IPB

Welcome Guest ( Log In | Register )

149 Pages V  « < 127 128 129 130 131 > »   
Closed TopicStart new topic
> And now a running list of things I am not allowed to do in Shadowrun, And now a running list to lift all of our spirits.
ShadowDragon8685
post Sep 1 2012, 01:55 PM
Post #3201


Horror
*********

Group: Members
Posts: 5,322
Joined: 15-June 05
From: BumFuck, New Jersey
Member No.: 7,445



QUOTE (WhiskeyJohnny @ Aug 31 2012, 09:17 PM) *
2034: My runners are not allowed to open a Law Office under the name "Johnson, Johnson, and Johnson, Attorneys at Law"


It could be worse. It could be Johnson, Brackhaus, and Tanaka, Attorneys at Law.
Go to the top of the page
 
+Quote Post
CanRay
post Sep 1 2012, 05:09 PM
Post #3202


Immortal Elf
**********

Group: Dumpshocked
Posts: 14,358
Joined: 2-December 07
From: Winnipeg, Manitoba, Canada
Member No.: 14,465



With Barrister Bunraku on retainer?
Go to the top of the page
 
+Quote Post
WhiskeyJohnny
post Sep 1 2012, 07:12 PM
Post #3203


Moving Target
**

Group: Members
Posts: 471
Joined: 7-November 10
Member No.: 19,155



QUOTE (Grinchy McScrooge @ Sep 1 2012, 05:46 AM) *
I sense an interesting story behind this one. Care to share...? (IMG:style_emoticons/default/beret.gif)


Just an idea I had for a game I might run, if the opportunity presents itself. High-risk extraction of clients, runs to hack corporate data and find evidence as "Discovery," depositions (much more thrilling when the councellors have wired reflexes and cyber-spurs in addition to their rapier wit), that sort of thing.
Go to the top of the page
 
+Quote Post
ShadowDragon8685
post Sep 1 2012, 09:13 PM
Post #3204


Horror
*********

Group: Members
Posts: 5,322
Joined: 15-June 05
From: BumFuck, New Jersey
Member No.: 7,445



QUOTE (CanRay @ Sep 1 2012, 12:09 PM) *
With Barrister Bunraku on retainer?



Nah, it'd be Barrister Smith or Barrister Jones. (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
TeknoDragon
post Sep 2 2012, 05:15 PM
Post #3205


Moving Target
**

Group: Members
Posts: 138
Joined: 14-July 09
Member No.: 17,394



2035: I am no longer allowed to refer to the Ancients as "Clan Jade Falcon".
Go to the top of the page
 
+Quote Post
ShadowDragon8685
post Sep 2 2012, 07:07 PM
Post #3206


Horror
*********

Group: Members
Posts: 5,322
Joined: 15-June 05
From: BumFuck, New Jersey
Member No.: 7,445



QUOTE (TeknoDragon @ Sep 2 2012, 12:15 PM) *
2035: I am no longer allowed to refer to the Ancients as "Clan Jade Falcon".


Yes, indeed. The Ancients are so much more effective and intelligent than CJF, it's an insult to them. (IMG:style_emoticons/default/nyahnyah.gif)
Go to the top of the page
 
+Quote Post
TeknoDragon
post Sep 2 2012, 07:13 PM
Post #3207


Moving Target
**

Group: Members
Posts: 138
Joined: 14-July 09
Member No.: 17,394



QUOTE (ShadowDragon8685 @ Sep 2 2012, 03:07 PM) *
Yes, indeed. The Ancients are so much more effective and intelligent than CJF, it's an insult to them. (IMG:style_emoticons/default/nyahnyah.gif)


Just something I thought of when reading up on the Ancients, how often their colors were noted, and the Elven Traditions they imported from the Tir. :/
Go to the top of the page
 
+Quote Post
ShadowDragon8685
post Sep 2 2012, 07:18 PM
Post #3208


Horror
*********

Group: Members
Posts: 5,322
Joined: 15-June 05
From: BumFuck, New Jersey
Member No.: 7,445



You know, I've just had a terrifying thought...

There's nothing stopping them from running around in big stompy 'mechs, just by modding the anthroform propulsion method of mobility to their bikes... Or other vehicles...
Go to the top of the page
 
+Quote Post
CanRay
post Sep 2 2012, 07:40 PM
Post #3209


Immortal Elf
**********

Group: Dumpshocked
Posts: 14,358
Joined: 2-December 07
From: Winnipeg, Manitoba, Canada
Member No.: 14,465



QUOTE (ShadowDragon8685 @ Sep 2 2012, 02:18 PM) *
You know, I've just had a terrifying thought...

There's nothing stopping them from running around in big stompy 'mechs, just by modding the anthroform propulsion method of mobility to their bikes... Or other vehicles...
Other than the fact that Ares just produced the first effective Battlemech for the 2074 Desert Wars, where it was promptly shot to pieces for being too damned tall to get "Hull Down" properly?
Go to the top of the page
 
+Quote Post
TeknoDragon
post Sep 2 2012, 07:53 PM
Post #3210


Moving Target
**

Group: Members
Posts: 138
Joined: 14-July 09
Member No.: 17,394



QUOTE (CanRay @ Sep 2 2012, 03:40 PM) *
Other than the fact that Ares just produced the first effective Battlemech for the 2074 Desert Wars, where it was promptly shot to pieces for being too damned tall to get "Hull Down" properly?


Ooh, which book?

I figure quad 'mechs are better than upright ones for that anyway. More stability, lower profile, basically a tank on legs.
Go to the top of the page
 
+Quote Post
Udoshi
post Sep 3 2012, 12:20 AM
Post #3211


Runner
******

Group: Members
Posts: 2,782
Joined: 28-August 09
Member No.: 17,566



QUOTE (ShadowDragon8685 @ Sep 2 2012, 12:18 PM) *
You know, I've just had a terrifying thought...

There's nothing stopping them from running around in big stompy 'mechs, just by modding the anthroform propulsion method of mobility to their bikes... Or other vehicles...


I could stat that! A well developed, organized and funded street gang turns to building stompy robosuits?

You guys have yet to see the horrors I can unleash with Motorbikes and Overmodding!
Go to the top of the page
 
+Quote Post
ShadowDragon8685
post Sep 3 2012, 12:44 AM
Post #3212


Horror
*********

Group: Members
Posts: 5,322
Joined: 15-June 05
From: BumFuck, New Jersey
Member No.: 7,445



QUOTE (CanRay @ Sep 2 2012, 03:40 PM) *
Other than the fact that Ares just produced the first effective Battlemech for the 2074 Desert Wars, where it was promptly shot to pieces for being too damned tall to get "Hull Down" properly?


Can you cite that?

Also, I don't think there are rules for vehicles going hull down yet. Or for that matter, for making taller vehicles more easily shot than low-slung ones.
Go to the top of the page
 
+Quote Post
CanRay
post Sep 3 2012, 04:36 PM
Post #3213


Immortal Elf
**********

Group: Dumpshocked
Posts: 14,358
Joined: 2-December 07
From: Winnipeg, Manitoba, Canada
Member No.: 14,465



2036: I'm no longer allowed to make the answering machine message for the group.
Go to the top of the page
 
+Quote Post
TeknoDragon
post Sep 3 2012, 09:34 PM
Post #3214


Moving Target
**

Group: Members
Posts: 138
Joined: 14-July 09
Member No.: 17,394



QUOTE (CanRay @ Sep 3 2012, 11:36 AM) *

... what did you do this time?

Admittedly, I once answered the phone at the host's house with, "Billy-Joe-Bob's Dis-count Pet Cem'try an' Bar-be-cue. This's Billy-Joe-Bob, haw kin' ah he'p yew?" in my best hillbilly.
Go to the top of the page
 
+Quote Post
CanRay
post Sep 3 2012, 10:46 PM
Post #3215


Immortal Elf
**********

Group: Dumpshocked
Posts: 14,358
Joined: 2-December 07
From: Winnipeg, Manitoba, Canada
Member No.: 14,465



QUOTE (TeknoDragon @ Sep 3 2012, 04:34 PM) *
... what did you do this time?
To be fair, a number of mine are preemptive statements to stop me from doing it in the first place.
Go to the top of the page
 
+Quote Post
FuelDrop
post Sep 3 2012, 11:13 PM
Post #3216


Neophyte Runner
*****

Group: Members
Posts: 2,389
Joined: 20-August 12
From: Bunbury, western australia
Member No.: 53,300



2037: I am not to recreate Traveller's Man Portable Artillery in shadowrun. Particularly not the FGMP. Maybe the ARMP...
Go to the top of the page
 
+Quote Post
Draco18s
post Sep 3 2012, 11:39 PM
Post #3217


Immortal Elf
**********

Group: Members
Posts: 10,289
Joined: 2-October 08
Member No.: 16,392



QUOTE (FuelDrop @ Sep 3 2012, 07:13 PM) *
2037: I am not to recreate Traveller's Man Portable Artillery in shadowrun. Particularly not the FGMP. Maybe the ARMP...


Ah, the only guns that have rules for when you miss...
Go to the top of the page
 
+Quote Post
FuelDrop
post Sep 4 2012, 12:38 AM
Post #3218


Neophyte Runner
*****

Group: Members
Posts: 2,389
Joined: 20-August 12
From: Bunbury, western australia
Member No.: 53,300



QUOTE (Draco18s @ Sep 4 2012, 07:39 AM) *
Ah, the only guns that have rules for when you miss...

...Or when you hit and over-penetrate... through a tank... and the tank behind it...
I can kind of see why my GM isn't so keen on me having one (IMG:style_emoticons/default/nyahnyah.gif)
Go to the top of the page
 
+Quote Post
StealthSigma
post Sep 4 2012, 11:37 AM
Post #3219


Runner
******

Group: Members
Posts: 2,536
Joined: 13-July 09
Member No.: 17,389



QUOTE (TeknoDragon @ Sep 2 2012, 03:53 PM) *
I figure quad 'mechs are better than upright ones for that anyway. More stability, lower profile, basically a tank on legs.


Did Empire Strikes Back teach you nothing?!

Quad mechs, no matter how impervious their armor happens to be against blasters, are vulnerable to tripping at which point their armor ceases to exist!

--

2038: I am not allowed to attempt to recreate any weapon present in Fallout 3 or Fallout New Vegas that does not already have a direct representative in Shadowrun.
Go to the top of the page
 
+Quote Post
CanRay
post Sep 4 2012, 03:47 PM
Post #3220


Immortal Elf
**********

Group: Dumpshocked
Posts: 14,358
Joined: 2-December 07
From: Winnipeg, Manitoba, Canada
Member No.: 14,465



2038a: ESPECIALLY the Railroad Rifle.
Go to the top of the page
 
+Quote Post
StealthSigma
post Sep 4 2012, 03:59 PM
Post #3221


Runner
******

Group: Members
Posts: 2,536
Joined: 13-July 09
Member No.: 17,389



QUOTE (CanRay @ Sep 4 2012, 11:47 AM) *
2038a: ESPECIALLY the Railroad Rifle.


2038b: The Experimental MIRV and Esther are right out.
Go to the top of the page
 
+Quote Post
X-Kalibur
post Sep 4 2012, 04:40 PM
Post #3222


Runner
******

Group: Members
Posts: 2,579
Joined: 30-May 06
From: SoCal
Member No.: 8,626



QUOTE (StealthSigma @ Sep 4 2012, 07:59 AM) *
2038b: The Experimental MIRV and Esther are right out.


2038c: also the radscorpion dart gun
Go to the top of the page
 
+Quote Post
StealthSigma
post Sep 4 2012, 05:06 PM
Post #3223


Runner
******

Group: Members
Posts: 2,536
Joined: 13-July 09
Member No.: 17,389



QUOTE (X-Kalibur @ Sep 4 2012, 12:40 PM) *
2038c: also the radscorpion dart gun


2038d: I am also not permitted to take a 9 iron and use that as a weapon while shouting "A SLAVE OBEYS". [FO:NV:GRA & BS Reference]
Go to the top of the page
 
+Quote Post
Draco18s
post Sep 4 2012, 05:33 PM
Post #3224


Immortal Elf
**********

Group: Members
Posts: 10,289
Joined: 2-October 08
Member No.: 16,392



QUOTE (StealthSigma @ Sep 4 2012, 01:06 PM) *
2038d: I am also not permitted to take a 9 iron and use that as a weapon while shouting "A SLAVE OBEYS". [FO:NV:GRA & BS Reference]

2038d, sub 1: Or any other melee implement (improvised or otherwise), while shouting the same.
Go to the top of the page
 
+Quote Post
CanRay
post Sep 4 2012, 05:54 PM
Post #3225


Immortal Elf
**********

Group: Dumpshocked
Posts: 14,358
Joined: 2-December 07
From: Winnipeg, Manitoba, Canada
Member No.: 14,465



2038e: I'm also not allowed to heavily modify a Ford Americar, call it a Highwayman, and dare anyone to try and stop it.

(Wow, we can just keep going with these Fallout jokes!)
Go to the top of the page
 
+Quote Post

149 Pages V  « < 127 128 129 130 131 > » 
Closed TopicStart new topic

 

RSS Lo-Fi Version Time is now: 21st June 2025 - 04:50 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.