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Stahlseele
post Jul 18 2013, 02:37 PM
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Yeah., GUARDS should wear it at least.
And Corpers if they leave their enclave.
But that doesn't help against extraction.
Makes it easier in fact, since the squishies don't die thast fast anymore.
AssAssination Targets should wear one often too, yes.
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Tymeaus Jalynsfe...
post Jul 18 2013, 03:16 PM
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QUOTE (phlapjack77 @ Jul 18 2013, 12:05 AM) *
Amongst all other criticisms of FFBA, another thing I didn't like about it was that it overshadowed all other (cool) choices imo. Like the "Second Skin Line" from Arsenal - stuff was FFBA except 5x as expensive and it didn't stack.


Maybe in your games, but not in ours. We tend to see a lot of variability. Though FFBA is still in there, of course. (IMG:style_emoticons/default/smile.gif)
I particularly like the Teg-mentem Holowear. (IMG:style_emoticons/default/smile.gif)
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Tymeaus Jalynsfe...
post Jul 18 2013, 03:18 PM
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QUOTE (Draco18s @ Jul 18 2013, 07:18 AM) *
Because it makes you hot and sweaty and that just sucks.
(No really, that's what I've been told by people like TJ)


It does indeed make you hot and sweaty. Especially if you are stacking with additional armor on top (which you can do in real life. (IMG:style_emoticons/default/smile.gif) ).
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phlapjack77
post Jul 19 2013, 09:36 AM
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QUOTE (Tymeaus Jalynsfein @ Jul 18 2013, 11:16 PM) *
Maybe in your games, but not in ours. We tend to see a lot of variability. Though FFBA is still in there, of course. (IMG:style_emoticons/default/smile.gif)
I particularly like the Teg-mentem Holowear. (IMG:style_emoticons/default/smile.gif)
*sigh* of course. I hope this is taken in a light-hearted joking way, but I'd like to name a logical fallacy after you. (IMG:style_emoticons/default/smile.gif)

TJ fallacy:
A specific problem in a game is not really a problem if your table just ignores the problem or makes up reasons why it's not a problem through role-playing.

Ex: "Yeah, I told Joe that using a rocket launcher in SR4 was stupid because of the messed-up scatter rules, but he totally threw down a TJ fallacy and said his table has never had a problem with them."
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Draco18s
post Jul 19 2013, 01:07 PM
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QUOTE (phlapjack77 @ Jul 19 2013, 04:36 AM) *
TJ fallacy:
A specific problem in a game is not really a problem if your table just ignores the problem or makes up reasons why it's not a problem through roll-playing.

Ex: "Yeah, I told Joe that using a rocket launcher in SR4 was stupid because of the messed-up scatter rules, but he totally threw down a TJ fallacy and said his table has never had a problem with them."


#Win

Edit:
Looking at already existing fallacies, this one likely falls under Argument from (personal) incredulity ("I cannot imagine how this could be true, therefore it must be false").
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Tymeaus Jalynsfe...
post Jul 19 2013, 02:09 PM
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TJ Fallacy? Awesome....

Lets go with that. Do I get any Royalties? (IMG:style_emoticons/default/wobble.gif)

Though I have to say that such arguments are not because we ignore the problem or make up stuff to explain the problem. We just do not abuse it to the nth degree, and because of that, it is NOT A PROBLEM. There are a LOT of Edge Cases, in pretty much any game you may choose to pick up. These cases can be exagerated through heavy optimization to the Nth degree (Some call that Rules Rape, others call it logical optimization... there are many terms for it). I have found that if you just don't abuse the rules to eeek out that last erg of optimization, then that edge case actually does not cause issues. As a result, where others cry foul, and complain of the rampant brokenness of the rules, I am quite happy with the results, and tend to have far fewer headaches (usually migranes, when they DO occur) than other players of said game. That being said, I CAN abuse rules with the best of them, and have done so from time to time to prove a point, but it is not my preferred gaming method. (IMG:style_emoticons/default/smile.gif)

That being said, there are issues with the game, and I voice them from time to time. (IMG:style_emoticons/default/smile.gif)
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phlapjack77
post Jul 19 2013, 04:11 PM
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QUOTE (Tymeaus Jalynsfein @ Jul 19 2013, 10:09 PM) *
TJ Fallacy? Awesome....

Lets go with that. Do I get any Royalties? (IMG:style_emoticons/default/wobble.gif)

Though I have to say that such arguments are not because we ignore the problem or make up stuff to explain the problem. We just do not abuse it to the nth degree, and because of that, it is NOT A PROBLEM. There are a LOT of Edge Cases, in pretty much any game you may choose to pick up. These cases can be exagerated through heavy optimization to the Nth degree (Some call that Rules Rape, others call it logical optimization... there are many terms for it). I have found that if you just don't abuse the rules to eeek out that last erg of optimization, then that edge case actually does not cause issues. As a result, where others cry foul, and complain of the rampant brokenness of the rules, I am quite happy with the results, and tend to have far fewer headaches (usually migranes, when they DO occur) than other players of said game. That being said, I CAN abuse rules with the best of them, and have done so from time to time to prove a point, but it is not my preferred gaming method. (IMG:style_emoticons/default/smile.gif)

That being said, there are issues with the game, and I voice them from time to time. (IMG:style_emoticons/default/smile.gif)
I hear you man. You seem like a great player, and I'd be proud to be in any game you were in.

But having said that, I think your awesome group of players at your table has somewhat blinded you to the fact that sometimes the rules can and should be improved, regardless of how the players at your table use these rules. Just because your table doesn't experience certain problems doesn't invalidate what might be possible using those said rules.

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phlapjack77
post Jul 19 2013, 04:13 PM
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QUOTE (Draco18s @ Jul 19 2013, 09:07 PM) *
#Win

Edit:
Looking at already existing fallacies, this one likely falls under Argument from (personal) incredulity ("I cannot imagine how this could be true, therefore it must be false").
<whining>aw comeon, I want to name one all on my own!

Can we compromise? Argument from TJ?
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X-Kalibur
post Jul 19 2013, 04:13 PM
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The TJ fallacy mostly applies from a powergaming perspective, not an unusable rules perspective. So the Rocket Launcer example is right out.

I got your back (sort of) TJ.
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binarywraith
post Jul 19 2013, 04:15 PM
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QUOTE (Tymeaus Jalynsfein @ Jul 19 2013, 08:09 AM) *
TJ Fallacy? Awesome....

Lets go with that. Do I get any Royalties? (IMG:style_emoticons/default/wobble.gif)

Though I have to say that such arguments are not because we ignore the problem or make up stuff to explain the problem. We just do not abuse it to the nth degree, and because of that, it is NOT A PROBLEM. There are a LOT of Edge Cases, in pretty much any game you may choose to pick up. These cases can be exagerated through heavy optimization to the Nth degree (Some call that Rules Rape, others call it logical optimization... there are many terms for it). I have found that if you just don't abuse the rules to eeek out that last erg of optimization, then that edge case actually does not cause issues. As a result, where others cry foul, and complain of the rampant brokenness of the rules, I am quite happy with the results, and tend to have far fewer headaches (usually migranes, when they DO occur) than other players of said game. That being said, I CAN abuse rules with the best of them, and have done so from time to time to prove a point, but it is not my preferred gaming method. (IMG:style_emoticons/default/smile.gif)


They're still an issue, though, due to Missions. If a thing is book-legal, then a player should be able to expect to bring it to a Missions game and be clear to play.

Not to mention the bit where any rulesystem should stand alone for the most part and not need constant GM tweaking.
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Draco18s
post Jul 19 2013, 04:24 PM
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QUOTE (binarywraith @ Jul 19 2013, 11:15 AM) *
They're still an issue, though, due to Missions. If a thing is book-legal, then a player should be able to expect to bring it to a Missions game and be clear to play.


Hence my desire to have a grenadier with a hatred for furniture. Get into a firefight, "I throw a grenade at that chair there." GM: "You can't, you have to throw at that guy because he gets to dodge." Me: "I don't give two shits about that guy, I just want to blow up the chair."
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Sendaz
post Jul 19 2013, 04:24 PM
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QUOTE (phlapjack77 @ Jul 19 2013, 12:13 PM) *
<whining>aw comeon, I want to name one all on my own!

Can we compromise? Argument from TJ?

I would favour calling it The TJ Hook, as in catching on the contested point raised.

What do you call someone using this?

TJ Hooker (IMG:style_emoticons/default/biggrin.gif)


*cue flashbacks to Shatner sequences*
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phlapjack77
post Jul 19 2013, 04:31 PM
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QUOTE (Sendaz @ Jul 20 2013, 12:24 AM) *
I would favour calling it The TJ Hook, as in catching on the contested point raised.

What do you call someone using this?

TJ Hooker (IMG:style_emoticons/default/biggrin.gif)


*cue flashbacks to Shatner sequences*
Seconded
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Tymeaus Jalynsfe...
post Jul 19 2013, 04:42 PM
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QUOTE (phlapjack77 @ Jul 19 2013, 09:11 AM) *
I hear you man. You seem like a great player, and I'd be proud to be in any game you were in.

But having said that, I think your awesome group of players at your table has somewhat blinded you to the fact that sometimes the rules can and should be improved, regardless of how the players at your table use these rules. Just because your table doesn't experience certain problems doesn't invalidate what might be possible using those said rules.


Would love to have you...

True indeed...
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Tymeaus Jalynsfe...
post Jul 19 2013, 04:42 PM
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QUOTE (X-Kalibur @ Jul 19 2013, 09:13 AM) *
The TJ fallacy mostly applies from a powergaming perspective, not an unusable rules perspective. So the Rocket Launcer example is right out.

I got your back (sort of) TJ.


Thanks X-Kalibur... (IMG:style_emoticons/default/smile.gif)
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Tymeaus Jalynsfe...
post Jul 19 2013, 04:44 PM
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QUOTE (binarywraith @ Jul 19 2013, 09:15 AM) *
They're still an issue, though, due to Missions. If a thing is book-legal, then a player should be able to expect to bring it to a Missions game and be clear to play.

Not to mention the bit where any rulesystem should stand alone for the most part and not need constant GM tweaking.


True...
What rules tweaking? We play almost exclusively RAW (we do TRY houserules from time to time, but do not usually stay with them).
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Tymeaus Jalynsfe...
post Jul 19 2013, 04:45 PM
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QUOTE (phlapjack77 @ Jul 19 2013, 09:31 AM) *
Seconded


I don't wanna be a Hooker... (IMG:style_emoticons/default/frown.gif)
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phlapjack77
post Jul 19 2013, 04:45 PM
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QUOTE (Tymeaus Jalynsfein @ Jul 20 2013, 12:42 AM) *
Would love to have you...

True indeed...
Now just to get a job in Colorado...
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Tymeaus Jalynsfe...
post Jul 19 2013, 04:54 PM
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QUOTE (phlapjack77 @ Jul 19 2013, 09:45 AM) *
Now just to get a job in Colorado...


Yeah, Well... I don't get to Beijing very much either. Which Sucks...
Should probably brush up on my Mandarin before I go there, too. My son is helping me on that (He has been taking immersion Mandarin, ever since Kindergarten), but I really suck at it.
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phlapjack77
post Jul 19 2013, 05:01 PM
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QUOTE (Tymeaus Jalynsfein @ Jul 20 2013, 12:54 AM) *
Yeah, Well... I don't get to Beijing very much either. Which Sucks...
Should probably brush up on my Mandarin before I go there, too. My son is helping me on that (He has been taking immersion Mandarin, ever since Kindergarten), but I really suck at it.
REALLY? That's awesome! I'd say, this is definitely a GREAT idea for your son. Get those Chinese language skills. His Mandarin is probably better than mine...

There's an open door policy at our place - all the person needs to do is buy the ticket, they can stay with us and we'll show 'em around, help 'em navigate and so on. Do it before you're too old! (IMG:style_emoticons/default/smile.gif)
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Tymeaus Jalynsfe...
post Jul 19 2013, 05:21 PM
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QUOTE (phlapjack77 @ Jul 19 2013, 10:01 AM) *
REALLY? That's awesome! I'd say, this is definitely a GREAT idea for your son. Get those Chinese language skills. His Mandarin is probably better than mine...

There's an open door policy at our place - all the person needs to do is buy the ticket, they can stay with us and we'll show 'em around, help 'em navigate and so on. Do it before you're too old! (IMG:style_emoticons/default/smile.gif)


Indeed... It is an awesome school he is going to. My wife is much better at learning Mandarin than I, sadly.
Awesome... Will keep it in mind for when I travel. Thanks (IMG:style_emoticons/default/smile.gif)
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FuelDrop
post Jul 20 2013, 01:52 AM
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QUOTE (Draco18s @ Jul 20 2013, 12:24 AM) *
Hence my desire to have a grenadier with a hatred for furniture. Get into a firefight, "I throw a grenade at that chair there." GM: "You can't, you have to throw at that guy because he gets to dodge." Me: "I don't give two shits about that guy, I just want to blow up the chair."

That sounds fair enough. If he comes from The City then he might have faced off against Chairface before, completely justifying his hatred (There was another super villain who used furniture, but I can't remember her name (IMG:style_emoticons/default/frown.gif) )
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binarywraith
post Jul 20 2013, 01:52 AM
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QUOTE (Tymeaus Jalynsfein @ Jul 19 2013, 10:44 AM) *
True...
What rules tweaking? We play almost exclusively RAW (we do TRY houserules from time to time, but do not usually stay with them).


Stuff like standard interpretations of unclear rules. My go-to example is 'when do mismatched cyberlimb strength/agility bonuses apply?'
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Draco18s
post Jul 20 2013, 02:39 AM
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QUOTE (FuelDrop @ Jul 19 2013, 08:52 PM) *
That sounds fair enough. If he comes from The City then he might have faced off against Chairface before, completely justifying his hatred (There was another super villain who used furniture, but I can't remember her name (IMG:style_emoticons/default/frown.gif) )


That guy totally carved his name into the moon.
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Rystefn
post Jul 20 2013, 02:43 AM
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QUOTE (Draco18s @ Jul 20 2013, 02:39 AM) *
That guy totally carved his name into the moon.


Well... part of it, anyway.
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