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  1. Book Club: Emergence (96 replies)
  2. starting with an ally spirit (1 reply)
  3. Getting busted and the justice system.. (181 replies)
  4. Mystic Armor (31 replies)
  5. Armored Cyber limbs and Hit location (9 replies)
  6. [Plot Hook]The Dead Need Women (6 replies)
  7. staying in a system (14 replies)
  8. Restructuring of Matrix Programs (12 replies)
  9. Corporate Enclaves PDF? (12 replies)
  10. Wrecking ball adept? (37 replies)
  11. Dont touch that! (16 replies)
  12. Creating a Portable Character Format (5 replies)
  13. Questions about nature spirit power in SR3 (5 replies)
  14. Interpretations of availability (8 replies)
  15. A rework for Nanohives. (11 replies)
  16. Today on SICK SAD WORLD. (28 replies)
  17. (IC) Websites for Players (13 replies)
  18. Moved: Going to Playa del Carmen Mexico (-- replies)
  19. Technomancer firing other people's weapons. (19 replies)
  20. Social Adept (77 replies)
  21. Resuscitation (29 replies)
  22. Generate a Page of Dice Results (7 replies)
  23. 4e rules in a 3e world? (20 replies)
  24. Why can't I ? (34 replies)
  25. Shadows of Cartagena (13 replies)
  26. More Shadowrun in Real Life? (0 replies)
  27. This time it's Personal (8 replies)
  28. More House Rules (28 replies)
  29. Original FASA terrain table pics (4 replies)
  30. Moved: 3D Art & Art Tools (-- replies)
  31. Need Help With Troll Adept (26 replies)
  32. Insect Spirit Confusion (13 replies)
  33. Character Creation Challange (21 replies)
  34. Location of the CLUE files. (3 replies)
  35. Genetically engineered soldiers in SR (35 replies)
  36. Do Trolls belong in SR? (455 replies)
  37. Jurassic Park? (47 replies)
  38. Trying to find the name of a scenario ... (9 replies)
  39. Adept Ability: Blind Fighting - Question: (3 replies)
  40. Empty Handed. (21 replies)
  41. Names of Things (9 replies)
  42. Shadowrun 4E Printing (2 replies)
  43. Yargh! I lost it in a fight with a cyber-dolphin! (15 replies)
  44. Newb questions about spirits (2 replies)
  45. Movement in Astral Form (9 replies)
  46. Mr Johnson wants his :nuyen: back (3 replies)
  47. New Spells! (35 replies)
  48. Great/Immortal Humand, Dwarfs, Orks, etc...? (57 replies)
  49. Can I get a SOTA64/Norse confirmation (12 replies)
  50. Corp Enclaves (10 replies)
  51. Moved: Would you like to contribute to a Online SR Tool? (-- replies)
  52. What the heck is the Drone Sensor really? (63 replies)
  53. Stun damage house-rule (55 replies)
  54. Any good fixes for cyberlimbs? (11 replies)
  55. Yet Another Matrix System (46 replies)
  56. Troll Weapons (38 replies)
  57. Sattelite images, maps, floorplans and blueprints. (17 replies)
  58. Help me understand something about Metahuman cultu (60 replies)
  59. It's trideo! (6 replies)
  60. Revenge and the Shadows (60 replies)
  61. stacking wireless devices? (4 replies)
  62. Keyboard Cowboys (12 replies)
  63. Sim Blogs (10 replies)
  64. Throwing large things (1 reply)
  65. KPW (13 replies)
  66. Mentor Spirit Bat? (6 replies)
  67. Underground Temple Carved Out of Italian Hills (15 replies)
  68. Naval damage codes (20 replies)
  69. Fantasy (15 replies)
  70. Guaranteed takedown stunrods (27 replies)
  71. Miniatures and Tactic Fights (12 replies)
  72. Force III (4 replies)
  73. The Taste Test (16 replies)
  74. Naval damage codes (32 replies)
  75. HMHVV and you (101 replies)
  76. Hacking credsticks (15 replies)
  77. Deathgame 2062 (15 replies)
  78. Panama Canal: Ownership question (10 replies)
  79. Ghost Cartel (10 replies)
  80. a good ork mini? (5 replies)
  81. Eye Laser Microphone and Cyberears Audio (20 replies)
  82. A question about modular cyberlimbs (14 replies)
  83. The NAN (22 replies)
  84. Improved Sense:Vision & Ghouls (17 replies)
  85. [SoA2064] SOTA 2064: Literary Reference (8 replies)
  86. Aug Cyberlimb Question (8 replies)
  87. Give me your take... (36 replies)
  88. When a bell rings, this guy gets his wings. (2 replies)
  89. Converting the Matrix (4 replies)
  90. Build Point Resources Function (16 replies)
  91. Any Coasties on the Forums? (4 replies)
  92. TrollTown: Land ownership in the Sixth World (126 replies)
  93. HMHVV (37 replies)
  94. anybody speak Chinese? (22 replies)
  95. Alternative Systems (23 replies)
  96. Hiding behind vehicle (21 replies)
  97. Share your stories of complete and total overkill (86 replies)
  98. Alternate Trode Idea (23 replies)
  99. New combat drone (3 replies)
  100. new encephalon (13 replies)
  101. New Advanced Metamagic (1 reply)
  102. Seattle Map (13 replies)
  103. Play by Post (9 replies)
  104. Some help with KnowSofts and LinguaSofts (83 replies)
  105. Rigging and Hacking Questions (88 replies)
  106. Taking the Time (9 replies)
  107. Silly Spells (21 replies)
  108. New Spells (Character Progression) (12 replies)
  109. shadowrun dice (9 replies)
  110. 28 Weeks Later (52 replies)
  111. The Right Tradition? (15 replies)
  112. How leathal is Non-leathal (42 replies)
  113. Renraku Arcology (13 replies)
  114. Quick Spell Formula Question (SR3) (2 replies)
  115. A godo vintage (13 replies)
  116. Going to the shops? (48 replies)
  117. Nickles and Dimes (6 replies)
  118. Somewhat confused about Drones (5 replies)
  119. How do you deal with Invisibility? (74 replies)
  120. Alternate damage rules (32 replies)
  121. character help (8 replies)
  122. Shape shifter problem (5 replies)
  123. Wal-Mart (29 replies)
  124. Help breath life into my game! (24 replies)
  125. From the Shadows - Anyone want to help? (7 replies)
  126. Ex-Ex Ammo go BOOM! (27 replies)
  127. Desparate Circumstances (81 replies)
  128. Shotting at or from moving vehicle (1 reply)
  129. Do spirits have natural/augmented maximums? (7 replies)
  130. Levitate ws Physics (17 replies)
  131. Mission Hook: Patchwork Assassins (2 replies)
  132. Help - Melee Combat (3 replies)
  133. 5 Ways to Pilot a Vehicle in Shadowrun 4th Edition (83 replies)
  134. Corporate Enclaves preview (26 replies)
  135. Rating ? anti-theft device (5 replies)
  136. A few questions around Shapechange (13 replies)
  137. Is the Commlink already starting to emerge? (18 replies)
  138. A step closer to Shiawase? (9 replies)
  139. Riggers (74 replies)
  140. Nash Equilibria and Matrices (341 replies)
  141. Publication Model (7 replies)
  142. Soylent Green (30 replies)
  143. Paracritters and Players (15 replies)
  144. Who needs a Panther, when you got a Troll? (47 replies)
  145. A really big Airship in SR (27 replies)
  146. Book Club: Street Magic (7 replies)
  147. Hacking/Commlink questions (30 replies)
  148. Game Crossover. FF:VI w/SR (10 replies)
  149. Fear Power (87 replies)
  150. Cleopatra's Needle? (68 replies)
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