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  1. LOL @ SR Genesis (16 replies)
  2. Updated BBB4 (21 replies)
  3. Science, and how magicians trick our mind (0 replies)
  4. Hacking (15 replies)
  5. Shadowrun-Pun (24 replies)
  6. Man, I really miss playing SR3 (9 replies)
  7. Hacking Skillwires (91 replies)
  8. Technomancer Storage (5 replies)
  9. Just a Jackal looking for some old friends (4 replies)
  10. The Matrix problems (78 replies)
  11. A logical examination of brain hacking (52 replies)
  12. Historical Characters (6 replies)
  13. The 1 percent (102 replies)
  14. Advanced Lifestyles and Starting Cash. (5 replies)
  15. Rune engraved magic wand or +2 spell focus? (12 replies)
  16. I love the 6th world (20 replies)
  17. Seatles 10 most wanted (13 replies)
  18. Beginning Shadowrunner Needs Advice... (60 replies)
  19. Music To Run To? (12 replies)
  20. First Real Game... (24 replies)
  21. Photo Shoot (11 replies)
  22. Action types for drones shooting guns. (3 replies)
  23. Shitfters (12 replies)
  24. Space and Magic (6 replies)
  25. Shoulder mount weapons (14 replies)
  26. Interesting Critical Glitches (7 replies)
  27. Free Spirit Questions from Companion (120 replies)
  28. Quick Augmentation Question (1 reply)
  29. Help from the fiction writers (11 replies)
  30. Shifter attribute discrepencies? (4 replies)
  31. types of addiction (3 replies)
  32. Success w/ Alternate Matrix Rules (8 replies)
  33. Vampires and Type O (73 replies)
  34. Need help with my new Technomancer (4 replies)
  35. "YOu Made A Bad Game" Parody song for Shadowrun Videogame (6 replies)
  36. Killing Hands: Mana or Physical? (32 replies)
  37. The Ends of the Matrix v4.01 (101 replies)
  38. Funny spells (22 replies)
  39. Spirits, ghosts, and the departed (21 replies)
  40. PDFS on ebay? (26 replies)
  41. Wall Between The Worlds (11 replies)
  42. Historical Accuracy (12 replies)
  43. Another game out of me... (22 replies)
  44. AIs and Resonance (14 replies)
  45. Matrix Question (5 replies)
  46. Where Are The Lifestyle Costs For AIs? (24 replies)
  47. Astral Combat and Spirits (3 replies)
  48. 4 armed cyborgs (40 replies)
  49. What is up with the BattleCorp website shopping cart? (0 replies)
  50. Drain for Custom "painting" spell (9 replies)
  51. Crime and the Law (11 replies)
  52. Becoming the master of your domain (26 replies)
  53. Dungeon Crawl (3 replies)
  54. Problems downloading the new Runner Companion (2 replies)
  55. Where are they now: Belgium edition (91 replies)
  56. Why do people think that Technomancers suck? (222 replies)
  57. Inspirational movies/TV shows for shadowrun magic (39 replies)
  58. Johnsonina? (27 replies)
  59. Adventures (16 replies)
  60. Runner's Companion Available (142 replies)
  61. Technomancers and Agents (3 replies)
  62. Runner's Companion Vampire Magician (7 replies)
  63. Magic Weapons (10 replies)
  64. Fun, non-fiction reading for Shadowrun players (48 replies)
  65. The Idiot's Guide To Otaku (75 replies)
  66. SR4 character generators (2 replies)
  67. interesting anime (0 replies)
  68. Character Critique (2 replies)
  69. Just an idea for the Catlyst guys (9 replies)
  70. What's The Best Node For An AI's Home? (11 replies)
  71. Implanted Commlink and Imagelink (2 replies)
  72. ShadowCash (25 replies)
  73. Credit Card Fraud? (13 replies)
  74. Converting adventures to 3rd ed (10 replies)
  75. character feedback (14 replies)
  76. Toxic shamens and toxic spirits (24 replies)
  77. Confused on Vampire Magicians (10 replies)
  78. Shadowrun Short Fiction (1 reply)
  79. Magical safe-target system? (3 replies)
  80. ENnie Voting Is Open (7 replies)
  81. Question concerning grenade scatter (11 replies)
  82. Slow matrix combat (3 replies)
  83. MAGINT (5 replies)
  84. The 5th printing of Core and "The State of Hacking" update (10 replies)
  85. Cyberzombies (47 replies)
  86. What's the most embarrassing moment you've had or had done to someone in Shadowrun (26 replies)
  87. Neighborhood/City security ratings (2 replies)
  88. Unwired ship date (20 replies)
  89. Cloning in 2070 (37 replies)
  90. [SR*]Ever just have one of those...days? (36 replies)
  91. How would you handle this? (5 replies)
  92. Program like Nuke to reduce Signal? (19 replies)
  93. Simple Beginner Runs (23 replies)
  94. Stats for normal critters (5 replies)
  95. Overcasting as standard (67 replies)
  96. Best 2 spells for an infil mystic adept (30 replies)
  97. Want to know what its like to be SINless? (57 replies)
  98. Those Crazy Insect Shamen (53 replies)
  99. Shoot the mage first? (51 replies)
  100. Risk of Ghoul Contagion (25 replies)
  101. SIN/License sheet (9 replies)
  102. Tacnet confusion. (15 replies)
  103. Confederated American States (48 replies)
  104. Low Light Contacts (30 replies)
  105. [News] Dressed not to be killed (12 replies)
  106. Unwired Delayed. (5 replies)
  107. The Mimic Mod for Drones (2 replies)
  108. Some Questions about Astral Space (20 replies)
  109. Shadowrun CCG Lot up on ebay (17 replies)
  110. 'Ware Help (13 replies)
  111. Psionics Rules for Shadowrun 4th edition (14 replies)
  112. Power-point multiplexing in Ki-adepts (4 replies)
  113. Dimensions And Popularity (76 replies)
  114. Corporate Arcologies/Enclaves (16 replies)
  115. How are adept powers determed (18 replies)
  116. How often do you wear camo? (125 replies)
  117. Archetype Changes? (19 replies)
  118. newbie needs character generation help (or a sort...) (16 replies)
  119. Searching for something on the Matrix (5 replies)
  120. What is an Incense Master? (2 replies)
  121. Mystic adepts (2 replies)
  122. Teela Brown (11 replies)
  123. In defense of the three worlds (6 replies)
  124. A Few Weird Things from Unwired (28 replies)
  125. Sorcery and the Mundane (7 replies)
  126. Beginning Shadowrunner Needs Advice... (41 replies)
  127. Sexually Transmitted Diseases in the Sixth World (18 replies)
  128. Anniversary Shadowrun Products (57 replies)
  129. James Bond villains are shadowrunners (14 replies)
  130. Virtual Reality Environments (8 replies)
  131. Smartlinks. (21 replies)
  132. Good Character Sheet (37 replies)
  133. Injuries (12 replies)
  134. Pump and dump a reputation (21 replies)
  135. Noticeability of SR Awakened Vampires (223 replies)
  136. SINer (3 replies)
  137. Morgan Ladimore (21 replies)
  138. The Next Generation of Warfare (13 replies)
  139. Gencon Releases (13 replies)
  140. 1-800-Magic (10 replies)
  141. Arsenal Question (6 replies)
  142. Recoil (3 replies)
  143. July's Shadowrun chat (71 replies)
  144. Using SR3 Legality laws in SR4 & Permits (11 replies)
  145. Oriental voluntarism + the ultimate Shadowrun movie? (5 replies)
  146. Direct vs. Indirect Combat Spells (49 replies)
  147. Domo arigato Mr. Roboto (2 replies)
  148. Old, old, old cyberware (16 replies)
  149. Custom SR dice (15 replies)
  150. Post Nuclear setting (19 replies)
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