This last weekend I went with a friend to assist in some ghost hunting. I was there to show them how to work their new Infrared Camera System. But while sitting there and monitoring these 4 cameras that allow me to see these rooms and hallways better than the people that are actually in them my mind drifted to shadowrun.
In the matrix section it briefly mentions how a rigger could effectively "rig" in the security system. His eyes are the cameras, his touch is the trip sensors, doors, and ultrasound sensors. And I realized by placing a few turrets in here you have a pretty awesome set up for a high tech corp. So here's the questions...
What is the test to "Sense" the building? Does he suffer from trying to view multiple things, or if this building is rigged fully in VR is his perception just the building. A machine mind will just flag the alerts, or could even be spoofed/fooled, but a rigger can react instantly and the fully wired building can't be accessed or spoofed easily with him in it.
Does he take damage for them shooting at cameras? If so how much... I'd only take it as maybe 1 or 2 damage if any at all. Riggers don't take damage for blown tires, or shot out sensors in a vehicle, only actual body damage to the car.
If part of the rigged system are various turrets, it wouldn't require anything for him to make use of the turrets, though he'd be limited by the number he could use, unless I could split a ridiculus gunnery pool amongst 3 or 4 turrets all firing at a wide full burst.
This is of course nothing that a runner could really make use of, but basically this is what Deus had in Arcology. A hard nut to crack, but then again if the teams rigger can find a way to unseat the building rigger... There's some major potential there for mayhem, and control. I'm sure he'd have a rigger cocoon buried somewhere he was doing this from.