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  1. spiderdroid in london (4 replies)
  2. So a Sasquatch can't speak or understand spoken language... (278 replies)
  3. Security Personalities / General Questions (6 replies)
  4. Drones, Turrets, Rigging, and Multiple Targetting (12 replies)
  5. Super Trog for comment (12 replies)
  6. Karma for lifestyle (2 replies)
  7. Basic Matrix Rules (30 replies)
  8. GenCon What's Up With Shadowrun Talk (5 replies)
  9. What do people want out of fire arms skills (37 replies)
  10. Threats 1 (1 reply)
  11. Drugs to go with your violence (27 replies)
  12. Am I wrong? (7 replies)
  13. Sports in SR? (31 replies)
  14. Runners Companion (1 reply)
  15. Musing about with RC (5 replies)
  16. While you were out...and became possessed... (17 replies)
  17. The Monospider (37 replies)
  18. Character sheet in a PDF form? (2 replies)
  19. Linguistics (9 replies)
  20. What ware would you get (70 replies)
  21. RAW and Sensor Software (2 replies)
  22. Datajack? (193 replies)
  23. Attuning your commlink (10 replies)
  24. Starting Money with advanced lifestyles (9 replies)
  25. How possable is infiltration? (7 replies)
  26. Character Generation Methods (42 replies)
  27. matrix ratings for simple items (9 replies)
  28. Compromise (326 replies)
  29. Dermal sheathing (25 replies)
  30. Why fake IDs are so expensive in SR4 (10 replies)
  31. SURGE + Biocompatability + Type O System (1 reply)
  32. Underwater Electricity (12 replies)
  33. Sr3 - Skillsofts and Knowsofts (1 reply)
  34. Introducing new characters to a team (10 replies)
  35. City Speak (27 replies)
  36. Hacking Roll (14 replies)
  37. Vehicle fuels in 2070 (4 replies)
  38. Cybercombat (0 replies)
  39. Question about creating Fake ID's (2 replies)
  40. attributeconversion to real life (31 replies)
  41. Loss of Innocence (145 replies)
  42. Monopoly enforcement raids (9 replies)
  43. Attribut VS Skill (7 replies)
  44. Combat mage optimization (3 replies)
  45. Infiltration runs (3 replies)
  46. Direct spell quandary (10 replies)
  47. Star at Night Campaign idea (4 replies)
  48. Opposing Force (4 replies)
  49. Anyone know anything about this? (20 replies)
  50. The New Academia (25 replies)
  51. Resonance EGhosts / AI (9 replies)
  52. SR4 Newsblog - Adventure Seeds and RP (5 replies)
  53. Flux Rating of the Radio-Controlled Interface (3 replies)
  54. Techno Build (25 replies)
  55. City Maps! I needs them! (24 replies)
  56. Interaction of Sprit Service Invisibility and Drone Motion Detectors (2 replies)
  57. What would you like to see played up? (33 replies)
  58. Toxic's how do people GM them? (6 replies)
  59. Bio-Twink (30 replies)
  60. Technomancer Echos (82 replies)
  61. Greetings (3 replies)
  62. AI Questions (9 replies)
  63. Resonance enchanted item (11 replies)
  64. Catalyst at DragonCon (10 replies)
  65. Sprites (28 replies)
  66. Question on Improving Adepts (4 replies)
  67. SR comics (36 replies)
  68. Is he really trying to commit suicide? (15 replies)
  69. How do I get more than 1 inititive pass (13 replies)
  70. What happens to a KOed astraly projected mage? (2 replies)
  71. Possession spirits... (7 replies)
  72. Where to run? (46 replies)
  73. Chrysomallos aka The Golden Fleece (0 replies)
  74. Modifiers (13 replies)
  75. Internet Appearance and Use. (15 replies)
  76. Camera Sensor Software and other questions (1 reply)
  77. Membership fees for exclusive clubs? (11 replies)
  78. An air tank in my hand? what? (31 replies)
  79. My GMing Mantra's (61 replies)
  80. Improved Reflexes and the improvement to Reaction (3 replies)
  81. My First Rigger (9 replies)
  82. Fourth Age site and artifacts discovered? (26 replies)
  83. The Cyber-Ninja, character build (20 replies)
  84. Powerbolting (1 reply)
  85. Sport Rifles (60 replies)
  86. Matrix questions (4 replies)
  87. Medication and auto-injectors (34 replies)
  88. UCAS Most Wanted (5 replies)
  89. Pentagon: World's largest slum lord (0 replies)
  90. Burn notice on Hulu for free (7 replies)
  91. Backup characters (1 reply)
  92. Interesting motorcycle design (6 replies)
  93. Barrier Ratings? (6 replies)
  94. Wounds (8 replies)
  95. Clarifying Image Magnification (7 replies)
  96. Playing a free spirit (23 replies)
  97. Changing totems (17 replies)
  98. The stuff dreams are made off (82 replies)
  99. Shadow in the Religions (32 replies)
  100. Examples Needed (9 replies)
  101. Spiker gen-mod critter (8 replies)
  102. Poor Man's Delta grade cybereyes (30 replies)
  103. Sons of the South (10 replies)
  104. Elil-Hrair-Rah (31 replies)
  105. A new techno-critter (Need a name) (5 replies)
  106. Need help with character (23 replies)
  107. Did they survive the transition? (1 reply)
  108. More Character Poll Fun-Ages (6 replies)
  109. Making a Minigun (7 replies)
  110. AI hunters (4 replies)
  111. Drugs in the shadows (10 replies)
  112. Custom Lifestyles (5 replies)
  113. Did Runner's Companion lead to new PCs? (17 replies)
  114. German streetnames (43 replies)
  115. What good is a blind mage? (29 replies)
  116. 4th edition charater generator (5 replies)
  117. Martial Arts Addendum (10 replies)
  118. It's still standing! (24 replies)
  119. Why? (24 replies)
  120. Acid Rain? Red Smog? (18 replies)
  121. Imbue, Materialization, Sacrifice, and factory farms (0 replies)
  122. My new house (0 replies)
  123. Spells (3 replies)
  124. Knocked up (18 replies)
  125. Astral Perception and Glass (16 replies)
  126. Life Imitates Art (4 replies)
  127. How empty is the Shadowrun world (26 replies)
  128. (s)he was the best of GMs (s)he was the worst of GMs (4 replies)
  129. Making a deck (8 replies)
  130. Missiles: Alternate Rules (7 replies)
  131. Hawaii in SR4 (47 replies)
  132. Team losing their magical punch (14 replies)
  133. VITAS, here you go (26 replies)
  134. Shadowrun Radio (19 replies)
  135. Podcast Interview with Peter Taylor (Synner) from Gencon (10 replies)
  136. Things That Go Bump In The Night (4 replies)
  137. The Devil Dog (0 replies)
  138. Question about Bulk Modification to cyberlimbs (29 replies)
  139. I need help with an NPC. (13 replies)
  140. Grit (76 replies)
  141. broken encryption... (6 replies)
  142. What happened to Glock in 2070? (17 replies)
  143. House rules for int passes (33 replies)
  144. So, what are some of your favorites? (20 replies)
  145. Drones (21 replies)
  146. Pronouciation question (3 replies)
  147. Playing an AI - Weird Qualities... (3 replies)
  148. Sweden in Shadowrun? (11 replies)
  149. New weapon. the compressed gas knife (4 replies)
  150. Random questions (10 replies)
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