MortVent
Apr 30 2014, 07:55 PM
1 - Your TM/Decker has the biggest gun and isn't a sniper
2 - Your Street Sam/Gun adept has the smallest gun...
3 - The only one with gear for fitting in various ways is you.. (aka corp suit, street chic, etc)
4 - The 12 year old decker has more cyberware than the rest of the team (okay that was me one time, but it was a post deus non-otaku character)
5 - The face of the team knows only 2 contacts, and you're one of them...
6 - The heavy weapons guy is telling the others that maybe they want to rethink going in guns ablazing..
7 - The only one with a weapon is the TM.. (had that happen once, but it wasn't a combat run just a bit startling... well not as startling as what she managed to hide under her dress)
Post some of yours!
KarmaInferno
Apr 30 2014, 09:30 PM
Viktor is never being in wrong team.
Sometimes team is shy and need encouragement. Viktor is being happy to help.
Well... maybe that one time in Kazakstan. With the clowns. And high explosives. Team there was pretty wrong. But Viktor was being on the vacation, so perhaps it not count.
-v
Jaid
Apr 30 2014, 10:40 PM
but there are so many wonderful combinations of clowns with high explosives. i see a lot of potential for that to have made the world a better place

(and ideally, to make money while doing so).
Sendaz
Apr 30 2014, 11:06 PM
8. When the rest of the team are mimes.
Suprisingly good at what they did, but they were freaking creepy as hell.
Still not entirely convinced they were all metahuman.
NoMessiah
May 1 2014, 12:01 AM
I've never played Shadowrun, but I've done tons of research. I'm going to be running my first game this Saturday. Here are a couple from my upcoming group:
1 - The mystic adept is the only one in the group with any technology skill (and that's just cybertech knowledge); that means no Decker/Technomancer/Rigger.
2 - Even with a mystic adept and no tech characters, the street sammie has the strongest magic score.
Stahlseele
May 1 2014, 12:28 AM
QUOTE (NoMessiah @ May 1 2014, 02:01 AM)

I've never played Shadowrun, but I've done tons of research. I'm going to be running my first game this Saturday. Here are a couple from my upcoming group:
1 - The mystic adept is the only one in the group with any technology skill (and that's just cybertech knowledge); that means no Decker/Technomancer/Rigger.
2 - Even with a mystic adept and no tech characters, the street sammie has the strongest magic score.
*blink blink* err . .
my worst team . . i think it was the one with the mafia guy from finland, called nokia. he specialized in katana and motorcycle stunts. and the yakuza bunraku child prostitute psyhco killer girl. and the triad adept who specialized in decking. and the vory enforcer who dabbled in the arcane. the infighting ALONE made being a Troll neccessary to actually survive x.x
mister__joshua
May 1 2014, 12:29 AM
9. When you're the only one opposing the escape cover that involves killing hundreds of civilians.
10. When the team sell you out as a traitor for not going along with it.
Tymeaus Jalynsfein
May 1 2014, 12:51 AM
*ouch*
11. When you are the Ninja looking to reconstitute their lineage (from a decimated line), and the other members of the team are a Showboat P2O Adrenaline Junkie with a Fetish for Excessively Large Explosions that kill hundreds of people, A Troll Mercenary who does not understand the meaning of Subtle (and who ALSO enjoys Pyrotechnics far more than he should) with a penchant for Hookers and Blow, and a Mage who takes offense at the Mafia for being slighted so he declares war on the ENTIRE MAFIA Structure in the City. Needless to say, the Ninja just faded away one day, to go on about his far more subtle business, never to return their calls again.
FuelDrop
May 1 2014, 01:13 AM
One of your team mates is Farm Boy.
This is why my last character left the team, after all.
FuelDrop
May 1 2014, 01:13 AM
One of your team mates is Farm Boy.
This is why my last character left the team, after all.
Tymeaus Jalynsfein
May 1 2014, 01:18 AM
QUOTE (FuelDrop @ Apr 30 2014, 07:13 PM)

One of your team mates is Farm Boy.
This is why my last character left the team, after all.
Farm Boy? Pray Tell...
FuelDrop
May 1 2014, 01:22 AM
QUOTE (Tymeaus Jalynsfein @ May 1 2014, 09:18 AM)

Farm Boy? Pray Tell...

link
FuelDrop
May 1 2014, 01:22 AM
I am the Lord of the double post!
Tymeaus Jalynsfein
May 1 2014, 03:29 AM
QUOTE (FuelDrop @ Apr 30 2014, 06:22 PM)

Ahhh. Gotcha.
tasti man LH
May 1 2014, 05:00 AM
12. Your teammate's idea of incapacitation is: "Shoot 'em in the kneecaps with APDS rounds"
13. Fox changeling goes out in public without covering their animal features and doesn't believe anything bad will happen to them...because they're "too cute to die".
Cain
May 1 2014, 05:16 AM
QUOTE (Jaid @ Apr 30 2014, 02:40 PM)

but there are so many wonderful combinations of clowns with high explosives. i see a lot of potential for that to have made the world a better place

(and ideally, to make money while doing so).
That reminds me of the exploding Codpiece incident....
SpellBinder
May 1 2014, 05:24 AM
14. The face carries more firepower than the gun bunny.
14a. The face is a better shot than the gun bunny.
14b. Everyone shoots more than the gun bunny because the gun bunny never shoots any of his guns.
(true story)
FuelDrop
May 1 2014, 05:31 AM
QUOTE (SpellBinder @ May 1 2014, 01:24 PM)

14. The face carries more firepower than the gun bunny.
14a. The face is a better shot than the gun bunny.
14b. Everyone shoots more than the gun bunny because the gun bunny never shoots any of his guns.
(true story)
Okay, when did you join my group?!?
FuelDrop
May 1 2014, 05:31 AM
QUOTE (SpellBinder @ May 1 2014, 01:24 PM)

14. The face carries more firepower than the gun bunny.
14a. The face is a better shot than the gun bunny.
14b. Everyone shoots more than the gun bunny because the gun bunny never shoots any of his guns.
(true story)
Okay, when did you join my group?!?
Umidori
May 1 2014, 05:34 AM
15. The team Changeling fits into normal society better than the Elven Face does.
16. The team's cyberpsychotic breakdancing Orkish machine gunner challenges a street gang who dress up like the Village People to a dance-battle in an effort to win back a stolen spacesuit, and the group's impatient Mage decides to cast Control Actions on his ally mid-dance to force him to mow down the opposition with full auto fire, setting off a full blown gang war.
17. The team owns seventeen firearms, zero vehicles, and 2 Fake SINs collectively (without Fake Licenses).
~Umi
SpellBinder
May 1 2014, 06:59 AM
QUOTE (FuelDrop @ Apr 30 2014, 10:31 PM)

Okay, when did you join my group?!?
That was based off stories of a game told to me by the game master, and corroborated by at least two of the players, one of which was the gun bunny.
This was also the same group that had a decker who's idea of what to do in a fight was burst fire APDS shotgun slugs into the opposition.
Sternenwind
May 1 2014, 07:14 AM
18 – There is a mask and cap runner in the team with his own theme song, custom car and a costume with integrated ghetto blaster.
19. – The burglar and infiltrator are borrowing tools of their profession from the mage.
Jaid
May 1 2014, 07:27 AM
@ fueldrop: wow, you really *are* the king of double posts

@ spellbinder: full auto APDS shotgun slugs sounds like a perfectly valid response to combat from my perspective. am i missing something? (or did the individual in question not comprehend the concept of recoil compensation, and therefore he was missing something?

)
Stingray
May 1 2014, 07:38 AM
20. Team's Face is Troll with Panther XXL Assault cannon.
Sendaz
May 1 2014, 07:42 AM
QUOTE (Stingray @ May 1 2014, 02:38 AM)

20. Team's Face is Troll with Panther XXL Assault cannon.
Freaking
Awesome
Cannon
Enabled
SpellBinder
May 1 2014, 07:47 AM
QUOTE (Jaid @ May 1 2014, 12:27 AM)

@ fueldrop: wow, you really *are* the king of double posts

@ spellbinder: full auto APDS shotgun slugs sounds like a perfectly valid response to combat from my perspective. am i missing something? (or did the individual in question not comprehend the concept of recoil compensation, and therefore he was missing something?

)
The game was SR5, where deckers are [apparently] expected to be MARKing, hacking, and bricking wireless devices in combat, as opposed to more reasonable things like just shooting those trying to kill you and your friends.
And I wonder if FuelDrop is using the same kind of cordless mouse I have, a Logitech M570 (a mouse who's primary click is notorious for registering 0-5 clicks for a single click).
Added: 21. The slip of an elfin girl decker carries a bigger gun than the street sam or any combat drone the rigger has.
Cain
May 1 2014, 08:03 AM
QUOTE
21. The slip of an elfin girl decker carries a bigger gun than the street sam or any combat drone the rigger has.
Never saw that, but I did see a slip of a human girl mage carrying a Panther assault cannon. She used a variant of Physical Mask so it looked like another gun: usually a Tiffani Needler, but it changed often. She considered it an accessory.
FuelDrop
May 1 2014, 08:07 AM
QUOTE (SpellBinder @ May 1 2014, 03:47 PM)

The game was SR5, where deckers are [apparently] expected to be MARKing, hacking, and bricking wireless devices in combat, as opposed to more reasonable things like just shooting those trying to kill you and your friends.
And I wonder if FuelDrop is using the same kind of cordless mouse I have, a Logitech M570 (a mouse who's primary click is notorious for registering 0-5 clicks for a single click).
Added: 21. The slip of an elfin girl decker carries a bigger gun than the street sam or any combat drone the rigger has.
Actually my recent spate of double posts are from my smartphone.
tasti man LH
May 1 2014, 08:17 AM
22. No one but you gets the First Aid skill or buys medkits or gets the Heal spell, because they think they "won't need them".
Stingray
May 1 2014, 09:06 AM
23. Team's only muscle is small Gnome
FuelDrop
May 1 2014, 09:16 AM
A player on the team has the web alias 'FuelDrop'...
Sendaz
May 1 2014, 09:46 AM
Submitted for SR5, but didn't make the final cut prior to the book going to print.
May show up in future splat books.
You have been warned.
QUOTE
FuelDrop Poser
NQ
5 Karma
You are the ultimate FD fan.
You have simmed the entire trilogy to date ('I Know What You Did Last Shadowrun', 'I Still Know What You Did Last Shadowrun', 'I'll Always Know What You Did Last Shadowrun') and may have a mild Sim addiction from replaying these so much.
You have all the fan memorabilia and cosplay as FD at your weekly gaming sessions with your group, even though the rest don't dress up for it and they repeatedly beg you not to.
Thanks to lifting a couple of mummy and daddy's credsticks, you have altered your appearance to more closely resemble your idol.
Now you are ready to take a walk on the wildside and dive into to the shadow for acts of daring and danger.
While it can open some doors into the shadows by faking that you are THE FD, if they find out you are a poser you can find yourself in hot water fast.
Especially if you just scored with FD's girlfriend. (Bless her soul she is a sweetie, but not too bright and farsighted as hell.)
Likewise, enemies of FD may mistake you for the real deal and will try to off you to boost their own reputations.
Due to FD's reputation, many runners will not work with you(thinking you are FD).
As such you are often teamed up with some very questionable characters who may or may not have adequate skills or are otherwise mentally unstable and possibly both.
Two FD posers may not be in the same team as this will confuse the GF, who still doesn't get it.
The two (or more) FD posers will settle the manner Highlander style. There can be only ONE(FD)!
Only Humans may take the FD Poser Quality
edited by request of FD
FuelDrop
May 1 2014, 10:11 AM
QUOTE (Sendaz @ May 1 2014, 05:46 PM)

Submitted for SR5, but didn't make the final cut prior to the book going to print.
May show up in future splat books.
You have been warned.
You forgot: Any team you join will be filled with the inept, the insane, or both.
Sendaz
May 1 2014, 10:19 AM
QUOTE (FuelDrop @ May 1 2014, 05:11 AM)

You forgot: Any team you join will be filled with the inept, the insane, or both.
Edited to include the specification.
FuelDrop
May 1 2014, 11:01 AM
QUOTE (Sendaz @ May 1 2014, 06:19 PM)

Edited to include the specification.
Thank you my friend, you are a wonderful person.
Tymeaus Jalynsfein
May 1 2014, 02:04 PM
QUOTE (Sendaz @ May 1 2014, 04:19 AM)

Edited to include the specification.
Interesting Story - When I moved my Ninja along, I created a Teenage Fanboy for the Adrenalin Junkie P2O character. Knew everything about him, and even had various Knowledge Skills pertaining to him from his research. Showed up and I have never seen any one so creeped out as the player/character was. Eventually, he plotted to waste the Fanboy. It was sad.
psychophipps
May 1 2014, 02:30 PM
QUOTE (Cain @ May 1 2014, 02:03 AM)

Never saw that, but I did see a slip of a human girl mage carrying a Panther assault cannon. She used a variant of Physical Mask so it looked like another gun: usually a Tiffani Needler, but it changed often. She considered it an accessory.
Willing to bet the GM forgot that her "needler" was actually a 1.5m+ long, 15kg+ cannon instead of what it looked like on a regular basis. Makes entering doorways, using bathroom stalls, climbing, using any sort of automobile, walking through a crowd, etc a real bitch.
psychophipps
May 1 2014, 02:34 PM
QUOTE (FuelDrop @ May 1 2014, 04:11 AM)

You forgot: Any team you join will be filled with the inept, the insane, or both.
Don't forget they also break the cardinal rule, that being "You never go Full Retard", on a regular basis.
Sponge
May 1 2014, 07:19 PM
Your Corporate Spec Ops squadmates consist of the squad leader (a generalist combatant with multiple supporting skills), a cyber'ed sniper, a combat mage, and an ex-SWAT weapons specialist. Your character is a knife fighter. (The knife fighter wasn't particularly good at reading signs, either....)
psychophipps
May 1 2014, 07:26 PM
QUOTE (Sponge @ May 1 2014, 01:19 PM)

Your Corporate Spec Ops squadmates consist of the squad leader (a generalist combatant with multiple supporting skills), a cyber'ed sniper, a combat mage, and an ex-SWAT weapons specialist. Your character is a knife fighter. (The knife fighter wasn't particularly good at reading signs, either....)
I fail to see the issue with a knife fighter as long as (speaking in SR4A terms): 1) they have at least decent skill with their preferred firearm (4 or so with specialization), 2) they have a decent thrown weapons skill (4 or so with grenades), 3) they play their character smart (ie they don't go into rooms of gunmen with nothing but knives and a complete lack of tactical accumen).
Sponge
May 1 2014, 07:29 PM
QUOTE (psychophipps @ May 1 2014, 02:26 PM)

I fail to see the issue with a knife fighter as long as (speaking in SR4A terms): 1) they have at least decent skill with their preferred firearm (4 or so with specialization), 2) they have a decent thrown weapons skill (4 or so with grenades), 3) they play their character smart (ie they don't go into rooms of gunmen with nothing but knives and a complete lack of tactical accumen).
Either of those would have been nice, I agree.
thorya
May 1 2014, 07:40 PM
X. No one else invested in 100 kg of explosives.
X+1. I'm not sure what the signs are . . . but I'll find them. If they don't have anything to hide, why would they object to having my surveillance drones follow them everywhere? I'm just protecting my interests.
X+2. You met them all on a flight after you fell asleep and people keep calling you by their names.
X+3. Your face keeps committing the to team to steal things from the high security facilities of the most powerful organizations in the world for less than the equivalent of minimum wage.
Draco18s
May 1 2014, 08:10 PM
28. You're a pacifist and the team just dumped the tortured corpse of a POW on someone else's balcony. And that's after surviving Chicago with a different group.
29. When the scariest mofo in your group is a bear capable of one-shotting a truck. As long as no one's in it, because he doesn't want to hurt people, honest.
30. When the hacker is probably a sentient AI. Or a 12 year old girl. You're not sure which.
(28 and 29 happened in two unrelated games.)
KarmaInferno
May 1 2014, 09:28 PM
QUOTE (psychophipps @ May 1 2014, 03:26 PM)

I fail to see the issue with a knife fighter as long as (speaking in SR4A terms): 1) they have at least decent skill with their preferred firearm (4 or so with specialization), 2) they have a decent thrown weapons skill (4 or so with grenades), 3) they play their character smart (ie they don't go into rooms of gunmen with nothing but knives and a complete lack of tactical accumen).
http://www.youtube.com/watch?v=g-v9yq6SoGE 
-k
Cain
May 1 2014, 10:30 PM
QUOTE (psychophipps @ May 1 2014, 06:30 AM)

Willing to bet the GM forgot that her "needler" was actually a 1.5m+ long, 15kg+ cannon instead of what it looked like on a regular basis. Makes entering doorways, using bathroom stalls, climbing, using any sort of automobile, walking through a crowd, etc a real bitch.
Actually, I think the GM was amused by it, and considered it a type of "hammer space" trick. You know, where anime girls pull gigantic hammers out of nowhere. That game kinda had an anime feel to it anyway.
QUOTE
X. No one else invested in 100 kg of explosives.
X+4. Everyone else invested in over 100 kg of high explosives. Each.
psychophipps
May 1 2014, 10:41 PM
QUOTE (KarmaInferno @ May 1 2014, 04:28 PM)

Bringing a gun to a knife fight doesn't do you much better than the opposite...
SpellBinder
May 1 2014, 10:56 PM
QUOTE (psychophipps @ May 1 2014, 04:41 PM)

Bringing a gun to a knife fight doesn't do you much better than the opposite...

Only if you don't pull the trigger...
Sendaz
May 1 2014, 11:12 PM
QUOTE (Cain @ May 1 2014, 05:30 PM)

X+4. Everyone else invested in over 100 kg of high explosives. Each.
^ FD Poser
Umidori
May 1 2014, 11:20 PM
QUOTE (Cain @ May 1 2014, 02:03 AM)

Never saw that, but I did see a slip of a human girl mage carrying a Panther assault cannon. She used a variant of Physical Mask so it looked like another gun: usually a Tiffani Needler, but it changed often. She considered it an accessory.
This is not how Physical Mask works. You cannot make a Troll look like a Dwarf, and you cannot make an Assault Cannon look like a Holdout Pistol.
QUOTE (SR4A @ p. 209)
The Mask spell requires the caster to touch the subject. The subject assumes a different physical appearance (of the same basic size and shape) chosen by the caster.
Emphasis mine. Your GM needs to invest in their Perception skill, and boost their Memory Test dice pool.

~Umi
Umidori
May 1 2014, 11:26 PM
QUOTE (SpellBinder @ May 1 2014, 01:47 AM)

The game was SR5, where deckers are [apparently] expected to be MARKing, hacking, and bricking wireless devices in combat, as opposed to more reasonable things like just shooting those trying to kill you and your friends.
See, this combined with Sternenwind's number 19 - "The burglar and infiltrator are borrowing tools of their profession from the mage" - makes me realize something.
Hackers are essentially B&E specialists for the digital world. Their primary purpose is to gain access to digitial places and objects undetected. A normal thief who ends up in combat doesn't
lockpick the enemy to death, they damn well shoot the fragger or run away. Why then should Hackers be different?
~Umi
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