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  1. Flattening Technology (5 replies)
  2. Shadowlands (2 replies)
  3. Dealing with being arrested (17 replies)
  4. Lone star in the UK (17 replies)
  5. Shadowrun 2170 (34 replies)
  6. Moved: Mission: 04-07: Burn (-- replies)
  7. Armor stacking (9 replies)
  8. Initiation question (16 replies)
  9. Skill Bonuses + Modifiers (4 replies)
  10. Gear of the Tir Na Nog military (57 replies)
  11. Melanin Control & Similar Adept Powers (4 replies)
  12. Haven't run a game in ages...3rd Ed or 4th? (15 replies)
  13. Need help (5 replies)
  14. The Pwn Box (3 replies)
  15. Ghost Cartels (3 replies)
  16. RL shadowrun-like hacking (0 replies)
  17. Dual Beings and astral combat (52 replies)
  18. My trip to Dreamation (10 replies)
  19. Prototype Ares Thunderstruck Gauss Rifle? (9 replies)
  20. Jet Set now available--mix it up with the rich and famous! (37 replies)
  21. Soy Allergies, Homegrown Farming and PC Ideas (6 replies)
  22. Superior Vehicles (14 replies)
  23. Mage Skills (17 replies)
  24. Can you steal a spirit outside your tradition if it's about to go free? (23 replies)
  25. How can I fight spirits with spirits? (90 replies)
  26. Insects and Inhabitation (50 replies)
  27. Favorite drone weaponry (83 replies)
  28. Can an A.I. or a Spirit be a Sinner (19 replies)
  29. PS Vita AR (6 replies)
  30. The matrix scares me (40 replies)
  31. Slingshots? (5 replies)
  32. T-birds (72 replies)
  33. A Different Take on the Matrix... (8 replies)
  34. Used Vehicles (10 replies)
  35. Waiting for the heat to die down (4 replies)
  36. Wolf Adept/Shaman (15 replies)
  37. Average payout for a run (64 replies)
  38. Are tasers and SnS overpowered? (126 replies)
  39. Quick question..? (8 replies)
  40. The Shadow Economy (58 replies)
  41. Art Preview for "Another Rainy Night" (43 replies)
  42. How hard would it be to manufacture cheap weapons? (130 replies)
  43. 1+ year after the Catapocalypse (206 replies)
  44. Temporal Lobe Epilepsy / TLE-x (12 replies)
  45. NPC Needed (8 replies)
  46. Extra Free Action (9 replies)
  47. Can a character with bone lacing choose to do Stun? (53 replies)
  48. Character Backgrounds and Concepts (6 replies)
  49. Codeslinger (Control Device) (18 replies)
  50. Dwarf Rigger (11 replies)
  51. The Dog Days of Summer (16 replies)
  52. Quick Draw and Iaijutsu (37 replies)
  53. The Collected Paracritters Project (45 replies)
  54. Pink Mohawks IRL (7 replies)
  55. GM Screen (15 replies)
  56. How do you explain this? (32 replies)
  57. Stick'n'Shock is Overpowered (236 replies)
  58. Making your own foci (86 replies)
  59. Electrolasers (37 replies)
  60. Acid Damage (10 replies)
  61. Modding for Recoil comp (43 replies)
  62. [RL] AR goggles (13 replies)
  63. Character Critique (Elven Combat Hacker) (6 replies)
  64. Con Opposed by Charisma?! Wha.... (26 replies)
  65. Microsoft in Redmond (4 replies)
  66. Strength Upgrade (Military Armor) Maximum/Capacity (5 replies)
  67. Rats (3 replies)
  68. Physical and stun damage (314 replies)
  69. Street Legends Supplemental out now! (240 replies)
  70. Knowledge Skill Update (21 replies)
  71. Sideways (20 replies)
  72. Microskimmer (5 replies)
  73. Agents - Programs & Comlinks (13 replies)
  74. Improved Invisiblity (100 replies)
  75. PC AI (5 replies)
  76. What does Response 0 really mean? (26 replies)
  77. Whatever happened to Carl Sargent? (40 replies)
  78. Harlequin (31 replies)
  79. Cyberskulls and capacity (104 replies)
  80. If you had a small budget and needed to arm a lot of people (268 replies)
  81. Are metavariants steeply overpriced? (169 replies)
  82. Deadbeat Dads (13 replies)
  83. Homebrewed Intrusion Countermeasures/"ICE" (29 replies)
  84. Cyberlimbs and Armor (202 replies)
  85. Free Spirit Questions (23 replies)
  86. Art That Makes You Think - Shadowrun (67 replies)
  87. Ninja Feedback and rules question (23 replies)
  88. The Path Stream/Network (0 replies)
  89. Knasser's WWSD (23 replies)
  90. Transgenics and Bioware (57 replies)
  91. Has anyone run a Dinosaur run? (6 replies)
  92. Transhumanism or superheroes - without essence cost, how hard would the game break? (81 replies)
  93. The economics of SR (70 replies)
  94. Karmagen Query (6 replies)
  95. Sentries w/ Biomonitors (51 replies)
  96. Hacking the Matrix (14 replies)
  97. "History" of Doctor Who (13 replies)
  98. Fistful of credsticks and other Horizon Adventures (28 replies)
  99. Quick query for when using the "Wind" spell (8 replies)
  100. Another SR3 question - Vehicle Mask (10 replies)
  101. Core Rulebooks Reprints (6 replies)
  102. Arsenal Qs (468 replies)
  103. How do you 'clean' a vehicle? (148 replies)
  104. Hacker Evolution Duality (1 reply)
  105. An Explanation for Street Names (25 replies)
  106. Run Summaries (Seattle 2064 MUD) Shadowrun SR3 (29 replies)
  107. Securing a PAN (38 replies)
  108. Celebrity gets new toy (35 replies)
  109. Inhabitation for PCs (46 replies)
  110. Spirit Power - Aura Masking, what spirit can get it? (48 replies)
  111. The Way of the Adept (26 replies)
  112. Technomancer build (26 replies)
  113. A little SR3 balancing act (35 replies)
  114. Explosives and Hand Grenades ? (11 replies)
  115. Intentional over-encumberance (37 replies)
  116. Possession & Combat (23 replies)
  117. Campaign idea brainstorming help (23 replies)
  118. Drakes (11 replies)
  119. Ants Will Inherit the Earth (5 replies)
  120. Fast and loose LA campaign (62 replies)
  121. DriveThruRPG (10 replies)
  122. Ramming a stopped vehicle? (37 replies)
  123. Auto-Injectors (1 reply)
  124. Skills Over 6 (59 replies)
  125. What happens when a spirit is killed? (9 replies)
  126. Reaction Enhancers (39 replies)
  127. shadowrun4.com down? (8 replies)
  128. Son of Troll Sized Weapons (56 replies)
  129. Help build my submersion mission! (4 replies)
  130. Conjuring Question (1 reply)
  131. Can drones have smartlinks? (38 replies)
  132. High Force (8+) Ally Spirit (68 replies)
  133. Story idea (12 replies)
  134. New RV For 'Runners On The Run! (0 replies)
  135. SR4 Hardcopy Books (1 reply)
  136. PSA (13 replies)
  137. An Archive of Adepts (51 replies)
  138. Persona vs Nodes (27 replies)
  139. Thailand (1 reply)
  140. Hackers vs Technomancers (87 replies)
  141. Drone used as a relay for hacking (28 replies)
  142. Independent agents query (10 replies)
  143. Dykes of London (24 replies)
  144. From out of nowhere... (4 replies)
  145. all cyberware is custom (1 reply)
  146. Encryption and stealth (22 replies)
  147. Infection in game (36 replies)
  148. Random Question about foci (11 replies)
  149. Rule of 6 and Magic (25 replies)
  150. Children as player characters (74 replies)
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