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  1. Sticky: Dumpshocked & Support of Dumpshock (31 replies)
  2. Sticky: Shadowrun: Seattle Sprawl Digital Box is now LIVE (59 replies)
  3. Sticky: Howling Shadows is out! (0 replies)
  4. Sticky: * * * * * * * NEW ACCOUNT ACTIVATION * * * * * * * * (0 replies)
  5. Sticky: Dumpshock Important Links (0 replies)
  6. Tarot (4 replies)
  7. Spirits and Aspected Domains in SR4 (1 reply)
  8. Memes in Shadowrun (5 replies)
  9. Shadowrun: Anarchy (11 replies)
  10. Stats on the global Zoroastrian population circa 2075? (4 replies)
  11. 101 Cheap Runner Tricks (14 replies)
  12. Price for Pueblo residential stock? (5 replies)
  13. SR5: Is there soak in astral combat (2 replies)
  14. New metamagic, help please (20 replies)
  15. Working on building a run, can I have some thoughts on how you'd handle it? (4 replies)
  16. Shadowrun 5 Charactersheet Generator (12 replies)
  17. Stock Market rules? (5 replies)
  18. How would you handle this scenario? (36 replies)
  19. SR5 Archetypes (1 reply)
  20. What magical tradition would a Tengrist be? (2 replies)
  21. Where the hell do Sperethiel and Or'zet come from? (11 replies)
  22. Updated Street Grimoire PDF available (9 replies)
  23. Zen and the art of Cyberware Maintenance (5 replies)
  24. Ideas for Barrens locations? (2 replies)
  25. Character design (14 replies)
  26. Questions and more Questions (17 replies)
  27. SR4 Nexus limits (11 replies)
  28. Body Barrier (9 replies)
  29. Hit & run tactics in SR, and taking cover action (7 replies)
  30. Catching Up (12 replies)
  31. Sooo I read Anarchy... (105 replies)
  32. Dice Roller (2 replies)
  33. Let's Praise Anarchy (4 replies)
  34. Question On Designing a Big Baddie (9 replies)
  35. Resources for SR Anarchy? (3 replies)
  36. What is a Face? (7 replies)
  37. The Metrópole books seems to be out (13 replies)
  38. 5th Edition: Powerblade questions (6 replies)
  39. Looking for analysis of Martial Arts (2 replies)
  40. A question on drones (4 replies)
  41. Market Panic is now live! (161 replies)
  42. Wireless Bonuses and Risks (10 replies)
  43. One in the chamber (38 replies)
  44. Pirates have already made it to 2050 (1 reply)
  45. Fruit Baskets and Apologies (20 replies)
  46. Search for drawing (4 replies)
  47. How dark are you games? (7 replies)
  48. Let's talk security. (11 replies)
  49. Help Out an Aspiring Podcaster? (1 reply)
  50. Coming back to the Shadows, where to start... (7 replies)
  51. Political Resource Guide (2 replies)
  52. Starting Runner PACK (2 replies)
  53. Lanuages (2 replies)
  54. Some rules questions (4 replies)
  55. What is the point of ECM? (6 replies)
  56. Alchemy and Enchanting Rewrite (4 replies)
  57. Settings for SR: U/CAS Louisville FTZ (53 replies)
  58. Assembling a New Shadowrun/Earthdawn Crossover FAQ (41 replies)
  59. Automatic weapons and recoil compensation (23 replies)
  60. Language (4 replies)
  61. Runners Refusing Runs (37 replies)
  62. [SR5] House Rules (8 replies)
  63. Storm Front sorta rant (25 replies)
  64. Spirits in an aspected domain (3 replies)
  65. Improved Relfexes and Suprathyroid (7 replies)
  66. Touch attack spells (9 replies)
  67. New Novel Available: Shaken (No Job Too Small) (36 replies)
  68. Other UCAS Political Questions (22 replies)
  69. On the Fairlight Company (10 replies)
  70. UCAS Presidential Election of 2056 (12 replies)
  71. Sleep regulators, Sustenance and extra work (4 replies)
  72. Shadowrun Anarchy (50 replies)
  73. Paralyzing Howl (3 replies)
  74. Stupid pointless wifi creates serious vulnerabilities (48 replies)
  75. Things to watch for in 5th edition (1 reply)
  76. From Germany with Love (75 replies)
  77. Idea for "satanic panic" retro campaign using SR rules (10 replies)
  78. Reusing Biodrones (11 replies)
  79. Need help on these 'scenarios'... (17 replies)
  80. Sixth World Tarot Game (Coporate Court) (2 replies)
  81. Thieves using jammers (10 replies)
  82. Catching up with 5th Edition (30 replies)
  83. Help planning a run (8 replies)
  84. Player Managed Reagent Hunting (5 replies)
  85. Official Errata (71 replies)
  86. Livestock (31 replies)
  87. Monowire and defenses against it (79 replies)
  88. Quickening... (3 replies)
  89. Quick Question About Ghostwalker (44 replies)
  90. Being a tough but fair arbiter of consequences (10 replies)
  91. Campaign Help (7 replies)
  92. blackmailing a politian (1 reply)
  93. Shapechange vs Mask (13 replies)
  94. Foci costs differences between editions (15 replies)
  95. Help understanding the setting (14 replies)
  96. Shadowhelix Database (3 replies)
  97. chambers (3 replies)
  98. mm wave (10 replies)
  99. Data Bomb (9 replies)
  100. Need a bit of help from the "hivemind" here (19 replies)
  101. Prosperity Tower - A Survival Horror `Adventure` (7 replies)
  102. Monopoly, Shadowrun Style (8 replies)
  103. Sr3 - Search ability of a nature spirit (4 replies)
  104. The Cost of Karma (15 replies)
  105. Shapechanging Foci (12 replies)
  106. Inspiration sought - gladiator tournament (16 replies)
  107. Best Business Idea Ever! (16 replies)
  108. Dragonborn (6 replies)
  109. Decker and Rigger synergy (9 replies)
  110. Dual Natured Critters and Assensing (3 replies)
  111. Earthdawn Airships in the Sixth World (144 replies)
  112. stealth program rating 6 (19 replies)
  113. Ess and Cyber/Bio [Poll] (24 replies)
  114. Animal Attunement (SR4) (2 replies)
  115. Mental Manipulations (25 replies)
  116. Thoughts on resisting magic (26 replies)
  117. 5th Spell Design Question (3 replies)
  118. Simsense: Narrative House Rules for SR5 (26 replies)
  119. [SR5] Drone overwatch (26 replies)
  120. Dwarf Rigger illustration (4 replies)
  121. Natural weapon in combination with energy aura - ally spirit (7 replies)
  122. Awakened Percent of the Population (25 replies)
  123. Energy Drain: Karma (2 replies)
  124. Troll Shaman (5 replies)
  125. Beating spirits (20 replies)
  126. SR4 Gear Clarifications (3 replies)
  127. Japanese worlds and slang used in Shadowrun (13 replies)
  128. [5e] Botnets? (6 replies)
  129. Is Hero Lab worth getting to Sheet creation? Or stick with Chummer? (11 replies)
  130. Robber Barons and Cyberpunk (0 replies)
  131. Shedding Material Links at Initiation (6 replies)
  132. I return from the blasted wastes of reddit bearing gifts (66 replies)
  133. Androids (20 replies)
  134. Does Combat Sense apply to spells? (3 replies)
  135. Barbie's Shadowrun Lair (1 reply)
  136. Howling Shadows (37 replies)
  137. The Cure for HMHVV (39 replies)
  138. an original idea for a cyberpunk setting (3 replies)
  139. Are you a FRIEND of HUMANITY? (5 replies)
  140. Hand razors: Blades or Unarmed? (7 replies)
  141. SR5 Books out of print? (16 replies)
  142. Is there a 5E equivalent mission to these? (4 replies)
  143. A quick game play question and where can I find condition sheets? (19 replies)
  144. A magician just minding his own business not active astrally. (32 replies)
  145. Magical Signatures (34 replies)
  146. Ritual Spellcasting or just use a Power Focus? (9 replies)
  147. Movement... (18 replies)
  148. The Legal Status of Ally Spirits (5 replies)
  149. [SR5] Masking (2 replies)
  150. Tell me what's wrong with my houserules (23 replies)
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