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#76
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,389 Joined: 20-August 12 From: Bunbury, western australia Member No.: 53,300 ![]() |
1: "Plan A" implies that we only made 26 plans. 2: The number of plans doesn't matter, since you always end up shooting everything in sight and blowing up the building. (IMG:style_emoticons/default/wink.gif) I always use alpha-numeric labels for my plans, as it makes very effective shorthand when the team needs to switch plans on the fly without giving anything away to hostiles who're listening in. |
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#77
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,575 Joined: 5-February 10 Member No.: 18,115 ![]() |
I always use alpha-numeric labels for my plans, as it makes very effective shorthand when the team needs to switch plans on the fly without giving anything away to hostiles who're listening in. 173467321476c32789777643t732v73117888732476789764376. Lock. ~Data |
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#78
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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
I always use alpha-numeric labels for my plans, as it makes very effective shorthand when the team needs to switch plans on the fly without giving anything away to hostiles who're listening in. "Plan 3.14?" "No, Plan 42." "Why 42? We always end up with plan 69 anyway!" Scary part is that I heard a similar discussion not that long ago. And not in a Shadowrun game. |
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#79
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
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#80
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Target ![]() Group: Members Posts: 13 Joined: 11-February 14 Member No.: 187,277 ![]() |
2: The number of plans doesn't matter, since you always end up shooting everything in sight and blowing up the building. (IMG:style_emoticons/default/wink.gif) Oddly enough, this seems to be how a lot of Call of Cthulhu games go (usually with fire rather than explosions), and that's with experienced and clever players. |
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#81
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,192 Joined: 6-May 07 From: Texas - The RGV Member No.: 11,613 ![]() |
Oddly enough, this seems to be how a lot of Call of Cthulhu games go (usually with fire rather than explosions), and that's with experienced and clever players. "I suggest we nuke the site from orbit...it's the only way to be sure." The main thing with the Elder Gods is that quite often, good ol' state of the art bang-bang will fall short where the cleansing power of fire will do the job just dandy. |
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#82
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 ![]() |
"I suggest we nuke the site from orbit...it's the only way to be sure." Referencing Ellen Ripley & Clarence Boddicker in the same post. I love it.The main thing with the Elder Gods is that quite often, good ol' state of the art bang-bang will fall short where the cleansing power of fire will do the job just dandy. And on the same lines: If your team hacker's backup plan when things go sideways is to hack an Ares weapon satellite to drop a Thor on the target, and it isn't the first time said hacker has done this. |
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#83
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,389 Joined: 20-August 12 From: Bunbury, western australia Member No.: 53,300 ![]() |
Referencing Ellen Ripley & Clarence Boddicker in the same post. I love it. And on the same lines: If your team hacker's backup plan when things go sideways is to hack an Ares weapon satellite to drop a Thor on the target, and it isn't the first time said hacker has done this. Isn't having a hacker who can hack gear of that magnitude a good sign? |
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#84
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 ![]() |
Sure would be, but having to run from being at ground zero of a Thor shot on a regular basis would be like using a Ruger Super Warhawk as a universal lockpick.
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#85
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,389 Joined: 20-August 12 From: Bunbury, western australia Member No.: 53,300 ![]() |
Sure would be, but having to run from being at ground zero of a Thor shot on a regular basis would be like using a Ruger Super Warhawk as a universal lockpick. I see what you mean. The Warhawk pales in comparison to the lockpicking power of most shotguns, so they're using the wrong tool for the job. |
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#86
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 ![]() |
At least you ultimately got to the right destination to what I was thinking.
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#87
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,192 Joined: 6-May 07 From: Texas - The RGV Member No.: 11,613 ![]() |
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#88
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,389 Joined: 20-August 12 From: Bunbury, western australia Member No.: 53,300 ![]() |
I have always preferred the analogy of, "Using a shotgun as a fly swatter". Hang on, I've hear of Buckshot and Birdshot, but never 'Flyshot' before... Idea. Hmmm... what would the rules for that be? I assume that trying to dodge it would be along the lines of 'good luck' but damage and AP would be a joke. Maybe light pistol damage at +9 AP? |
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#89
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
Wouldn't that just be a shotgun shell filled with sand? I'm not even sure +9 AP is big enough. Oh, and I'd give it +5 vs. unarmored targets, to boot.
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#90
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,389 Joined: 20-August 12 From: Bunbury, western australia Member No.: 53,300 ![]() |
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#91
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 ![]() |
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#92
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 ![]() |
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#93
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 ![]() |
I have always preferred the analogy of, "Using a shotgun as a fly swatter". http://bugasalt.com/ (IMG:style_emoticons/default/wink.gif) |
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#94
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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
"I suggest we nuke the site from orbit...it's the only way to be sure." The main thing with the Elder Gods is that quite often, good ol' state of the art bang-bang will fall short where the cleansing power of fire will do the job just dandy. You know, before I put War! down in disgust and declares that it was forever banned at my tables, I did some numbers on the nukes in the book. I realized that a nuke not only couldn't destroy a large enough ship, it couldn't even sink it with a direct hit. The engineers would be able to repair it faster than you could sink it. |
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#95
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
You know, before I put War! down in disgust and declares that it was forever banned at my tables, I did some numbers on the nukes in the book. I realized that a nuke not only couldn't destroy a large enough ship, it couldn't even sink it with a direct hit. The engineers would be able to repair it faster than you could sink it. now take a bundle of grenades and have it go off in a structurally well constructed enclosed space . . |
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#96
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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
now take a bundle of grenades and have it go off in a structurally well constructed enclosed space . . Yeah, I heard the bundle of grenades move was beyond silly in SR5. I think if I ever run a game, I'll just declare that they don't stack, they count separately. |
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#97
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
They had them stack in WAR! too, if i remember correctly.
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#98
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
I think I've seen it before. |
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#99
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Moving Target ![]() ![]() Group: Members Posts: 280 Joined: 25-February 13 Member No.: 76,416 ![]() |
It probably has been mentioned already in some variation, but when the teams idea of "silently capturing a person alive" involves sneaking up on him while sleeping and pumping him full of several full auto bursts of gel rounds the B&E specialist might want to look for better companions (or operate on the other side of the building they are infiltrating).
And yes, that really happened. To their defense, it was their first SR game ever and, coming from D&D, they did never even glance at all the poisons available, only at the different bullet types and found no other way to knock him out... |
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#100
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
and found no other way to knock him out... You should have seen my group. We needed to perform an assassination on a guy we actually liked. So we decided to kidnap a hobo, Disguise him up, and kill him instead. Upon finding our (un)lucky hobo we went to beat him unconscious. We went round the table: APDS Fireball Titanium Bonelacing etc. Not a single Stun attack in the group. We ended up beating the guy with his own hobobag. |
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Lo-Fi Version | Time is now: 6th June 2025 - 11:27 AM |
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