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  1. Building a Better Tank (43 replies)
  2. Problems with magic (63 replies)
  3. Some foci/fetish questions. (4 replies)
  4. The Ancient Files by Ancient History (4 replies)
  5. Austin (3 replies)
  6. Drain (40 replies)
  7. Clairaudience/Clairvoyance (4 replies)
  8. GM Problems (53 replies)
  9. Geasa, Paths, Totems, & ED adepts (2 replies)
  10. Channeling (70 replies)
  11. The Smiling Bandit (58 replies)
  12. Foci for Mundanes (9 replies)
  13. Probe Race Winner (20 replies)
  14. streamlining the combat method (41 replies)
  15. Coup de gras? (27 replies)
  16. Lightning elem manips and cars (25 replies)
  17. How Gender Affects Gameplay (73 replies)
  18. BBB vs. SR1, SR2, SR3 (43 replies)
  19. Brand name firearms (256 replies)
  20. SIN, SID...whatever (6 replies)
  21. Hold out's with a punch (29 replies)
  22. Teleportation in Magic (42 replies)
  23. Moved: SOTM:2064 (-- replies)
  24. Tastes Like Pheonix accuses Shadowrun of piracy! (14 replies)
  25. Skills & Specialization (7 replies)
  26. Adepts and Cybereyes (98 replies)
  27. Mundanes Astrally (23 replies)
  28. Manaball (37 replies)
  29. Manabolt (38 replies)
  30. Lone Star (46 replies)
  31. Essence Lost (5 replies)
  32. Movement: The Critter Power (7 replies)
  33. Military Humor (5 replies)
  34. The Doomsday Book (2 replies)
  35. Pattern Matching/Picture Recognition (7 replies)
  36. Hey, looks like we found some 4th world dwarves! (48 replies)
  37. Tracking Mounts (58 replies)
  38. Confused on Combat (8 replies)
  39. Elemental Manipulations (6 replies)
  40. Sickle and Shield (13 replies)
  41. Vehicle Damage (97 replies)
  42. Who can make Foci? (4 replies)
  43. Police/taxi separation panels (11 replies)
  44. Shotguns (31 replies)
  45. SR2 Skill Web (10 replies)
  46. Spirit Size (12 replies)
  47. Weird question about bioware... (20 replies)
  48. Incendiary arrows - broken or just pointless? (26 replies)
  49. "best" adept powers? (80 replies)
  50. Anyone know who Dragonslayer is? (34 replies)
  51. RPG Costs in Oz (12 replies)
  52. Deus (7 replies)
  53. Low-Powered Starting Characters (13 replies)
  54. Character theme music (19 replies)
  55. [Duels] ShadowRun Duels (2 replies)
  56. Biocomputers (12 replies)
  57. Armor & Quickness never made sense to me. (3 replies)
  58. New Metamagic (23 replies)
  59. Moved: SOTA 2064 in the UK? (-- replies)
  60. [SoA2064] SOTA 2064 in the UK? (3 replies)
  61. Conspiracy, Secret History and Alternate History (38 replies)
  62. GM looking for ideas (13 replies)
  63. Austraila? Down under the weather? (37 replies)
  64. CLUE files Revived? (19 replies)
  65. Astral perception vs. physical stealth (13 replies)
  66. Whats up with China? (3 replies)
  67. Astral Melee & Sorcery (63 replies)
  68. CLUE thread! (20 replies)
  69. Translations? (19 replies)
  70. Smartlink Sources (2 replies)
  71. Shouldn't Sorcery Default to Intelligence? (214 replies)
  72. MCT Subsidiaries (4 replies)
  73. Astral Melee & Dual Natured Beings (5 replies)
  74. Adding some spice (20 replies)
  75. Halloween Runs? (14 replies)
  76. Religious campaign? (52 replies)
  77. Moved: SOTA64/Adept specific question (-- replies)
  78. [SoA2064] SOTA64/Adept specific question (16 replies)
  79. Detect Magic uses (7 replies)
  80. army tech (9 replies)
  81. CLUE Files? (4 replies)
  82. Lofwyr & the jewel of Memory. (9 replies)
  83. vs. The Joy of Four? (6 replies)
  84. More AE spells... (3 replies)
  85. Mysterious Cyberware (32 replies)
  86. Opposed test statistical study (4 replies)
  87. Skillwires (58 replies)
  88. Wash my car! (74 replies)
  89. Vision magnification (5 replies)
  90. Least useful book (13 replies)
  91. Underwater Combat skill in action! (7 replies)
  92. Do you use the stanard rules for shotguns? (23 replies)
  93. Help with Grenades (40 replies)
  94. Armor and Overheating (36 replies)
  95. The Armor Value of a Metahuman Body (43 replies)
  96. Healing Deadly Damage (22 replies)
  97. Moving and TNs (12 replies)
  98. Hard Cash (35 replies)
  99. SURGE? (36 replies)
  100. EM Spells that do no direct damage (12 replies)
  101. Fourth Age Ends? (10 replies)
  102. increasing attributes for non-humans (2 replies)
  103. The 3rd Edition GM Screen (55 replies)
  104. Declaring Actions (18 replies)
  105. SOTA 2064 Tech today! (4 replies)
  106. Foci Question (8 replies)
  107. Caster only area effect EM spell? (11 replies)
  108. Expandable Foci? I don't get it... (18 replies)
  109. Cyberware Activation (16 replies)
  110. So what next... in SR (341 replies)
  111. First Time GM (20 replies)
  112. Spell: Gecko Crawl (24 replies)
  113. Eye lasers (11 replies)
  114. Recovering Essence? (69 replies)
  115. Cohorts and Companions? (20 replies)
  116. MIT&T and other Thaumaturgial Programs (22 replies)
  117. Cyberware Addiction? (50 replies)
  118. IR and B/R skills (22 replies)
  119. Where to locate Milspec (3 replies)
  120. Air Fare (6 replies)
  121. Campaign ideas (4 replies)
  122. character stats online? (2 replies)
  123. Remade History of Shadowrun (53 replies)
  124. Missing Otaku (5 replies)
  125. Smartlinks: Is the bonus just too good? (101 replies)
  126. Characters learning magic after creation (8 replies)
  127. Computer Editable Character Sheets (27 replies)
  128. Worst Min Maxing ever (91 replies)
  129. Mysteries and Clue-Dropping (6 replies)
  130. How Broken? (24 replies)
  131. Bows and Adepts (74 replies)
  132. Physical Magicians (3 replies)
  133. Fragging Drek (55 replies)
  134. Criminal Record (12 replies)
  135. Initiation and Ally spirits... (9 replies)
  136. Rigging, Decking, and chipped skills (5 replies)
  137. Tech vs Magic (16 replies)
  138. An ID verification question (6 replies)
  139. Alchohol (65 replies)
  140. [ShadowsOfEurope] Euro-slang (35 replies)
  141. Improving the encephalon (20 replies)
  142. Character roles on the Team (90 replies)
  143. Hows this for an A.R.? (29 replies)
  144. cross reference (2 replies)
  145. Complimentary Skills & Open Tests (24 replies)
  146. Quick question on PersonaSofts (2 replies)
  147. German Storyline (7 replies)
  148. Seraphim (5 replies)
  149. Skydiving, levitation, and the laws of physics. (21 replies)
  150. strange spell design question (20 replies)
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