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  1. viacom sues youtube over content viacom uploaded as marketing (0 replies)
  2. The 1 man tacnet (21 replies)
  3. dumpshock irc chat (4 replies)
  4. Technomancer CF's/Living Persona limited to Response? (5 replies)
  5. contact ratings help (6 replies)
  6. Cybernetic Stats (4 replies)
  7. Jackpoint / ShadowSEA / Shadowland (7 replies)
  8. Can someone please explain botnets? (17 replies)
  9. staying inside the box (18 replies)
  10. Improved Fake SIN (19 replies)
  11. Turn that Reality Filter off! (41 replies)
  12. Physical location of nodes in mutual signal range (27 replies)
  13. A matter of volume (3 replies)
  14. Wealth & Rewards (6 replies)
  15. Infected SPell Casters (11 replies)
  16. Another character build: Western gunfighter adept (13 replies)
  17. Radioactive Bullets (28 replies)
  18. Some advice on enemies (7 replies)
  19. New Campaign Ideas (3 replies)
  20. The Ancient Files (8 replies)
  21. Standard Karma (55 replies)
  22. Designing a Knife-Missile drone (26 replies)
  23. Montreal in the Shadow (27 replies)
  24. CGL & Shadowrun: Keeping the Rumormill Contained (0 replies)
  25. Mechanic fees (15 replies)
  26. 6 "Non-Lethal" Weapons That'll Make You Wish You Were Dead (14 replies)
  27. Bio Adept (39 replies)
  28. Cyberguns in Drones (Possible House Rule) (16 replies)
  29. how robots think (0 replies)
  30. Smart Armor, HMGs, and Missiles (26 replies)
  31. Driving me (Insert Pun) (2 replies)
  32. so how does your rigger handle his vehicles out of runs? (17 replies)
  33. Milspec Mobility Upgrade (8 replies)
  34. Vehicle Mods (5 replies)
  35. Full Location (32 replies)
  36. where's clue? (4 replies)
  37. how does forbidden bioware ever get found? (23 replies)
  38. Doberman drone (30 replies)
  39. Advice on Cyber Mage / Technomancer prime runner (14 replies)
  40. Schooling, 2070 style. (52 replies)
  41. Father of the double tap (101 replies)
  42. Help me pick some cyber? (15 replies)
  43. AIs (32 replies)
  44. Hacking for dummies? (47 replies)
  45. Selling all of my SR Miniatures (5 replies)
  46. Sacrifice (33 replies)
  47. Your Fake SIN and You (60 replies)
  48. Abnormal Character Concepts (16 replies)
  49. Access ID's (6 replies)
  50. Character Creation: Mage (96 replies)
  51. Physical Barrier (10 replies)
  52. CQC + Infiltration: Can't decide how to get it done. (43 replies)
  53. What is a SIN? (59 replies)
  54. Paladium tried it, Cyber Punk Got it Dead On, Shadowrun.............. (62 replies)
  55. real life malware toolkit with hardware drm (4 replies)
  56. Advice on a possible cyber (23 replies)
  57. Urban vs Sprawl (30 replies)
  58. more questions about the matrix (44 replies)
  59. Shotgun Burst Fire - Gas Vents? (20 replies)
  60. Runner's Block (13 replies)
  61. Node, Stealth, and Sprites (9 replies)
  62. Hacked as admin (13 replies)
  63. Scary threat (11 replies)
  64. Am I wrong not to want my players to stay with there characters? (17 replies)
  65. Cyber for a Technomancer (45 replies)
  66. Pictures that you can use for Insect spirits (13 replies)
  67. Threading at less than +3 (20 replies)
  68. Learning Shadowrun - Combat (60 replies)
  69. is encephalon really worthwhile? (91 replies)
  70. Hacking rules (11 replies)
  71. Tips For Keeping Your Campaign Fresh! (70 replies)
  72. Gorgeous Shadowrun Dice (16 replies)
  73. Where's the Protean ? (24 replies)
  74. Saturation Diving Adventure (49 replies)
  75. it seems that maxed skill ratings hose any non-mage / technomancer? (11 replies)
  76. Evo (35 replies)
  77. Modifying Laser Weapons (81 replies)
  78. Code Breaking (7 replies)
  79. Yet another Character Build-Brandon Burrs-Former UCAS Army Interrogator/Dog Handler (11 replies)
  80. Shadowrun Corporations (3 replies)
  81. Would you hire this man? (17 replies)
  82. disciple of Jack (4 replies)
  83. Play by Email (4 replies)
  84. mission template (2 replies)
  85. Intruder Alerts (5 replies)
  86. Damage Track Question (11 replies)
  87. Authorization for Drones (6 replies)
  88. Program Degredation... (24 replies)
  89. Why would a Technomancer ever jump into a Drone? (53 replies)
  90. More free actions per pass (10 replies)
  91. Are there any special rules for programs past rating 6? (56 replies)
  92. I call her Vera (16 replies)
  93. Facial Sculpt Plus (4 replies)
  94. Finding a hidden PAN (22 replies)
  95. Pinocchio (0 replies)
  96. Gunnery (13 replies)
  97. Instant Shadowruns (7 replies)
  98. Matrix: nodes with low signal ratings (4 replies)
  99. Questions about traces (33 replies)
  100. Chaos Approach (3 replies)
  101. Renraku Arcology in 4th Edition (11 replies)
  102. Contact Ideas (178 replies)
  103. does bodyware taking capacity have a certain limb it must go in? (9 replies)
  104. Chaos Approach (5 replies)
  105. Johnny Spot (6 replies)
  106. Amphibious LAV anyone? (1 reply)
  107. Help with houserules? (21 replies)
  108. Moutain critters! (22 replies)
  109. Chaos Approach (0 replies)
  110. Cyberware Timeline (4 replies)
  111. Dual nature critters... (5 replies)
  112. Modification vs. Accessory (4 replies)
  113. Barrens Gang. (7 replies)
  114. Fencing (10 replies)
  115. Customizing armor? (5 replies)
  116. Severe Wounds and Healing/Regeneration (16 replies)
  117. Runner income? (17 replies)
  118. Fun with Scripts (6 replies)
  119. Maglock Failure Modes (15 replies)
  120. trying to make a smuggler type (0 replies)
  121. You too can become your very own touch screen (3 replies)
  122. Bounty on Ghouls? (57 replies)
  123. Dumpshock Data Haven now taking submissions! (16 replies)
  124. Ghoul eating Ghoul? (64 replies)
  125. Building a shard of Motoko Kusanagi (17 replies)
  126. Holiday Travel Plans (9 replies)
  127. Mad about Maps (6 replies)
  128. Houserule opinions, please. (9 replies)
  129. Negotiating prices (2 replies)
  130. Smartlink (13 replies)
  131. LAV? (65 replies)
  132. Secure Node (2 replies)
  133. Mad about Maps (14 replies)
  134. I have got to take Krav Maga (115 replies)
  135. Laser Axe (25 replies)
  136. Damage Track Question (2 replies)
  137. Yet another Character Build-Brandon Burrs-Former UCAS Army Interrogator/Dog Handler (0 replies)
  138. Tanooki Shaman/Totem (0 replies)
  139. drinky? (11 replies)
  140. Augmentation Errata (94 replies)
  141. Melee Hardening: Where is it? (1 reply)
  142. Crossbows and Their Quirks (26 replies)
  143. Starting Soon (1 reply)
  144. Attacking Vehicles with Passengers Inside (5 replies)
  145. [Shadowrun 4th] can you help me clarify some matrix rules (31 replies)
  146. Weapon Ranges (7 replies)
  147. in SR, everything is a program (8 replies)
  148. Defaulting... (1 reply)
  149. New NPC Roster (4 replies)
  150. Cybereyes for a Mage (109 replies)
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