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  1. Shadowrun 4e character generator? (2 replies)
  2. help with house rules (6 replies)
  3. Technomancer Sticker Shock (17 replies)
  4. Shadowrun RPG Website is down (15 replies)
  5. Why is Karma Cost different from BP Cost? (13 replies)
  6. Riot Shield (4 replies)
  7. SR3 -> SR4 Initiation (34 replies)
  8. Quick Start pdf ? (1 reply)
  9. Page number (3 replies)
  10. Whetever happened to... (16 replies)
  11. Possible "Shiawase Decision" type incident... (100 replies)
  12. Bone Lacing and similar stuff (17 replies)
  13. Cyber Arms on Metas (3 replies)
  14. How to spice up your run (21 replies)
  15. Katrina/NOLA: Interdictor's BLOG (10 replies)
  16. gel / flechette ammo (51 replies)
  17. How to make a better... (73 replies)
  18. Bringing back Voodoo (41 replies)
  19. TROLL! (51 replies)
  20. Critter/Spirit Power (11 replies)
  21. [LooseAlliances] Loose Alliances (344 replies)
  22. House rules (20 replies)
  23. SOA- India (17 replies)
  24. SoE Shinto (18 replies)
  25. Questions/Requests for Adam (18 replies)
  26. Multiple Vision Enhancements (6 replies)
  27. SR4 Equipment *possible spoilers inside* (1 reply)
  28. Some question (6 replies)
  29. Essence/Magic/Resonance Loss (4 replies)
  30. New Concealment mechanics (10 replies)
  31. Max Deck Memory... (18 replies)
  32. New Orleans = Chicago (85 replies)
  33. [RL] Regeneration Power (20 replies)
  34. Spellcasting Drain (25 replies)
  35. Adepts, a game-balance nightmare? (48 replies)
  36. Errata (36 replies)
  37. [Dragons6thW] Questions on DotSW (17 replies)
  38. Incompetent Quality min/maxing (40 replies)
  39. Favorite Matrix Rules (3 replies)
  40. Cultured Bio In Creation? (2 replies)
  41. Smartlink (10 replies)
  42. Low Power Level (43 replies)
  43. SR4 Attributes (5 replies)
  44. Changing face (4 replies)
  45. Critter combat (13 replies)
  46. Shadowrun - Exalted crossover! (13 replies)
  47. Where is the purchasing Qualities with karma rule? (7 replies)
  48. Where are the SR4 hate threads? (113 replies)
  49. SECKSY (14 replies)
  50. [SoA2064] Euromagic (13 replies)
  51. !SPOILER! SR4 and System Faliure !SPOILER! (68 replies)
  52. SR3 to SR4 conversion ideas (9 replies)
  53. Stall Speeds (4 replies)
  54. Home Ground Quality - too powerful? (21 replies)
  55. Beta PDF release - yes or no? (31 replies)
  56. System Failure PDF and book for sale & Pre-Order (0 replies)
  57. Reactive IC? (4 replies)
  58. Anyone seen the Quick Start SR4 Conversion? (6 replies)
  59. Printing the pdf (11 replies)
  60. House Rule for Two-weapon Fighting (4 replies)
  61. [RL/S-OT] Get your own airforce! (21 replies)
  62. SR totally needs PTSD rules + unbalanced behavior (25 replies)
  63. How many agents can a decker run simultaneously? (14 replies)
  64. System Failure is on sale (10 replies)
  65. Permits and Legality (9 replies)
  66. Mems for horizon (9 replies)
  67. Just go ahead and torture me, why don't ya? (45 replies)
  68. ETA Hardcopy (1 reply)
  69. Setting Question: DeeCee (19 replies)
  70. Decking Question from a GM (8 replies)
  71. SR4 PDF? (172 replies)
  72. Karma (169 replies)
  73. For those wanting skills to matter more (17 replies)
  74. SoA: Wild Child (9 replies)
  75. Sprawl Maps (7 replies)
  76. Gas Guzzler (18 replies)
  77. First 4ed run (33 replies)
  78. [RL] Wireless Broadband (10 replies)
  79. Suggestions for SR4 Arsenal (69 replies)
  80. RL Yakuza boss retires (12 replies)
  81. Help! Need idea's for a geas... (30 replies)
  82. Meta-variants in the core rules (81 replies)
  83. [Tech] Nuke Seattle! (2 replies)
  84. LE no longer available for order (54 replies)
  85. Pre-Order Question (3 replies)
  86. So far (491 replies)
  87. Range and bows (0 replies)
  88. Riggers in SR4 (2 replies)
  89. ETA of street magic (50 replies)
  90. Overplanning Runs (31 replies)
  91. Unanswered questions.... (32 replies)
  92. Renraku Arcology comparative graphic (25 replies)
  93. Quick decking question (2 replies)
  94. GM needs help resolving a plot idea... (71 replies)
  95. Double Eagle coins (37 replies)
  96. Running Older Adventures/Sourcebooks? (3 replies)
  97. SR4 Release Date? (1 reply)
  98. SR4 PDF - New Release date? (54 replies)
  99. Random Question (7 replies)
  100. Weapons in SR4 (49 replies)
  101. Yakuza in the news (22 replies)
  102. So is there anything anyone DOES like about SR 4? (50 replies)
  103. Fletchette Ammo (14 replies)
  104. Moved: What Do You Do? (-- replies)
  105. Analyze Device (18 replies)
  106. What's the first section to are going to read? (29 replies)
  107. SR4 attempted summary (91 replies)
  108. Setting Info - Houston (5 replies)
  109. Holostreets & SoLA (17 replies)
  110. Hermetic Schools (3 replies)
  111. Weaving Threads and Bonding Foci (12 replies)
  112. List of archetypes? (17 replies)
  113. [Real Life] Modern Mercenaries (75 replies)
  114. How do you interogate? (64 replies)
  115. Disposing of a Body (195 replies)
  116. System Failure: Adventure or Sourcebook? (10 replies)
  117. I can't believe this! (128 replies)
  118. BeCKS v4 (22 replies)
  119. PDF wizards out there, about the PDF size. (1 reply)
  120. ShadowRun Solutions... (10 replies)
  121. SR4 index (7 replies)
  122. Vehicle design for SR4 Arsenal (60 replies)
  123. Turn to Goo question (70 replies)
  124. Year books where published (1 reply)
  125. 4TH ed Critters (10 replies)
  126. Universe changes (60 replies)
  127. Check out my Vietnam War + D&D freakish character (21 replies)
  128. The New State of CyberLimbs (37 replies)
  129. Finding those darn 'runnners! (39 replies)
  130. HoloStreets (3 replies)
  131. Contacts! Lot's of Contacts! (12 replies)
  132. PDF price (59 replies)
  133. Shadowrun apparel available at BattleCorps (24 replies)
  134. Improving Game Lethality (106 replies)
  135. [ShadowsOfEurope] Penta Reviews SOE (11 replies)
  136. Tabletop and Shadowland Opinions (14 replies)
  137. Shadowrun videogame (17 replies)
  138. From what I have seen here so far... (8 replies)
  139. New product: (16 replies)
  140. Ork and Troll creation (21 replies)
  141. Shadowrun 4th Edition Limited Edition (0 replies)
  142. Guide to PbP (3 replies)
  143. NAN 1 and 2 (5 replies)
  144. Halorun? (32 replies)
  145. supressive fire... why? (22 replies)
  146. "What is SR4" Demo (51 replies)
  147. First Initiation For A Semi-New PhysAd - Powers... (12 replies)
  148. limiting starting edge, specializations (24 replies)
  149. Melee Combat (18 replies)
  150. Sr4 release at gencon (118 replies)
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