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  1. The Setup (26 replies)
  2. Professionalism (33 replies)
  3. Vampire and Sunlight! (71 replies)
  4. Johny Spot (19 replies)
  5. Free Sprite? (1 reply)
  6. How to run. (65 replies)
  7. Cyberzombie Suggestions (18 replies)
  8. AIs and Rigging (3 replies)
  9. Mentor Spirit / Totem idea (7 replies)
  10. New qualities: What gives or removes notoriety? (30 replies)
  11. AI Inherent forms question (4 replies)
  12. RECONSTRUCTION VEHICLE RULES (3 replies)
  13. Hello (27 replies)
  14. How do I do a Skill Challenge (18 replies)
  15. RL vs. Shadowrun, again -- car this time! (22 replies)
  16. Heavy Rain imitates SR (6 replies)
  17. Unique Enchantments (24 replies)
  18. RL gun copying Shadowrun: individualized safety. (362 replies)
  19. Dynamic Handprints and Print Removal (6 replies)
  20. Meat Shields (10 replies)
  21. Why no love for the Streetline Special? (87 replies)
  22. How to Erase Someone's Mind with a Super-Soaker (34 replies)
  23. Character build help: covert ops/infiltrator (18 replies)
  24. PDF Price Drop! (13 replies)
  25. What’s your Characters’ Favorite Weapons? (72 replies)
  26. Micro Drone Modifications (1 reply)
  27. Spells and Chrome (6 replies)
  28. New-ish GM, new players. (27 replies)
  29. Crashing/Taking a plane via the Matrix (47 replies)
  30. Hi all I would need help ;) (7 replies)
  31. Dawn of the Artifacts, anything else I should know? (6 replies)
  32. Downsizing (25 replies)
  33. Making money in downtime (32 replies)
  34. Lodges and Learning new spells in 4th ed. (4 replies)
  35. Newbie In Need Of Help With a Rigger (13 replies)
  36. Corp Sec (30 replies)
  37. Sarajevo anno 2072? (5 replies)
  38. Multiple Melee attacks (7 replies)
  39. Three Newly-Posted Shadowrun PDFs! (27 replies)
  40. Black Hat Runners (37 replies)
  41. Smartlink vs Smartlink-2 (6 replies)
  42. Ramming SPEED! (23 replies)
  43. How to create your own no-chamber (32 replies)
  44. Ingestion toxins (1 reply)
  45. Baby, you can drive my car (21 replies)
  46. Self Surgery (30 replies)
  47. artic campaign and first time dming (14 replies)
  48. A shotgun with some revolution (24 replies)
  49. SoyChicken (26 replies)
  50. Need help with a diffrent concept (6 replies)
  51. Petty Magic (15 replies)
  52. Infected & Drugs (1 reply)
  53. The Ignite Spell (52 replies)
  54. Your Best Build - Summoner (124 replies)
  55. Hardliner Gloves (79 replies)
  56. Wanted: Megacorp Security Summary (20 replies)
  57. LMFAO Shadowrun moments (45 replies)
  58. Paging Old Timers (9 replies)
  59. Winter Olympics (14 replies)
  60. Feral AI seals public AI site! (2 replies)
  61. corp perks or I'm stranded in a f'ing blizzard (49 replies)
  62. The Double Extraction (3 replies)
  63. [Shadowrun 2e] Rock Band Edition (9 replies)
  64. Sprites and Hacking (25 replies)
  65. Smart Armor (20 replies)
  66. Another Character Build 400BP-Roy Hanson-Catholic Church Hitman/Sniper (17 replies)
  67. Mass combat rules for SR4? (19 replies)
  68. Shadowrun phonetic help needed (29 replies)
  69. Newbie with armor question (100 replies)
  70. External Weapon Mount (3 replies)
  71. S.T.A.L.K.E.R. (20 replies)
  72. Firewall 0 (18 replies)
  73. Evo Corporation Sea Guardian (10 replies)
  74. Robobees! (9 replies)
  75. The Democratic Republic of Google (19 replies)
  76. Availability house rules (85 replies)
  77. Evo Aquatic Anti-Intrusion Biodrone (17 replies)
  78. Vehicle Chase Combat and Actions (8 replies)
  79. I see you've spent time in Japan (30 replies)
  80. Armor Add On: Audion System? (6 replies)
  81. Tips for Handling Hackers (26 replies)
  82. Background Count Question (14 replies)
  83. Tapping the Collective Consciousness of Dumpshock (20 replies)
  84. Hellgate London: Engineer possible Rigger/Weapon Specialist? (17 replies)
  85. A little clarification on Spellcasting (19 replies)
  86. Summoning/Binding in Aspected Background Count (9 replies)
  87. 10 Gangs! (11 replies)
  88. First time running Shadowrun (5 replies)
  89. Shadow Run Logo Dice (19 replies)
  90. Battlecorps Customer Service? (1 reply)
  91. Adepts & Astral Projection (5 replies)
  92. Newbie Rigger Question (10 replies)
  93. Seeking errata for "Runner's Companion" (5 replies)
  94. Essence Holes (12 replies)
  95. The Sociopath and the Astral (21 replies)
  96. Chemistry Use (11 replies)
  97. "Evil" Parties (28 replies)
  98. Drone Help (13 replies)
  99. Anyone have problems printing the Corebook? (10 replies)
  100. The Limits of Magic (27 replies)
  101. Shooting Around Corners (5 replies)
  102. What should be an easy question about about Crimson Orchid (2 replies)
  103. Astral Patrolling and Infiltration (26 replies)
  104. Martial Arts And Melee Weapon Skills (119 replies)
  105. Humanoid Drones (48 replies)
  106. Help Wanted (48 replies)
  107. What does a SIN look like? (6 replies)
  108. Cleaner waters bought to you by Evo (0 replies)
  109. How does the default hacker character have such a good deck? (7 replies)
  110. Sated vampires (15 replies)
  111. Newbie Rigger Question (1 reply)
  112. Positive Qualities Question (51 replies)
  113. Veterans (152 replies)
  114. urbanization drives deforestation? (30 replies)
  115. PC wants to make Money between the Runs! (66 replies)
  116. Do these exist? (13 replies)
  117. biggest payout (76 replies)
  118. A Canadian sends his heartfelt sympathy south (32 replies)
  119. Hardliner Gloves for Unarmed Adepts (2 replies)
  120. Quick Question: Recoil (58 replies)
  121. Frequently Unanswered Questions (652 replies)
  122. Is Immunity (Toxins) a double-edged sword? (27 replies)
  123. Questions about essence and about adepts. (2 replies)
  124. Action Party (37 replies)
  125. Bust a move builds (40 replies)
  126. Clensing by fire and the end of corruption (24 replies)
  127. Drone Ideas (0 replies)
  128. Preinstalled software (18 replies)
  129. Edge = Luck? (13 replies)
  130. Drones and Pilot Cap (9 replies)
  131. Magic stuff (1 reply)
  132. Seattle wants Google Fiberoptics (2 replies)
  133. Adept power cost chaneges for street magic? (1 reply)
  134. 2010=2050 (9 replies)
  135. Character build review please (5 replies)
  136. Question about a SPU (Slave Processor Unit) (5 replies)
  137. Ford LEBD-1 (13 replies)
  138. Tradition. (37 replies)
  139. Recharging Drone batteries (18 replies)
  140. Lifestyles (25 replies)
  141. Losing dice because of unknown factors (50 replies)
  142. Dice Range? (40 replies)
  143. Random ship questions (3 replies)
  144. New Technomancer Groups (0 replies)
  145. Negative Healing Effects (11 replies)
  146. Eastern Europe (17 replies)
  147. Browser Based Hacking Game (17 replies)
  148. Tourists in Chicago (27 replies)
  149. When the student is ready he Master will appear (16 replies)
  150. Augmenting and Availability (10 replies)
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