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  1. Need help for a mage/shamman (21 replies)
  2. Fetch me a brain, Igor (39 replies)
  3. Drone Initiative (9 replies)
  4. .5 Essence of Options hidden in CyberEyes (40 replies)
  5. Rigger Mage (28 replies)
  6. Campaign vs. Isolated Runs (13 replies)
  7. Combat pool, cyberware, and armour (17 replies)
  8. Arcology and Deus, dah dah dah! (12 replies)
  9. Masking Wards (5 replies)
  10. GM Style (57 replies)
  11. Adepts, keep your Spell Defenses up! (21 replies)
  12. Lifestyle and houses (3 replies)
  13. Torturing someone with Alter Memories (17 replies)
  14. Moved: [Dragons6thW] Map making and deciding how a GM can screw w/citys (-- replies)
  15. Dog drones (15 replies)
  16. Need help on a character. (11 replies)
  17. Sustained area spells and movement (8 replies)
  18. Running Wild (1 reply)
  19. Shadowrun (the official world) (3 replies)
  20. Anybody have experience with Magicians Way Adept? (26 replies)
  21. acronyms... (22 replies)
  22. Xbox 2 and the shadowrun myth and rumor (16 replies)
  23. Starry, Starry, Night (45 replies)
  24. Cannons baby! (40 replies)
  25. Kidnapping Dependents (39 replies)
  26. Thermal Blindness (6 replies)
  27. Firearm Design Question (13 replies)
  28. Sensors (12 replies)
  29. Evolution of an Age (42 replies)
  30. programming drone and robot pilots (25 replies)
  31. An interresting Rigger 2 article. (21 replies)
  32. Spell X: Out of Stock (13 replies)
  33. How much damage can a astral intruder really do? (76 replies)
  34. help please (13 replies)
  35. Nevada (6 replies)
  36. Bioware vs Maximum Attributes (4 replies)
  37. 5th Element, Stargate, and Shadowrun (22 replies)
  38. Preprograming drone commands (4 replies)
  39. Otaku (32 replies)
  40. Acronym Conundrum (3 replies)
  41. Becoming a shaman (51 replies)
  42. Spells for Dummies (88 replies)
  43. Programming (7 replies)
  44. "That low-down dirty fragger!" (26 replies)
  45. New Spell (14 replies)
  46. Breaking out of melee combat (25 replies)
  47. Magical Abilities/Skills Vs. Exclusive Actions (29 replies)
  48. New Spells (2 replies)
  49. Dart Pistol/Rifle (29 replies)
  50. Shock Gloves vs Immunity (4 replies)
  51. A question (31 replies)
  52. Quick question regarding watchers and services (3 replies)
  53. Personal Armor (27 replies)
  54. Organized Street Sams (37 replies)
  55. Interesting video of HMG/Autocannon in action (62 replies)
  56. Defenses vs Confusion (18 replies)
  57. Average pay for a run (39 replies)
  58. BattleTac (6 replies)
  59. Defense vs Astral Weenies (82 replies)
  60. Magic VS actual physics? (27 replies)
  61. Aztlan Characters (6 replies)
  62. Zombies (18 replies)
  63. Battletac? (5 replies)
  64. Sustaining focus for magic fingers (21 replies)
  65. Breaking the boundaries of spells (4 replies)
  66. What are some good books for a store to carry? (21 replies)
  67. Ghouls (1 reply)
  68. Covert Ops Specialist archetype (3 replies)
  69. Cyber Arm with Stuff (17 replies)
  70. Shadowrun engine legality (10 replies)
  71. Designing a unique weapon.. (54 replies)
  72. And now to sports... (2 replies)
  73. Ally Spirit Creator (8 replies)
  74. Coating Shuriken and Throwing knives with poison (10 replies)
  75. New Spell: Quagmire (2 replies)
  76. The Matrix And Physads (28 replies)
  77. New Flaw (6 replies)
  78. Finding lost threads (3 replies)
  79. Outer space in the Shadowrun milieu (10 replies)
  80. Healing (6 replies)
  81. Piggybacking on knowsofts (26 replies)
  82. Shadow Sports (17 replies)
  83. Traceless Snowshoes. (51 replies)
  84. Karma gain for just doing your job (20 replies)
  85. Customizing weapons for Trolls (22 replies)
  86. Obvious Cyber Eyes and Ears (16 replies)
  87. Using two pistols (17 replies)
  88. Mortars (8 replies)
  89. Suggested Availability (17 replies)
  90. Enchanted items. (2 replies)
  91. Semi-newbie question on SL and vision mods (1 reply)
  92. Questions about Running In Denver (13 replies)
  93. Ghoul Nation (69 replies)
  94. package deal cyberware (20 replies)
  95. "Get me a blowtorch and a railspike" (191 replies)
  96. Custom Firearm Design & Availablity (29 replies)
  97. Specialized Arrowhead Availability (5 replies)
  98. Off the records: Paranormal Critters (14 replies)
  99. Next-Level Archetypes? (6 replies)
  100. Corporate Script (36 replies)
  101. Talislegging (6 replies)
  102. If you caught the Krieger Strain of HMHVV, (32 replies)
  103. Public Information (3 replies)
  104. more than one data jack? (23 replies)
  105. Gibson's Virtual Light (5 replies)
  106. Maxium number of spirits/elementals? (4 replies)
  107. Subvocal Mics: Now IRL (4 replies)
  108. japan (24 replies)
  109. Cheap Geasa (32 replies)
  110. Dependants (33 replies)
  111. Looking for older topics (7 replies)
  112. Elves, Mortal and Immortal (27 replies)
  113. Removed Trigger FCU cost (12 replies)
  114. How to handle Stun damage vs vehicles/drones (32 replies)
  115. What does 1MP =? (16 replies)
  116. Bikes of the future (43 replies)
  117. Changlings, (23 replies)
  118. Running modifier:Athletics, dodge, melee (5 replies)
  119. Hijacking a Rigged System (14 replies)
  120. Firearm Design Program (10 replies)
  121. Colored Otaku Art (1 reply)
  122. Unarmed Combat and Martial Arts (9 replies)
  123. Matrix team runs (12 replies)
  124. Non-Shadowrunner Campaigns (27 replies)
  125. Maximum possible Initiative? (55 replies)
  126. The Woo School of Gunfighting (28 replies)
  127. Bad Karma (58 replies)
  128. Neo-Anarchists' Guide to the World (14 replies)
  129. Free Spirits (23 replies)
  130. Fastest Character? (21 replies)
  131. Gangers and Stats (11 replies)
  132. Ragnarock questions (4 replies)
  133. Shadowrun jobs in the Real World (45 replies)
  134. Intelligence Agencies (116 replies)
  135. Elementals in Combat (6 replies)
  136. Move to Kph (7 replies)
  137. Prices (10 replies)
  138. Solving California's Water Problem (43 replies)
  139. Improved Invisibility and Security Cameras (14 replies)
  140. Music companies (2 replies)
  141. GM's and Obssessive Compulsive Disorder (43 replies)
  142. Ghostwalker: Info on soulstones? (Eathdawn) (16 replies)
  143. Carbines vs. Rifles (25 replies)
  144. What magical traditions have you thought of? (38 replies)
  145. Certain rules I couldn't figure out. (34 replies)
  146. Help with Elemental Manipulations (12 replies)
  147. Shadowrun Reference Sheets (11 replies)
  148. Losing drones (36 replies)
  149. Messing with drones with out any cash. (70 replies)
  150. WTC attacks (29 replies)
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