So, it's 2010, and 12 years later, me and some friends still play the Shadowrun TCG regularly, and have tons of fun, having pretty epic 3-6 player all-night sessions. However, in the last 2 or 3 years, we have grown a bit saturated, not with the game itself, but with the fact we have nothing new to play with.
A few years ago, I learned that there was supposed to be a second expansion, Corp War, together with a 2nd run of the main set. These, sadly, never happened, as the game ended with Underworld. And while there are some fan-made sets or groups of cards on the web (like Amerindian, The Containment Zone, Street Life, etc), we want to do a new expansion based on what FASA was planning to do with the game.
Hence, Corp War. We want to do a complete expansion, around 80-100 cards, do a blog detailing the development of it, and be faithful to the events and the concepts behind the TCG. We do not want to do something munchy and unbalanced, we don't want to churn out 400 cards and 4 sets and the kitchen sink, we want to do something that fits seamlessly into the existing game, playtest it extensively, and then make it available on the website for everyone to download the cards at print resolutions.
However, I only have a partial list of cards that were gonna be a part of the xpac (26, to be exact, only names and types of card), and i'm missing all others, which I know some people around the web might have, from the testing groups.
I'm an artist, and as such I would be doing completely new quality illustrations for all cards, even if I am provided with artwork from the unreleased set as reference. It wouldn't be correct to the artists that originally did those images to use them without their permission, as well as possible issues with CGL (or Topps, the licencing is a mess for CBT and SR).
As such, I'm looking for any and all information anyone might provide us about this - set lists, text, stats, art. We feel doing an unofficial expansion to the game based on Corp War would be great, and while cards themselves will have different art and possibly text and stats, having the correct names / text / stats for the cards would help the project achieve a level of fidelity to the source, the game, and enables us to have a solid basis for work - it's very different reading the sourcebooks and trying to come up with material, than actually having Runner names, and Gear names, that were gonna be used in the official work.
Sorry for the wall of text, and thanks for taking an interest in this.