I dont like this:
Skill: New Grade x2
Skillgroup New Grade x5
Attribute: new Grade x3
it will only result in everybody maxing attributes. And I dont like systems that have different versions of char creation and advancement. So I threw some ideas together.
Its basically an excel file that calculates the basic karma stuff for the house rules I introduced. No qualities or whatever they are called, as I still couldnt lay my hands on some SR4 book.
SECKSY:
Serbitars Extra Complicated Karma advancement SYstem
Rulechanges:
Reason
- changed physical attribute cost from "New Gradex3" to "New Gradex5"
avoid "max every attribute before any skill" behavior
- racial bonuses do not count when increasing attributes with karma
avoid attribute disadvantages for characters with high stat boni like trolls and orks
- increased cost for the awakend (magicians, technomancers)
compensate for cheaper magic and resonance costs (sill New Gradex3)
- increased starting karma to 550
compensation for higher attribute cots and new overall baseline
- changed resources to 3000 per Karma point
compensate for higher starting value
- chaged karma availible for knowledge skills to (logic + inuition)*10
new baseline
Get it HERE.
Still lots of typos and not much tweaking. Its made with a German version of Excel. Does this run on US versions ?
Feel free to comment. (But only if you are interested in the changed rules. If not, stay away and flame somebody else.)