IPB

Welcome Guest ( Log In | Register )

6 Pages V  « < 3 4 5 6 >  
Reply to this topicStart new topic
Tymeaus Jalynsfe...
post Sep 28 2012, 11:35 PM
Post #101


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



QUOTE (WhiskeyJohnny @ Sep 28 2012, 04:06 PM) *
One of you could switch to a version of the same avatar, but with Kamina-shades...


Does one such as this exist?
Go to the top of the page
 
+Quote Post
WhiskeyJohnny
post Sep 28 2012, 11:41 PM
Post #102


Moving Target
**

Group: Members
Posts: 471
Joined: 7-November 10
Member No.: 19,155



QUOTE (Tymeaus Jalynsfein @ Sep 28 2012, 05:35 PM) *
Does one such as this exist?


As of yet, probably not, but one quick photoshop later...
Go to the top of the page
 
+Quote Post
bannockburn
post Sep 28 2012, 11:45 PM
Post #103


Shooting Target
****

Group: Members
Posts: 1,647
Joined: 22-April 12
From: somewhere far beyond sanity
Member No.: 51,886



All good points, Nath. I think, you and I mean basically the same, so let me clarify a bit.
By 'special skills' I meant, that even a character built without intentions of min-maxing @ 400BP is about a third better than Joe Citizen, on the crunch side alone. But in this consideration was also a mixture of soft skills, the mindset of a runner, if you want to call it that. The willingness to kill, to commit cyber and real crimes, to use magic offensively and to generally shit all over the word of the law. In short: The will to claw your way up from the gutter.
You describe the problems they are faced with, and I agree. Of course they are not only upwardly mobile, they may also take a very deep plunge, if they take a wrong step.
Go to the top of the page
 
+Quote Post
thorya
post Sep 28 2012, 11:55 PM
Post #104


Moving Target
**

Group: Members
Posts: 664
Joined: 26-September 11
Member No.: 39,030



QUOTE (Emperor Tippy @ Sep 28 2012, 04:32 PM) *
If you aren't capable of affording a luxury lifestyle then why are you running? If you aren't clearing at least 1.2 million in profit per year from running then you either spectacularly suck, rarely work, or have the worst payment negotiator that has ever lived.

Do you have any idea of how much money, in real life, a former special forces solider or secret service agent that has decided to go into private personal protection makes per year? The absolute cheapest you will see is 250K per year, if the body guard actually stands a reasonable chance of facing combat it's upwards of a million dollars a year. This is for legal, relatively low risk, work.

For the kinds of stuff runners do? You can hire individuals in real life to undertake such runs but your bill will be in the millions.


Here are some sources to put this discussion in perspective, if we're going to assume that today's money/pay is equivalent,

http://www.nytimes.com/2007/09/23/weekinre...l&_r=1&
http://www.thenation.com/article/blackwater-cia-assassins#

Blackwater paid about $1000/day for combat duty (2007). Not a million dollars a year and not low risk, but close to your low end number.
$5 million is what the company got paid for a twenty person team of highly trained operatives, but that was for a multi-target operation to find and capture or kill hidden targets with their own security.

http://www.payscale.com/research/US/Job=Bodyguard/Salary

Really experienced body guards make about $90-100,000 a year on average, so $150,000 seems believable, but probably not much more than that. Unless you're working for a third world dictator or something, in which case "body guard" might not be an accurate title.

http://www.slate.com/articles/news_and_pol...dirt_cheap.html

It seems I drastically over pay my team for mob hits. From now on I'll tell them that it's $20,000 total for a hit job, for more realism. (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
WhiskeyJohnny
post Sep 29 2012, 12:15 AM
Post #105


Moving Target
**

Group: Members
Posts: 471
Joined: 7-November 10
Member No.: 19,155



QUOTE (thorya @ Sep 28 2012, 04:55 PM) *
Here are some sources to put this discussion in perspective, if we're going to assume that today's money/pay is equivalent,

http://www.nytimes.com/2007/09/23/weekinre...l&_r=1&
http://www.thenation.com/article/blackwater-cia-assassins#

Blackwater paid about $1000/day for combat duty (2007). Not a million dollars a year and not low risk, but close to your low end number.
$5 million is what the company got paid for a twenty person team of highly trained operatives, but that was for a multi-target operation to find and capture or kill hidden targets with their own security.

http://www.payscale.com/research/US/Job=Bodyguard/Salary

Really experienced body guards make about $90-100,000 a year on average, so $150,000 seems believable, but probably not much more than that. Unless you're working for a third world dictator or something, in which case "body guard" might not be an accurate title.

http://www.slate.com/articles/news_and_pol...dirt_cheap.html

It seems I drastically over pay my team for mob hits. From now on I'll tell them that it's $20,000 total for a hit job, for more realism. (IMG:style_emoticons/default/smile.gif)


Thanks for the data. I think that last article demonstrates one of the issues I've noticed with the "Runners get to name their price," argument - there's very likely to be competition for the job, so while you certainly have the right to walk away, Johnsons on the whole aren't going to be under much pressure to meet whatever price you set.

QUOTE (Tymeaus Jalynsfein @ Sep 28 2012, 05:35 PM) *
Does one such as this exist?


Something like this perhaps? Woo MS Paint!
Go to the top of the page
 
+Quote Post
hermit
post Sep 29 2012, 12:48 AM
Post #106


The King In Yellow
*********

Group: Dumpshocked
Posts: 6,922
Joined: 26-February 05
From: JWD
Member No.: 7,121



Now, it's something completely different.
Go to the top of the page
 
+Quote Post
All4BigGuns
post Sep 29 2012, 01:30 AM
Post #107


Former Member
**

Group: Members
Posts: 814
Joined: 15-July 12
Member No.: 53,042



QUOTE (Tymeaus Jalynsfein @ Sep 28 2012, 02:41 PM) *
If you are arguing for a Luxury Lifestyle, then yes, the Players/Characters apparently have a sense of entitlement that is out of whack with the expectations of the game world. I have no issues with a High Lifestyle; 10,000 Nuyen /Month is easy, just on runs alone, in fact. Saving up for other gear is expected. But demanding 4,000,000 Nuyen for 26 hours of work is so far outside fo Shadowrun expectations that I STILL laugh about it every time I think about it.


If that's what the players think is a fun game, then yeah. I wouldn't pay that much unless they're hired to assassinate Lofwyr, Damien Knight or Richard Villiers, but I'm not going to say "No No No, you're having fun wrong!" if that's what another group thinks is fun. I do, however, think that each team member should be pulling in at least 15 to 20 thousand a month doing Runs with that payout going up from there.

As to the comments on 'challenge', well gangs and common security forces shouldn't really ever be 'beefed up' just going by how good the PCs are. If they're that good, then they should have an easier time. On the note of knocking over Wal-Mart or a jewelry store after turning down the run, well, IMO saying no to that is just another form of railroading at worst or being a passive aggressive butt-head at best.
Go to the top of the page
 
+Quote Post
Glyph
post Sep 29 2012, 03:27 AM
Post #108


Great Dragon
*********

Group: Members
Posts: 7,116
Joined: 26-February 02
Member No.: 1,449



400 BP runners have the potential to be elite badasses right out of the gate, but you will only see a whole team that way if everyone gets on the same page and/or creates their characters together. It is easy to make characters who are wealthy, well-connected, or even both, although it comes out of a finite supply of starting points, and may limit you in other areas.

While Shadowrun's character creation systems offer wonderful flexibility and let you fine-tune your characters, the downside is that things like power and experience levels are all over the map. You can create a face who is an ultra-connected corporate lawywer, a street thug with a shotgun, a heavily augmented killing machine, an alcoholic ex-cop, a neo-anarchist hacker who rides a tricked-out racing bike, and the possibilities go on and on.

The game setting also supports a wide variety of gaming styles, from cinematic action, to noir, to street punks, to elite superspies. You can be made men, pirates, gangers, a DocWagon team - even traditional shadowrunning can involve everything from helping out freedom fighters, to finding a missing person, to bodyguarding, to delivering contraband to another party, to the aforementioned zero zones.

The downside to this versatility is that sometimes, it is harder to get everyone on the same page. This is why the GM needs to talk with the players ahead of the game, setting expectations, explaining optional or house rules, and finding out what kind of campaign everyone wants to play. I think communication is a better way of dealing with potential problem characters (or players). I have seen an unfortunate tendency on these boards for people to advocate GM dickery as a response to powergaming (which can be nothing but logical choices at character creation). I would rather tell a player "That's a bit more damage soaking than I can realistically challenge - maybe you could tone it down a bit", rather than telling him "Ha, ha! A sniper headshots you, and you die by GM fiat!"
Go to the top of the page
 
+Quote Post
Sid Nitzerglobin
post Sep 29 2012, 03:33 AM
Post #109


Moving Target
**

Group: Members
Posts: 171
Joined: 4-August 12
From: Cincinnati, OH
Member No.: 53,107



QUOTE (hermit @ Sep 28 2012, 07:48 PM) *
Now, it's something completely different.

She's cute. She'd actually work pretty good as a more realistic style mugshot for my congirl...
Go to the top of the page
 
+Quote Post
KarmaInferno
post Sep 29 2012, 04:27 AM
Post #110


Old Man Jones
********

Group: Dumpshocked
Posts: 4,415
Joined: 26-February 02
From: New York
Member No.: 1,699



I, for one, regularly run characters with multiple dice pools in the 20+ range right out of chargen. Characters, that, by the numbers, should be able to reduce entire city blocks to rubble without too much effort. I'm a powergamer. It's my nature.

I still think of them as "nobodies" in the larger setting.

Why? Because this is cyberpunk.

The heroes are ALWAYS, ultimately, nobody. It's a trope of the genre. Look at any good cyberpunk fiction and you'll see it over and over. They are usually skilled, often masters in their field, but the genre dictates that no matter what they accomplish, at the end of the day they get forgotten. Sometimes they even get killed off-camera in a later story, unloved and unremembered except by a handful of people.

It's a crapsack world where you can't win, but I still love the game.



-k
Go to the top of the page
 
+Quote Post
Cabral
post Sep 29 2012, 05:53 AM
Post #111


Moving Target
**

Group: Members
Posts: 734
Joined: 30-August 05
Member No.: 7,646



QUOTE (hermit @ Sep 28 2012, 10:35 AM) *
QUOTE (toturi @ Sep 28 2012, 10:31 AM) *

He would have difficulty maintain a higher level of challenge, but that is precisely the point of a team of properly built min-maxed PCs - the players as a group are telling the GM they do not want a challenge. If the GM has a problem with that, then he should talk with his players.


Actually, he should just tell them to go fuck themselves and look for a less obnoxious group of players. It's what I'd do.

Speaking of charm and wit ...

I have to agree with Toturi in the sense that a group is sitting down to play with certain expectations from the GM and from each player. If the group is not on the same page, they should discuss the differences and see if they can resolve it to a mutually entertaining outcome or, if not, consider dissolving. I have a job and don't play or run games because I want extra hours of unpaid work.

As far as the topic is concerned, I think that the different rankings should be a matter of GM opinion; a mixture of reputation from the professionalism you display in your dealings and the stories of the jobs you pulled. You may have some great stories in your history that you bring to the table on day 1, but those don't matter much until you demonstrate that your self-ascribed reputation is earned.

So, out of curiosity, if KCKitsune is still with us, what is the purpose of the classification?
Go to the top of the page
 
+Quote Post
Midas
post Sep 29 2012, 07:47 AM
Post #112


Moving Target
**

Group: Members
Posts: 662
Joined: 25-May 11
Member No.: 30,406



QUOTE (Emperor Tippy @ Sep 28 2012, 10:32 PM) *
What the players skills are should be irrelevant to your design choices as the GM. You make challenges that are believable for the world and then let the players succeed or fail at them on their own.
Your challenges should be the same regardless of what characters are brought to the table. Just because the players bring 200 BP street level gangbangers to the table does not mean that zero-zone security all the sudden drops to a level comparable to what 400 BP characters would expect to face when raiding a moderately secured research facility.
A GM who tailors a world to the players (either to challenge them or to help them) is a bad GM. The world should be the exact same regardless of what the PC's are and should only change in reaction to the PC's (and NPC's) actions.

I take offense at the bolded statement above. I agree that street gangers will not be pulling ex-Special Ops skill ranks just because the PCs were highly optimized. However, as a GM I will try to present challenges to my PCs. Half the team awakened? Well, even if we assume the awakened percentage among runners is 1 in 10 rather than the standard population of 1 in 100, this is a seriously magically competent team. They will probably one of the go-to teams for a magic-heavy run.
Can they write their own paycheck? No, because there are other teams with mages out there who would be interested in the job as well. Sure they only have the one mage, but he is boasting Mag 7 and 2 initiations.

QUOTE
If you aren't capable of affording a luxury lifestyle then why are you running? If you aren't clearing at least 1.2 million in profit per year from running then you either spectacularly suck, rarely work, or have the worst payment negotiator that has ever lived.
Do you have any idea of how much money, in real life, a former special forces solider or secret service agent that has decided to go into private personal protection makes per year? The absolute cheapest you will see is 250K per year, if the body guard actually stands a reasonable chance of facing combat it's upwards of a million dollars a year. This is for legal, relatively low risk, work.
For the kinds of stuff runners do? You can hire individuals in real life to undertake such runs but your bill will be in the millions.
The players do have a right to set their own pay. The Johnson is coming to them with something important enough to the Johnson to commit multiple felonies to achieve, Johnsons do not hirer runners for things that the Johnson does not consider important. This means that it is a sellers market, the runners tell the Johnson what they will undertake his run for and he can either pay or leave; him leaving does not cost the runners anything, they shrug their shoulders and go back to planning their own run.

As has been noted, your salary quotations are rather optimistic. Given a 6th World that has had a lot of upheaval and a number of wars, there are a lot of ex-elite soldiers out there. The streets are jungles, and the street sammies that live to rise to the top of the pile are tough SOBs, even if their bodies are half crome. Yeah, your special snowflake of a character is, technically, in the top percentile of their shooting game. Does the Johnson care about this? No, he cares that the job gets done, and gets done in budget. He doesn't have a blank chequebook, although I am sure he wishes he did. Then he could hire Fastjack's crew and forget about these clowns in front of him.
The PCs do not have the right to write their own cheque. If they price themselves above what their street rep and track record dictate, the Johnson will place an irate call to the fixer for wasting his time and go on to fixer and team B. The team is free to go rip off a jewelry store or Stuffer Shack as they see fit. Will they succeed? Quite possibly. Will there be complications (mobsters giving protection, insurers looking for the stolen jewels because recovering them is cheaper than paying out)? Not always, but also quite possibly.
Is shadow running a sellers market? Not in my book, no, at least not unless you are a Prime Runner and the J needs a zero-zero extraction that only you can do (and I understand this is the way your group plays it, high pay and high stakes). The difference in our opinions is of what constitutes a prime runner and what doesn't.
Go to the top of the page
 
+Quote Post
hermit
post Sep 29 2012, 08:01 AM
Post #113


The King In Yellow
*********

Group: Dumpshocked
Posts: 6,922
Joined: 26-February 05
From: JWD
Member No.: 7,121



QUOTE
f the group is not on the same page, they should discuss the differences and see if they can resolve it to a mutually entertaining outcome or, if not, consider dissolving. I have a job and don't play or run games because I want extra hours of unpaid work.

That would be the polite version of what I wrote.
Go to the top of the page
 
+Quote Post
Midas
post Sep 29 2012, 08:23 AM
Post #114


Moving Target
**

Group: Members
Posts: 662
Joined: 25-May 11
Member No.: 30,406



QUOTE (Emperor Tippy @ Sep 28 2012, 10:43 PM) *
I am objectively right. The book flat out says what the numbers mean. It flat out says just how anal the corps are (they do put RFID's inside food and if you have food from the wrong mega in your gut then it will set off alarms when raiding a facility). If you want to defeat the level of security that the game says exists then you need access to a whole laundry list of resources that do not come cheap. And sometimes the only way to beat a security plan is to come at it with something incredibly over the top, overwhelming brute force is sometimes a necessity if you want to achieve success.

I never said that they were second rate players, I said that they aren't actually playing their character in character. If they are having fun then it works for them and I do not care, what I care about is when those people say "No Tippy, you are wrong." when under the published rules and fluff they are, in fact, the ones who are wrong.

OK, to start with, I would like to suggest to some posters to keep the tone of their posts to Tippy cordial and not sink to the level of personal attack, as tempting as it may be. His position is that (1) prime runners can be made with as little as 320BP (from the section advising GMs on how to design "prime runner" NPCs), and that (2) based on the skill-level table (skill 3 "professional", skill 5 "elite" and skill 7 "best in world") and creating a well balanced team of min-maxed specialist builds he likes to think that his group are Prime Runners at the top of their game. Is this a fair representation of your position, Tippy?

His position does have its logical basis, but is not "objectively right". Sorry, there is no such thing Tippy, and your arrogant assertion that you are the keeper of the sacred "correct" understanding of the gameworld is not making you any friends. The rulebook says lots of often contradictory things, and the least we can deduce from this is that everyone's differing gameworld views are subjectively different. None of them are necessarily "wrong" or "right", just different people reading the same rulebooks come up with differing opinions on how things work. These are issues we know and love to debate on Dumpshock.

The trouble with Tippy's thesis, as with so many assertions made on these boards, is that it involves selective reverence of (1) and (2) above, while being selectively blind to other parts of the BBB that suggest runners are above the level of wannabee, and just starting to get reputations as pros, or any rulebook guidelines on payment for runs. As for his food being laced with RFIDs quote, it is based on one of the flavour "hacked comments" part of the rulebook (what some might refer to as fluff) rather than a gospel hard-and-fast "crunch" rule, so YMMV.

Tippy I am not attacking the way your group plays the game, enjoy making your millions and conquering the world. But do not tell those of us who enjoy a game where there are bigger badasses then the PCs out there in the gameworld, and for whom getting the cash for that MBW3 or Synaptic Boosters 3 is a hard-earned reward for a year of gameplay rather than renumeration for a few nights bodyguard duty, that we are "doing it wrong".
Go to the top of the page
 
+Quote Post
Glyph
post Sep 29 2012, 09:15 AM
Post #115


Great Dragon
*********

Group: Members
Posts: 7,116
Joined: 26-February 02
Member No.: 1,449



QUOTE (KarmaInferno @ Sep 28 2012, 09:27 PM) *
I, for one, regularly run characters with multiple dice pools in the 20+ range right out of chargen. Characters, that, by the numbers, should be able to reduce entire city blocks to rubble without too much effort. I'm a powergamer. It's my nature.

I still think of them as "nobodies" in the larger setting.

Why? Because this is cyberpunk.

The heroes are ALWAYS, ultimately, nobody. It's a trope of the genre. Look at any good cyberpunk fiction and you'll see it over and over. They are usually skilled, often masters in their field, but the genre dictates that no matter what they accomplish, at the end of the day they get forgotten. Sometimes they even get killed off-camera in a later story, unloved and unremembered except by a handful of people.

It's a crapsack world where you can't win, but I still love the game.



-k

To me, that's more noir than cyberpunk. Cyberpunk certainly borrows noir elements, but it doesn't always end up with the downtrodden heroes forlornly trudging off, beaten by "the man". Cyberpunk often involves the main characters saving the world, or at least changing it for the better, and a lot of times they get to ride off into the sunset afterwards. Sure, you also have stories like Dogfight, but they are not the only type of cyberpunk out there.

I think the genre of a game should definitely be part of the pre-game discussion. If you feel that the characters should never really succeed, despite their abilities, tell the players, so they can build the appropriate flawed heroes with feet of clay, rather than coming into the game with expectations of success, then feeling frustrated and railroaded.
Go to the top of the page
 
+Quote Post
Halinn
post Sep 29 2012, 01:37 PM
Post #116


Running Target
***

Group: Members
Posts: 1,018
Joined: 3-July 10
Member No.: 18,786



QUOTE (hermit @ Sep 28 2012, 11:48 PM) *
Not in my book, kiddo. Without connections, you are nothing, nobody, zero, toast. You can write clever matrix posts with your college degree level skills (which isn't much to begin with). Nobody will care. Nobody will give you a job. Nobody will be amazed by you. You'Re a nobody. Because in Shadowrun, far more than in any other RPG, you are who you know.

If you've read the Ender's Game series, consider the way that Valentine and Peter build their reputation. That's done exclusively by posting things online.
Go to the top of the page
 
+Quote Post
Tymeaus Jalynsfe...
post Sep 29 2012, 03:22 PM
Post #117


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



QUOTE (All4BigGuns @ Sep 28 2012, 07:30 PM) *
If that's what the players think is a fun game, then yeah. I wouldn't pay that much unless they're hired to assassinate Lofwyr, Damien Knight or Richard Villiers, but I'm not going to say "No No No, you're having fun wrong!" if that's what another group thinks is fun. I do, however, think that each team member should be pulling in at least 15 to 20 thousand a month doing Runs with that payout going up from there.

As to the comments on 'challenge', well gangs and common security forces shouldn't really ever be 'beefed up' just going by how good the PCs are. If they're that good, then they should have an easier time. On the note of knocking over Wal-Mart or a jewelry store after turning down the run, well, IMO saying no to that is just another form of railroading at worst or being a passive aggressive butt-head at best.


I have no issues with 15-20 Thousand Nuyen/Month on Runs alone (as I mentioned, you can make 50,000 Nuyen/Month on Qualities alone). If not more. Depends upon your run schedule. If you are running one run/month, then you need all that in one fell swoop. If you run 4/Month, then you can be more flexible. Obviously, not all of them are going to be "appropriate" level runs. But that is okay, as it allows the world to really live when you have those smaller runs for your contacts/friends when they call in a favor from you.

My various characters have been on runs that lasted a few days, and netted individual team members 40-50 Thousand Nuyen, and then they have been on runs for friends/contacts that netted only 2,000 Nuyen for a week of work or more, because that was all they could afford, but it bolstered the relationship, and the character was okay with that. *shrug*

Go to the top of the page
 
+Quote Post
hermit
post Sep 29 2012, 03:27 PM
Post #118


The King In Yellow
*********

Group: Dumpshocked
Posts: 6,922
Joined: 26-February 05
From: JWD
Member No.: 7,121



QUOTE
If you've read the Ender's Game series, consider the way that Valentine and Peter build their reputation. That's done exclusively by posting things online.

The word you're loking for is 'matrix contact' and 'group contact'. You need an interested audience for that. Haven't rerad those novels, but I'm pretty sure they don't just put them up *someplace* and suddenly everyone reads them (if that's how the book handles online contacts, then it's a crappy book).
Go to the top of the page
 
+Quote Post
Ghremdal
post Sep 29 2012, 03:34 PM
Post #119


Target
*

Group: Members
Posts: 96
Joined: 24-November 09
Member No.: 17,900



I think the description of skill ratings given in the main book are poorly done, and should not be used for comparison. It trivial to get a skill up to 6 at start, or even later with a bit of karma, but that does not mean you are world class, as per shadowrun rules. As said before DP are a more effective way of measuring a characters ability.

While I agree in principle that a team of 400 BP fresh out of chargen characters can take on a AAA+ installation and accomplish the mission, a couple of things make it extremely unlikely.

1) the characters have to be built together to cover each others weaknesses
2) their plan must be perfect, ie. nothing can go wrong
3) to assure nothing can go wrong, a very large percentage (if not all) of their rolls have to be successful
4) they have to have superior knowledge of the installation

Given that AAA+ installations have probably multiple redundant safety measures (meaning you need a lot of rolls), their plans and security measures are as guarded as they are, and that there will likely come a time when a character will have to make a roll that is not his main focus means that going after a AAA+ installation is slightly more suicidal then surviving 7 rounds of russian roullete with a 6 round gun.
Go to the top of the page
 
+Quote Post
Emperor Tippy
post Sep 29 2012, 03:54 PM
Post #120


Moving Target
**

Group: Members
Posts: 418
Joined: 20-September 07
Member No.: 13,346



QUOTE (Ghremdal @ Sep 29 2012, 11:34 AM) *
I think the description of skill ratings given in the main book are poorly done, and should not be used for comparison. It trivial to get a skill up to 6 at start, or even later with a bit of karma, but that does not mean you are world class, as per shadowrun rules. As said before DP are a more effective way of measuring a characters ability.

That's kinda the exact point. PC shadowrunners are not the common man or the like. They are incredibly exceptional, and they have to be incredibly exceptional to pull off the kinds of missions that they are expected to undertake. Most people just seem to be operating under the delusion that the PC's are common representatives of the Sixth World when they manifestly are not.

QUOTE
While I agree in principle that a team of 400 BP fresh out of chargen characters can take on a AAA+ installation and accomplish the mission, a couple of things make it extremely unlikely.

1) the characters have to be built together to cover each others weaknesses
2) their plan must be perfect, ie. nothing can go wrong
3) to assure nothing can go wrong, a very large percentage (if not all) of their rolls have to be successful
4) they have to have superior knowledge of the installation

Given that AAA+ installations have probably multiple redundant safety measures (meaning you need a lot of rolls), their plans and security measures are as guarded as they are, and that there will likely come a time when a character will have to make a roll that is not his main focus means that going after a AAA+ installation is slightly more suicidal then surviving 7 rounds of russian roullete with a 6 round gun.

That's kinda the point. Success is highly unlikely but at the end of the day it is possible. Lower the BP level even a bit and it fairly rapidly becomes flat out impossible as the runners simply do not have the skills and abilities to succeed.
Go to the top of the page
 
+Quote Post
Ghremdal
post Sep 29 2012, 04:25 PM
Post #121


Target
*

Group: Members
Posts: 96
Joined: 24-November 09
Member No.: 17,900



QUOTE (Emperor Tippy @ Sep 29 2012, 05:54 PM) *
That's kinda the exact point. PC shadowrunners are not the common man or the like. They are incredibly exceptional, and they have to be incredibly exceptional to pull off the kinds of missions that they are expected to undertake. Most people just seem to be operating under the delusion that the PC's are common representatives of the Sixth World when they manifestly are not.


I don't think anyone is operating under that assumption. I think everyone would agree that 400 BP runners are well above the norm of the average citizen. That they are incredibly exceptional, perhaps, in very small skill subset (if built that way). And there is a lot of competition out there, that has a similar level of competence.

QUOTE
That's kinda the point. Success is highly unlikely but at the end of the day it is possible. Lower the BP level even a bit and it fairly rapidly becomes flat out impossible as the runners simply do not have the skills and abilities to succeed.


What I am talking about is that you need to make 10 or 20 tests in a row that you have at best a 50% chance to pull off. Per runner. And you have to make all of them. While it is possible it is highly unlikely. If you have that sort of luck, go and play the lottery, it will give you much better odds.
Go to the top of the page
 
+Quote Post
Emperor Tippy
post Sep 29 2012, 05:39 PM
Post #122


Moving Target
**

Group: Members
Posts: 418
Joined: 20-September 07
Member No.: 13,346



QUOTE (Ghremdal @ Sep 29 2012, 12:25 PM) *
I don't think anyone is operating under that assumption. I think everyone would agree that 400 BP runners are well above the norm of the average citizen. That they are incredibly exceptional, perhaps, in very small skill subset (if built that way).

Except that they can be incredibly exceptional in a fairly broad area. One of the things that makes PC runners so exceptional is that they are operating at a professional level in numerous disparate and discrete fields of study. Your average runner can shoot as well as a professional soldier, sneak as well as a professional thief, has multiple college degrees, etc. PC runners are all high level polymaths, in addition to often being Noble Prize or Olympic Gold level in their area of specialty.

QUOTE
And there is a lot of competition out there, that has a similar level of competence.

That's really not true. In absolute numbers there are fair number of individuals who can match or exceed the PC's in any given area but as a whole there are very few who are remotely comparable naturally (although with skillwires a lot of it can be faked, which is what the mega's often do).

Sure, after all of the gear and ware that unlimited resources make possible even an average person can be competitive with most PC runners in a given area, but that is usually after loading them down with hundreds of thousand (if not millions) of nuyen worth of gear. And once the PC's get access to that same gear (and they likely will eventually) they will be better than all but a handful of individuals in all of human history in a given area.

QUOTE
What I am talking about is that you need to make 10 or 20 tests in a row that you have at best a 50% chance to pull off. Per runner. And you have to make all of them. While it is possible it is highly unlikely. If you have that sort of luck, go and play the lottery, it will give you much better odds.

Add in edge and your odds get significantly better. And no, the lottery has far worse odds. Making 20 rolls in a row each with a 50% chance of success is approximately 1 in a million odds. Winning the lottery is upwards of 1 in 11 million.
Go to the top of the page
 
+Quote Post
Glyph
post Sep 29 2012, 05:40 PM
Post #123


Great Dragon
*********

Group: Members
Posts: 7,116
Joined: 26-February 02
Member No.: 1,449



QUOTE (hermit @ Sep 29 2012, 08:27 AM) *
The word you're loking for is 'matrix contact' and 'group contact'. You need an interested audience for that. Haven't rerad those novels, but I'm pretty sure they don't just put them up *someplace* and suddenly everyone reads them (if that's how the book handles online contacts, then it's a crappy book).

It's been a while since I read the books, so I may not remember it quite correctly. But as I recall, they were not posting as themselves, but as online personas with bogus academic credentials. Plus, the two of them were basically super-geniuses - they were posting at quite a bit above "college graduate" level, despite being kids.
Go to the top of the page
 
+Quote Post
hermit
post Sep 29 2012, 05:43 PM
Post #124


The King In Yellow
*********

Group: Dumpshocked
Posts: 6,922
Joined: 26-February 05
From: JWD
Member No.: 7,121



QUOTE (Glyph @ Sep 29 2012, 07:40 PM) *
It's been a while since I read the books, so I may not remember it quite correctly. But as I recall, they were not posting as themselves, but as online personas with bogus academic credentials. Plus, the two of them were basically super-geniuses - they were posting at quite a bit above "college graduate" level, despite being kids.

No offense, but that sounds headache-inducing.

And even then, they built up several online contacts. They weren't without contacts at all, in that scenario.
Go to the top of the page
 
+Quote Post
Emperor Tippy
post Sep 29 2012, 06:11 PM
Post #125


Moving Target
**

Group: Members
Posts: 418
Joined: 20-September 07
Member No.: 13,346



QUOTE (hermit @ Sep 29 2012, 01:43 PM) *
No offense, but that sounds headache-inducing.

And even then, they built up several online contacts. They weren't without contacts at all, in that scenario.

They started without them and over years they built them using their preexisting skills, until they were the single greatest will directing humanity. Peter quite literally took over, unified, and ruled the entire human species before dieing in bed of old age; and he did it by first building the contacts purely over the 'net.

Should runners expect to do the same type of thing? No, it would require (among numerous other things) something like Crash 3.0 or the Great Ghost Dance to occur that creates the necessary chaos and opportunity; and creating such an event is almost certainly beyond the PC's reach.
Go to the top of the page
 
+Quote Post

6 Pages V  « < 3 4 5 6 >
Reply to this topicStart new topic

 

RSS Lo-Fi Version Time is now: 22nd June 2025 - 07:27 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.