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  1. Do visibility modifiers stack? (15 replies)
  2. Adept Improved Ability (5 replies)
  3. New Qualities (35 replies)
  4. Any news from Gencon? (11 replies)
  5. Utility of a Power Foci (25 replies)
  6. Narcoject dart guns (10 replies)
  7. Type O system question (6 replies)
  8. Keeping Your Weapons Close (133 replies)
  9. Qualities (23 replies)
  10. Unwired Hard Copy (0 replies)
  11. Hughes Stallion Standard Upgrades? (9 replies)
  12. Important Karmagen Question (39 replies)
  13. Shifter Help (54 replies)
  14. The Fragger - Insane Custom Weapon Design (43 replies)
  15. A Magic question... (10 replies)
  16. Technomancer Lists (14 replies)
  17. Help with scenario titled Paradise Lost (5 replies)
  18. Grassroots Mesh Networking (18 replies)
  19. Free Spirit Rules Query (21 replies)
  20. netgames (28 replies)
  21. I can't find it (2 replies)
  22. Power of the Place (19 replies)
  23. Pure SR Gold (3 replies)
  24. Where're The VR OS Descriptions? (6 replies)
  25. Question to the Devs (7 replies)
  26. Character Generator (7 replies)
  27. Miniatures for combat (10 replies)
  28. Buying Metagenetic Qualities (11 replies)
  29. Buying friends (5 replies)
  30. More Character Pimpage Requests (18 replies)
  31. Arctype Math (2 replies)
  32. Any homebrew traditions out there? (7 replies)
  33. New Qualities and Notority (6 replies)
  34. Quick question about Counterspelling. (3 replies)
  35. Pimp my Gunbunny (57 replies)
  36. Metavariants just don't add up. (148 replies)
  37. Technomancer a Go-Go (0 replies)
  38. Pimp my Hacker (15 replies)
  39. Mercenaries (2 replies)
  40. The Technodiplomancer (7 replies)
  41. Autism in the sixth world (33 replies)
  42. Gen Con Bound! (9 replies)
  43. Intercepting Wireless signals. (5 replies)
  44. Unwired (0 replies)
  45. Stats for my Lone Star Patrol Car Mk.II (29 replies)
  46. Jackpoint Personas (73 replies)
  47. Desert Wars (27 replies)
  48. Full auto sniping (89 replies)
  49. Dikote (114 replies)
  50. Buying vampirism (85 replies)
  51. Cyber questions from an oldtimer (7 replies)
  52. Looting (106 replies)
  53. Contacts (13 replies)
  54. Brain in a Box (9 replies)
  55. RL Shotgun Tank Round Video (102 replies)
  56. Drone Designs (12 replies)
  57. Now that's a concealed weapon (30 replies)
  58. VFW still around in UCAS and CAS? (3 replies)
  59. Target: olympics. (9 replies)
  60. [4e] Magic Questions (14 replies)
  61. Arsenal Question (13 replies)
  62. Physical Adept Hacker (16 replies)
  63. Credsticks: uses and abuses (30 replies)
  64. Multiple Passes (25 replies)
  65. Karma Generation Clarification request (8 replies)
  66. Baroque character (17 replies)
  67. Want to buy: Gnome Cyberzombie with arms & legs removed. (22 replies)
  68. Restricted Gear (Adapsin) & Biocompatability (16 replies)
  69. Levitation and Limits (16 replies)
  70. Unwired review (0 replies)
  71. cultured bio at CharGen? (13 replies)
  72. PC Vampire Questions (24 replies)
  73. A question about Mesh Tags. (3 replies)
  74. Stars, Knights and Policlubs...Oh My (16 replies)
  75. Quick Char gen question (3 replies)
  76. Nexi and Programs (1 reply)
  77. Swapping cyberware (16 replies)
  78. Complex forms (21 replies)
  79. Quickstart characters? (4 replies)
  80. Contrial + Cocoon (2 replies)
  81. Numbering the runners (14 replies)
  82. TM Advanced Echo: "Mind over Machine" (19 replies)
  83. Statting yourself in the Shadowrun world (71 replies)
  84. Shadowruns w/o Johnsons (42 replies)
  85. Magic/Matrix runs (6 replies)
  86. Karma-based Chargen and Technomancers (37 replies)
  87. A couple of matrix questions (8 replies)
  88. Natural Magical Defences. (4 replies)
  89. Astral Adventures (10 replies)
  90. Real life physad in action (3 replies)
  91. Hacking a Master node (4 replies)
  92. Fading optimization (11 replies)
  93. Question about Programming (1 reply)
  94. BP verses Priority Chargen... (4 replies)
  95. Yet more real life proof of physads (2 replies)
  96. Ruthenium anyone? (7 replies)
  97. Non-lethal weaponry (29 replies)
  98. Target: Denver (2 replies)
  99. My Print copy of Unwired just Arrived! (8 replies)
  100. Shapeshifters and Magic (42 replies)
  101. Let me show you some Free Spirit (13 replies)
  102. Ohh Those Crazy Players... (10 replies)
  103. LOL @ SR Genesis (16 replies)
  104. Updated BBB4 (21 replies)
  105. Science, and how magicians trick our mind (0 replies)
  106. Hacking (15 replies)
  107. Shadowrun-Pun (24 replies)
  108. Man, I really miss playing SR3 (9 replies)
  109. Hacking Skillwires (91 replies)
  110. Technomancer Storage (5 replies)
  111. Just a Jackal looking for some old friends (4 replies)
  112. The Matrix problems (78 replies)
  113. A logical examination of brain hacking (52 replies)
  114. Historical Characters (6 replies)
  115. The 1 percent (102 replies)
  116. Advanced Lifestyles and Starting Cash. (5 replies)
  117. Rune engraved magic wand or +2 spell focus? (12 replies)
  118. I love the 6th world (20 replies)
  119. Seatles 10 most wanted (13 replies)
  120. Beginning Shadowrunner Needs Advice... (60 replies)
  121. Music To Run To? (12 replies)
  122. First Real Game... (24 replies)
  123. Photo Shoot (11 replies)
  124. Action types for drones shooting guns. (3 replies)
  125. Shitfters (12 replies)
  126. Space and Magic (6 replies)
  127. Shoulder mount weapons (14 replies)
  128. Interesting Critical Glitches (7 replies)
  129. Free Spirit Questions from Companion (120 replies)
  130. Quick Augmentation Question (1 reply)
  131. Help from the fiction writers (11 replies)
  132. Shifter attribute discrepencies? (4 replies)
  133. types of addiction (3 replies)
  134. Success w/ Alternate Matrix Rules (8 replies)
  135. Vampires and Type O (73 replies)
  136. Need help with my new Technomancer (4 replies)
  137. "YOu Made A Bad Game" Parody song for Shadowrun Videogame (6 replies)
  138. Killing Hands: Mana or Physical? (32 replies)
  139. The Ends of the Matrix v4.01 (101 replies)
  140. Funny spells (22 replies)
  141. Spirits, ghosts, and the departed (21 replies)
  142. PDFS on ebay? (26 replies)
  143. Wall Between The Worlds (11 replies)
  144. Historical Accuracy (12 replies)
  145. Another game out of me... (22 replies)
  146. AIs and Resonance (14 replies)
  147. Matrix Question (5 replies)
  148. Where Are The Lifestyle Costs For AIs? (24 replies)
  149. Astral Combat and Spirits (3 replies)
  150. 4 armed cyborgs (40 replies)
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