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  1. NPC Archetypes. (14 replies)
  2. Signal Jamming with Commlink (15 replies)
  3. Is there such a thing as a 'good' Dragon? (183 replies)
  4. looking for a way to nerf a cannon (50 replies)
  5. How much are your runs worth? (25 replies)
  6. chatter for my game (25 replies)
  7. GM running extra Chars. in a Small Game (14 replies)
  8. From the Silver Screen (84 replies)
  9. Fun Death Touch story (9 replies)
  10. Ideas for evil things you can do to gain Potency (61 replies)
  11. Emo Samurai's Dedicated Campaign Thread (526 replies)
  12. How long do your runs take? (6 replies)
  13. Ending themes (5 replies)
  14. 500 point games...good or bad? (93 replies)
  15. 18 Things I learned from the Genesis game (98 replies)
  16. Character critique (71 replies)
  17. New Shadowrun computer/console game (11 replies)
  18. Urban Brawl (34 replies)
  19. Special Assignment: Repo Men (5 replies)
  20. New Grunts (9 replies)
  21. Sphynx's Shadowrun Calculators (1 reply)
  22. Shadow Run Video game trailer (51 replies)
  23. The Recoil of a Panther Cannon (28 replies)
  24. Character critique (21 replies)
  25. Cyberware Essence House Rule (7 replies)
  26. rigging your own body (51 replies)
  27. Free spirit edge and initiation. (7 replies)
  28. Evasion from Evaded Icons (9 replies)
  29. What else does he want? (31 replies)
  30. Vampires 2.0 (16 replies)
  31. logging on to shadowland (5 replies)
  32. Running a clinic (19 replies)
  33. Vampires (24 replies)
  34. Ancestral Free Spirit (14 replies)
  35. Fannin' (25 replies)
  36. Cyberware, Bioware and Essence Loss. Oh My! (37 replies)
  37. Magical Theory (73 replies)
  38. Shadowrun Fiction (10 replies)
  39. Fanning the hammer (6 replies)
  40. Jet Black (contains spoilers) (40 replies)
  41. Dual-natured critters vs. materialized spirits (2 replies)
  42. New Metamagicka (1 reply)
  43. Art imitates Life (4 replies)
  44. Old-School Hidden Life pact. (21 replies)
  45. RL news - revenge as motivator for execs (0 replies)
  46. Sacrificing and PCs in SR3 (39 replies)
  47. If You Lived in Seattle in 2070 ... (56 replies)
  48. The case of the coconut bomb (22 replies)
  49. Dude, just use a limited combat spell! (33 replies)
  50. [SR3] Guess what, another decker question from me (5 replies)
  51. Metaplanar quest samples. (3 replies)
  52. designing vehicles and guns? (37 replies)
  53. Some SR4 House Rules (12 replies)
  54. Full Conversion Cyborgs (24 replies)
  55. Mage/Adept/Sniper/The Professional (1 reply)
  56. How to create national community? (23 replies)
  57. How does Immunity to Normal Weapons work? (9 replies)
  58. What can you do in multiple IPs? (48 replies)
  59. How does immunity to Normal Weapons work? (15 replies)
  60. [SR3] Alternative Magic BP System (21 replies)
  61. Physical healing time is silly (35 replies)
  62. Horrible villain ideas (44 replies)
  63. Do you want cyberware to affect psychology? (75 replies)
  64. Can characters, in game, measure Essence? (35 replies)
  65. Moved: Shadow Run Video game trailer (-- replies)
  66. Abusing possession (15 replies)
  67. House rules: Nodes (5 replies)
  68. chained commlinks (42 replies)
  69. Character criteque (41 replies)
  70. New Ammo (36 replies)
  71. Immortal Elves: Yes or No (100 replies)
  72. [SR3] A question about Encephalon (13 replies)
  73. A question about the Armor Spell (17 replies)
  74. Bioware Grades (23 replies)
  75. Magic & Resonance (33 replies)
  76. Amusing ways to screw over the PCs (221 replies)
  77. Ignite Loophole (27 replies)
  78. Confusion about caps and karma. (10 replies)
  79. Help for a New GM (22 replies)
  80. Combining Bioware and Cyberware (4 replies)
  81. New Ammo (24 replies)
  82. SMG 1.0 (beta) (47 replies)
  83. Critiques Abound! Yep. (6 replies)
  84. Moved: Should a person be able to change their poll vote? (-- replies)
  85. What's potency? (9 replies)
  86. damage compensator (1 reply)
  87. READ THIS NOW IF YOU SHOP RPGnow (20 replies)
  88. Getting an Election (25 replies)
  89. wolf or sun mentor? (9 replies)
  90. Firing around corners (318 replies)
  91. Bringing back potency. (6 replies)
  92. Should I take a specialization in Computer or not. (4 replies)
  93. 11th hour character critique (5 replies)
  94. Jet Man (10 replies)
  95. Magic Fingers... fun! (49 replies)
  96. +2 to a skill, but the skill's in a skill group (13 replies)
  97. This is what lifetime employment means (2 replies)
  98. Define Grit. (88 replies)
  99. Character Critique (12 replies)
  100. Earhtdawn Refrences? (18 replies)
  101. Character Build discussion (44 replies)
  102. Spirits and counterspelling (2 replies)
  103. Are there any other good SR forums? (41 replies)
  104. Levitate, isn't there anything faster? (19 replies)
  105. Article for flavour on Jinns (60 replies)
  106. The Invae (5 replies)
  107. Iron GM: Version 5 (7 replies)
  108. Fetishes (28 replies)
  109. I plan to write a scenario for 1 player and 1 GM (13 replies)
  110. The Psionic Tradition (17 replies)
  111. WOW! (7 replies)
  112. FanPro Direct (84 replies)
  113. Totem Ideas (33 replies)
  114. Laws on Summoner Responibilty for Spirit Actions (25 replies)
  115. BBB? Why not CRB or S4B or something? (14 replies)
  116. Movie Quotes (277 replies)
  117. Wolfgang Keis (22 replies)
  118. [SR3] Upgrading a deck (19 replies)
  119. Shadowrun Police (46 replies)
  120. Players working for the Corps (50 replies)
  121. Concealment vs guns (121 replies)
  122. Sprinting questions (31 replies)
  123. Rebooting the world? (25 replies)
  124. Shadowrun Survivor! (37 replies)
  125. size does matter (28 replies)
  126. Reducing the time spent Spiriting/Spirting Up (9 replies)
  127. Shapechange (23 replies)
  128. Answers about encrypting a node/device (5 replies)
  129. Healing in adverse conditions (10 replies)
  130. Attention Tokyo Shoppers: (11 replies)
  131. Cover... Help me understand (14 replies)
  132. [SR3] Surgery rules (11 replies)
  133. Clairaudience/Clairvoyance (7 replies)
  134. Vehicle Speed Question (4 replies)
  135. This year I am going to ... (17 replies)
  136. Resisting Drain (10 replies)
  137. sustaning foci (48 replies)
  138. St. Petersburg (2 replies)
  139. Your Favorite PCs (7 replies)
  140. Sprite Power questions - Technomancer (25 replies)
  141. Breeching Barriers (20 replies)
  142. can I get a quick yes/no? (27 replies)
  143. can a hacker undelete files? (40 replies)
  144. spirits and uses... (5 replies)
  145. The Middle East (72 replies)
  146. Crunching numbers with gear (10 replies)
  147. Mulvihill Novel? (4 replies)
  148. Engulf (8 replies)
  149. Spell Threading (Meta-Magic) (5 replies)
  150. Attacking through focus (52 replies)
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