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#1026
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Moving Target ![]() ![]() Group: Members Posts: 614 Joined: 27-September 12 Member No.: 56,316 ![]() |
Somehow the Excel sheet i was tracking everything in got corrupted on my office computer from the time I left work Friday till this morning. But The last note I have is that you've succeeded on 2 climb checks from the previous combat turns and failed both climb checks you've made this combat turn(including this one). That would mean you have about 80m left to go. You're no where close to the bottom. Your number of successes/failures sounds right, but I'm a little confused on the distance. We launched from the 28th floor, which is effectively 27 stories up. At approximately 3 meters per story that would be a total of 81 meters. I started the combat turn after the others and have only missed 4 climb tests total (2 spells and 2 fails where I started "falling uncontrolled") I didn't think I could be that far behind... |
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#1027
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
Slacker can you give us an IC ? or a description of the scene now that we are almost all on ground level please?
I want to weigh up Silas options, if there are not too many onlookers I'm going to try and slip as inconspicuously as possible away from here using the bus as a distraction and using infiltration skill but NOT chameleon suit (IMG:style_emoticons/default/nyahnyah.gif) to get Parker Acson over to Yamatetsuo building and my Bike. if that will not work, then considering the damage to the van is plain to see then I'll be looking for a number 7 tram or a taxi (IMG:style_emoticons/default/biggrin.gif) |
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#1028
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
Your number of successes/failures sounds right, but I'm a little confused on the distance. We launched from the 28th floor, which is effectively 27 stories up. At approximately 3 meters per story that would be a total of 81 meters. I started the combat turn after the others and have only missed 4 climb tests total (2 spells and 2 fails where I started "falling uncontrolled") I didn't think I could be that far behind... You're assumption of floor height is incorrect (for reference I work in the elevator industry and the job file i'm currently looking at that is a 27 floor building has the base of the elevator opening at the 27th floor at 360.5 ft or roughly 120m). I had previously mentioned that that balcony was a little under 150m up. Everybody else has been able to make in down in 6passes or so thanks to the increased speed they have gotten. Both successes you got were the bare minimum and you have not succeeded on the other two rolls. I've still been giving you half progress for those despite that though. The first failed attempt, you started to fall, but your air spirit stopped your fall and held you there until had a grip on the ropes once more. The second failure in a row with not even 1 hit, you just got yourself tangled up in the ropes and didn't go very far at all. I've tried to repeatedly mentioned in earlier posts just how far behind everybody you were thanks to leaving so late and pausing twice to cast spells. |
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#1029
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
Slacker can you give us an IC ? or a description of the scene now that we are almost all on ground level please? I want to weigh up Silas options, if there are not too many onlookers I'm going to try and slip as inconspicuously as possible away from here using the bus as a disctraction and get Parker Acson over to Yamatetsuo building and my Bike. if that will not work, then considering the damage to the van is plain to see then I'll be looking for a number 7 tram or a taxi (IMG:style_emoticons/default/biggrin.gif) It's approximately 65m to get to the parking lot of the Yamatetsuo building. So while I would let you do that. It will take you many combat turns trying to walk there and 2 or 3 combat turns trying to full out run there, especially dragging Acson behind you. Currently the full auto gun fire from the armored guards at the front entrance has scared away most anybody that was gawking at the scene previously. There is still one drone near you. It's gun malfunctioned, but it is certainly recording as much of the teams actions as it can. |
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#1030
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
It's approximately 65m to get to the parking lot of the Yamatetsuo building. So while I would let you do that. It will take you many combat turns trying to walk there and 2 or 3 combat turns trying to full out run there, especially dragging Acson behind you. Currently the full auto gun fire from the armored guards at the front entrance has scared away most anybody that was gawking at the scene previously. There is still one drone near you. It's gun malfunctioned, but it is certainly recording as much of the teams actions as it can. "Drek, Drek ands more Fraggin' Drek !" too much can happen in two Full CT's if I sprint carrying him (IMG:style_emoticons/default/frown.gif) Well, "sorry Chummer, but yous is goin's in da bus !" half help / half thrust him into the open door, try and give him as much cover as possible ... guessin that's gonna be a full complex and leave it at that for now |
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#1031
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
"Drek, Drek ands more Fraggin' Drek !" too much can happen in two Full CT's if I sprint carrying him (IMG:style_emoticons/default/frown.gif) Well, "sorry Chummer, but yous is goin's in da bus !" half help / half thrust him into the open door, try and give him as much cover as possible ... guessin that's gonna be a full complex and leave it at that for now Because he's being pretty compliant, I'll let you do it with just a Simple action. You can do another Simple action if you want. |
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#1032
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Moving Target ![]() ![]() Group: Members Posts: 267 Joined: 27-January 13 Member No.: 71,108 ![]() |
Considering the damage and the buses handling, can you go ahead and give me a pilot groundcraft roll for driving up to meet the team? A failure isn't going to cause any damage, but it will mean you are stuck on the body of the armored guard you just ran over. 1d6.hits(5) = 0 Yeah, I'm at -8 dice total, so I get 1 die for piloting. It isn't a glitch, but I ain't moving anywhere for the time being. Guess my action for IP3 is to scream and curse at the steering wheel and wonder why the bus isn't moving. |
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#1033
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
Because he's being pretty compliant, I'll let you do it with just a Simple action. You can do another Simple action if you want. I've said it before but it bears repeating, you are an AWESOME GM ! .. and we all love you ! (IMG:style_emoticons/default/love.gif) get in the van and look for a fraggin' medi-kit (IMG:style_emoticons/default/smile.gif) let's see if we can't get TundraWolf awake so he can see the full military response team approaching (IMG:style_emoticons/default/biggrin.gif) 1d6.hits(5) = 0 Yeah, I'm at -8 dice total, so I get 1 die for piloting. It isn't a glitch, but I ain't moving anywhere for the time being. Guess my action for IP3 is to scream and curse at the steering wheel and wonder why the bus isn't moving. There are days, and not many of them, but of them, this is one... that I wish I was SLOWER ! .. so I could see this happen BEFORE I decide to get in the Van LOL |
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#1034
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
I've said it before but it bears repeating, you are an AWESOME GM ! .. and we all love you ! (IMG:style_emoticons/default/love.gif) get in the van and look for a fraggin' medi-kit (IMG:style_emoticons/default/smile.gif) let's see if we can't get TundraWolf awake so he can see the full military response team approaching (IMG:style_emoticons/default/biggrin.gif) Roll me Perception. As long as you get 1 hit, I'll let you find a stim patch and slap it on him. What rating Stim patches do you have in the bus Needle? |
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#1035
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
1d6.hits(5) = 0 Yeah, I'm at -8 dice total, so I get 1 die for piloting. It isn't a glitch, but I ain't moving anywhere for the time being. Guess my action for IP3 is to scream and curse at the steering wheel and wonder why the bus isn't moving. I'll let you go ahead and move IP3. I think one lost IP is good enough, mostly i was just trying to come up with and IC reason for you not to have to roll for crashing with your earlier ramming attempt (normally when you ram someone/thing you have to roll your pilot skill with a threshold of 3 not to crash, and then resist damage as if you hit yourself....meaning you'd have to roll to resist 10P damage with your van). |
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#1036
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
Roll me Perception. As long as you get 1 hit, I'll let you find a stim patch and slap it on him. What rating Stim patches do you have in the bus Needle? Perception RTG 2 + ATTR 5 -1 stun (6d6.hits(5)=3) |
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#1037
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Moving Target ![]() ![]() Group: Members Posts: 267 Joined: 27-January 13 Member No.: 71,108 ![]() |
Roll me Perception. As long as you get 1 hit, I'll let you find a stim patch and slap it on him. What rating Stim patches do you have in the bus Needle? I've got a dozen Rating 4s, and a half-dozen Rating 5s. I've also got 2 Rating 4 Medkits, and once we get out of this major jam I've got a single Valkyrie module and 2 AutoDoc Crash-Cart drones. As far as moving goes....I'm good with failing the pilot roll. I'll move the bus if you're going to let me do so, but I'm not going to lose any sleep over it if I can't because of the slippery blood pooling under my tires from mister "I have a full auto weapon and I'm using it on you". |
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#1038
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Moving Target ![]() ![]() Group: Members Posts: 614 Joined: 27-September 12 Member No.: 56,316 ![]() |
You're assumption of floor height is incorrect. I had previously mentioned that that balcony was a little under 150m up. Everybody else has been able to make in down in 6passes or so thanks to the increased speed they have gotten. Both successes you got were the bare minimum and you have not succeeded on the other two rolls. I've still been giving you half progress for those despite that though. The first failed attempt, you started to fall, but your air spirit stopped your fall and held you there until had a grip on the ropes once more. The second failure in a row with not even 1 hit, you just got yourself tangled up in the ropes and didn't go very far at all. I've tried to repeatedly mentioned in earlier posts just how far behind everybody you were thanks to leaving so late and pausing twice to cast spells. Apparently I've been working off of the wrong assumption as far as climbing goes... I read "Combat Phase" as "Combat Turn" at some point, so I thought the most you could move was 20 meters per TURN plus extra hits. All your implications didn't impress upon that difference. I might have altered my actions had I thought I realized I was measuring distance traveled at 1/3 the rate... I'm still calling a fair amount of bullshit that this building has floors that are over 17 feet tall... that's what your 150 meters calculates out to. That would mean the 30-story building we zip-lined over from would have had to be built to similar specifications. Even in this age I don't think they make buildings where every floor makes a Troll feel undersized. |
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#1039
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
I'm still calling a fair amount of bullshit that this building has floors that are over 17 feet tall... that's what your 150 meters calculates out to. That would mean the 30-story building we zip-lined over from would have had to be built to similar specifications. Even in this age I don't think they make buildings where every floor makes a Troll feel undersized. I've quoted this link before when I was about to perform wingsuited stupidity current standards lists a 30 story building at 135 Metres, add in a few extra inches for Trolls et al and 150m for the 28th floor is not a massive stretch |
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#1040
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
Hmmm....technically, I believe Needle's bus only has the medkits that are part of the CrashCart AutoDocs she has, at least that's all I see in her character sheet. But I will allow her to have a single rating 4 stim patch this one time. |
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#1041
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Moving Target ![]() ![]() Group: Members Posts: 267 Joined: 27-January 13 Member No.: 71,108 ![]() |
Hmmm....technically, I believe Needle's bus only has the medkits that are part of the CrashCart AutoDocs she has, at least that's all I see in her character sheet. But I will allow her to have a single rating 4 stim patch this one time. Huh? I just looked at my character sheet and I see the stim patches. I wonder if I sent you a bad copy? Que sera, sera! It's all good. Looks like I know what to spend my nuyen on. Once I get the bus repaired, that is. |
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#1042
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
Apparently I've been working off of the wrong assumption as far as climbing goes... I read "Combat Phase" as "Combat Turn" at some point, so I thought the most you could move was 20 meters per TURN plus extra hits. All your implications didn't impress upon that difference. I might have altered my actions had I thought I realized I was measuring distance traveled at 1/3 the rate... I'm still calling a fair amount of bullshit that this building has floors that are over 17 feet tall... that's what your 150 meters calculates out to. That would mean the 30-story building we zip-lined over from would have had to be built to similar specifications. Even in this age I don't think they make buildings where every floor makes a Troll feel undersized. Update time: Currently I'm looking for actions from everybody other than Eclipse for IP2 and 3 of CT6. Eclipse has made it to the ground and can see that the front entrance to the building is about 20m away. It looks like the guards that were outside the entrance earlier have temporarily been pulled inside, but you can see movement through the glass doors of the building. Order on the rappelling line is, Mr. White possibly arriving on the ground IP1 of CT7 (defintely arrving by IP2), Silas with Parker Acson in tow likely to arrive IP2 or 3 of CT7, and who knows when Gardner will get down. So far he's only climbed down 20 meters and he didn't even start until the pass after everybody else did. If he starts moving again and just climbs he will arrive on the ground IP1 or 2 of CT8. Though that's going to mean 4-5 passes with two new drones firing on him the whole way down. In the last full update on everybody's rate of descent, I specifically told everybody that at the rate Gardner was descending you were not going to make it down to the ground until IP1 or IP2 of CT8 (which was before you stopped for casting another spell). You are still on target for roughly that only delayed by the amount of time to stop for spell casting. I edited my original comment before you replied to note that I have some real world experience with building height. I work in the elevator industry and can bring up multiple examples of real building heights. The first one I pulled up right now that I am currently working on for my job is a 27 floor building that has the bottom of the elevator opening on the 27th floor listed as 360.5 ft. It is fairly common for the lobby floor to have 20 or more feet and typical floors are 13.5 feet (just over 4m). Moreover, because of how hilly downtown Seattle is (again I know this from real world work experience) many buildings have dual lobbies each with 20ft heights. And as Mach_ten mentions floor heights in the 2070s are likely to have increased for different metatypes. Also keep in mind that a floors height isn't just the height from floor to ceiling that you are walking around in, there is a certain amount of structural material as well as room for water pipes, electrical, heat/ac ducting on each and every floor. |
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#1043
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
Huh? I just looked at my character sheet and I see the stim patches. I wonder if I sent you a bad copy? Que sera, sera! It's all good. Looks like I know what to spend my nuyen on. Once I get the bus repaired, that is. It might be an old copy of your chummer file that i have on this computer. What rating stim patches do you have if they aren't rating 4? |
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#1044
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
Don't panic Kiirnodel !! .. Eclipse has got your back ... we'll be shooting back and covering you momentarily.
Just get your ass on terra firma and let's get tha Frag outta here .. and somewhere where there is sammiches and Soy-Kaf ! |
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#1045
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Moving Target ![]() ![]() Group: Members Posts: 614 Joined: 27-September 12 Member No.: 56,316 ![]() |
Yeah... frustrating that googling "How tall is a story of a building" gives 3 meters. There were several misunderstandings there.
In any case, for pass 3 I make the 2 hits on the climb finally... |
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#1046
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
Yeah... frustrating that googling "How tall is a story of a building" gives 3 meters. There were several misunderstandings there. In any case, for pass 3 I make the 2 hits on the climb finally... Did you ever roll to dodge/resist damage from the drone that was shooting at you in IP2? I may have missed it in all the posts today. Ok. I guess we only have the one drone left in IP2. It once again shoots at Gardner with a full auto burst. With it's 1 die it gets 1 hit.
If it hits: Base damage 5P +9 for full autot burst + 1 net hit. No AP. Then you can go ahead and post your plant spirit's actions for IP3. Your air spirit will still be making it's way to the ground with the damaged drone. |
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#1047
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
Yeah... frustrating that googling "How tall is a story of a building" gives 3 meters. There were several misunderstandings there. In any case, for pass 3 I make the 2 hits on the climb finally... I'm sorry for misunderstandings. I have been trying to keep everybody aware of the length of the climb from the beginning and along the way. |
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#1048
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Moving Target ![]() ![]() Group: Members Posts: 266 Joined: 30-January 13 From: Tir Tairngire Member No.: 71,601 ![]() |
Where are we at?
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#1049
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
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#1050
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Moving Target ![]() ![]() Group: Members Posts: 614 Joined: 27-September 12 Member No.: 56,316 ![]() |
No, I missed it. 1 hit.
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