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  1. House Rules de Santa Cruz (92 replies)
  2. CGL: "if my pants are off it's serious!" (6 replies)
  3. Face Mage Spells (6 replies)
  4. New Diseases (34 replies)
  5. Weapon Focus at Char Gen (22 replies)
  6. Shikomizue (6 replies)
  7. Nine Inch Nails: Year Zero (14 replies)
  8. SR3 Alternate char gen system...? (9 replies)
  9. Modern Day Dollar to Nuyen Conversion (33 replies)
  10. Vacation spots? (63 replies)
  11. Spirits (37 replies)
  12. The "Angst" of Being SINless (75 replies)
  13. Need campaign advice: PCs are cops (26 replies)
  14. Limit Break (24 replies)
  15. Null Adepts and Negamages (11 replies)
  16. IT at DocWagon (46 replies)
  17. Reputation, Notoriety and Public Awareness (14 replies)
  18. Introducing new roleplayers to Shadowrun (19 replies)
  19. Fire rate for Fabuki (71 replies)
  20. Allergy Soy! (21 replies)
  21. Nanotech (2 replies)
  22. Metahumanity in space (8 replies)
  23. The Power of the I.P.'s (30 replies)
  24. Components to Magic (22 replies)
  25. My take on the matrix (46 replies)
  26. Extended Tests (2 replies)
  27. The Santa Run (5 replies)
  28. Skinlink Properties (4 replies)
  29. Bioware and Cyberware Grades (2 replies)
  30. Start of the Sixth Age (11 replies)
  31. The Birth of the Mini-Arcology? (2 replies)
  32. Mage Registration (16 replies)
  33. News: And it came to pass... (68 replies)
  34. SR 1e rules and Modern Virtualization (0 replies)
  35. hacking hacking hacking (56 replies)
  36. What was your favorite run? (35 replies)
  37. Chrysler-Nissan came true? (11 replies)
  38. Black vs. Chrome (73 replies)
  39. How big are drones? (6 replies)
  40. Catching the Zs (27 replies)
  41. Enchanting costs (22 replies)
  42. A cyberterminal and a cellular phone network (1 reply)
  43. shapechange spell (6 replies)
  44. I live in the SR3 world... (20 replies)
  45. Street level shadowrun (15 replies)
  46. damage overflow and death (25 replies)
  47. Probably dumb question RE flechette ammo (18 replies)
  48. Chicago for dummies (35 replies)
  49. Char gen with Augmentation (1 reply)
  50. Adept Mentor Spirits (3 replies)
  51. Oh Drek! Devil Rats! (6 replies)
  52. Quick Question (5 replies)
  53. Effective cyber for mages (100 replies)
  54. Panther Cannon (73 replies)
  55. New Campaign Idea (34 replies)
  56. Full body cyborgs (17 replies)
  57. ?Where do I find the cost of a spell formula? (5 replies)
  58. Corporate Enclaves - Discussion (49 replies)
  59. Confusion Power Too Weak? (25 replies)
  60. Focus's of Games and Setting (19 replies)
  61. Sprites and Response (1 reply)
  62. Immortal Elves (29 replies)
  63. Implant Surgery (9 replies)
  64. Critter powers (24 replies)
  65. Shadowrun without Earthdawn as past (158 replies)
  66. SINs SINs and SINs (29 replies)
  67. Female Trolls (52 replies)
  68. Still away from half my books (0 replies)
  69. Chemical Gland (10 replies)
  70. Stupid Sprite question (1 reply)
  71. Flesh Form (20 replies)
  72. Spirits and how to use them (44 replies)
  73. Magic Armors, Ruling opinion (28 replies)
  74. Flyspy? (6 replies)
  75. Firing Port and/or Smart Turret (7 replies)
  76. Does using edge increase your chance for a glitch? (34 replies)
  77. Dead Tree vs PDF (80 replies)
  78. Less useful unique artifacts (9 replies)
  79. Rigging and drone newb questions (15 replies)
  80. Meet my totally awesome cyborg (54 replies)
  81. [Dragons6thW] Favorite Great Dragon (65 replies)
  82. [Dragons6thW] "Mr. Scale" (7 replies)
  83. Direct Combat Spells (80 replies)
  84. Physical focus? (18 replies)
  85. prototype doberman? (21 replies)
  86. Holostreets gone? (33 replies)
  87. Insect Spirits (19 replies)
  88. Slight problem with my players (35 replies)
  89. Corporate Enclaves Street Date - Jan 8th (30 replies)
  90. the Yucatan (6 replies)
  91. Book Club: Emergence (96 replies)
  92. starting with an ally spirit (1 reply)
  93. Getting busted and the justice system.. (181 replies)
  94. Mystic Armor (31 replies)
  95. Armored Cyber limbs and Hit location (9 replies)
  96. [Plot Hook]The Dead Need Women (6 replies)
  97. staying in a system (14 replies)
  98. Restructuring of Matrix Programs (12 replies)
  99. Corporate Enclaves PDF? (12 replies)
  100. Wrecking ball adept? (37 replies)
  101. Dont touch that! (16 replies)
  102. Creating a Portable Character Format (5 replies)
  103. Questions about nature spirit power in SR3 (5 replies)
  104. Interpretations of availability (8 replies)
  105. A rework for Nanohives. (11 replies)
  106. Today on SICK SAD WORLD. (28 replies)
  107. (IC) Websites for Players (13 replies)
  108. Moved: Going to Playa del Carmen Mexico (-- replies)
  109. Technomancer firing other people's weapons. (19 replies)
  110. Social Adept (77 replies)
  111. Resuscitation (29 replies)
  112. Generate a Page of Dice Results (7 replies)
  113. 4e rules in a 3e world? (20 replies)
  114. Why can't I ? (34 replies)
  115. Shadows of Cartagena (13 replies)
  116. More Shadowrun in Real Life? (0 replies)
  117. This time it's Personal (8 replies)
  118. More House Rules (28 replies)
  119. Original FASA terrain table pics (4 replies)
  120. Moved: 3D Art & Art Tools (-- replies)
  121. Need Help With Troll Adept (26 replies)
  122. Insect Spirit Confusion (13 replies)
  123. Character Creation Challange (21 replies)
  124. Location of the CLUE files. (3 replies)
  125. Genetically engineered soldiers in SR (35 replies)
  126. Do Trolls belong in SR? (455 replies)
  127. Jurassic Park? (47 replies)
  128. Trying to find the name of a scenario ... (9 replies)
  129. Adept Ability: Blind Fighting - Question: (3 replies)
  130. Empty Handed. (21 replies)
  131. Names of Things (9 replies)
  132. Shadowrun 4E Printing (2 replies)
  133. Yargh! I lost it in a fight with a cyber-dolphin! (15 replies)
  134. Newb questions about spirits (2 replies)
  135. Movement in Astral Form (9 replies)
  136. Mr Johnson wants his :nuyen: back (3 replies)
  137. New Spells! (35 replies)
  138. Great/Immortal Humand, Dwarfs, Orks, etc...? (57 replies)
  139. Can I get a SOTA64/Norse confirmation (12 replies)
  140. Corp Enclaves (10 replies)
  141. Moved: Would you like to contribute to a Online SR Tool? (-- replies)
  142. What the heck is the Drone Sensor really? (63 replies)
  143. Stun damage house-rule (55 replies)
  144. Any good fixes for cyberlimbs? (11 replies)
  145. Yet Another Matrix System (46 replies)
  146. Troll Weapons (38 replies)
  147. Sattelite images, maps, floorplans and blueprints. (17 replies)
  148. Help me understand something about Metahuman cultu (60 replies)
  149. It's trideo! (6 replies)
  150. Revenge and the Shadows (60 replies)
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