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  1. PRIME RUNNERS! (5 replies)
  2. Mystic Adept power/spell division question (20 replies)
  3. Replace the Samurai Challenge (156 replies)
  4. Ammo abbreviations (32 replies)
  5. Infected Question (5 replies)
  6. How RAW do you like your rules? (15 replies)
  7. Drone rigging for dummies (30 replies)
  8. Catalyst Game Labs Celebrates 20 Years of Shadowrun! (111 replies)
  9. Autonav and pilot programs (6 replies)
  10. Smartlink Retinal Modification (8 replies)
  11. There's no BMP in SR3 rigger sourcebook? (1 reply)
  12. A clarification on Force (11 replies)
  13. No sniping moving targets? (20 replies)
  14. rea life cyberdeck?! (70 replies)
  15. How many Space Stations ARE there? (37 replies)
  16. Two Weapon Questions (6 replies)
  17. Riggers (1 reply)
  18. magnification scope (2 replies)
  19. How often do you play....etc... (16 replies)
  20. On Direct Combat Spells and OR (42 replies)
  21. Glitch! (10 replies)
  22. The new drain mechanic encourages overcasting! (96 replies)
  23. Comment my houngan build (5 replies)
  24. Voodoo Face (12 replies)
  25. Metatype Creation Rules (5 replies)
  26. Help me to create this City Shaman... (13 replies)
  27. 1982 Ramcharger from Lone Wolf McQuade (8 replies)
  28. On magic & essence.` (31 replies)
  29. Revised Sourcebooks (9 replies)
  30. The Baroque (8 replies)
  31. Why Do You Play Shadowrun ? (54 replies)
  32. reality hacking (8 replies)
  33. Shadowrun (D&D 4E) Conversion (34 replies)
  34. Did I miss sumthin? (42 replies)
  35. Headaches about Prime Runners (46 replies)
  36. Shadowrun using Burning Wheel (14 replies)
  37. Karma build question (35 replies)
  38. Seattle (5 replies)
  39. SR4A - Map questions. (22 replies)
  40. Transformers - More than meets the eye... (9 replies)
  41. I ran my First 4E game, I have some ? (33 replies)
  42. Runners passing as homeless (11 replies)
  43. The Shadowmall (8 replies)
  44. How do you run time-sensitive jobs in your game? (23 replies)
  45. What's in the Box (27 replies)
  46. SR 4 - RPG (3 replies)
  47. Rules lawyers (31 replies)
  48. Medals and awards (33 replies)
  49. March Dev Chat Log (32 replies)
  50. Watcher spirits and freedom? (10 replies)
  51. Does the quality "High Pain Tolerance" stack with the adept power "Pain Resistance"? (4 replies)
  52. Sasquatch (22 replies)
  53. Sustaining spells and wards/astral barriers (9 replies)
  54. How much property do the megacorps own? (6 replies)
  55. out of game initiative (8 replies)
  56. Adept Optional Rule (30 replies)
  57. ARO Testing in Michigan (2 replies)
  58. Program Options: Question (5 replies)
  59. Biting Chrome (26 replies)
  60. Ritual Spellcasting and Imp Invis (5 replies)
  61. What AR might actually look like. (27 replies)
  62. Leadership (10 replies)
  63. Movement Questions (12 replies)
  64. [Real Life] Artificial blood being developed (2 replies)
  65. Mountain Climbing and Hiking (27 replies)
  66. [SR4] -Increased Reflexes Adept Power (4 replies)
  67. Attributes (7 replies)
  68. What do your players get for their burned edge? (146 replies)
  69. SR4A - Nets Hits vs Hits (92 replies)
  70. Facedancer Character (7 replies)
  71. List of spells affected by the 4A OR table. (108 replies)
  72. Composure, Trauma, Flashbacks (7 replies)
  73. UCAS Navy & CAS Navy (7 replies)
  74. What do you like to play? (31 replies)
  75. Alternatives to the 4A OR table (9 replies)
  76. Question on Fifth Printing (9 replies)
  77. The Horror (101 replies)
  78. Do you play SR Missions? (27 replies)
  79. How easy should it be? (14 replies)
  80. Sprites - Diagnostics (10 replies)
  81. Bad statistics make a weak argument (64 replies)
  82. I need a BBB-only social adept ASAP. (7 replies)
  83. Reasons for new drain mechanic... (119 replies)
  84. do bio and cyber bonuses stack? 4e advice on char plz (9 replies)
  85. Best Spells (19 replies)
  86. Pedestrian Movement Speeds (1 reply)
  87. SR4A-WOW, the carnage (78 replies)
  88. Technomancers and Datajacks (2 replies)
  89. Slap Patches and the awakened (2 replies)
  90. PETITION (412 replies)
  91. [HouseRules] Modified OR Table(s) (0 replies)
  92. Houserule - Limiting armor by Strength instread of Body. (38 replies)
  93. SR March Fan Chat - March 21st 10 AM (PDT) (26 replies)
  94. SR4A and Free Spirits (25 replies)
  95. this ones for the ghouls (8 replies)
  96. SR4A Full color sweetness! (40 replies)
  97. Magic Question (10 replies)
  98. Question about The Matrix (3 replies)
  99. Riggers who dislike hacking (20 replies)
  100. Yet another SR4A Poll. (18 replies)
  101. Shadowrunner Toolkit (5 replies)
  102. Shadowrun 4 Anniversary Changes (130 replies)
  103. Drone Rigger S.O.S (5 replies)
  104. [Augmentation] Tailored Pheromones (1 reply)
  105. SR4 GM Newbie questions (6 replies)
  106. Looking in the matrix with my eyes (13 replies)
  107. SR4A: Is Firewall 6 impossible? (86 replies)
  108. Umm... SR4A? (7 replies)
  109. SR4.5 Poll (40 replies)
  110. Converting first addition damage codes to 4th? (6 replies)
  111. Pollution (11 replies)
  112. Converting old Matrix system (1 reply)
  113. Object Resistance - When do you have to beat it? (20 replies)
  114. question on the changes (0 replies)
  115. Tir Tairngire (162 replies)
  116. Questions only gameplay can bring... (61 replies)
  117. I-5 is a mess! (13 replies)
  118. War Zones in 2070 (14 replies)
  119. Spirit Sharing (11 replies)
  120. Hacker vs. Rigger Combat (9 replies)
  121. Mystic Adept question (1 reply)
  122. run payments (15 replies)
  123. Defense against Area Effect Weapons - Primary and Secondary Targets (15 replies)
  124. 20th Anniversary Book (103 replies)
  125. Healing Stun Damage (16 replies)
  126. Shock Gloves (11 replies)
  127. Direct vs. Indrect Combat Spells (11 replies)
  128. One Of My Players is Native American (24 replies)
  129. Dual Wielding (49 replies)
  130. Bullets Vs Barriers (5 replies)
  131. iPhone/iTouch Applications (10 replies)
  132. First Aid & Bleeding (12 replies)
  133. [rule clarification] The size of an astral form (10 replies)
  134. what's the big deal with overcasting? (62 replies)
  135. Rigger and wired reflexes (6 replies)
  136. Let's inflict diseases on player characters (29 replies)
  137. Full Parry (2 replies)
  138. Proposed "fix" to new Drain mechanic (1 reply)
  139. Anniversary Edition Abbreviation (21 replies)
  140. Building Cyberware (17 replies)
  141. Channeling and attribute maximums (1 reply)
  142. Hackers- can they be more then "that hacking-guy"? (14 replies)
  143. Are Adept Characters really worth it (41 replies)
  144. Multiple Guns and Vehicles (24 replies)
  145. Do Drones Have Recoil? (15 replies)
  146. Spellcasting the Home Edition (3 replies)
  147. Entertainment Systems Falcon (2 replies)
  148. What dreams may come in the days without toy safety regulations. (92 replies)
  149. Technomancers and storage memory (6 replies)
  150. Desktop Forges (2 replies)
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