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  1. Wetwork (166 replies)
  2. Infecting the Hive. (10 replies)
  3. Alternate awards for metaplanar quests (11 replies)
  4. You stored the Paydata WHERE? (4 replies)
  5. Wards and Barriers (19 replies)
  6. New quality: Great Form mentor spirit. (14 replies)
  7. Cellphones to commlinks (20 replies)
  8. infinite initiation? (19 replies)
  9. Horror Roll Call (32 replies)
  10. Agent Beatdown (5 replies)
  11. New mentor spirit: The Void (8 replies)
  12. Incompetence Flaw rebate (82 replies)
  13. How crappy is wage slavery in SR? (35 replies)
  14. Starting out on SR4 (16 replies)
  15. Probing the Target Countermeasures? (29 replies)
  16. Weapon Foci in the hands of a mundane (30 replies)
  17. drone tug-o-war (5 replies)
  18. NPCs with which to annoy your players (1 reply)
  19. Cranial Bomb (19 replies)
  20. Some more random stuff (17 replies)
  21. Runners should think twice before murdering people (24 replies)
  22. Slay Demon Spell (1 reply)
  23. Health Spells and Ritual Magic (7 replies)
  24. Conversion to 4th Edition (2 replies)
  25. Hacker Adepts AR v. VR (15 replies)
  26. New books (19 replies)
  27. Shadowrun character art by my girlfriend (6 replies)
  28. How efficient is the Holo-Projector (16 replies)
  29. Flavorful setting descriptions? (23 replies)
  30. Favorite spirit type? (24 replies)
  31. Light Machine Gun? (98 replies)
  32. Fump......Boom! (18 replies)
  33. critters/pets (11 replies)
  34. House rules for language skills. (5 replies)
  35. Magic... (5 replies)
  36. cost of shadowruns (26 replies)
  37. Technomancers (68 replies)
  38. My View of the Matrix (15 replies)
  39. NPCs (15 replies)
  40. What would you do? (55 replies)
  41. Instead of reviving the Thor Shot thread (19 replies)
  42. Ghouls and HMHVV (58 replies)
  43. Buying magic groups (3 replies)
  44. Shadowrun meets Charlie and the Chocolate Factory (17 replies)
  45. Player ingenuity? (24 replies)
  46. new uses for commanding voice (13 replies)
  47. Prime Runner vs. Gutter Runner (87 replies)
  48. Lofwyr's schemes (5 replies)
  49. So just what do the attribute levels mean? (29 replies)
  50. What happened to the Blood Mage Gestalt? (10 replies)
  51. GMing SR for the first time. (12 replies)
  52. My Table's Magic Tradition Adjustments (16 replies)
  53. Spirit with the Endowment power (10 replies)
  54. Illegal Ammo (37 replies)
  55. Alternate Views on Fixers (28 replies)
  56. clarification on hacking (2 replies)
  57. History of Lonestar (7 replies)
  58. [RL] Physads are real! (9 replies)
  59. Now available at your local Stuffer Shack! (3 replies)
  60. SR4 Rules (346 replies)
  61. laser sensors vs inproved invisibility (4 replies)
  62. Bumblebee/Hornet drones (9 replies)
  63. counterspelling and sheilding (8 replies)
  64. Napalm (5 replies)
  65. Prep.... (18 replies)
  66. Pendragon update? (165 replies)
  67. Finding magical potential. (26 replies)
  68. Converting Spells (7 replies)
  69. Illusion Magic (2 replies)
  70. Schwartz-plot (68 replies)
  71. Materialization metamagic (18 replies)
  72. Help me flesh this out (16 replies)
  73. Latent Awakening... (26 replies)
  74. Why become a cyberzombie? (60 replies)
  75. Where Damian Knight Rests His Head (9 replies)
  76. Book Review: Vurt (1 reply)
  77. SSG Lifestyles + "Metabolisim modifiers" (9 replies)
  78. Rectum? It nearly killed 'um. (9 replies)
  79. A forgotten treasure (6 replies)
  80. Technomancer vs. Decker (5 replies)
  81. Hacking Cyberware (17 replies)
  82. Ninja Magician Tradition (36 replies)
  83. This Can't be Right (62 replies)
  84. regeneration as an adept power (13 replies)
  85. Info Sortilage (22 replies)
  86. SR gunfighting rules of engagement (56 replies)
  87. Metavariants (1 reply)
  88. Leadership (42 replies)
  89. New RL Drone (20 replies)
  90. Contacts and Availability (29 replies)
  91. Game effects of alcohol (60 replies)
  92. What matrix rules do you want? (35 replies)
  93. Some pointers (54 replies)
  94. Atlzan Killing a dragon?! (99 replies)
  95. Sprawl - definition (10 replies)
  96. Making logic important. (35 replies)
  97. Assault Cannon Recoil (25 replies)
  98. Jackets with huge collars (41 replies)
  99. To stun or not to stun (17 replies)
  100. Look at the bow (126 replies)
  101. Skinlink jamming (75 replies)
  102. Hacker/TM Qualities (15 replies)
  103. Garrotes! (35 replies)
  104. Retaliation (54 replies)
  105. hand to hand combat (42 replies)
  106. Build and Repair (18 replies)
  107. New PhysAdept power (6 replies)
  108. Lethality of Magic (even Magic vs Magic) (23 replies)
  109. Denver Hot Spots -N- Stuff (6 replies)
  110. Combat Biking (6 replies)
  111. another sneaphy cheat I've come up with. (3 replies)
  112. Who wants to live in Renraku Arcology (50 replies)
  113. gas vents (25 replies)
  114. Game pace. (30 replies)
  115. MAD SCIENCE! (24 replies)
  116. Where's the SURGE? (56 replies)
  117. charging for summoning elementals (77 replies)
  118. Shadowrun dice! (28 replies)
  119. Is everything wireless in 2070? (15 replies)
  120. how to convert D20 to shadowrun rules (19 replies)
  121. What's your favorite megacorp? (44 replies)
  122. Karma cost equations (13 replies)
  123. Thought you folks might be interested... (2 replies)
  124. Shadowrun CCG (12 replies)
  125. 40mm buckshot (23 replies)
  126. Optional rules for enchanting. (21 replies)
  127. November releases (21 replies)
  128. new stuff for SR3 decking (3 replies)
  129. AR/VR question (6 replies)
  130. What's the state of ibogaine research in SR? (2 replies)
  131. Need help figuring out the rules for a character (36 replies)
  132. 3rd ed Mage-ery (25 replies)
  133. bound spirits and services (54 replies)
  134. Do you dodge ground targeted weapons? (24 replies)
  135. Threats 3? (2 replies)
  136. Astral Water (28 replies)
  137. Mentalists (5 replies)
  138. Which defunct megacorp do you want to come back? (13 replies)
  139. Help me build a character! (46 replies)
  140. What day of the week do you game? (35 replies)
  141. I want my cyberdecks back (12 replies)
  142. More News from the n00b (4 replies)
  143. Game rules and math (46 replies)
  144. What do you think of Horrors? (94 replies)
  145. Mercurial @underworld 93 (3 replies)
  146. BOOO Shadowrun (183 replies)
  147. Items of Power (29 replies)
  148. buying karma in 4.0 (24 replies)
  149. Multi-tasking Adept Power... (73 replies)
  150. Converting RL ammo into SR Stats (2 replies)
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