Common sense, such that it is, seems to suggest that it should be easier for me to smack this guy, than it would be if I smacked him. Right? In other words, it should give me some sort of reduction to combat TNs for blindness, at least against anything with a heat signature. But in practice, it seems like it gives no bonus at all, or at least I can't find one in any of the books my GM owns (I'm still stuck in the SR2 ghetto, but he's running an SR3 game).
All I can see is that the "blind fire" penalty is normally +8, but with the thermosense organs you get a penalty of only... +8 (at least in the case of attacking invisible people). In other words, the thermosensors make it no easier to attack someone who is "easily detected" (their words). And that's just ranged combat, there's no mention about melee at all. IT's not vision-based, so using the "visibility modifiers" just doesn't seem to make sense.
I'm confused. Is there something I'm missing?
![ohplease.gif](http://invision.dumpshock.com/html/emoticons/ohplease.gif)