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Tymeaus Jalynsfe...
post Feb 14 2012, 09:02 PM
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QUOTE (Chinane @ Feb 14 2012, 01:56 PM) *
So does that mean the cyborg DOES have hardened armor or not? Can it take stun damage, since it's not completely a vehicle? Does anyone actually use cyborgs? (IMG:style_emoticons/default/wink.gif)


A Cyborg cannot take stun, so whether or not the Armor is hardened is almost irrelevant. If the Armor is higher than the DV, the damage is converted to Stun, and therefor does no damage to the Cyborg. Technically, No, it is not hardened.

I have a character with a Cyborg Girlfriend. Did not plan it that way (The Otomo was for me when I conceptualized it), but when it came time to manufacture it it, I had it constructed as a female so the Emerging Metasapient AI (From the ARE Persona programmed Agent, no I did not know that at the time) of my Girlfriend could be physical rather than always in AR/VR. Probably should have thought about that one a bit more. BIG difference between an ARE Agent and a Metasapient AI. Ooops. (IMG:style_emoticons/default/smile.gif)
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Dakka Dakka
post Feb 14 2012, 09:04 PM
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QUOTE (Chinane @ Feb 14 2012, 09:56 PM) *
So does that mean the cyborg DOES have hardened armor or not? Can it take stun damage, since it's not completely a vehicle? Does anyone actually use cyborgs? (IMG:style_emoticons/default/wink.gif)
The brain in the jar can take stun damage, if you target it directly, but mostly it will just go *squish*. The (possibly anthroform) drone the jar is wired to cannot. The jarhead will suffer biofeedback though, just like any other rigger.
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Tymeaus Jalynsfe...
post Feb 14 2012, 09:05 PM
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QUOTE (Dakka Dakka @ Feb 14 2012, 02:04 PM) *
The brain in the jar can take stun damage, if you target it directly, but mostly it will just go *squish*. The (possibly anthroform) drone the jar is wired to cannot. The jarhead will suffer biofeedback though, just like any other rigger.


Indeed, forgot to mention that little factoid. Oops. (IMG:style_emoticons/default/smile.gif)
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Yerameyahu
post Feb 14 2012, 09:05 PM
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The cyborg is a rigger inside a vehicle, period. It takes damage exactly as the vehicle-rigger rules specify.
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Draco18s
post Feb 14 2012, 10:12 PM
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QUOTE (Mäx @ Feb 14 2012, 02:19 PM) *
There's no diffenrence in what effect it has for damage resistance(ie. damage that is less then armor rating, does nothing), so i used the simpler term.


The following quote is exactly why the distinction needs to be made:

QUOTE (Chinane @ Feb 14 2012, 03:56 PM) *
So does that mean the cyborg DOES have hardened armor or not? Can it take stun damage, since it's not completely a vehicle? Does anyone actually use cyborgs? (IMG:style_emoticons/default/wink.gif)


Chinane: Vehicles do not have hardened armor. You put a brain in a jar in it, and "the vehicle" gains a stun track.
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Chinane
post Feb 14 2012, 10:37 PM
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QUOTE (Draco18s @ Feb 14 2012, 11:12 PM) *
The following quote is exactly why the distinction needs to be made:



Chinane: Vehicles do not have hardened armor. You put a brain in a jar in it, and "the vehicle" gains a stun track.


Well, I haven't played SR4 yet only studied the rules i'm interested in which is mainly adepts and sams. Also in SR3 noone of us played a rigger for the same reason I would not want to play alongside robocop: Anything that posed a threat to rigged vehicles would have killed a regular party multiple times over. And otherwise they were pretty useless, which is why the concept was changed in SR4.
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snowRaven
post Feb 14 2012, 10:39 PM
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QUOTE (Yerameyahu @ Feb 14 2012, 10:05 PM) *
The cyborg is a rigger inside a vehicle, period. It takes damage exactly as the vehicle-rigger rules specify.


Did they mention anything about crash tests and ramming and passenger damage for brain-in-a-jar? (IMG:style_emoticons/default/grinbig.gif)

(Yes, I'm being an ass...)
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Stahlseele
post Feb 14 2012, 10:41 PM
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Great, now i imagine one of those asimo robots walking into a human and the human going splat . .
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CanRay
post Feb 14 2012, 10:41 PM
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QUOTE (snowRaven @ Feb 14 2012, 06:39 PM) *
Did they mention anything about crash tests and ramming and passenger damage for brain-in-a-jar? (IMG:style_emoticons/default/grinbig.gif)

(Yes, I'm being an ass...)
No, the passenger's body is in the crash. (IMG:style_emoticons/default/nyahnyah.gif)

The brain in the jar gets bounced around the jar, and gets a concussion. (IMG:style_emoticons/default/wink.gif)
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Dakka Dakka
post Feb 14 2012, 10:49 PM
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QUOTE (CanRay @ Feb 14 2012, 11:41 PM) *
The brain in the jar gets bounced around the jar, and gets a concussion. (IMG:style_emoticons/default/wink.gif)
The jar is in a vehicle. vehicles have safety features for passengers. Unless those are disabled, the jar takes no damage.
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Irion
post Feb 14 2012, 10:49 PM
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@snowRaven
Well, thats ugly. I do not know what kind of body a brain has...
On the other hand, if a Troll starts slamming the head of the cyborg into the wall, it is somehow called for...
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Yerameyahu
post Feb 14 2012, 10:52 PM
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It's easier to assume that nothing affects the headjar except biofeedback. Either way, stun doesn't makes sense; it's as if it's a *remote* rigger.
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Tymeaus Jalynsfe...
post Feb 14 2012, 10:55 PM
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QUOTE (Draco18s @ Feb 14 2012, 03:12 PM) *
The following quote is exactly why the distinction needs to be made:

Chinane: Vehicles do not have hardened armor. You put a brain in a jar in it, and "the vehicle" gains a stun track.



Which is why you use an AI instead... (IMG:style_emoticons/default/smile.gif)
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Yerameyahu
post Feb 14 2012, 11:15 PM
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Ugh. I can't decide if AIPCs or FSPCs are the more ill-conceived and destructive PC options. Prolly FSPC.
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Chinane
post Feb 14 2012, 11:27 PM
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QUOTE (Yerameyahu @ Feb 15 2012, 12:15 AM) *
Ugh. I can't decide if AIPCs or FSPCs are the more ill-conceived and destructive PC options. Prolly FSPC.


No need to decide, simply ignore both rulesets equally (IMG:style_emoticons/default/smile.gif) .

Alas for the trees that had to die...
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Yerameyahu
post Feb 14 2012, 11:36 PM
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That's what I do, but it's nice to rank hated things. (IMG:style_emoticons/default/biggrin.gif)
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Mäx
post Feb 15 2012, 04:51 AM
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QUOTE (Irion @ Feb 14 2012, 10:43 PM) *
His essence is droped->Burnout (loosing all qualities)
Afterwards he gets the magic 1. Does not help much.

Except thats not how it works, if you dont have a magic ratin then you get it at 1 afterwards, but if you have a magic rating it just gets permanently reduced to 1 so there no burning-out.
QUOTE (Draco18s @ Feb 15 2012, 01:12 AM) *
Chinane: Vehicles do not have hardened armor. You put a brain in a jar in it, and "the vehicle" gains a stun track.

No it doesn't, the brain has a stun track, but the drone doesn't.
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Yerameyahu
post Feb 15 2012, 04:55 AM
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We don't know it doesn't work like that. It only makes sense that the patient is reduced to Mag 0 and Ess 0, then is brought back to Mag 1 by the process; dying is hard on a guy. Either way, the *only* time it would matter is if some munchkin were trying to give a cyberzombie even more powers on top of the incredible stack they already have.
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KarmaInferno
post Feb 15 2012, 06:03 AM
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If you want ultimate cheese, have a cyborg with brain-based cultured bioware and the Latent Magician or Latent Technomancer quality.

(IMG:style_emoticons/default/smile.gif)




-k
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Dakka Dakka
post Feb 15 2012, 06:08 AM
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That does not work either. Latent Awakening/Latent Technomancer clearly state that once your Essence drops below 1, you will never awaken/emerge.
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KarmaInferno
post Feb 15 2012, 06:22 AM
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Bah, you're right.

So a Essence 1 Street Sam is about the limit.



-k
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Mäx
post Feb 15 2012, 12:02 PM
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QUOTE (Yerameyahu @ Feb 15 2012, 07:55 AM) *
We don't know it doesn't work like that. It only makes sense that the patient is reduced to Mag 0 and Ess 0, then is brought back to Mag 1 by the process; dying is hard on a guy. Either way, the *only* time it would matter is if some munchkin were trying to give a cyberzombie even more powers on top of the incredible stack they already have.

You can still be a level 1 initiate with magic 1 with 0 essence(except for being dead normally part) going below that is part of the process of becoming a cyber zombie, rules for witch state that your magic is reduced to 1.
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Irion
post Feb 15 2012, 12:08 PM
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@Mäx
QUOTE
rules for witch state that your magic is reduced to 1.

No, you get magic 1 in the end. You first are reduced to 0E and below
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snowRaven
post Feb 15 2012, 12:39 PM
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It says in Augmentation, pg.157:

"If the character already possessed a Magic attribute, it is permanently reduced to 1."

It goes on to say that if you have Resonance, that is reduced to 0 and all technomantic abilities are lost. It does not say that any magical abilities are lost anywhere. It also says:

"Due to the cybermantic rituals, the cyberzombie does not suffer Magic loss from implantation[...]"

So by RAW, Magic is never reduced to 0 if you were awakened. It is reduced to 1. Thus, since it doesn't say that you lose magical abilities anywhere, you retain any magical abilities that are possible with a magic of 1 - be they spellcasting, adept powers, critter powers, or whatever. Your max initiation is now 1, and you can never increase your magic by any means, as per the text on pg. 157.
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Mäx
post Feb 15 2012, 01:03 PM
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QUOTE (Irion @ Feb 15 2012, 03:08 PM) *
@Mäx

No, you get magic 1 in the end. You first are reduced to 0E and below

Carefully read the actual rules that snowRaven kindly posted, please before you make yourself look like a total fool(even more then you allready have)
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