It has been forever since I made a combat oriented PC. Most of mine have been hackers, medic mages, faces, just general support stuff. Now I am trying to make a build for an adaptable fighter who can fight in almost any situation except the matrix (and with enough nuyen I may be able to do that too.) So hear it is, the dice pools range from 9-13 which I know is kinda low but I've been trying to think of modifiers, specifically unarmed, to mitigate that. So what can you guys see that I can change?
Metatype: Dwarf
Role: Adaptable fighter
Build: 400
Point Break Down:
Stats: 160
Race: 25
Skills: 146
+ Q’s: 30
-Q’s: 35
Resources: 58
Contacts: 16
Stats:
Body: 3 (+2 for resisting damage)
Agility: 4(6)
Reaction: 4(5)
Strength: 3(5)
Charisma: 3(4)
Intuition: 4
Logic: 2(4)
Willpower: 3
Edge: 3
IPs: 2
Active Skills
Athletics Group 1
Close Combat Group 2
Firearms Group 3
Influence Group 2
Infiltration 4
Heavy Weapons 3
Armorer 3
Perception 3
Throwing Weapons 3
Knowledge Skills: Still thinking for these, Ideas would be appreciated.
Qualities: 32/35
Biocompatability 10 (Bioware)
Martial arts (2) 10 – Capoeria + 1 Gymnastics dodge/Krav maga Take aim as free action
Maneuver 2 – Iaijutsu
Born Rich 10
Hung Out to Dry 10
Day Job 10
Lost Loved One 5
SINner 5
Big Regret 5
Implants:
Attention Coprocessor 2 Alpha
Synaptic Booster 1
Reflex Recorder Group x 2 (Firearms/Close Combat)
Cerebral Booster 2
Muscle Toner/Augmentation 2
Tailored Pheramones 1
Synthcardium 2
Bone Lacing Ceramic
Contacts:
L6/C4
L3/C3