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  1. Shadowrun 5 Matrix (77 replies)
  2. Limits - When Do They Kick In (4 replies)
  3. mind controlled cyber arms (0 replies)
  4. Project to draw traffic to Dumpshock (27 replies)
  5. Background Count (55 replies)
  6. Catfall (15 replies)
  7. [SR3] Question about insect ghosts table in the Grimoire (23 replies)
  8. Anti-wireless Clothing (8 replies)
  9. Creating Runs? (23 replies)
  10. United Oil? Is that you? (1 reply)
  11. It's a Small World (1 reply)
  12. How many in the Sandbox? (10 replies)
  13. My SR5 House Rule List (23 replies)
  14. Synthetic skin (0 replies)
  15. Heroforge (3 replies)
  16. Character build help? Divination specialized mage? (11 replies)
  17. A couple of North America map questions (5 replies)
  18. Alternate origins for tempo (7 replies)
  19. Rigger Advice/Optimization (92 replies)
  20. Mechanical locks (85 replies)
  21. How many Agents can you use? (28 replies)
  22. Happy CyberThanksgiving or why we wont be having the turkey this year (1 reply)
  23. [SR5] Force as Summoning limit? (47 replies)
  24. Questions re: Mars (16 replies)
  25. Where did they go?! (30 replies)
  26. Where are the Lightbringers in the Sixth World? (23 replies)
  27. Rule help with SR3 Confusion Crit Power (3 replies)
  28. Help me with my latest one-shot! (7 replies)
  29. Shaman rolling in cred (29 replies)
  30. Tips for Ninja Adept? (24 replies)
  31. SR3: Building a character with a starting allied spirit (1 reply)
  32. Cyberlimb options (32 replies)
  33. Kyle's character sheets (2 replies)
  34. Slang Question (5 replies)
  35. real world drones catching up to SR drones again.... (4 replies)
  36. Lasers (46 replies)
  37. Creating an alibi? (4 replies)
  38. New GM and a series of Questions (8 replies)
  39. Looking for help in building a scene (5 replies)
  40. Not so humble bragging (25 replies)
  41. Paying for Ritual or Summoning Assistance (3 replies)
  42. PC's contracting Vamparism (113 replies)
  43. My Shadow Brony? (18 replies)
  44. Lasers (0 replies)
  45. Helmet & carbon-boron infusion (6 replies)
  46. Infos on the other Amazonian dragons? (7 replies)
  47. Why don't you make like a Tree, and get out of here (13 replies)
  48. Street dates (112 replies)
  49. Chummer files for 10 mercs? (1 reply)
  50. Name my PCs' runner team (10 replies)
  51. Searching a website with a futuristik assault rifle (2 replies)
  52. Metaplanar Quest Ideas? [My Players Stay Out!] (8 replies)
  53. Hack on the fly, Marks and You (7 replies)
  54. Rigger please! Let's talk Shop. (50 replies)
  55. More RL Smartlinks! (0 replies)
  56. Viva Italia (14 replies)
  57. Do agents and deckers share marks and OS score? (8 replies)
  58. Handing over a Toxic Shaman to the Draco Foundation (49 replies)
  59. Street Grimoire is Live (135 replies)
  60. Regarding PC Free spirits (41 replies)
  61. Stealth in the astral (8 replies)
  62. Get Your Shadow Spells Right Here (78 replies)
  63. Miracle Shooter? (5 replies)
  64. SR5 : Armor rule Stun vs Physical (12 replies)
  65. [SR3] Looking for Sr3 Characters (5 replies)
  66. 'runners less gifted in the 2070s? (23 replies)
  67. Jumping into Shadowrun (121 replies)
  68. low budget but functional street sammy (33 replies)
  69. So I decided to make small reference sheets for my face contacts (3 replies)
  70. 5th edition Street magic................uh....wut? (6 replies)
  71. "Biotech"? (3 replies)
  72. Mapping for Shadowrun (4 replies)
  73. Converting Cities To SR (5 replies)
  74. Street Grimoire Errata out (2 replies)
  75. R&G Errata are out (6 replies)
  76. Mission against Ghouls and a Vampire (57 replies)
  77. Sell me on Run & Gun (1 reply)
  78. Quick Question - Toxic Strike (1 reply)
  79. New player (5E) playing Technomancer. Suggestions/critiques please (4 replies)
  80. Immunity to Normal Weapons (37 replies)
  81. Drone legality (7 replies)
  82. Tale of Interest (16 replies)
  83. Layering Upgraded Visor/Glasses/Contacts/Cybereyes (104 replies)
  84. ended up as gm, on the fly mission (1 reply)
  85. Interesting Thought.... (5 replies)
  86. Attacking Vehicles (8 replies)
  87. Mundanes able to detect being assensed? (43 replies)
  88. [SR4] Armor on Cyberlimbs (38 replies)
  89. Difference between Black Trenchcoat and Mirrored Shades (11 replies)
  90. Mystery of Lofwyr's Name (26 replies)
  91. Run Faster (7 replies)
  92. German Weapon Powergaming (27 replies)
  93. Extended axe weapons (27 replies)
  94. SR4 Tricky questions about eye-implants and drones (5 replies)
  95. Netrunner for the Matrix (6 replies)
  96. Has anyone tried Skillsofts much in SR5? (53 replies)
  97. Matrix 2.1 Topology: Flat Architecture vs. Nested Hosts (11 replies)
  98. SR Fansites (6 replies)
  99. Help me with this SR3 Character concept (12 replies)
  100. Help with a vehicle? (26 replies)
  101. Just curious: How do you handle Mr. Johnson, Fixers, and pay? (33 replies)
  102. Exowombs (49 replies)
  103. Watcher Spirits, how good are they really? (10 replies)
  104. Do Spirits get tired? (9 replies)
  105. Elder Lindworm -WTF? (43 replies)
  106. Gaining addiction -- how does it work? (7 replies)
  107. Gen Con News (0 replies)
  108. Redskin Runs (GMs ONLY SPOILERS) (3 replies)
  109. Hyperspectral and Cryptochromatic Sensors (6 replies)
  110. A few questions about SR5, mainly astral signatures (2 replies)
  111. Threats & Skills (5 replies)
  112. Self - aware AIs in SR5e (60 replies)
  113. Stupid idea about the core rules in SR (36 replies)
  114. Nothing Personal (13 replies)
  115. Foci without bonding? (12 replies)
  116. Grenades, AoE and Dodging (62 replies)
  117. Unlimited Healing Adept (10 replies)
  118. Astral Perception & Glass (54 replies)
  119. Errata help plz? (3 replies)
  120. Errata help plz? (13 replies)
  121. Pax Prime (0 replies)
  122. Build help, pls! Decker/Rigger (2 replies)
  123. Drugs & Detox (4 replies)
  124. Apparently Frost and Fire came out today. (6 replies)
  125. AR question (12 replies)
  126. Question about Chummer (5 replies)
  127. Aspected Magicians (6 replies)
  128. Damaged Power Focus (22 replies)
  129. What Justifies an Omega Order? (155 replies)
  130. Someone should do Kurosawa's 7 Samurai as a SR campaign (13 replies)
  131. Dunkelzahn = Bad Guy? (17 replies)
  132. GM issue, Weapons range (13 replies)
  133. [5e] Rigging overview? (7 replies)
  134. New Meta Magic (6 replies)
  135. [SR 4] Explain the "Timebomb" pathogen for me (1 reply)
  136. Cameras ≠ The End of Shadowrunners (13 replies)
  137. Dystopian PG (21 replies)
  138. Power Pact (6 replies)
  139. Depth of gear and lifestyles in your game (26 replies)
  140. [SR5] Molotov Cocktails (15 replies)
  141. Familars (1 reply)
  142. Assensing focus? (9 replies)
  143. Home-made Kevlar (6 replies)
  144. [SR3] Ramming Rules (4 replies)
  145. How to build the NPCs (3 replies)
  146. Math enhanced web traffic (8 replies)
  147. Background count and Drain (51 replies)
  148. [SR4] Several Questions (3 replies)
  149. Foci stacking (2 replies)
  150. SR3 - XLS Tables (3 replies)
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