Help - Search - Members - Calendar
Full Version: Shadowrun
Dumpshock Forums > Discussion > Shadowrun
Pages: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220
  1. 80s training montages and asian mentors (54 replies)
  2. Great Powers of the Sixth World (2 replies)
  3. Awakwened Amazonian Flora? (0 replies)
  4. Bent (19 replies)
  5. Rise of the Old Ones (74 replies)
  6. Geomancy on Astral Hazing? (28 replies)
  7. Reaction Question (29 replies)
  8. Spirit of Man and Spellcasting (3 replies)
  9. How to make a Good Wheel Man (29 replies)
  10. Game Balance (40 replies)
  11. Dice Pools and how to get them (Sky High!) (113 replies)
  12. SURGE question (36 replies)
  13. Vehicles: Access, Seating and more (5 replies)
  14. What EXACTLY is a drone rack? (12 replies)
  15. Artisan (38 replies)
  16. Drones and proximity (43 replies)
  17. Politics now, history in 2070 (26 replies)
  18. real life dikote? (13 replies)
  19. Speed vs. Acceleration (28 replies)
  20. Am I missing something? (16 replies)
  21. Before the Game begins. (17 replies)
  22. Upgrading Foci? (13 replies)
  23. In Honor of the Upcoming Game (9 replies)
  24. Idea For A Run: Freeing A Man (2 replies)
  25. High Style, Low Lives (18 replies)
  26. opposing skill test (9 replies)
  27. Legwork Discussion (141 replies)
  28. Shadowrun 4th Ed. (64 replies)
  29. Dodge vs Gymnastics Dodge (98 replies)
  30. Runner's Toolkit? (19 replies)
  31. I found this in my gm's folder, what do I do? (62 replies)
  32. RL -> SR trying to call someone while driving (8 replies)
  33. Ancient Cultures (28 replies)
  34. Ghost Cartels Street Date: November 25th (0 replies)
  35. Banishing (39 replies)
  36. Recoil and Vehicles (4 replies)
  37. Skill list? (9 replies)
  38. Weapon Loadout (32 replies)
  39. How to SR (0 replies)
  40. GM Styles (173 replies)
  41. How big is a Horizon-Doble Revolution monocycle? (28 replies)
  42. Anthroform walker drones (18 replies)
  43. Challenge: Upgrade my street samurai (16 replies)
  44. Sensor Capacity for Micro/Medium Drones (54 replies)
  45. How much is an extra IP 'worth' in combat performance (8 replies)
  46. Sort of a dungeon crawl for SR. I need some ideas. (12 replies)
  47. Is all Legwork info on the Matrix? (24 replies)
  48. Techno's....I thought I knew (116 replies)
  49. Pain Killers (11 replies)
  50. Can a Sasquatch use commanding voice? (25 replies)
  51. Cybernetic legs (6 replies)
  52. Are you a runner? (82 replies)
  53. Ooh time for some vehicle name errata (24 replies)
  54. Styles of GMing the Redux (26 replies)
  55. Cyernetics with vehicles (12 replies)
  56. Screaming Fist / Echo mirrage in the works? (7 replies)
  57. ID's, credsticks, and taxes (11 replies)
  58. 4th Ed. Loot Takes Food from My Children's Mouth (20 replies)
  59. A few matrix questions ? (13 replies)
  60. Question about tradition elemental affinities (3 replies)
  61. Updated SR4 and Street Magic PDF with the latest errata (2 replies)
  62. The Last Liferock (25 replies)
  63. Earthdawn races poll (41 replies)
  64. Warding Question (4 replies)
  65. Invoking (7 replies)
  66. Modular Limb costs (19 replies)
  67. New Spell: Morph Ball (6 replies)
  68. Pink Mohawk to end all Pink Mohawks (27 replies)
  69. Question about Clustering 2 & House rule on Sensor Software (6 replies)
  70. Gang Sizes (12 replies)
  71. New Spell: Morph (11 replies)
  72. Crashing clarification (4 replies)
  73. Technomancers, Sprites and Drones (5 replies)
  74. Arsenal (62 replies)
  75. Essence drain and recovery (23 replies)
  76. Banishing (5 replies)
  77. The trode net of tomorrow (1 reply)
  78. Ghost Cartels, the good, the bad, the ugly (3 replies)
  79. Pixie Puncher + Pixie Healer (31 replies)
  80. Any penalties to Mages in the net? (5 replies)
  81. Biodrones (3 replies)
  82. Suppressors and Gas Vent (15 replies)
  83. Ares Predator (20 replies)
  84. Making life harder (7 replies)
  85. Magical Lodges and learning spells (8 replies)
  86. Since it's around Halloween (21 replies)
  87. Art, baby! Give me some art! (23 replies)
  88. New runners (39 replies)
  89. A valid point in the Lacing and Density stacking debate (15 replies)
  90. (Critter) Form (51 replies)
  91. Value of the Nuyen (37 replies)
  92. "Badjuy" critique (17 replies)
  93. Pixie + Type-O (16 replies)
  94. AI Help (3 replies)
  95. Article posted today: Web Surfing altering the brain... (2 replies)
  96. Magical Augmentation (35 replies)
  97. How Do You Deal With It? (10 replies)
  98. Fluffing up spells (5 replies)
  99. Challenge: Finish the Joke (7 replies)
  100. Online character sheet host for 3E? (7 replies)
  101. Good God It's Like Tanamous Made A Musical (20 replies)
  102. Somebody refresh my memory of spells in SR3... (11 replies)
  103. OMG Time Travel! (19 replies)
  104. OMG It's Spiderman! (103 replies)
  105. Noir in the Pac-rim (6 replies)
  106. Looking for Africa references from all editions! (17 replies)
  107. Split Cities (34 replies)
  108. Software to use Agents (24 replies)
  109. Metasapient PCs (33 replies)
  110. Campaign Feedback (Non of my players should read this) (16 replies)
  111. Ghost Cartels second preview now up (23 replies)
  112. jaguars and Lepard (7 replies)
  113. PDF Updates (16 replies)
  114. Expanded Critters (0 replies)
  115. hmm, how to use this in a game... (4 replies)
  116. My POV on the sixth world, magic & other metaplanes (3 replies)
  117. What kind of characters do you play? (30 replies)
  118. SR4 Companion (9 replies)
  119. What book would you save from the fire? (32 replies)
  120. Are all sports stadiums enclosed? (8 replies)
  121. Autosofts - usable by Sprites? (2 replies)
  122. Story / strategy idea - how do you deal with a child mage? (79 replies)
  123. Nodes in the matrix (6 replies)
  124. Seeing in the dark (10 replies)
  125. Arcane Arrester (54 replies)
  126. Tacnet question (27 replies)
  127. Weird ideas (3 replies)
  128. Notorious or not? (16 replies)
  129. Tailored Pheremones and Intimidate (2 replies)
  130. Martial Arts Maneuvers (4 replies)
  131. Mass Combat: (20 replies)
  132. Corporate Hookers? (61 replies)
  133. basic sensor rating for a drone....gah? (2 replies)
  134. Help with Hacker Build; For New Players. (19 replies)
  135. Slaving and Technomancers (1 reply)
  136. Help with Matrix (5 replies)
  137. Arsenal Errata linked on Shadowrun4.com (41 replies)
  138. Sharp's Farm (10 replies)
  139. That Ghost Cartels Sneak Preview (48 replies)
  140. Martial arts positive quality (237 replies)
  141. Everyman Skills (18 replies)
  142. Program Ratings above 6 (36 replies)
  143. Astral Hazing (Runner's Companion) and Geomancy. (22 replies)
  144. Area maps? (4 replies)
  145. Shock Hand + Bone Density + Unarmed Attack (18 replies)
  146. Lifestyle Issue. (59 replies)
  147. Improving Contact ratings? (9 replies)
  148. A Way To Power Cyber (0 replies)
  149. Getting frusterated with SR4 rules... (325 replies)
  150. Newb question (2 replies)
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Dumpshock Forums © 2001-2012