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  1. Contacts Once the Game is started. (15 replies)
  2. The Press in the Sixth World (74 replies)
  3. Shadowrun in Miniature (38 replies)
  4. On The Job Training (14 replies)
  5. Dawn of the Artifacts: Midnight (14 replies)
  6. Street Names (43 replies)
  7. Adept Initiatory groups (11 replies)
  8. dice pools (20 replies)
  9. Help! Any famous (canon) Adept? (30 replies)
  10. Technomancer + Face Build Advice needed (20 replies)
  11. PC Free Spirits (43 replies)
  12. Belial -- the Ancients? (20 replies)
  13. Tis the Season for Running (25 replies)
  14. Newb Seeks help/gaming experience (6 replies)
  15. Quick Question Karma Gen (10 replies)
  16. Metabolism of a Vampire (370 replies)
  17. Dragon Civil War (113 replies)
  18. Competency Dice Pools (15 replies)
  19. Detect Enemies, Surprise, and Counterspelling (8 replies)
  20. Street legends (85 replies)
  21. What's Worth Pickpocketing? (67 replies)
  22. Manaball Targets (45 replies)
  23. Vampire Ex-cop. (32 replies)
  24. [RL] Coporate Haven (4 replies)
  25. Elemental Effect Ammunition (33 replies)
  26. Dunkelzahn's Ares Stock (19 replies)
  27. Orks and Trolls: Time for some dental work? (56 replies)
  28. Canon: How bound do you feel to it? (29 replies)
  29. Mana Static (74 replies)
  30. Artifacts Unbound PDF/Print Pre-Order Available (138 replies)
  31. Because no one else did it.... (26 replies)
  32. slap patches on the way (3 replies)
  33. Unique Spirits. (24 replies)
  34. Prague source material (3 replies)
  35. Elementals? (6 replies)
  36. Free Spirit question - Spirit Pacts (14 replies)
  37. Karma for money for karma? (34 replies)
  38. Bunraku math... (161 replies)
  39. The Power Level Poll (31 replies)
  40. Cash versus Credit. (28 replies)
  41. Cleaning Up AOE Spell Signatures (8 replies)
  42. Weapon size and weapon mounts (17 replies)
  43. Archology help (2 replies)
  44. A Fistful of Flash Drives, or Props at the Table (18 replies)
  45. Recoil compensation for vehicle weapon mounts? (17 replies)
  46. Changing the Map (11 replies)
  47. Do Spells follow your Consciousness or your Body? (16 replies)
  48. Latent Awakening, The Exchange and other little things (11 replies)
  49. Free Spirit question (18 replies)
  50. Are there rules for "Dragons Breath" shotgun rounds? (91 replies)
  51. Anchoring question (2 replies)
  52. Looking for an old SR art image (3 replies)
  53. Magical compounds : do they have a Magic Rating? (3 replies)
  54. Knowledge Junkie Qualities and 'Ware (16 replies)
  55. Augmented Reality ARO's (16 replies)
  56. Archetype roundup (6 replies)
  57. Awakening celebration (0 replies)
  58. Nifty source for building layouts (2 replies)
  59. Smoke grenades... (11 replies)
  60. Cyberwarfare (69 replies)
  61. Spirit Bane Antics (88 replies)
  62. Drone-robbing (14 replies)
  63. Corporate Shadow Files Update? (0 replies)
  64. Equipment Reference Check (16 replies)
  65. Summoning Spirits (45 replies)
  66. What SR blogs are you reading (16 replies)
  67. Totems (14 replies)
  68. Chase Rules (163 replies)
  69. Conversion Spells (105 replies)
  70. Tunguska (1 reply)
  71. Yet another book thread (52 replies)
  72. Disturbing Confession (22 replies)
  73. Mages vs Street Sammie (78 replies)
  74. Wallhack (26 replies)
  75. Some different possession questions (7 replies)
  76. SR4A PDF Updated (26 replies)
  77. Help creating a face (18 replies)
  78. Intuition based firearms nut (2 replies)
  79. New member with some questions, if anyone can help (30 replies)
  80. My take on a drake (15 replies)
  81. 2e target numbers to 4e threshold (4 replies)
  82. Twelve Days of Christmas (33 replies)
  83. Lifestyle (7 replies)
  84. Pink Mohawks on a Rampage... (38 replies)
  85. Wulfen - Nordic Posssession Mage Idol Odin (15 replies)
  86. Solid Tires (96 replies)
  87. Vehicles (11 replies)
  88. RV living rules? (5 replies)
  89. Third Horizon adventure, Colombian Subterfuge, out now (4 replies)
  90. Good Ol' D Town (10 replies)
  91. Bioware Mage - Opinions (48 replies)
  92. Questing the metaplanes help (10 replies)
  93. Articulated Weapon Arm & External Cyberlimb Weapon Mount (42 replies)
  94. Ghoul Cab (26 replies)
  95. My new character.. tweaking advice (22 replies)
  96. Fomorian Berserker - Mentor spirit needed (37 replies)
  97. Certified Credsticks and Credit Accounts (1 reply)
  98. Extended Perception Check (4 replies)
  99. Resource Rush Starts In Canada... (45 replies)
  100. Character ideas you know you can't play... (101 replies)
  101. Collection of Cyber Criminals (8 replies)
  102. Quick Qu: spell drain (26 replies)
  103. RFID Emo-toy (0 replies)
  104. Strange dream last night (6 replies)
  105. Dual Natured Object Thread (0 replies)
  106. New Negative Social Quality (14 replies)
  107. New russian Drug (Krokodil) (11 replies)
  108. Skill Wires (8 replies)
  109. Flawed characters vs Perfect skill/gear sets (165 replies)
  110. car/plane/boat/helicopter (4 replies)
  111. Wales in the Sixth World? (7 replies)
  112. Map software (8 replies)
  113. Modern Economics of Paydata (6 replies)
  114. The Awakening (4 replies)
  115. Golems in SR? (19 replies)
  116. Nordic Magic (9 replies)
  117. Shadowrun Movie Trailer (32 replies)
  118. Counter Sniper Tactics (74 replies)
  119. Shadowrun Matrix Redesign (8 replies)
  120. Shadowrun Setting: An Armed Society? (463 replies)
  121. Paul's Real Life Game Journal: Game 6 (3 replies)
  122. (News) Mexico acknowledges 2nd Mayan reference to 2012 (22 replies)
  123. Paul's Real Life Game Journal: Game 5 (7 replies)
  124. What happens when your specialization is useless? (110 replies)
  125. Vatican (235 replies)
  126. So, which Jackpointers would you like to know better? (54 replies)
  127. Anyone else have trouble with certain character types (7 replies)
  128. Aston - suit (4 replies)
  129. Doc wagon (8 replies)
  130. Converting 1st ed to 4th ed (3 replies)
  131. Converting SR3 modules to SR4/4A (0 replies)
  132. Insect Shaman campaign help (8 replies)
  133. Runner's Toolkit pre-order and PDF release extravaganza (82 replies)
  134. Your Avarage Shadowrunner & Enemies/Goons (46 replies)
  135. Extraterritoriality='s Not Sharing Information? (74 replies)
  136. Yet another character sheet. (13 replies)
  137. Loup-Garou (25 replies)
  138. Combat spell success (28 replies)
  139. Viability of Psychotropic Loyalty Imprinting (10 replies)
  140. Attention and Heavy Weaponry (101 replies)
  141. Viability of Psychotropic Loyalty Imprinting (0 replies)
  142. Can technomancers use wireless cyber without essence loss? (57 replies)
  143. Nashville (104 replies)
  144. Olympus fails (43 replies)
  145. Manifesting = Materialization? (12 replies)
  146. Street Gangs (39 replies)
  147. Technomancer confusion (13 replies)
  148. Easy question time: What's Fastjack's "gun" called? (7 replies)
  149. Real Life Contact Lense with Imagelink (6 replies)
  150. SR Dice curve (6 replies)
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