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  1. The Real Spy Games (5 replies)
  2. Saturday Night Pit Fight (18 replies)
  3. Some Christmas Cheer! (21 replies)
  4. Spotting the thread (7 replies)
  5. Character generator (6 replies)
  6. Live action physads in an 80s rock band (3 replies)
  7. New tech toy ideas (35 replies)
  8. A New Threat (40 replies)
  9. GURPS Shadowrun (8 replies)
  10. Missed it by 2 days (29 replies)
  11. Combat hacking (alternatives) (12 replies)
  12. Tean is having problems with decking HAAALP! (16 replies)
  13. Matrix Tips and Tricks (8 replies)
  14. Making a spirit for a 'run (16 replies)
  15. Need help with SR3 decking (8 replies)
  16. Last night we fell asleep (5 replies)
  17. Vision Quests (Totem business) (4 replies)
  18. Renfield - How does it work, exactly? (23 replies)
  19. Social skills in SR5 (7 replies)
  20. [SR4] (8 replies)
  21. Astral Security (5 replies)
  22. Rules SR5: There are rules for writing programs, right? (20 replies)
  23. Shadowrun 5 Errata (534 replies)
  24. Concealment and Sensorchecks (7 replies)
  25. Ultrasound for Adepts? (30 replies)
  26. SR5 Control Thoughts vs. Control Actions? (2 replies)
  27. Lethal vs Less Lethal (67 replies)
  28. Bipods vs Internal Bipods (3 replies)
  29. House ruling SR4A + SR5 (19 replies)
  30. Full body prosthesis for a starting character (40 replies)
  31. Astral Speach (4 replies)
  32. Game (IC) threads... A Question? (3 replies)
  33. Mass transit as a Getaway Vehicle (33 replies)
  34. Invisible Castle is down? (20 replies)
  35. SR5 Spells: sustained require line of sight? (7 replies)
  36. Permanent Drain Damage (79 replies)
  37. Enchanting possibilities (12 replies)
  38. Need cyberpunk books for christmas (42 replies)
  39. Wireless Bonuses in Real Life (7 replies)
  40. New Mentor Spirits (22 replies)
  41. Increased thresholds and opposed tests (11 replies)
  42. It's Delicious, nutricious, and... WHAT? (100 replies)
  43. alt.War intro fiction (3 replies)
  44. SRV (220 replies)
  45. Spell ideas (22 replies)
  46. Stories from my table (3 replies)
  47. Copying encrypted Nanoschematics (8 replies)
  48. SR5 Trolls and lifestyle costs (9 replies)
  49. SR5 Two Gun MoJo (22 replies)
  50. Mentor Spirit (Amur) Tiger (8 replies)
  51. Weapon Focus + Easy Breakdown = ? (13 replies)
  52. More stuff out! Second Horizon adventure, new Mission on sale (27 replies)
  53. [SR3 and +]Weapons and bullets (54 replies)
  54. Cyber Clone T-Rex Biodrone. (28 replies)
  55. Essence Loss questions (5 replies)
  56. Holo-sec (13 replies)
  57. Is the lynchpin in a preparation required for the full duration? (7 replies)
  58. Spin-off from errata concerning explosives (31 replies)
  59. Shadowrun: Black Trenchcoat - Pink Mohawk (41 replies)
  60. We do the impossible (17 replies)
  61. Pinkskin tribes (5 replies)
  62. Who gets the blame? (3 replies)
  63. Lackluster Legal Licenses (5 replies)
  64. Online Q&A with Jason Hardy and Bull Friday, 11/15 @9 PM EST (12 replies)
  65. SR5 - Designing Encounters? (16 replies)
  66. SR5 Device Ownership (1 reply)
  67. Campaign idea (6 replies)
  68. NPRs (5 replies)
  69. Genetic modification and SR5 (12 replies)
  70. Any 3E-ers out there anymore? (28 replies)
  71. [SR5] Direct combat spells and Errata (467 replies)
  72. SR5 - Stun Condition Monitor Full? (10 replies)
  73. Gamer's Tavern Episode 7 is all about Shadowrun (0 replies)
  74. One man's trash is another man's treasure (51 replies)
  75. Dragons between the Fourth World and the Sixth (31 replies)
  76. SR5 House Rules, Seeking Review (20 replies)
  77. These adventures worth it? (4 replies)
  78. SR5 Favorite Houserules (25 replies)
  79. SR5 Matrix question (14 replies)
  80. Dronomancer Question (39 replies)
  81. Compact shopping lists (5 replies)
  82. SimSense Music (3 replies)
  83. Where's Clockwork when we need him ... (3 replies)
  84. Sniper Trouble (264 replies)
  85. 2013, birth date of the "Matrix" (3 replies)
  86. A World Without Reagents (35 replies)
  87. Perception skill Specializations (19 replies)
  88. Quick Question on Rigger Hacker (2 replies)
  89. Social Reaction (3 replies)
  90. Locational Damage (3 replies)
  91. Has anyone double checked the premade runners? (7 replies)
  92. Shock Gloves in SR5 (8 replies)
  93. SR5: Interupt Actions (12 replies)
  94. An SR5 actual game report (89 replies)
  95. The Return of Black Mamba (with spoilers) (24 replies)
  96. Noob here, rate/comment on my first character please (15 replies)
  97. The Assassins Primer (1 reply)
  98. 5th Edition Thoughts (162 replies)
  99. Magic and Bunrnout (19 replies)
  100. Focused Concentration (34 replies)
  101. Multiple simultaneous use of Spirit Powers (3 replies)
  102. 4 Question Character Questionaire (2 replies)
  103. ShadowMouse (3 replies)
  104. Technomancers and Otaku (10 replies)
  105. Game Systems can be Bad - And its OK to Say So (1 reply)
  106. Shadow 'Nam (9 replies)
  107. 5 way split (61 replies)
  108. SR5 Two-Fisted Drones (15 replies)
  109. Unarmed Combat Specializations. (37 replies)
  110. Adept Stacking (21 replies)
  111. Magic effects on character in VR (2 replies)
  112. New Adept Powers (1 reply)
  113. Ghouls in 5th Edition, how to import and play them (43 replies)
  114. AR Rigging, How does it work? (19 replies)
  115. Year of the comet - Children of the Dragon (4 replies)
  116. 4th Edition Drone Hand question (8 replies)
  117. Fixer Ratings in SR5 (13 replies)
  118. Looking for Firearm pictures (19 replies)
  119. Magitech weapons. (10 replies)
  120. New eBook - Assassin's Primer (27 replies)
  121. Wireless (176 replies)
  122. Maps in Shadowrun (31 replies)
  123. Which version of shadowrun do you prefer? (152 replies)
  124. Sprites and Marks (54 replies)
  125. Ten Questions For Any Shadowrunner (54 replies)
  126. Path of the Wheel 5E (19 replies)
  127. 4th Ed. Sustaining focus question (4 replies)
  128. Favorite Preparations (15 replies)
  129. Netcat/Toaster Shipping Fiction... (183 replies)
  130. Sim Dream and Nightmares (207 replies)
  131. Freshman Runs (GMs ONLY - SPOILERS) (38 replies)
  132. recent Shiawase history (1 reply)
  133. House floor plans (3 replies)
  134. Rigger Build (25 replies)
  135. Hacking the VPs heart (11 replies)
  136. Killing people... WITH SCIENCE! (23 replies)
  137. Awakening After Chargen (8 replies)
  138. Skinklinks (30 replies)
  139. Friday Night Fights, 5th Edition (13 replies)
  140. Grenades (1 reply)
  141. Coping with Addiction (14 replies)
  142. Underbarrel weapons (1 reply)
  143. A weird weapon idea. (22 replies)
  144. RL: VITAS begins depopulating Madgascar? (0 replies)
  145. Copying autosofts (1 reply)
  146. Pheromone based detonator (6 replies)
  147. Alchemy and Sustained Spells (4 replies)
  148. When do you retire (20 replies)
  149. Merchandising Shadowrun. (23 replies)
  150. Assaults Rifles vs. Machine Guns (123 replies)
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