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#1
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,696 Joined: 8-August 13 Member No.: 140,284 ![]() |
So here's a few I whipped up for fun. Let me know what you think and I'll add your contributions to the list as well.
------------------- Peacock Peacock is always clean and looking his best. He is territorial and will fight to defend what he considers his, or of value to him. A passionate lover, Peacock relies on emotions and gut feelings. His followers tend to judge things and people by their appearance, and rely on first impressions. They can be seen as pretentious, but to them it is a matter of respect for oneself and others to always look presentable. ADVATAGES All: +2 dice pool modifier to Etiquette or Performance Magician: +2 dice for Health spells, preparations, and rituals Adept: 2 free levels of Kinesics DISADVANTAGES You suffer a -1 dice pool modifier to all tests while dirty or unkempt. Similar Archtypes: Pride, Fashion ------------------- Gambler Gambler lives for the thrill of the game. He will always try to defy the odds. After all, Gambler has seen it all and he knows that nothing is impossible. No matter what the situation is, he will always find a way out of a bad beat. His followers tend to live life in the moment and never look back. While being typically superstitious, they still rely on their own skills to make the best of any situation. ADVATAGES All: +2 dice pool modifier to Palming or Sneaking Magician: +2 dice for summoning spirits of man Adept: 2 free levels of Adrenaline Boost DISADVANTAGES You must succeed a Charisma + Willpower (3) Test to avoid jumping blindly into a risky or dangerous situation. Similar Archtypes: Chance, Rogue ------------------- Chameleon Cameleon always adapts to his surroundings. He avoids attracting attention by hiding in plain sight. The world evolves constantly and so does Chameleon. His followers tend to imitate others around them, and bland within any group. They greatly dislike discord and will readily agree to any consensus. ADVATAGES All: +2 dice pool modifier to Disguise Magician: +2 dice for Illusion spells, preparations, and rituals Adept: 1 free level of Voice Control DISADVANTAGES You must succeed a Charisma + Willpower (3) Test to perform an action that would make you the center of attention. Similar Archtypes: Camouflage, Conformism ------------------- Traveler Traveler wants to see new things, meet new people. He is curious and open-minded. He does not try to change or even influence, rather choosing to take the role of observer. His followers tend to be always on the move, as settling down becomes rapidly boring to them. ADVATAGES All: +2 dice pool modifier to language skills, and knowledge skills that are about a particular (sub-)culture Magician: +2 dice for Detection spells, preparations, and rituals Adept: 1 free level of Improved Ability (Running or Navigation) DISADVANTAGES You must succeed a Charisma + Willpower (3) Test to willingly remain in the same location. Similar Archtypes: Explorer, Culture |
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#2
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,654 Joined: 29-October 06 Member No.: 9,731 ![]() |
Traveler ... DISADVANTAGES You must succeed a Charisma + Willpower (3) Test to willingly remain in the same location. This needs some clarification. How often do you have to make the test? What constitutes "remaining in the same location?" Consider changing it to "...to sleep in the same building twice in a row." |
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#3
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,696 Joined: 8-August 13 Member No.: 140,284 ![]() |
This needs some clarification. How often do you have to make the test? What constitutes "remaining in the same location?" Consider changing it to "...to sleep in the same building twice in a row." I agree, I wasn't sure how to word it myself. My idea is more for in a run, when you're supposed to stay still. Maybe I could define it as staying in the same place for more than a minute when in a stressful situation? I'm not sure and maybe someone has a brilliant idea for this. I don't see it as sleeping in the same building twice in a row. Maybe that would be more appropriate for a vagabond or a nomad or something. I agree those are related concepts though. |
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#4
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
------------------- Does he look and sound like this?
Gambler Gambler lives for the thrill of the game. He will always try to defy the odds. After all, Gambler has seen it all and he knows that nothing is impossible. No matter what the situation is, he will always find a way out of a bad beat. His followers tend to live life in the moment and never look back. While being typically superstitious, they still rely on their own skills to make the best of any situation. ADVATAGES All: +2 dice pool modifier to Palming or Sneaking Magician: +2 dice for summoning spirits of man Adept: 2 free levels of Adrenaline Boost DISADVANTAGES You must succeed a Charisma + Willpower (3) Test to avoid jumping blindly into a risky or dangerous situation. Similar Archtypes: Chance, Rogue ------------------- |
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#5
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,696 Joined: 8-August 13 Member No.: 140,284 ![]() |
He sure doesn't always know when to fold'em, walk away and run, given the disadvantage! (IMG:style_emoticons/default/wink.gif) |
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#6
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,322 Joined: 19-May 12 From: Seattle area Member No.: 52,483 ![]() |
-------------------
Grass Often forgotten, often disdained, but resilient and adaptable, Grass is the humble lawn and the mighty bamboo forest, the water weed and the desert tussock, the inhabitant of city and country alike, slipping between the cracks as often as inhabiting a manicured green. ADVATAGES All: +2 dice pool modifier to Infiltration Magician: +1 dice for Health magic, and +1 dice for Illusion magic Adept: 2 free levels of Rapid Healing, 1 free level of Pain Resistance DISADVANTAGES You suffer a -2 dice pool modifier to all social tests based on intimidation or high status. Grass shamans have a hard time being impressive. ------------------- |
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#7
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,654 Joined: 29-October 06 Member No.: 9,731 ![]() |
Maybe I could define it as staying in the same place for more than a minute when in a stressful situation? That could be a hell of a disadvantage. Fail the roll, run out of cover and get riddled with bullets. How about Charisma + Willpower [3] to directly involve yourself in a situation? For this purpose, I would count using spirits or drones as being personally involved. |
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#8
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
------------------- *Cough* I was thinking something far, far different for "Grass". (IMG:style_emoticons/default/wink.gif)
Grass Often forgotten, often disdained, but resilient and adaptable, Grass is the humble lawn and the mighty bamboo forest, the water weed and the desert tussock, the inhabitant of city and country alike, slipping between the cracks as often as inhabiting a manicured green. ADVATAGES All: +2 dice pool modifier to Infiltration Magician: +1 dice for Health magic, and +1 dice for Illusion magic Adept: 2 free levels of Rapid Healing, 1 free level of Pain Resistance DISADVANTAGES You suffer a -2 dice pool modifier to all social tests based on intimidation or high status. Grass shamans have a hard time being impressive. ------------------- |
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#9
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,654 Joined: 29-October 06 Member No.: 9,731 ![]() |
*Cough* I was thinking something far, far different for "Grass". (IMG:style_emoticons/default/wink.gif) Disadvantage: You suffer -2 to all rolls unless you are currently baked. |
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#10
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
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#11
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,322 Joined: 19-May 12 From: Seattle area Member No.: 52,483 ![]() |
-------------------
Mushroom At once mundane and magical, the mushroom is the handsome decoration on a rotting stump, the omnipresent fungus which crops up in the most unexpected nooks, the fairy ring, the good meal, the deadly toxin. Mushroom shamans tend to have a perspective which one associates with the underclasses, constantly looking at things from beneath, but can nonetheless insert themselves into nearly any situation. ADVATAGES All: 1 free level in the Influence skill group Magician: +1 die for Detection magic, and +1 die for Manipulation magic Adept: 2 free levels of Natural Immunity, 2 free levels of Improved Sense DISADVANTAGES You can't get taken seriously by anyone who hasn't known you for a while. New acquaintances might work with you, or even do business with you, but followers of Mushroom are always treated as if they had Street Cred of 0 until someone has had an opportunity to get to know them. ------------------- |
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#12
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
------------------- "Also, you typically aren't told anything, and can't believe anything you are told. You're kept in the dark and fed on drek." (IMG:style_emoticons/default/nyahnyah.gif)
Mushroom At once mundane and magical, the mushroom is the handsome decoration on a rotting stump, the omnipresent fungus which crops up in the most unexpected nooks, the fairy ring, the good meal, the deadly toxin. Mushroom shamans tend to have a perspective which one associates with the underclasses, constantly looking at things from beneath, but can nonetheless insert themselves into nearly any situation. ADVATAGES All: 1 free level in the Influence skill group Magician: +1 die for Detection magic, and +1 die for Manipulation magic Adept: 2 free levels of Natural Immunity, 2 free levels of Improved Sense DISADVANTAGES You can't get taken seriously by anyone who hasn't known you for a while. New acquaintances might work with you, or even do business with you, but followers of Mushroom are always treated as if they had Street Cred of 0 until someone has had an opportunity to get to know them. ------------------- |
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#13
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,322 Joined: 19-May 12 From: Seattle area Member No.: 52,483 ![]() |
"Also, you typically aren't told anything, and can't believe anything you are told. You're kept in the dark and fed on drek." (IMG:style_emoticons/default/nyahnyah.gif) Mushroom shaman - the wrong person to choose for talking to the Johnson. Quite likely the right person for an incognito chitchat with some random slot during legwork. |
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#14
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
Also, I was thinking something heavily different when talking about 'shrooms. (IMG:style_emoticons/default/nyahnyah.gif)
Hey, I wrote the drug book, what did you think I was going to say? (IMG:style_emoticons/default/wink.gif) |
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#15
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
Also, I was thinking something heavily different when talking about 'shrooms. (IMG:style_emoticons/default/nyahnyah.gif) Hey, I wrote the drug book, what did you think I was going to say? (IMG:style_emoticons/default/wink.gif) So... Willing to share YOUR thoughts on Grass and 'Shroom Shaman, Canray? (IMG:style_emoticons/default/smile.gif) |
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#16
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,322 Joined: 19-May 12 From: Seattle area Member No.: 52,483 ![]() |
-------------------
Cactus The cactus generally known to the public is a fuzzy little thing which sits on a reception desk and often gets too much water. In actual fact, it is a frequently forgotten but proud coloniser of places others cannot survive. In other cultures the spirit takes similar forms, such as aloe. The cactus is a friend to embrace in the shimmering mirage oasis, a friend who will never want to let you go. ADVATAGES All: 1 free level of Outdoors skill group Magician: +1 die for Combat magic, and +1 die for Illusion magic Adept: Free Astral Perception DISADVANTAGES Cactus shamans tend to have terrible interpersonal skills, or at least be highly abrasive introverts, regardless of how polished their appearance might be. They also spend a lot of time contemplating the astral. Whether they deal with spirits because of their failures in metahuman relationships, or whether their focus on spirits has ruined their ability to deal with metahumanity, is a topic of debate. It is possible that both are true at once. Cactus shamans all suffer -3 dice on etiquette, leadership and instruction skills. ------------------- |
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#17
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Target ![]() Group: Members Posts: 77 Joined: 23-February 06 From: Rutland Vermont Member No.: 8,299 ![]() |
------------------- Grass Often forgotten, often disdained, but resilient and adaptable, Grass is the humble lawn and the mighty bamboo forest, the water weed and the desert tussock, the inhabitant of city and country alike, slipping between the cracks as often as inhabiting a manicured green. ADVATAGES All: +2 dice pool modifier to Infiltration Magician: +1 dice for Health magic, and +1 dice for Illusion magic Adept: 2 free levels of Rapid Healing, 1 free level of Pain Resistance DISADVANTAGES You suffer a -2 dice pool modifier to all social tests based on intimidation or high status. Grass shamans have a hard time being impressive. ------------------- +2 Dice on any adventures involving white castle (IMG:style_emoticons/default/grinbig.gif) |
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#18
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,389 Joined: 20-August 12 From: Bunbury, western australia Member No.: 53,300 ![]() |
+2 Dice on any adventures involving white castle (IMG:style_emoticons/default/grinbig.gif) White castle? |
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#19
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,322 Joined: 19-May 12 From: Seattle area Member No.: 52,483 ![]() |
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#20
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,654 Joined: 29-October 06 Member No.: 9,731 ![]() |
White castle: mostly an east coast USA thing, I believe. Fast food, tiny burgers. Really good munchies for when your habits take hold and start making demands. See also: Krystal, which is the same thing, but more common in the Southeast US. They might be acceptable if they didn't steam the burgers in the buns, turning the buns into gooey mush. |
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#21
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,389 Joined: 20-August 12 From: Bunbury, western australia Member No.: 53,300 ![]() |
Interesting. Learn something new every day.
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#22
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,696 Joined: 8-August 13 Member No.: 140,284 ![]() |
Thanks for those contributions, guys.
I'd like to point out that it is very tempting to give advantages that are a bit too good when designing new mentors. In the book, the all advantage tends to give +2 dice to a skill or something of equivalent value, the magician advantage +2 dice to a magic category or spirit type or something equivalent, and the adept advantage the equivalent of 0.5 power point. I encourage everyone to maybe try to stay close to this power level unless the disadvantage is much harsher than all of the disadvantages in the book. |
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#23
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Moving Target ![]() ![]() Group: Members Posts: 598 Joined: 12-October 05 Member No.: 7,835 ![]() |
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