Ok so ive just had a call from one of my players who is currently making a Minotaur Adept. He asks me whether he should take Smashing Blow or another level of killing hands, to take that up to Serious.
I suggest that the smashing blow sounds pretty cool, the ability to smash walls and doors down should grant surprise on occasions.
However.
I have read the rules on breaking down and through barriers and it seems that they seem to conflict. It states that barriers have twice there rating against ranged attacks as bullets are small, this makes sence. It then goes on to say that the barrier rating is also doubled against melee attacks and magic attacks. Doesnt this mean its just doubled against everything?
If someone could clarify this for me i would appreciate it.
Regards
Zero.