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DrZaius
post Mar 25 2014, 03:07 PM
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QUOTE (Jack VII @ Mar 25 2014, 10:04 AM) *
I've got the disguise skill as well in a skillsoft (at a rather low level, but 4 dice might help on a teamwork test), so I would be more than happy to kick in. I'll wait for Overkill and Chrome to indicate if they are helping out or not. Amy is getting a bit low on cash as well.


I can post, and we can cover the nuyen shuffling later.

-DrZ
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Chrome Head
post Mar 25 2014, 03:15 PM
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Of course the disguise kit should be a team expense, and Grease can keep it anyway.
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Jack VII
post Mar 25 2014, 03:25 PM
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OK, assuming Overkill kicks in (he's comparatively flush with cash), I'll make the adjustments to the Expense Report when I get home.

Chrome: Can you tack this on to your post where Jack responds to you? I tried posting it, but DrZ had already posted the next scene. Trying to avoid it being out of order. Thanks!

Nodding to Amy, Jack replied, "That's prudent. I think we should put off the Thomas murder investigation then and just take the rest of the day off so you and Overkill can do whatever you need to do before tonight. Thomas was the one murdered with magic, so I think you'd probably be a good person to have when we take a look at the scene."
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Always Overkill
post Mar 25 2014, 03:38 PM
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Man, what a clusterpost.
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Lobo0705
post Mar 25 2014, 03:42 PM
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Should I have Jill give you guys a seat?
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Jack VII
post Mar 25 2014, 03:46 PM
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QUOTE (Lobo0705 @ Mar 25 2014, 09:42 AM) *
Should I have Jill give you guys a seat?

Sure, I am sure Grease could charm her into seating us in her section.
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Lobo0705
post Mar 25 2014, 03:54 PM
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It occurs to me that Amy's binding (and rest afterward) and Overkill's search for Lynx will take both of them about the same amount of time. (Depending on what force spirit she is trying to bind.)

Overkill, do you want to run that search?

Amy, what force and type of spirit are you going to attempt to summon and bind?

Will you be staying at Nic's the whole time? (how about Sam and Kevin?)
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Chrome Head
post Mar 25 2014, 04:09 PM
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Amy's summoning and binding a Force 5 Spirit, starting around 12:30. That will leave 2 hours to rest before going to the rally.

I hesitate between Water (who can assist with Illusion and has good powers) and Man (who can take a spell from my list, and has a very good range of powers itself).

I think I'll go with Man, with the Spellcasting(Ball Lightning) Optional Power. He'll be powerful in a serious fight, powerful in the astral, which is the main reason for insisting on having a bound spirit right now (I was lacking astral combat in our last encounter) and be able to assist in a variety of ways (Accident, Concealment, Confusion, Guard, Influence, Search).

Amy will possibly take an edge to reroll failed rolls on the binding test, in an attempt to get more services (or any at all).
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Lobo0705
post Mar 25 2014, 04:17 PM
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Ok - so,

Amy's Summoning test:
12d6.hits(5)=4


Spirit rolls to resist:
5d6.hits(5)=2


So Amy generates 2 net services, and has to resist 4DV drain

13d6.hits(5)=4

And does so.

Now she has to bind it. This takes 125 reagents, and 5 hours. She now makes a binding test:

12d6.hits(5)=3

Generating 3 hits. The spirit is going to roll 10 dice. Do you want to spend your edge on the Binding test?

ETA: Assuming she fails the binding, she will still have a Spirit of Man with 2 services that will disappear at sundown (which is around 7:30 PM).

If she succeeds at the binding, each net hit adds one service. So, for example, if the Spirit of Man rolled 10 dice and only got 2 hits, then Amy would have a Force 5 Spirit of Man with 3 services bound to her (2 from the original summoning test, and then an additional 1 from the binding test.)
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Jack VII
post Mar 25 2014, 04:18 PM
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This binding is vaguely terrifying! I can't wait to see the rolls!
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Chrome Head
post Mar 25 2014, 04:20 PM
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QUOTE (Lobo0705 @ Mar 25 2014, 11:17 AM) *
Generating 3 hits. The spirit is going to roll 10 dice. Do you want to spend your edge on the Binding test?


Yes, please.

ETA: Are you sure you keep the summoning services if you succeed at the binding test?

ETA2: Well it seems so... "Additional net hits beyond the first add to the number of services the spirit owes."

I find this to my advantage, but also quite dumb. Summoning is relatively risk free (compared to binding). You can chain summon until you roll well and have tons of services, and then attempt to bind that spirit. The risks are limited, especially on lower force spirits, but it can really pay off.
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Lobo0705
post Mar 25 2014, 04:26 PM
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QUOTE (Chrome Head @ Mar 25 2014, 12:20 PM) *
Yes, please.

ETA: Are you sure you keep the summoning services if you succeed at the binding test?

ETA2: Well it seems so... "Additional net hits beyond the first add to the number of services the spirit owes."

I find this to my advantage, but also quite dumb. Summoning is relatively risk free. You can chain summon until you roll well and have tons of services, and then attempt to bind that spirit. The risks are limited, especially on lower force spirits, but it can really pay off.



Ok, Using Edge to reroll 9 failed dice:

9d6.hits(5)=3

So 6 hits for Amy

Spirit rolls:

10d6.hits(5)=3

Netting 3 his (good thing you used edge (IMG:style_emoticons/default/smile.gif)

So you will have 5 services from the spirit.

Resist 6DV drain

13d6.hits(5)=4

So you take 2 points of Stun damage
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Chrome Head
post Mar 25 2014, 04:31 PM
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Awesome. I knew edge was needed for a force 5 spirit, unless I roll something exceptional on the binding test. 10 dice can easily generate 3-4 successes, and reasonably hope to generate 5-6 once in a while.

Good thing is, Amy probably won't need to rest more than 1 hour to recuperate.
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Always Overkill
post Mar 25 2014, 04:37 PM
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Yes, I will do my search on Lynx. (This should be good...)
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DrZaius
post Mar 25 2014, 04:58 PM
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I'm cool with holding off our scene if there's anything we need to do IC for Overkill and Amy to catch up.
-DrZ
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Jack VII
post Mar 25 2014, 05:04 PM
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I think they're both basically out of it for the next six hours, give or take.
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Chrome Head
post Mar 25 2014, 05:10 PM
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Sorry for the screwed up timing. Jack can edit his earlier post considering the second message Amy sent beforehand in the timeline. I just felt like it made more sense in that order. I don't think it has a big impact on the game though.

Yeah we'll be out for a good bit now. You guys can move the story forward to catch up.
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Lobo0705
post Mar 25 2014, 05:24 PM
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Ok, for Overkill, here is the tricky bit.


The base time is 12 hours, (cut to 6 hours by his program), and a threshold of 6.

He is going to roll 10d6 base (5 Computer, 3 Int, +2 for Hot Sim).

He is -2 dice for Noise (being in the Warrens), -2 dice for being on the public grid, and his Noise cancellation is 3, so a total of -1 die.

He could hack to the local grid to avoid the 1 die penalty, but that would start his OS, and since it goes up by 2d6 every 15 minutes, that means I would have to roll 48d6, and if the total was over 40 (which by definition it would be), GOD would find him and dump him.

Do you want to use your Edge on this roll (before I roll to add 1 die and explode 6's)?
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DrZaius
post Mar 25 2014, 05:29 PM
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BTW, Grease has a base of 12 dice to etiquette in person (he smells so trustworthy!)

-DrZ
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Chrome Head
post Mar 25 2014, 05:38 PM
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QUOTE (Lobo0705 @ Mar 25 2014, 12:32 PM) *
Yes, lovely couple.
That made me cringe, haha.

The test overkill is attempting seems doomed to fail, edge or not, barring good dice. Can the extended test be resumed later? Otherwise, you might want to start it when you can put 12 or 18 hours into it.
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Lobo0705
post Mar 25 2014, 05:39 PM
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QUOTE (Chrome Head @ Mar 25 2014, 12:31 PM) *
Awesome. I knew edge was needed for a force 5 spirit, unless I roll something exceptional on the binding test. 10 dice can easily generate 3-4 successes, and reasonably hope to generate 5-6 once in a while.

Good thing is, Amy probably won't need to rest more than 1 hour to recuperate.



Speaking of which:

9d6.hits(5)=5

So you only have to rest for 1 hour and you will be fully healed of the stun damage.
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Lobo0705
post Mar 25 2014, 05:42 PM
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QUOTE (Chrome Head @ Mar 25 2014, 01:38 PM) *
That made me cringe, haha.

The test overkill is attempting seems doomed to fail, edge or not, barring good dice. Can the extended test be resumed later? Otherwise, you might want to start it when you can put 12 or 18 hours into it.


It isn't an extended test. It is a Simple Test - so if he fails, he has to start all over again (and would take a -2 die penalty for having to start over).

Basically, the difficulty in finding his info reflects that professional assassins don't like having their info out on the Matrix for just anyone to find. You have to know someone who knows them.
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Chrome Head
post Mar 25 2014, 05:49 PM
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QUOTE (Lobo0705 @ Mar 25 2014, 12:39 PM) *
Speaking of which:

9d6.hits(5)=5

So you only have to rest for 1 hour and you will be fully healed of the stun damage.

For future reference, Amy has the Quick Healer quality, so she can roll 2 more dice.
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Jack VII
post Mar 25 2014, 05:50 PM
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QUOTE (Chrome Head @ Mar 25 2014, 11:10 AM) *
Sorry for the screwed up timing. Jack can edit his earlier post considering the second message Amy sent beforehand in the timeline.

Not a problem, the edit only required adding an "s" to a word, LOL.
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Jack VII
post Mar 25 2014, 05:52 PM
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QUOTE (Lobo0705 @ Mar 25 2014, 11:24 AM) *
He could hack to the local grid to avoid the 1 die penalty, but that would start his OS, and since it goes up by 2d6 every 15 minutes, that means I would have to roll 48d6, and if the total was over 40 (which by definition it would be), GOD would find him and dump him.

One of the few explicit benefits of a TM in SR5... I'm going to convince you to like them one day, Lobo. LOL
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