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#1951
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,696 Joined: 8-August 13 Member No.: 140,284 ![]() |
What Jack described is exactly what I had in mind.
And yeah, now I have to tell everyone we need to go back (IMG:style_emoticons/default/smile.gif) They don't know that I could have done things differently anyway, so I could just warn them before getting out of range of the spirit that we'll need to come back at some point. |
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#1952
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
Ok - modified my post - feel free to talk back and forth IC until you go back into Yak territory (if Amy can convince you guys to do so (IMG:style_emoticons/default/smile.gif) )
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#1953
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Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
I think that's fine. Just post something IC and we'll work it out there.
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#1954
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Moving Target ![]() ![]() Group: Members Posts: 972 Joined: 15-December 13 From: Detroit, MI, UCAS Member No.: 184,586 ![]() |
Hmmm... other than bricking them, is there anything else I can do with their hacked Smartguns?
Since I have their gun's Icons pinpointed, could I use them to look for any other devices they may have, perhaps I could find and monitor their commlinks? |
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#1955
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Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
Well, smartguns are able to be fired without the trigger being pulled. They also have a camera, so you might be able to observe what they're pointed at...
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#1956
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
One thing to keep in mind - from the second that he did his first Hack on the Fly, his Overwatch Score started. He got an overwatch score of 0 on his first Mark, but then he did 8 more Hack on the Fly attempts:
5d6.hits(5)=2, 5d6.hits(5)=0, 5d6.hits(5)=3, 5d6.hits(5)=1, 5d6.hits(5)=2, 5d6.hits(5)=3, 5d6.hits(5)=0, 5d6.hits(5)=1 So his OS is now 12. Plus 15 minutes have gone by, adding another 2d6=5 5, so total OS of 17. That is going to continue to go up by 2d6 for every 15 minutes until he reboots - at which point he loses all his MARKs. |
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#1957
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Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
I had considered that, although I am only showing 3 or 4 minutes having passed since Overkill MARKed the SMGs. Is the timeline supposed to have advanced further?
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#1958
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
I had considered that, although I am only showing 3 or 4 minutes having passed since Overkill MARKed the SMGs. Is the timeline supposed to have advanced further? Yes - crap - I didn't change that. It takes you time to get from the park to the parking garage. It should be around 3:55 now. |
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#1959
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Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
Duh, I am an idiot, considering it's the second sentence in your post. I'm thinking we could get to Smoky Hill Road and hopefully be within communication distance of the spirit, then just tell him to dig his way north for a bit and pop up, hopefully close to us. |
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#1960
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,696 Joined: 8-August 13 Member No.: 140,284 ![]() |
When she tells him to, he'll come directly to Amy.
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#1961
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Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
Well that would make things pretty easy. Get in range and have him dig to us.
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#1962
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
Hmmm... other than bricking them, is there anything else I can do with their hacked Smartguns? Since I have their gun's Icons pinpointed, could I use them to look for any other devices they may have, perhaps I could find and monitor their commlinks? The problem is, you would have to search for "commlinks" which are going to get you a TON of random ones. You don't know what type of commlinks they are using, or really any other reference. |
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#1963
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,696 Joined: 8-August 13 Member No.: 140,284 ![]() |
The problem is, you would have to search for "commlinks" which are going to get you a TON of random ones. You don't know what type of commlinks they are using, or really any other reference. How about "commlinks connected to this smartgun system", or "commlinks located physically near the icon of this smartgun system"? Can these things be used to narrow the search? |
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#1964
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
How about "commlinks connected to this smartgun system", or "commlinks located physically near the icon of this smartgun system"? Can these things be used to narrow the search? "commlinks located physically near the icon of this smartgun system" - this one wouldn't work, in that you are in a populated area. They are standing near a tenement building with hundreds of occupants, so you'd have a chance of getting all of them in there as well. "commlinks connected to this smartgun system" - that is a good one - had not thought of that, that WOULD narrow it down. Good idea Chrome (IMG:style_emoticons/default/smile.gif) Overkill, do you want to search using those parameters? |
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#1965
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Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
Were they slaved to the commlinks? That would seem to be a valid request. Not sure what we're going to do since none of us speak Japanese, but could be fun.
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#1966
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
Were they slaved to the commlinks? That would seem to be a valid request. Not sure what we're going to do since none of us speak Japanese, but could be fun. They were slaved to their commlinks. I agree, the conversation you would overhear would be spirited, but meaningless (IMG:style_emoticons/default/smile.gif) |
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#1967
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
Ok - I'm going to give Overkill a chance to respond as to whether or not he's going to try anything. If he doesn't want to do anything, then we can adjudicate what happens when you go back to meet the spirit.
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#1968
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,696 Joined: 8-August 13 Member No.: 140,284 ![]() |
I'm confused by Grease's speech. Is he saying he wants us to leave, or he wants us to try it right now?
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#1969
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Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
I'm confused by Grease's speech. Is he saying he wants us to leave, or he wants us to try it right now? I was too, but I think I figured it out. He's saying that we're going to do it, but he's going to make the call if we need to bug out before getting the links because it's too dangerous. |
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#1970
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,856 Joined: 25-July 07 Member No.: 12,360 ![]() |
I was too, but I think I figured it out. He's saying that we're going to do it, but he's going to make the call if we need to bug out before getting the links because it's too dangerous. That's a bingo. Sorry if I was unclear IC. DrZ Eta: my ic post was missing an "if". I edited it, hopefully it's clearer now. |
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#1971
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Moving Target ![]() ![]() Group: Members Posts: 972 Joined: 15-December 13 From: Detroit, MI, UCAS Member No.: 184,586 ![]() |
I will do a search on for commlinks connected to the Smartgun systems.
Will have an IC post up first thing tomorrow. |
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#1972
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
Ok
Matrix search is normally 8d6, +2 for Hot sim (assuming you use it, because, well, why not), -2 from noise for the Warrens, -3 for noise for distance, -2 for public grid, +3 for noise negation yields 6dice. 6d6.hits(5)=2 So you find 2 of their commlinks |
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#1973
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,696 Joined: 8-August 13 Member No.: 140,284 ![]() |
I was reading through some of the matrix stuff earlier, and I found this:
QUOTE (p. 235) Running silent imposes a –2 dice pool modifier to all of your Matrix actions due to the processing power needed to cover your tracks. Does this mean everyone gets -2 at everything whenever they're running silent, and have we been playing with that rule? (maybe we don't want to, but I'm just making sure I understand how things work). |
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#1974
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
I was reading through some of the matrix stuff earlier, and I found this: Does this mean everyone gets -2 at everything whenever they're running silent, and have we been playing with that rule? (maybe we don't want to, but I'm just making sure I understand how things work). It means that they get a -2 on all Matrix Actions. My assumption (unless you tell me otherwise) is that for Amy and Jack, everything is ALWAYS running silent, since you almost never do any Matrix actions. For Grease and Overkill, I assume that everything except their RCC and deck are silent, while for the RCC/commlink and deck, I assume they are not running silent unless told otherwise. If you would like to change that, please let me know. For the Goons - having their SMGs running silent has absolutely no effect whatsoever on their performance. Having their link's running silent has no effect on them, unless they have to do a Matrix search, at which point they could turn the running silent off, and search with no penalty. |
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#1975
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,696 Joined: 8-August 13 Member No.: 140,284 ![]() |
Very interesting, thanks!
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