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#276
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
Between Shadowrun Returns and the DoubleFine point and click adventure game, I am stoked. Finally, I can spend money on what *I* want to see! Finally a way to vote with our money and have it mean something.The slathering vidiots who buy whatever the magazines tell them, or whatever FPS they can swear at people in while being ungodly in skill in, won't affect our RPGs and in depth storytelling, as well as problem solving requirements. |
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#277
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
Between Shadowrun Returns and the DoubleFine point and click adventure game, I am stoked. Finally, I can spend money on what *I* want to see! There's also Takedown, The Banner Saga, and of course, my personal favorite, Velociraptor! Cannibalism! Although I might be a little biased, what with being on the design team.... I also picked up FTL: Faster Than Light, just for good measure. |
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#278
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 ![]() |
Should we tip in a little more cash so we can get the multiple endings of the adventure in 3 colours? (IMG:style_emoticons/default/grinbig.gif)
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#279
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Keeper of the Timeline Maps ![]() ![]() Group: Members Posts: 410 Joined: 21-December 10 Member No.: 19,243 ![]() |
Should we tip in a little more cash so we can get the multiple endings of the adventure in 3 colours? (IMG:style_emoticons/default/grinbig.gif) Okay, spoiler warning obviously:That only happens in the third installation of the game series "Shadowrun Returns Again and Again". The Horrors are coming back to devour the Earth and a little dragon child will give you three choices: Explode magic, killing everything magical in the process. Merge with Dunkelzahn and destroy the bridge between the worlds with the help of the Dragon Heart, postponing the inevitable coming of the Horrors. Turn every living being on Earth into a thorn-tormented magical creature, so that the Horrors lose interest and go pester the dragons on Mars (so called Alachia solution). Unfortunately every wheel on Earth explodes regardless of you choice... something to do with magic... In Shadowrun Returns you only get to choose to either save the United Corporate Council of Seattle or let them die and stack the new council with shadowrunners. |
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#280
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 ![]() |
Okay, spoiler warning obviously: That only happens in the third installation of the game series "Shadowrun Returns Again and Again". The Horrors are coming back to devour the Earth and a little dragon child will give you three choices: Explode magic, killing everything magical in the process. Merge with Dunkelzahn and destroy the bridge between the worlds with the help of the Dragon Heart, postponing the inevitable coming of the Horrors. Turn every living being on Earth into a thorn-tormented magical creature, so that the Horrors lose interest and go pester the dragons on Mars (so called Alachia solution). Unfortunately every wheel on Earth explodes regardless of you choice... something to do with magic... In Shadowrun Returns you only get to choose to either save the United Corporate Council of Seattle or let them die and stack the new council with shadowrunners. That was just awesome spoilers (IMG:style_emoticons/default/grinbig.gif) But which colour will be at which ending? |
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#281
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Keeper of the Timeline Maps ![]() ![]() Group: Members Posts: 410 Joined: 21-December 10 Member No.: 19,243 ![]() |
But which colour will be at which ending? Backers will be able to vote on this. To my mind that is a mistake though. The colour of your ending is such a fundamental design decision. It literally colours in the emotional impact of your story. No offense but such an important decision should not be left to amateurs. (IMG:style_emoticons/default/sarcastic.gif)
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#282
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Moving Target ![]() ![]() Group: Members Posts: 583 Joined: 6-November 09 From: MTL Member No.: 17,849 ![]() |
Backers will be able to vote on this. To my mind that is a mistake though. The colour of your ending is such a fundamental design decision. It literally colours in the emotional impact of your story. No offense but such an important decision should not be left to amateurs. (IMG:style_emoticons/default/sarcastic.gif) Clearly it should depend on the level of your Street Cred versus that of your Notoriety. |
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#283
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 ![]() |
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#284
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
how come?
if both of those rise depending on what you do, then you can do a simple check which is higher and display the apropriate ending O.o |
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#285
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
how come? if both of those rise depending on what you do, then you can do a simple check which is higher and display the apropriate ending O.o I think you missed the joke. Who gets to vote is dependent on their street cred and notoriety. At least, that's how *I* read it. |
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#286
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
oy . . yeah, i missed that one <.<
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#287
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Moving Target ![]() ![]() Group: Members Posts: 583 Joined: 6-November 09 From: MTL Member No.: 17,849 ![]() |
Overall, it was a joke as to the awful ending of Mass Effect 3 (IMG:style_emoticons/default/nyahnyah.gif)
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#288
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
ok, i will admit this once and never ever again . .
i haven't played a single mass effect part yet . . . |
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#289
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
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#290
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,241 Joined: 10-August 02 Member No.: 3,083 ![]() |
The first game was really good; the second game was more action-gamey, for better and worse, and I haven't played the third one yet.
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#291
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Moving Target ![]() ![]() Group: Members Posts: 202 Joined: 11-June 09 Member No.: 17,271 ![]() |
So... I've been thinking about this for a while.
Black ending will be no one noticing anything. Those buildings and those people never existed. Pink ending will be trolls bow adepts shooting arrows that are in fact dwarves dual wielding chainsaws at everyone and everything exploding. Not sure about the third color though. I did have an idea about the rainbow ending, where everyone become best friends and work together to make the world a better place, but somehow I don't think it fits. |
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#292
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
ok, i will admit this once and never ever again . . i haven't played a single mass effect part yet . . . Neither have I. You can't miss what you are not really interested in in the first place. (IMG:style_emoticons/default/smile.gif) |
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#293
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Moving Target ![]() ![]() Group: Members Posts: 289 Joined: 15-March 09 Member No.: 16,968 ![]() |
QUOTE ("Keith") "What we need to do as fans is make it clear we want depth, we want customization, we want a breathing/living world. What we don't want is a sequential railroad of missions in a world we feel is extremely static and just waiting for us to show up to. Many of us have praised the Genesis' method of sprinkling random encounters/events and random-generated runs that kept things interesting during the 'none main story' periods. It was glorious. Let them know this is how we feel." This. |
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#294
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Keeper of the Timeline Maps ![]() ![]() Group: Members Posts: 410 Joined: 21-December 10 Member No.: 19,243 ![]() |
Stahlseele, what was this famous game series you have not yet played? I cannot quite remember. (IMG:style_emoticons/default/biggrin.gif)
This. Random generation has it's own problems though, because once you learn the pattern it usually loses its appeal at least story-wise. I have yet to see a game that passes the "Turing test" in terms of algorithmic story writing. Not that there many games with random plot generation to begin with. I think if Harebrained Schemes makes a lot side quest runs and the mission editor enables the community to be make a lot of new ones, we should be set. (By the way I'm a huge fan of random generation and would love to see it working, I just think it is hard to do well.)Another thought regarding a "living world". Would it bother you if people in the game world start to chat you up on a particularly successful run, because that is a common method of reflecting your character's development or progress through the story back to you? Of course that has always been a contradiction in Shadowrun itself. On the one hand you are SINless and there is this silent agreement to not persecute deniable assets because they are so useful for everyone, on the other hand corporations are vindictive and deniable assets are hunted all the time (as in major plot device). Being available to meeting new Johnsons is risky even if they have been vetted by your fixer. And certainly chatting about your runs on matrix shadow boards or being famous for certain runs in general doesn't seem to be something you want to happen. One way to achieve a world that feels alive is having lots of news items and populating it with other runners or shadow folk, whose fate you can follow (people come and go, live and die). Both could be run on some form of random schedule. Lastly, was there ever any mention of a character editor for making new runner companions or does that interfere with the rewards for backers? |
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#295
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Moving Target ![]() ![]() Group: Members Posts: 163 Joined: 4-August 10 Member No.: 18,890 ![]() |
There's also Takedown, The Banner Saga, and of course, my personal favorite, Velociraptor! Cannibalism! Although I might be a little biased, what with being on the design team.... I also picked up FTL: Faster Than Light, just for good measure. Whoa whoa whoa whoa whoa, how did I miss this? Velociraptor! Cannibalism! Is this like Munchkin with dinosaurs? And by that I mean, "can I get wasted and yell at people while playing this?" |
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#296
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
you can get wasted and yell at people playing chess . .
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#297
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Moving Target ![]() ![]() Group: Members Posts: 325 Joined: 9-December 06 From: the Maaatlock-Expressway! Member No.: 10,326 ![]() |
You can smack the everliving crap out of each other.
While playing chess. |
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#298
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Moving Target ![]() ![]() Group: Members Posts: 163 Joined: 4-August 10 Member No.: 18,890 ![]() |
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#299
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 ![]() |
Crap! Over a million bucks? 1,175,990, and 11 days to go.
Do you think that the donation level will hit 1.5 million? |
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#300
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Realistically speaking, even if they only get 50k per day, yes, they will make it.
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Lo-Fi Version | Time is now: 5th June 2025 - 11:31 PM |
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