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  1. Spell Targeting and Area effect suggestions (4 replies)
  2. Determining SR4 Spell radius (4 replies)
  3. Possession and essence. (5 replies)
  4. A few questions.. (12 replies)
  5. Wireless money laundering. (41 replies)
  6. SR1 Damage Codes (4 replies)
  7. Learning Times (10 replies)
  8. A new Edge house rule... (21 replies)
  9. 80s anime ninja short kimono ratty loincloth power (17 replies)
  10. Keeping Your Cherry-Blossom Storm Quiet.. (35 replies)
  11. Comlink Appearance? (12 replies)
  12. NCAA Tourney (1 reply)
  13. Initiation versus Magic Attribute Increase (37 replies)
  14. I guess I'm a munch? (101 replies)
  15. Supra Experemental Caracters (31 replies)
  16. Critters Download (3 replies)
  17. Initiative (44 replies)
  18. Skinlink (68 replies)
  19. Dealing ibogaine, or its refined 2070 version. (7 replies)
  20. Wall Clinging (37 replies)
  21. Spiritual Problems (50 replies)
  22. Fanning a revolver (26 replies)
  23. Full-body cyber replacement (21 replies)
  24. Just what constitutes a physical service? (11 replies)
  25. [RL] Coffin Hotels and you (7 replies)
  26. Buying Lifestyles (9 replies)
  27. NPC/PC Drake (3 replies)
  28. Non-traditional Lifestyles (3 replies)
  29. Ghoul Infection (2 replies)
  30. Mundane focus (47 replies)
  31. [RL] US 'plans stealth shark spies' (30 replies)
  32. On the run artwork preview (20 replies)
  33. Infirm, Uncouth, Uneducated Qualities (7 replies)
  34. How do you deal with forensics (94 replies)
  35. Careful, I'm Sensitive (system) (7 replies)
  36. 360 rounds a minute (40 replies)
  37. Astral Terrorists (24 replies)
  38. Spirits and immunity to normal weapons. (53 replies)
  39. Why Wireless? (3 replies)
  40. Negotiations: The Meet (25 replies)
  41. Advancement for hackers? (32 replies)
  42. On the Run: Art preview (25 replies)
  43. MacGyver! (7 replies)
  44. New GM (13 replies)
  45. Novels? (3 replies)
  46. FanPro D Newsletter March 2006 (1 reply)
  47. Matrix Law Enforcement (41 replies)
  48. [RL] Helicopter drone (10 replies)
  49. Hacker! (28 replies)
  50. Another New GM (17 replies)
  51. SR4 Questions (30 replies)
  52. Looking for some guidance on Hackers (17 replies)
  53. Virtual drive through Seattle (16 replies)
  54. Technomancer riggers? (28 replies)
  55. Bioware Grades Confusion (109 replies)
  56. About spirits. (60 replies)
  57. [News] Cormorant: The Navy's swimming spy plane (2 replies)
  58. [RL] Be a spy for Disney (27 replies)
  59. Holostreets Download (1 reply)
  60. How vital are complex forms for technomancers? (66 replies)
  61. Defending your Commlink (48 replies)
  62. RL - successful Shadowrun (11 replies)
  63. Watcher $#&@ing spirts (60 replies)
  64. Harlequin, 3rd ed. (4 replies)
  65. [RL] Trideo on its way (2 replies)
  66. Spoofing to bypass commlinks? (14 replies)
  67. Momento (&c.)-esque scenarios/campaigns? (16 replies)
  68. WiFi-blocking paint with an on/off switch (4 replies)
  69. Karma Pool and spirits (7 replies)
  70. Signal Degression (4 replies)
  71. Unusual Movement Modifiers (5 replies)
  72. Surge for Shadowrun 4th? (28 replies)
  73. Weapon Mounts (45 replies)
  74. Where'd the V.P. Go? (30 replies)
  75. Updates to the threats books (40 replies)
  76. Spell Sustaining question (20 replies)
  77. Contacts (18 replies)
  78. [RL] Sub Orbital Space Port (1 reply)
  79. Another Random Request (9 replies)
  80. Stats for Martin DeVries? (7 replies)
  81. Availability Rules Exercise (21 replies)
  82. [RL]Neat Navy drone (21 replies)
  83. Do Platelet Factories reduce Stun Damage? (5 replies)
  84. Clarification on counterspelling please. (3 replies)
  85. [RL] Organlegging (8 replies)
  86. Manaball resistances (40 replies)
  87. Drone Rigger Questions (33 replies)
  88. Jumping and Running (28 replies)
  89. Decomissioned Shells (12 replies)
  90. Node vs. Device (6 replies)
  91. Crossing the border around seattle (4 replies)
  92. A matter of...drone. (30 replies)
  93. Spells (15 replies)
  94. Script-Diver (7 replies)
  95. SR4 House Rules (10 replies)
  96. RL - Not so successful run (3 replies)
  97. Magic research papers. (29 replies)
  98. Data Search Difficulty (8 replies)
  99. Secrect Service (15 replies)
  100. Mayan Long Count (3 replies)
  101. Conversions or SR3 material to SR4? (3 replies)
  102. Drain (5 replies)
  103. Matrix House Rules (30 replies)
  104. Modifying SA to FA (24 replies)
  105. Shock shells in RL (56 replies)
  106. clue files (14 replies)
  107. Silly Shadowrunner Hijinks (5 replies)
  108. Astral Combat Question (9 replies)
  109. Personafixes (6 replies)
  110. Being blind (37 replies)
  111. Why remove the Karma/Build cost for Physads? (25 replies)
  112. Technomancer/Magic Question (48 replies)
  113. A toon sorta (11 replies)
  114. Skill question (19 replies)
  115. What's up with elf hair? (11 replies)
  116. Improved Ability? (14 replies)
  117. Upcoming adventures and campaignbooks? (11 replies)
  118. Codeslinger (or Codeblock) and Hacking In (1 reply)
  119. Anyone make a habbit of running in Las Vagas (29 replies)
  120. Banishing Drain (7 replies)
  121. Great plot hook from RL News... (24 replies)
  122. Fixers (25 replies)
  123. Chambara (10 replies)
  124. On The Run (4 replies)
  125. General magic idea (7 replies)
  126. Software tools (17 replies)
  127. Crazy Bigass rippoff adventure outlines (4 replies)
  128. General availability (20 replies)
  129. [NEWS] Online faux pas prompts massacre (7 replies)
  130. Another realitybraker (132 replies)
  131. Tactical Compters (17 replies)
  132. Another Shedim Question (9 replies)
  133. Initiation Grade and the Magic attribute (6 replies)
  134. Technomancers & Cyberware (31 replies)
  135. Long time No see! (5 replies)
  136. Am I the only one having issues understanding... (22 replies)
  137. Bug Spirit Merges (3 replies)
  138. Adventure Chronology (3 replies)
  139. Dodge = redundant? (3 replies)
  140. Food Fight Revisited! (30 replies)
  141. About Harlequin's power level. (103 replies)
  142. SR file formats explained? (1 reply)
  143. Looking for help with NSRCG and karma (2 replies)
  144. Hall of shame (94 replies)
  145. The end of USD dominance... (12 replies)
  146. Reference sheet (9 replies)
  147. How do you have players raise stats (35 replies)
  148. Trode sets and Hot Sim VR (16 replies)
  149. Fire Type Damage (4 replies)
  150. [RL] Bioware clinic (4 replies)
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