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  1. Movement in Astral Form (9 replies)
  2. Mr Johnson wants his :nuyen: back (3 replies)
  3. New Spells! (35 replies)
  4. Great/Immortal Humand, Dwarfs, Orks, etc...? (57 replies)
  5. Can I get a SOTA64/Norse confirmation (12 replies)
  6. Corp Enclaves (10 replies)
  7. Moved: Would you like to contribute to a Online SR Tool? (-- replies)
  8. What the heck is the Drone Sensor really? (63 replies)
  9. Stun damage house-rule (55 replies)
  10. Any good fixes for cyberlimbs? (11 replies)
  11. Yet Another Matrix System (46 replies)
  12. Troll Weapons (38 replies)
  13. Sattelite images, maps, floorplans and blueprints. (17 replies)
  14. Help me understand something about Metahuman cultu (60 replies)
  15. It's trideo! (6 replies)
  16. Revenge and the Shadows (60 replies)
  17. stacking wireless devices? (4 replies)
  18. Keyboard Cowboys (12 replies)
  19. Sim Blogs (10 replies)
  20. Throwing large things (1 reply)
  21. KPW (13 replies)
  22. Mentor Spirit Bat? (6 replies)
  23. Underground Temple Carved Out of Italian Hills (15 replies)
  24. Naval damage codes (20 replies)
  25. Fantasy (15 replies)
  26. Guaranteed takedown stunrods (27 replies)
  27. Miniatures and Tactic Fights (12 replies)
  28. Force III (4 replies)
  29. The Taste Test (16 replies)
  30. Naval damage codes (32 replies)
  31. HMHVV and you (101 replies)
  32. Hacking credsticks (15 replies)
  33. Deathgame 2062 (15 replies)
  34. Panama Canal: Ownership question (10 replies)
  35. Ghost Cartel (10 replies)
  36. a good ork mini? (5 replies)
  37. Eye Laser Microphone and Cyberears Audio (20 replies)
  38. A question about modular cyberlimbs (14 replies)
  39. The NAN (22 replies)
  40. Improved Sense:Vision & Ghouls (17 replies)
  41. [SoA2064] SOTA 2064: Literary Reference (8 replies)
  42. Aug Cyberlimb Question (8 replies)
  43. Give me your take... (36 replies)
  44. When a bell rings, this guy gets his wings. (2 replies)
  45. Converting the Matrix (4 replies)
  46. Build Point Resources Function (16 replies)
  47. Any Coasties on the Forums? (4 replies)
  48. TrollTown: Land ownership in the Sixth World (126 replies)
  49. HMHVV (37 replies)
  50. anybody speak Chinese? (22 replies)
  51. Alternative Systems (23 replies)
  52. Hiding behind vehicle (21 replies)
  53. Share your stories of complete and total overkill (86 replies)
  54. Alternate Trode Idea (23 replies)
  55. New combat drone (3 replies)
  56. new encephalon (13 replies)
  57. New Advanced Metamagic (1 reply)
  58. Seattle Map (13 replies)
  59. Play by Post (9 replies)
  60. Some help with KnowSofts and LinguaSofts (83 replies)
  61. Rigging and Hacking Questions (88 replies)
  62. Taking the Time (9 replies)
  63. Silly Spells (21 replies)
  64. New Spells (Character Progression) (12 replies)
  65. shadowrun dice (9 replies)
  66. 28 Weeks Later (52 replies)
  67. The Right Tradition? (15 replies)
  68. How leathal is Non-leathal (42 replies)
  69. Renraku Arcology (13 replies)
  70. Quick Spell Formula Question (SR3) (2 replies)
  71. A godo vintage (13 replies)
  72. Going to the shops? (48 replies)
  73. Nickles and Dimes (6 replies)
  74. Somewhat confused about Drones (5 replies)
  75. How do you deal with Invisibility? (74 replies)
  76. Alternate damage rules (32 replies)
  77. character help (8 replies)
  78. Shape shifter problem (5 replies)
  79. Wal-Mart (29 replies)
  80. Help breath life into my game! (24 replies)
  81. From the Shadows - Anyone want to help? (7 replies)
  82. Ex-Ex Ammo go BOOM! (27 replies)
  83. Desparate Circumstances (81 replies)
  84. Shotting at or from moving vehicle (1 reply)
  85. Do spirits have natural/augmented maximums? (7 replies)
  86. Levitate ws Physics (17 replies)
  87. Mission Hook: Patchwork Assassins (2 replies)
  88. Help - Melee Combat (3 replies)
  89. 5 Ways to Pilot a Vehicle in Shadowrun 4th Edition (83 replies)
  90. Corporate Enclaves preview (26 replies)
  91. Rating ? anti-theft device (5 replies)
  92. A few questions around Shapechange (13 replies)
  93. Is the Commlink already starting to emerge? (18 replies)
  94. A step closer to Shiawase? (9 replies)
  95. Riggers (74 replies)
  96. Nash Equilibria and Matrices (341 replies)
  97. Publication Model (7 replies)
  98. Soylent Green (30 replies)
  99. Paracritters and Players (15 replies)
  100. Who needs a Panther, when you got a Troll? (47 replies)
  101. A really big Airship in SR (27 replies)
  102. Book Club: Street Magic (7 replies)
  103. Hacking/Commlink questions (30 replies)
  104. Game Crossover. FF:VI w/SR (10 replies)
  105. Fear Power (87 replies)
  106. Cleopatra's Needle? (68 replies)
  107. colorchanging paint (2 replies)
  108. AR programming for RL ? (5 replies)
  109. RL: Dermal Deposits (0 replies)
  110. Punishing a character (74 replies)
  111. Remaining Conscious. (11 replies)
  112. Antagonist (18 replies)
  113. Moved: Starting a Game (-- replies)
  114. Drone Construction (16 replies)
  115. Seven Deadly Sins campaign ideas (2 replies)
  116. A Techwiz up for critique...comments? (30 replies)
  117. Astral observations question (30 replies)
  118. [Duels] Collect them all! (5 replies)
  119. How to Start a Corporate War (46 replies)
  120. Does Slaughter actually kill its target (2 replies)
  121. A little short fiction. (14 replies)
  122. Technomancer questions (97 replies)
  123. Landmarks and Gangs in Redmond Barrens (6 replies)
  124. Claymore Mines (4 replies)
  125. electric damage - toughness - troll armor (2 replies)
  126. WTF - Explain These Spells (23 replies)
  127. New spells (22 replies)
  128. Technomancer "Foci" (21 replies)
  129. Our house rules (26 replies)
  130. Need in-depth example of hacking attempt (10 replies)
  131. Shooting into Combat (19 replies)
  132. Channeling after dark (52 replies)
  133. Wishful thinking (22 replies)
  134. Spiderpig (12 replies)
  135. How obvious is control thought? (65 replies)
  136. Magic, Resonance and Essence (7 replies)
  137. Site going down but new shadowrun material (7 replies)
  138. freebie item art... (0 replies)
  139. Botmaster (2 replies)
  140. My testicles are greater than yours, Grasshopper (23 replies)
  141. Tamanous Mage- Body Collector (65 replies)
  142. Spell components (4 replies)
  143. Weirdest Target or Objective of a Run? (58 replies)
  144. Do you know what your child is? (3 replies)
  145. The Great Dragon Mage has arrived (0 replies)
  146. symbolic linking (47 replies)
  147. Technomancer Rework (20 replies)
  148. Corporate Enclaves Art Preview! (55 replies)
  149. Mind Probing a dead guy (19 replies)
  150. Adv. Traditions (3 replies)
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