest IC post. I was tired of the light blue not showing up well, so I made them red so they would stand out. I can use a different color if you'd rather.

For the perception test, can I get a good description of the scene and the camera. I'm trying to figure out what it will take to get at the dataline.

Galen
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galenbd
post May 10 2011, 02:14 AM
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Can I tell at a glance how hard it will be to get to the dataline?

What's going on below?

Galen
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Bastard
post May 10 2011, 05:19 AM
Post #2193


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No, the cover is still on. Nothing is going on below.
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galenbd
post May 10 2011, 02:17 PM
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I had hoped to save my one Karma point for something more important. I think I will use it to turn the Electronic B/R Critical failure into a simple failure.

Galen
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Kliko
post May 10 2011, 03:26 PM
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QUOTE (galenbd @ May 10 2011, 10:17 AM) *
I had hoped to save my one Karma point for something more important. I think I will use it to turn the Electronic B/R Critical failure into a simple failure.

Or use team karma FTW! (IMG:style_emoticons/default/wink.gif)
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galenbd
post May 10 2011, 03:37 PM
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I haven't been with this team very long. I didn't think I had team karma. That will also be better used by the guys at the tip of the spear.

Galen
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Bastard
post May 10 2011, 04:28 PM
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This is probably the tenth time I posted this, but...

If you change your forum settings to LINEAR, you will always have the first post of the thread on every page. This changes it for every thread, not just the one you click on. Here is how you do it:
[ Spoiler ]

This may help because my first OoC and IC post are continuously updated, have links to important events in the storyline, house rules, and other information that you may find helpful.

Also, in my signature, I keep a running count of the team Karma Pool, and a link to the OoC Evolution post. I usually uncheck the box, because too many sigs are annoying. If any combat starts, I will leave it in more often.

You will find under Karma Rules, there is no Individual Karma, it is all pooled together as Team Karma.

It makes it easier for me to track, and it helps the newer characters keep up with the experienced ones.
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SneakyJoeKDB
post May 10 2011, 04:47 PM
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QUOTE (Kliko @ May 6 2011, 02:00 PM) *
14:19:07 Friday, 7 April 2062 - East 58th next to Cult of the Dragon Temple - UCAS Sector, Denver

'Drek, assumptions are the mother of all major clusterfucks'
Looking at Ludmilla 'be cool chummer, show some fraggin adaptability.' he triggers his slotted comm-system:

"Copy that Juliet, can you rig alongside the camera at the back and try that one?
If you can't deck it disable it, so they can't find out on short notice and get the frag out of there."


You up for the quick and dirty lobby extraction method yet? (IMG:style_emoticons/default/grinbig.gif) Kliko can always hand Bubba a concussion grenade on his invisible way into the building. Or better yet we scrap the current plan and deliver a radio controlled cuncussion grenade in a pretty wicker basket with flowers? We can always use CS gas instead of smoke as well. I feel like our current plan has made too many assumptions and we will get hung up by more obstacles.
Well if you do want to scrub current plan below is my proposed outline of the other method.

1.) Bubba will place a Radio controlled concussion grenade in potted plant in the Lobby. Either brings one in or water and feed one that already exists in the lobby. This could be done by package or flower delivery.
2.) Invisible Ludi enters building on Bubba's fresh air break.
3.) Kliko attends sermon in Jedi robe.
4.) When Target enters lobby near plant, radio detonation is triggered!
5.) Ludi Pops CS gas at stair well and storage area hallway area.
6.) Kliko shuts lobby doors to lounge while dropping a CS grenade into the lounge and then dons gas mask.
7.) Sniper/Mage blasts back door camera.
8.) Getaway vehicle rolls up at back door.
9.) Kliko and Ludi with gas masks donned pick up target and carry target into canteen. One drops a smoke grenade as they leave lounge.
10.) Bubba ensures canteen exit is clear and provides back-up in Lobby if needed. Also carries target at this point.
11.) All exit with target at canteen back door and load up in Corsair driven getaway vehicle.
10.) Sniper/Mage provides cover from secure distant location.
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Bastard
post May 10 2011, 04:50 PM
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Camera is sort of like this, but not exactly. I chose this image because you can see the screws that will unlock the plastic bubble.
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Kliko
post May 10 2011, 05:08 PM
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@Sneaky: Not yet.

Plan in case of an abort is to try the sneaky approach at night.
Sensible people abort in case of to many difficulties. Besides, if Jamie manages to disable the rear-side camera we can move the SUV unseen to the loading ramp (at least outside of the camera's view).

That is critical for the current setup. Given time, the guards will notice the malfuctioning camera, make a round to verify outside and get back inside to order a service mechanic or something.
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