QUOTE (Tymeaus Jalynsfein @ Jun 3 2009, 02:44 AM)

Unbreakable Encryption would destroy a valuable part of the world of Shadowrun... It has no place in the environment... If you want stronger encryption schemes, use the optional rules in Unwired and relegate the Hacker to a nonentity status... Yeah, that would be a lot of fun, wouldn't it?
Just rolling some dice is boring. When you actually have to think the game becomes interesting. Let's face it - Encryption is really just a pointless delay (more rolling between me and getting to actually do stuff), or it nukes all chance of doing anything if you forgot to buy the program and can't afford to buy it now. It doesn't actually add anything to the game. Why do we have it at all?
Some of us look at a challenge and say "I have a better idea". Since Encryption is basically just a cost-to-attack increase it just incentivises finding a better way to attack the organisation. The cost of unbreakable encryption over breakable encryption is, I think, smaller than the cost of having encryption represented in the game at all over having none. At least according to your argument.
A hacker that doesn't use social engineering to attack the target is being lazy.
QUOTE (Tymeaus Jalynsfein @ Jun 3 2009, 02:41 AM)

Just because information is free and on the internet (Wikipedia or otherwise) does not make the information factual... I too do research, and enjoy it immensly, however, I do not automatically assume that the information found on the Internet is reliable and accurate without cross referencing over many sources... Because of this, i tend to take related links with a grain of salt until I have researched their veracity, as I am sure that you do... Many people do not get off on this type of research and so do not pursue it... It is not that big of a deal... and even so, they sometimes do have arguable points that I would consider...
Secondly... Frank's ideas are not, in my opinion, nor apparently in a lot of other's opinion, Canon Rules for the Sahdowrun environment... they are Personal Hacks/Houserules that he enjoys for his own edification... No reason to get all bent out of shape (on either side) because they have no relevance to the RAW of Shadowrun... They are personal preference... Everyone has their own preferences, some of which make a lot of sense, and some which do not... Your Mileage may vary, of course...
So refer to
Everything2 and
Google. I also know a cypherpunk, who schooled me in the arts of basic crypto. OTPs are Mathematical fact. You can also check the history of edits (and what the article looked like before and after) on Wikipedia, so you can see how controversial a topic is (controversial topics tend to be more unreliable). Mathematical and Scientific topics on Wikipedia tend to be very reliable because there's no room for controversy when something is emprically observable or just factually correct.
I'm not even sure why Malachi brought up Frank's rules. Except that he might have remembered that I happen to like Frank's rules, partially for their willingness to delve into real world topics and how they affect game worlds, and partially because I happen to like how Frank is willing to be honest about why he made some of the choices he did.
QUOTE (Tymeaus Jalynsfein @ Jun 3 2009, 03:11 AM)

Again, Why Bother?... It is Not supported by the system... ALL Encryption can be broken per the SR4 Rules... It is just a matter of a few seconds work...
Did you not see the bit where I explained that Malachi stopped arguing about SR4 the moment he claimed that well implemented OTPs were theoretically breakable? That's the domain of Information Theory, Cryptography, Mathematics. If I said that bits of flying metal were not inimical to human life you'd tell me war stories about friends who'd gotten shot and died. How is it different when it's Information Theory instead of bullets? Why this double standard?
In SR4 land the world seems to forget that OTPs exist, and I am willing to hammer the I Believe button. My original post introduced a better way of handling cracking encryption that removes some of the abuses without wall-banger rules.
Also,
Malachi's point might have been aimed at Frank's EUE. In which case he's still wrong. With an increase in processor speed you can begin using more computationally intensive algorithms with horrendous keysizes and just as much work goes into building a better mousetrap when the old one is broken (or even slightly tarnished) as goes into breaking the old mousetrap. EUE won't stay still, it'll be just as annoying to break tomorrow as today. Possibly harder since they'll have had more experience and there's serious signs that progress is accelerating. It generally takes more effort to produce a good crypto attack.
It wasn't a decade ago that we were using DES as a high security algorithm. The advance in processing technology hasn't made Encryption any weaker to cryptanalysis. In fact, they're generally getting more resistant and I can see that trend continue.