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  1. Resolution to CGL Issues (27 replies)
  2. Flawed Characters (5 replies)
  3. So I Think I May Have Found the Best Inspiration for a Tamanous/Organlegger Boss (6 replies)
  4. Moving sustained spells (1 reply)
  5. Physical Barrier (2 replies)
  6. semi-autonomous delivery van, anyone? (11 replies)
  7. LMG, MMG, HMG or just HV an AR? (20 replies)
  8. Flight Suits (43 replies)
  9. Shadowrun Martial Arts Systems (56 replies)
  10. Simrigs (0 replies)
  11. What is the Kusanagi Protocol? (65 replies)
  12. Ork Rigger - Trash (21 replies)
  13. Seattle Poster Project (19 replies)
  14. Shape [Material] Fun (114 replies)
  15. Car Company Mergers (16 replies)
  16. Full cyberbody and VR (52 replies)
  17. Picture: Fomori (34 replies)
  18. Question for GMs (5 replies)
  19. Sixth World Location: Yakutat, Athbaskan Council (7 replies)
  20. Saints Row The Third (8 replies)
  21. Distinctive Style (11 replies)
  22. Which Jackpointers would you like to know better personally? (3 replies)
  23. Spurs and scanners... (18 replies)
  24. Yeti (15 replies)
  25. Sensitive system and other banned items (162 replies)
  26. Anatomy characters? (2 replies)
  27. Unwired: VPN and Botnet Software (14 replies)
  28. Nexi (46 replies)
  29. Critter Power "Binding" vs Vehicles (3 replies)
  30. Beast Handler PC (62 replies)
  31. Dracula (34 replies)
  32. Grenade Damage Values (45 replies)
  33. Spy Games gear clarification (0 replies)
  34. Vehicle "Acceleration" (22 replies)
  35. Fleet Action on the High Seas (13 replies)
  36. When Real Life News Imitates the CLUE Files... (15 replies)
  37. High Pain Tolerance question (4 replies)
  38. Shape [Material] Fun (0 replies)
  39. Yeti (4 replies)
  40. Truck Heist - MW3 (73 replies)
  41. Help with my summoner (4 replies)
  42. Matrix Computer Games (15 replies)
  43. Range on bikes (59 replies)
  44. Nano-car, anyone? (6 replies)
  45. Cascade Orks (5 replies)
  46. Brazilian drug dealer protected by foreign consul (15 replies)
  47. Legality Code Tables (8 replies)
  48. Shadowrun ed. 1- 3 books for sale (14 replies)
  49. naids ? (2 replies)
  50. Moved: Sand Trooper (-- replies)
  51. Team Karma (4 replies)
  52. Initiation/Submersion Hardcap (17 replies)
  53. Insect Spirits in the Minneapolis Metroplex (18 replies)
  54. Stupid Question involving binding spirits (9 replies)
  55. Changelings - how common as PCs (46 replies)
  56. Real AR Glasses! (0 replies)
  57. Making Data Search interesting (21 replies)
  58. Modern Samurai Phys-Ad (31 replies)
  59. Mystic Adept Shifter Critique (9 replies)
  60. Bound Spirit and Aid Sorcery Question (1 reply)
  61. Stupid Mystic Armor question (8 replies)
  62. Moved: Got my cane! (-- replies)
  63. Left over nuyen (74 replies)
  64. Hello Horizon... (2 replies)
  65. ShadowRun Costumes (4 replies)
  66. Gecko Grip at its early stages (16 replies)
  67. Specialization suggestions (23 replies)
  68. Yet Another Similarity Between SR and Real Life (51 replies)
  69. Anti-magic character concept questions (50 replies)
  70. Research Scientist (8 replies)
  71. Full Immersion Hacker (119 replies)
  72. Cyberhands one step closer to reality (2 replies)
  73. Agent and AI question (38 replies)
  74. Shape Ice + Elemental attack (Ice) (13 replies)
  75. Ad for Cyberware (12 replies)
  76. Some hacking related questions (50 replies)
  77. Hardened Armor - Drones & Spirits (162 replies)
  78. New Elemental Effect - Darkness (or Void) (37 replies)
  79. Sixth World Almanac preview pic up (104 replies)
  80. First time GM'ing, one on one. (31 replies)
  81. My Halloween GMing adventure (11 replies)
  82. First character review (100 replies)
  83. Building a Drone Rigger (16 replies)
  84. Extra Qualities (33 replies)
  85. Is Unwired out of print? (4 replies)
  86. SR cyberwar bleedover (0 replies)
  87. Gecko tips, on a drone! (5 replies)
  88. Should've hired pros (12 replies)
  89. Random question on mechanics (37 replies)
  90. Why has noone questioned this? (23 replies)
  91. The Most Dysfunctional Shadowteam Ever! (26 replies)
  92. Character Fights and turn breakdown (15 replies)
  93. Real Life Shadowrun: Police Drones with Weapons (92 replies)
  94. Dumpshocked (60 replies)
  95. Automatics (6 replies)
  96. Astral Hazing and Touch/Engulf Magic (42 replies)
  97. Dinosaurs (30 replies)
  98. Sensor question (14 replies)
  99. Examples of the eVolved (7 replies)
  100. Limitations on Sustaining Foci? (22 replies)
  101. New to Shadowrun (17 replies)
  102. Interesting Read - Facial Recognition Software (1 reply)
  103. AI Quality - Transformer (7 replies)
  104. How crowded is your city? (12 replies)
  105. Magical Tradition: Transformer Companion (19 replies)
  106. Full Immersion Hacker (5 replies)
  107. "Mute" program option (4 replies)
  108. A different approach to hacking (39 replies)
  109. Ladies (110 replies)
  110. Meeting the Johnson (119 replies)
  111. Damage mods for point-blank or multiple hits? (7 replies)
  112. Social Interaction Flow Chart (9 replies)
  113. Anthroforms and Armor (46 replies)
  114. Adept power Living Focus: is there a way to make it (44 replies)
  115. Don't mess with the kid. (6 replies)
  116. Shadowrun 4 Errata Question (17 replies)
  117. Heavy items and armour transportation. (40 replies)
  118. Traditions and Drain attribute (64 replies)
  119. Free Spirit PC Questions (46 replies)
  120. Integral Recoil Comp (12 replies)
  121. And Japan gives us a new drone. (5 replies)
  122. Realistic Form and Powers that are always on (67 replies)
  123. 50 Urban Scenarios (56 replies)
  124. Minigun attack penalty (60 replies)
  125. Smokin' Aces sniper scene (24 replies)
  126. The Awakened Wheelman (69 replies)
  127. Built-in Cyberdeck? (8 replies)
  128. 147 Companies That Control Everything (0 replies)
  129. Devoloping next mission (7 replies)
  130. Group Dynamics (24 replies)
  131. Walker Mode Drones (23 replies)
  132. Spirit Strike (13 replies)
  133. Homebrew Cyberware Idea (4 replies)
  134. Pirates! (69 replies)
  135. Rush (15 replies)
  136. New to the Game (20 replies)
  137. Thundercloud Morgan (61 replies)
  138. Viva Italia (5 replies)
  139. Arnisadors and Riposteurs (17 replies)
  140. Social Attitudes towards Spy Drones (4 replies)
  141. Market price of Infected? (111 replies)
  142. Cybernetic Implants and Temperature Extreme's (7 replies)
  143. About to add a TM player to group (15 replies)
  144. Whats the problem with Shadowrun 3E ? (106 replies)
  145. Foreign Travel (28 replies)
  146. Astral Perception (15 replies)
  147. Welcome to Matrix 1.0 (1 reply)
  148. Autofire and Modified DV (86 replies)
  149. Full bursts and multiple targets (13 replies)
  150. Making social skills work : social skills as perception (157 replies)
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