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  1. More Character Pimpage Requests (18 replies)
  2. Arctype Math (2 replies)
  3. Any homebrew traditions out there? (7 replies)
  4. New Qualities and Notority (6 replies)
  5. Quick question about Counterspelling. (3 replies)
  6. Pimp my Gunbunny (57 replies)
  7. Metavariants just don't add up. (148 replies)
  8. Technomancer a Go-Go (0 replies)
  9. Pimp my Hacker (15 replies)
  10. Mercenaries (2 replies)
  11. The Technodiplomancer (7 replies)
  12. Autism in the sixth world (33 replies)
  13. Gen Con Bound! (9 replies)
  14. Intercepting Wireless signals. (5 replies)
  15. Unwired (0 replies)
  16. Stats for my Lone Star Patrol Car Mk.II (29 replies)
  17. Jackpoint Personas (73 replies)
  18. Desert Wars (27 replies)
  19. Full auto sniping (89 replies)
  20. Dikote (114 replies)
  21. Buying vampirism (85 replies)
  22. Cyber questions from an oldtimer (7 replies)
  23. Looting (106 replies)
  24. Contacts (13 replies)
  25. Brain in a Box (9 replies)
  26. RL Shotgun Tank Round Video (102 replies)
  27. Drone Designs (12 replies)
  28. Now that's a concealed weapon (30 replies)
  29. VFW still around in UCAS and CAS? (3 replies)
  30. Target: olympics. (9 replies)
  31. [4e] Magic Questions (14 replies)
  32. Arsenal Question (13 replies)
  33. Physical Adept Hacker (16 replies)
  34. Credsticks: uses and abuses (30 replies)
  35. Multiple Passes (25 replies)
  36. Karma Generation Clarification request (8 replies)
  37. Baroque character (17 replies)
  38. Want to buy: Gnome Cyberzombie with arms & legs removed. (22 replies)
  39. Restricted Gear (Adapsin) & Biocompatability (16 replies)
  40. Levitation and Limits (16 replies)
  41. Unwired review (0 replies)
  42. cultured bio at CharGen? (13 replies)
  43. PC Vampire Questions (24 replies)
  44. A question about Mesh Tags. (3 replies)
  45. Stars, Knights and Policlubs...Oh My (16 replies)
  46. Quick Char gen question (3 replies)
  47. Nexi and Programs (1 reply)
  48. Swapping cyberware (16 replies)
  49. Complex forms (21 replies)
  50. Quickstart characters? (4 replies)
  51. Contrial + Cocoon (2 replies)
  52. Numbering the runners (14 replies)
  53. TM Advanced Echo: "Mind over Machine" (19 replies)
  54. Statting yourself in the Shadowrun world (71 replies)
  55. Shadowruns w/o Johnsons (42 replies)
  56. Magic/Matrix runs (6 replies)
  57. Karma-based Chargen and Technomancers (37 replies)
  58. A couple of matrix questions (8 replies)
  59. Natural Magical Defences. (4 replies)
  60. Astral Adventures (10 replies)
  61. Real life physad in action (3 replies)
  62. Hacking a Master node (4 replies)
  63. Fading optimization (11 replies)
  64. Question about Programming (1 reply)
  65. BP verses Priority Chargen... (4 replies)
  66. Yet more real life proof of physads (2 replies)
  67. Ruthenium anyone? (7 replies)
  68. Non-lethal weaponry (29 replies)
  69. Target: Denver (2 replies)
  70. My Print copy of Unwired just Arrived! (8 replies)
  71. Shapeshifters and Magic (42 replies)
  72. Let me show you some Free Spirit (13 replies)
  73. Ohh Those Crazy Players... (10 replies)
  74. LOL @ SR Genesis (16 replies)
  75. Updated BBB4 (21 replies)
  76. Science, and how magicians trick our mind (0 replies)
  77. Hacking (15 replies)
  78. Shadowrun-Pun (24 replies)
  79. Man, I really miss playing SR3 (9 replies)
  80. Hacking Skillwires (91 replies)
  81. Technomancer Storage (5 replies)
  82. Just a Jackal looking for some old friends (4 replies)
  83. The Matrix problems (78 replies)
  84. A logical examination of brain hacking (52 replies)
  85. Historical Characters (6 replies)
  86. The 1 percent (102 replies)
  87. Advanced Lifestyles and Starting Cash. (5 replies)
  88. Rune engraved magic wand or +2 spell focus? (12 replies)
  89. I love the 6th world (20 replies)
  90. Seatles 10 most wanted (13 replies)
  91. Beginning Shadowrunner Needs Advice... (60 replies)
  92. Music To Run To? (12 replies)
  93. First Real Game... (24 replies)
  94. Photo Shoot (11 replies)
  95. Action types for drones shooting guns. (3 replies)
  96. Shitfters (12 replies)
  97. Space and Magic (6 replies)
  98. Shoulder mount weapons (14 replies)
  99. Interesting Critical Glitches (7 replies)
  100. Free Spirit Questions from Companion (120 replies)
  101. Quick Augmentation Question (1 reply)
  102. Help from the fiction writers (11 replies)
  103. Shifter attribute discrepencies? (4 replies)
  104. types of addiction (3 replies)
  105. Success w/ Alternate Matrix Rules (8 replies)
  106. Vampires and Type O (73 replies)
  107. Need help with my new Technomancer (4 replies)
  108. "YOu Made A Bad Game" Parody song for Shadowrun Videogame (6 replies)
  109. Killing Hands: Mana or Physical? (32 replies)
  110. The Ends of the Matrix v4.01 (101 replies)
  111. Funny spells (22 replies)
  112. Spirits, ghosts, and the departed (21 replies)
  113. PDFS on ebay? (26 replies)
  114. Wall Between The Worlds (11 replies)
  115. Historical Accuracy (12 replies)
  116. Another game out of me... (22 replies)
  117. AIs and Resonance (14 replies)
  118. Matrix Question (5 replies)
  119. Where Are The Lifestyle Costs For AIs? (24 replies)
  120. Astral Combat and Spirits (3 replies)
  121. 4 armed cyborgs (40 replies)
  122. What is up with the BattleCorp website shopping cart? (0 replies)
  123. Drain for Custom "painting" spell (9 replies)
  124. Crime and the Law (11 replies)
  125. Becoming the master of your domain (26 replies)
  126. Dungeon Crawl (3 replies)
  127. Problems downloading the new Runner Companion (2 replies)
  128. Where are they now: Belgium edition (91 replies)
  129. Why do people think that Technomancers suck? (222 replies)
  130. Inspirational movies/TV shows for shadowrun magic (39 replies)
  131. Johnsonina? (27 replies)
  132. Adventures (16 replies)
  133. Runner's Companion Available (142 replies)
  134. Technomancers and Agents (3 replies)
  135. Runner's Companion Vampire Magician (7 replies)
  136. Magic Weapons (10 replies)
  137. Fun, non-fiction reading for Shadowrun players (48 replies)
  138. The Idiot's Guide To Otaku (75 replies)
  139. SR4 character generators (2 replies)
  140. interesting anime (0 replies)
  141. Character Critique (2 replies)
  142. Just an idea for the Catlyst guys (9 replies)
  143. What's The Best Node For An AI's Home? (11 replies)
  144. Implanted Commlink and Imagelink (2 replies)
  145. ShadowCash (25 replies)
  146. Credit Card Fraud? (13 replies)
  147. Converting adventures to 3rd ed (10 replies)
  148. character feedback (14 replies)
  149. Toxic shamens and toxic spirits (24 replies)
  150. Confused on Vampire Magicians (10 replies)
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