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> Weapon Mods - The Silly Mods, Im a 6 second bomb...im a 5 second...
Stahlseele
post Apr 24 2012, 08:39 PM
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QUOTE (CanRay @ Apr 24 2012, 10:16 PM) *
Great minds think of explosions, and philosophy! (IMG:style_emoticons/default/biggrin.gif)

Was that a compliment by the great CanRay? O.o
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_Pax._
post Apr 24 2012, 08:47 PM
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QUOTE (The Jopp @ Apr 24 2012, 03:18 PM) *
Still a very expensive grenade

Which means you'll only use it when it's specific advantages are important, not just for giggles and yuk-yuks. (IMG:style_emoticons/default/smile.gif)


QUOTE (CanRay @ Apr 24 2012, 03:20 PM) *
You still have to buy the licenses for all those programs unless you break the copyright. (IMG:style_emoticons/default/nyahnyah.gif)

It's not the software that costs you, it's the license to legally USE the software!

Not every campaign uses those rules, though. And even so, it's not that hard to patch a program - and pilots only degrade every two months.

Or, you know, you could get an open-source Pilot program. Because you know there've got to be enough funny-in-the-head people out there to find "grenade pilot" too funny NOT to create, and even keep up to date. Sure, maybe you won't get better than a rating 1 pilot .... and the problem with that is? It won't exactly have difficult decisions to make, after all: "get closer, then go boom" isn't a life fraught with intellectual challenges, hahaha! (IMG:style_emoticons/default/biggrin.gif)
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Draco18s
post Apr 24 2012, 08:50 PM
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QUOTE (almost normal @ Apr 24 2012, 03:39 PM) *
2142?


No. Albedo: Platinum Catalyst.
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CanRay
post Apr 24 2012, 08:53 PM
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QUOTE (Stahlseele @ Apr 24 2012, 03:39 PM) *
Was that a compliment by the great CanRay? O.o
I'd have to be great first.

Hell, at best, I'm mediocre.
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Stahlseele
post Apr 24 2012, 08:54 PM
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QUOTE (CanRay @ Apr 24 2012, 10:53 PM) *
I'd have to be great first.

Hell, at best, I'm mediocre.

Always remember:
Being mediocre just means that half of the world ain't as good as you are.
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hobgoblin
post Apr 24 2012, 09:02 PM
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QUOTE (Modular Man @ Apr 24 2012, 07:53 PM) *
I always liked the idea of a grenade giving off witty comments, but even this modification (mentioned in "Arsenal" as well) struck me as too expensive for a detonating device...

https://www.youtube.com/watch?v=TvdTj6f7Vcc
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cndblank
post Apr 25 2012, 03:49 PM
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QUOTE (Thanee @ Apr 24 2012, 02:38 AM) *
Carrying self-arming explosives is ALWAYS a good idea. (IMG:style_emoticons/default/biggrin.gif)

Bye
Thanee



Which is why you always have any Safety features hardwired in.

You have a physical "pin" on any explosives, that must be manually removed before the detonator can arm.
Some thing that would physically block the "firing pin" or not power the device until removed.

This would be like how minigrenades are hardwired to not arm until traveling 5 meters after being launched.
You have to physically remove the safety feature to disable it.

A paranoid person would would have a hardwired time delay of two or there seconds before the device armed so that it could not go off in his hand unless physically sabotaged.
And if the device did have a commlink, it would not activate until after the pin was physically pulled.

You could use a skin link so you could present targeting parameters before pulling the pin.
But in any case there would be no way to set the grenade off before the pin was pulled and the timed delay passed.

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cndblank
post Apr 25 2012, 04:10 PM
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I always thought that taking a remote control foam "hobby" glider and adding some targeting software and a minigrenade or two (which weigh very little) to it would make a good distraction.
You could get some nice ones for under 200 nuyen a pop. Plus they would be nearly impossible to trace.


Use a floater to carry a string of them up wind of the target.
Release as needed. They could even do thermal soaring if they needed to hover in place for a while.


I don't know how accurate they would be but close counts for grenades and since they were cheap you could send a lot of them to make sure they got the job done.

If nothing else they would make a great distraction especially if you had a another drone using a targeting laser to guide them in.
Just set the commlink in them to shut off once they picked up the laser designator so that by the time they were close enough to be spotted and hacked they would be locked down.

That way you would only have to worry about your targeting drone being hacked as it would be much further away (especially if you were using a laser com link).

Sure the gliders would take some time to get to the targets but what is a grand or two of nuyen if it buys you a clean get away?





QUOTE (The Jopp @ Apr 24 2012, 02:18 PM) *
Since the crawler mod for a grenade would cost 5K and an availability of 14 it would be far cheaper to buy a minidrone and glue a grenade on it.

Halving availability and 1/10 of the price would get a grenade down to about 1K

Grenade: 50Y
Pilot 1: 500Y
Walker Drone: 500Y
Motion Sensor: 50Y

Still a very expensive grenade

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_Pax._
post Apr 25 2012, 05:05 PM
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QUOTE (cndblank @ Apr 25 2012, 11:10 AM) *
I always thought that taking a remote control foam "hobby" glider and adding some targeting software and a minigrenade or two (which weigh very little) to it would make a good distraction.
You could get some nice ones for under 200 nuyen a pop. Plus they would be nearly impossible to trace.

I prefer a stealthy LTA drone 200+ meters overhead, with an internal/fixed hardpoint carrying an MGL-12 .... pointed straight down. Depending on the game style, they can either be a mix of smoke and flash-bangs, or (personal favorite) gas grenades loaded with Breathstealer (make sure every PC has a gas mask), all the way up to nasty stuff like WP, HEAP, and even nerve-toxin-spewing grenades. Very mission-oriented in that way.

Or a very small flier, and Gecko grenades. Activate the grenades wirelessly, while simultaneously turning off the gecko-sticky surface. Instant bomber! (IMG:style_emoticons/default/biggrin.gif)
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Lantzer
post Apr 25 2012, 07:01 PM
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QUOTE (_Pax._ @ Apr 24 2012, 06:25 PM) *
For extra giggles, spring for a Personality Software upgrade. (IMG:style_emoticons/default/smile.gif) SO many possibilities: Marvin-esque depressed; sultry sexy babe (who wants to go BOOM with you), over-eager puppy .... GIR ... ^_^


Oh Dear. Peebos.
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Chainsaw Samurai
post Apr 25 2012, 09:08 PM
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QUOTE (_Pax._ @ Apr 25 2012, 09:05 AM) *
I prefer a stealthy LTA drone 200+ meters overhead, with an internal/fixed hardpoint carrying an MGL-12 .... pointed straight down. Depending on the game style, they can either be a mix of smoke and flash-bangs, or (personal favorite) gas grenades loaded with Breathstealer (make sure every PC has a gas mask), all the way up to nasty stuff like WP, HEAP, and even nerve-toxin-spewing grenades. Very mission-oriented in that way.

Or a very small flier, and Gecko grenades. Activate the grenades wirelessly, while simultaneously turning off the gecko-sticky surface. Instant bomber! (IMG:style_emoticons/default/biggrin.gif)



Why choose between grenade types? That's what the additional clip mod is for.
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_Pax._
post Apr 25 2012, 09:51 PM
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QUOTE (Chainsaw Samurai @ Apr 25 2012, 05:08 PM) *
Why choose between grenade types? That's what the additional clip mod is for.

That's good for TWO types of grenades. But I, uh, kind of listed five or six different kinds ... (IMG:style_emoticons/default/smile.gif)

Also, if your GM allows it, Extended Clip (Drum). Honestly, I think ANY longarm should be able to take that one; restricting it to just ARs and SMGs doesn't make sense to me. Two fifty-round drums of minigrenades, though? Seriously. Ruin. Security's. NIGHT. Heheh.
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Chainsaw Samurai
post Apr 25 2012, 09:54 PM
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QUOTE (_Pax._ @ Apr 25 2012, 01:51 PM) *
That's good for TWO types of grenades. But I, uh, kind of listed five or six different kinds ... (IMG:style_emoticons/default/smile.gif)

Also, if your GM allows it, Extended Clip (Drum). Honestly, I think ANY longarm should be able to take that one; restricting it to just ARs and SMGs doesn't make sense to me. Two fifty-round drums of minigrenades, though? Seriously. Ruin. Security's. NIGHT. Heheh.


If you can't narrow your selection down to two types, you haven't done your legwork. Really Pepperpunch and plain ol' Frag will handle most situations well enough to justify keeping a stockpile of them around.

But yeah, just 24 grenades (12 of each, or two full clips of a single type) will ruin just about anythings day. Drums or a belt feed could ruin a whole city block's day.
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_Pax._
post Apr 25 2012, 10:04 PM
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QUOTE (Chainsaw Samurai @ Apr 25 2012, 04:54 PM) *
If you can't narrow your selection down to two types, you haven't done your legwork.

Yes, but my point was: if the legwork for Job A suggests some quiet smoke grenades and maybe some sleepy-gas jobs are all you might need ... great: buy 'em, load 'em, do the job. However, if the legwork for Job B six months later says "bring WP and HEAP to the table, or save yourself the time and just shoot yourself in the head right now" ...? Same drone, different box of grenades, do the job. (IMG:style_emoticons/default/cyber.gif)
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The Jopp
post Apr 26 2012, 06:48 AM
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QUOTE (_Pax._ @ Apr 25 2012, 10:51 PM) *
That's good for TWO types of grenades. But I, uh, kind of listed five or six different kinds ... (IMG:style_emoticons/default/smile.gif)


MGL6 with underbarrel MGL6 Both weapons have an additional clip.

That's four different grenade types for two of your hands. (IMG:style_emoticons/default/grinbig.gif)
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Seriously Mike
post Apr 26 2012, 08:16 AM
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QUOTE (Shortstraw @ Apr 24 2012, 10:06 AM) *
Second I use bust a moves with smuggling compartments for bombots.

Strangely, I like this idea. That or a self-destruct system. Getting killed by an exploding plushie that gecko-taped itself to your face? Ignominious.
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The Jopp
post Apr 26 2012, 08:41 AM
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Insanity Bombs (below) Only mad hatters make these
Cost: No idea
Availability: 'Crimes Against Humanity and Torture Weapon' Availability Level

Monoweb 'Venus Flytrap' Grenade
The monoweb grenade is essentially a hollow shell filled with glue and filled capsule rounds connected to a small spool of monowire all connected to a knot in the middle.

A pressurised gas charge detonates the grenade and sends the capsule rounds out in all directions in a 5 meter radius, splatting them against any surface and bonding instantly. The glue in the grenade itself fills the area.

This creates an invisible monowire web and glue filled area just waiting for someone to walk into it.

Monoweb 'Slip'N'Slice' Grenade
Like the above grenade but filled with high performance lubricant.

Fizz'N'Pop Grenade
Capsule grenade filled with a mixture of Pepper Punch, Hydrocloric Acid and DMSO.

Laugh your Guts Out Grenade 'AKA The Joker'
Capsule grenade with Nausea Gas and Nitrous Oxide (laughting gas).

Victims usually asphyxiate as they laugh uncontrollably while puking their guts out without being able to catch their breat and get enough air.

Freeze Itch Grenade
The Freeze itch grenade isa capsule grenade filled with Freeze Foam and Pepper Punch mixed with DMSO and Ymir Toxin.
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_Pax._
post Apr 26 2012, 03:53 PM
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QUOTE (The Jopp @ Apr 26 2012, 02:48 AM) *
MGL6 with underbarrel MGL6 Both weapons have an additional clip.

That's four different grenade types for two of your hands. (IMG:style_emoticons/default/grinbig.gif)

[Egon] ".... don't cross the streams!!" [/Egon]

The bit you quoted wasn't from the "how many guns can you carry", it was from an "LTA Bomber" idea I mentioned. (IMG:style_emoticons/default/smile.gif)
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