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Ghostwalker: Info on soulstones? (Eathdawn)
(16 replies)
Carbines vs. Rifles
(25 replies)
What magical traditions have you thought of?
(38 replies)
Certain rules I couldn't figure out.
(34 replies)
Help with Elemental Manipulations
(12 replies)
Shadowrun Reference Sheets
(11 replies)
Losing drones
(36 replies)
Messing with drones with out any cash.
(70 replies)
WTC attacks
(29 replies)
Caseless
(55 replies)
E-Brains
(28 replies)
On "Called Shot" and flechette
(16 replies)
Shadowrun on the Xbox2?
(94 replies)
Got your robot legs here!
(1 reply)
Deckers and the Pools
(16 replies)
Need ideas for Maneuvers
(29 replies)
OOPS!
(41 replies)
Mechanical arms - how many?
(16 replies)
Nimue's Salamanders
(28 replies)
Full Defense
(23 replies)
Adepts and Ordeals
(69 replies)
BioBlower
(7 replies)
Peel and Stick Flexible Armor Panels
(3 replies)
Bunch of Runs
(17 replies)
Investigating a SIN
(9 replies)
Improvised explosives
(101 replies)
The Xander Brand Affair
(6 replies)
Violent Sociopaths
(53 replies)
Flechette Rounds
(4 replies)
Humans For Sale
(30 replies)
Chemical/genetic questions
(55 replies)
the real sprawl...
(6 replies)
DNA
(3 replies)
Real "Gelpack" armor
(12 replies)
Please Critique My Character
(35 replies)
Sensors
(26 replies)
Record flaws
(31 replies)
Spirit Power: Confusion
(5 replies)
Super Tuesday Timing Problem
(11 replies)
Otaku?
(21 replies)
Lovecraft-based plots for Shadowrun?
(33 replies)
Earthdawn
(40 replies)
Underbarrel accessories
(22 replies)
SL with Vision Magnification AND Weapon Foci
(14 replies)
Portrait maker for Samurai
(13 replies)
Pathetic Gaming/Life Moments
(142 replies)
Psychological Conditioning
(5 replies)
Moved:
Who I am as a gamer
(-- replies)
Security Sheaf Generator
(7 replies)
Highest Possible Modified Body
(40 replies)
Advanced Contact Rules
(3 replies)
Shadowart ideas
(35 replies)
Are there German organized crime families in Seatt
(10 replies)
Riggers and Untrained Vehicle Skills
(39 replies)
Dumpshockers as characters
(50 replies)
DSF Forum 'guidelines' for playing
(6 replies)
Astral Barriers
(10 replies)
charactor picture generator
(4 replies)
Do people know when they are the target of a spell
(23 replies)
Oh, yeah I need Balistic armor.
(29 replies)
UCAS army/Middle East help needed
(33 replies)
Nee dsome guidance for NPC soldiers
(30 replies)
Flare Comp Sunglasses
(19 replies)
Armored to the Teeth
(153 replies)
Variable Recoil
(5 replies)
Water price?
(10 replies)
Mounting Rocket Launchers on Vehicles
(5 replies)
Forum Gaming (Alternative Rules)
(3 replies)
Map of the Sixth World
(7 replies)
"Named" Runners
(7 replies)
Turret Ammo BIns
(14 replies)
New Damage Code Concept
(10 replies)
Active Denial System (Pain Beam)
(25 replies)
How do you scrap?
(75 replies)
Exoskeleton Legs Developed
(16 replies)
So whats been going on?
(4 replies)
Collisions with barriers...
(12 replies)
Package deals
(18 replies)
Indirect Illusions
(12 replies)
Are you Awakened?
(110 replies)
Errata change to resisting Illusion Spells
(10 replies)
UCAS/CAS gun control laws...
(31 replies)
autocannon question
(9 replies)
Finding Rigger 3 Revised in Amazon.com
(14 replies)
Body Count
(24 replies)
Blackjack
(16 replies)
Real magic vs SR magic
(116 replies)
Some Rail Gun Issues
(126 replies)
Cost of Raw Materials
(5 replies)
spell learning and teh karma pool
(4 replies)
good technology sites
(15 replies)
Is the price good?
(6 replies)
Looking for frieghter deck plans
(7 replies)
Bringing balance to a magical group
(19 replies)
Ultrasound vision and walls
(12 replies)
Astral Projection
(31 replies)
Lockbuster Ammo question
(7 replies)
Used/Older Model Vehicles
(12 replies)
And then you see... this guy!
(13 replies)
Reality intrudes....
(57 replies)
for the gun nuts in the house
(51 replies)
Delay Action?
(31 replies)
Adept power: weapon concealment
(7 replies)
Prices for travelling
(22 replies)
Judicial System
(46 replies)
RL/SR Photomanips
(25 replies)
'Good Merges'
(13 replies)
I just realized something.
(71 replies)
Number Crunchers Assemble!
(23 replies)
Umm
(7 replies)
guns from astral space
(31 replies)
Fighting Insect Spirits on Astral
(2 replies)
Need help ASAP- Magic Attribute
(35 replies)
Quick Book Check: McHugh's
(12 replies)
"Shizumori"
(3 replies)
Gel Packs + Armor Spell
(20 replies)
What Ever Happened To Renny & Dr. Haberstam?
(12 replies)
Triggerless Firearms, smartlink vs. DNI
(9 replies)
Great Find!
(4 replies)
Grim Theory
(88 replies)
Dual Nature
(14 replies)
Astral Pool
(9 replies)
Questions about Wards.
(25 replies)
Shielding and Dispelling
(18 replies)
Concealability
(5 replies)
Power foci
(8 replies)
Head shrinking for fun and profit
(24 replies)
[Duels] 2nd run
(3 replies)
Your thoughts on SURGE
(26 replies)
Language Question
(8 replies)
Body armor vs blasts
(15 replies)
RP: Shamanic Mask & Idols
(26 replies)
Chipping mission data
(22 replies)
Bonus Attribute Point / Exceptional Attribute Edge
(43 replies)
Worst additions to the Shadowrun line?
(151 replies)
The Navijo
(13 replies)
The Human Lie Detector
(11 replies)
Resource Rush legacy
(14 replies)
Online running...
(10 replies)
Gun closet
(15 replies)
MATRIX PROGRAM
(28 replies)
Helo questions
(14 replies)
Philosophical question
(43 replies)
The way home is blocked?
(26 replies)
Ideas For Cyberware That Just Never Made It
(78 replies)
more fun with the cannon companian
(14 replies)
I'll have a rating 5 skillwires with 75 MP
(45 replies)
Crazy Question
(21 replies)
Possible Power Armour
(152 replies)
Shadows of Europe - Not Out Yet
(168 replies)
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